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Quests Archive

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To be a Pilot is to become something more, something greater. To be a pilot is control an Armature, a divine machine that could one day become a god. That is the goal, to walk down the path of divinity and separate yourself from the common masses, and in so doing achieve autonomy and independence. But to be a Pilot is to merely start that journey, and in Avalon all Pilots begin in service to the City. This is the story of one such Pilot.
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The world is bleeding. Mankind is spiraling into a self inflicted apocalypse. That's when the aliens invaded. You are ZERO. The quantum artificial intelligence made in the image of Man. Save yourself. Save the world. Save humanity. Whatever the cost may be. Focused primarily on Evangelion, Gundam, Code Geass, and now Macross. Other major properties include Full Metal Panic and Nadesico.
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In 2360, at the end of a blood-soaked war started by a martyred dictator, the power-hungry CEO of Stahl Industries unleashed a genocidal weapon on the inhabitants of Helghan. In the months that followed, blood and water flowed in equal measure as tyrant battled tyrant until, at last, the people cried out as one and those that would see them ground underfoot were silenced. Since those seven days in May and the Adenium Revolution that followed, much has changed on Helghan...
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The world is in a state of crisis. Some argue that it is simply the way things work now, with madmen, dictators, and aliens attempting to have their way with Earth, and damn the consequences. Others feel that the state of the world is anything but natural, but curse their powerlessness to effect change. Still others fight to protect the Earth and humanity, whether through science, machinations, or simply by destroying those that would harm the innocent. You are part of the last category...
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November 12th UC 0079, following the Federation's crushing victory during Operation Odessa the 12th Autonomous Squadron of the 1st Autonomous Taskforce, consisting of three Salamis-class cruisers: the Barcelona (CL-983), Lyon (CL-1124), and Afrin (CL-1125), commanded by Captain Alexander Mintov of the Barcelona have been tasked with launching from Jaburo to reassert Federation control of low Earth orbit. Their mission is to act as the tip of the Federation's spear for the liberation of the...
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After a decade of being abandoned by a distant, uncaring father, Gendo Ikari's only child is called back to the City of Tokyo Novus. The reason, towering impossible monsters are crawling out of the dead seas in order to wreck havoc, and it is up to this young child to save the world. Elsewhere an ancient conspiracy watches as everything goes according to plan. Or, at the very least that is how it seems at first, for the Third Child is not what anyone expected, and it is not just angels...
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621's post-ending hijinks. Will be updated once the setting is established.
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Do you have what it takes to save the world from an alien invasion with power of cool Mechs and anime...
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A postapocalyptic mecha quest in the vein of Evangelion. Reader discretion is advised. You are Becca Knightely, and you don't remember a world before the coming of the Invaders and the Pale. Now at 15 years old, you're finally allowed - over the protests of your brother - to join the ranks of the Paladins, an elite core of soldiers operating the psychic mecha called the ONI, at the direction of the last adult on Earth. You're here to fight monsters, beings without a scrap of humanity...
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In a messed-up world trapped in a downward spiral, humanity finds itself bound in chains of hatred, torn apart by genetic differences, prejudices, and plain old greed. The self-destructive wars relentlessly propel them towards an inevitable path of annihilation. Amidst the fires of war, there were those who emerged, scarred yet strengthened by the relentless trials. Though it may seem cruel to have them endure such times again, they will not reject the chance to create a better future, even...
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The old world is dying, and the new world struggles to be born. Now is the time of monsters. -Antonio Gramsci You are an intrepid revolution, hoping to bring the light of fully automated luxury gay space communism to the masses of the solar system, to break out from under the jackboot of imperialist corporate rule. Can you lead this revolution to victory?
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Space Cold War with Mechas! Guide your spacefaring nation through a period of tumultuous political and diplomatic issues. All while attempting to manage the demands of an after-war period for the entire sector. Invest in Experimental Mechs, Inspire heroes to lead your armies, and more!
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A Trails Of Cold Steel/Super Robot Wars Crossover Quest
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Knighthood, Mechas, and Space. The tellings of a Mortarheadd pilot.
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Mankind has stopped using Mechas for war, and started using them for high-octane combat sports! Can your small-town team reach the glory of the Galactic Championship? It's like Gundam Build Fighters...but with actual mecha.
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Following the destruction of the EFSF at A Baou Qu, the exhausted parties of the Federation and Zeon have been forced to sign a peace. Nearly a year has passed since and little can be said to have changed for the better. Both Earth and Zeon have fallen into turmoil and the Sides chafe under the rule of their so-called 'liberator'. But we aren't heading to Earth or Side 3 today. Instead, let's take a trip to the Moon, the land of Anaheim Electronics, Zeonic, and your new mercenary paradise...
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The clock has struck one minute past midnight, and a world among the sea of stars begins to take shape. Setting out amidst the first diaspora of Earth, a bevy of people from the Indian, Spanish, and Turkish cultures begins their trek through the void, backed by two corporations. One is focused on machinery and automation, and the other is a collective of workers seeking to terraform their new world to their designs. And all five have arrived, though without some being lost to missjumps...
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Welcome to The Core of Ones Being~ This was inspired by the amazingness of What Nightmares Fear and other Guardian fics! Where you don't play the main character, but an entity or being that guides them and protects then on their path~ And what better thing to protect the MC then something that's literally inside them no? Come join me on more quest funs~ And if you like it, give A Magical Anomaly a read too, I'm sure you'll love it!
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You are a villain who, upon your defeat has found themselve in a entirely different story of an entirely different genre. Chaos ensues
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The Year is 844, Standard Calendar. It has been little over a century since the end of the Titan War, and the Serene Republic of Marley is running out of time. - Very few Warrior Candidates survive to see the prospect of becoming proper Warriors over the course of their training by Marley. You are one of the few who has.
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You are an NHP, a Non-Human Person, a paracasual entity shackled down to the point where humanity can understand you. You also happen to be a Lancer - One of the best of the best, the cream of the crop, the highest quality mech pilot one can find this side of the universe. Recently, you were hired to be a security guard or chaperone for a student attending the Asticassia School Of Technology. As you act the part of a bodyguard, you notice that there's more going on behind the scenes - Shady...
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You command a military unit in a dieselpunk setting with mechs and airships. What else is there to say?
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The world is bleeding. The drums of war beat once more. Mankind is spiraling into a self inflicted apocalypse. That's when the aliens invaded. You are Zero. Save the world. By any means necessary. Focused primarily on Evangelion, Gundam and Code Geass. Other major properties include FMP and elements from Macross. >Dear Reader: The quest is currently dropped. Please keep this in mind if you decide to continue reading.<
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Pilot a mecha! Grow your psychic powers! Fight over the ever-diminishing population and industrial capacity of a humanity driving itself to the brink through the reckless use of said psychic powers!
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A quest about corporations going to war, with magic, mecha, and industry in the mix. This is essentially a nation quest which will involve designing mecha, fighting battles, and dealing with the industry. Use plans!
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You are a Demon-Blooded sorceress pressed into the service of desperate forces, tending to an infernal war-engine that may be the last hope for changing the course of a doomed struggle.
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A world where monsters are spawned randomly to cause havoc. You will make mechs capable of fighting them! The basics around this quest is, the more research is done into mechs and the more powerful they get, the more powerful the kaiju will get. Use plans!
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TBD
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It is UC 79 and the Solar System is torn asunder. The human race is once again divided by...
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You are an ordinary mecha pilot, embroiled in a fight between two Imperial factions over the fate of the Jupiter System. Space is deadly, war is harsh, your allies are all that you have.
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