[X] Plan: Public Suitors and Roads
-[X][TAX ASSESSMENTS] Eaglecrest 3% Wealth Tax
-[X][TAX ASSESSMENTS] Port Lest 4% Wealth Tax
-[X][CORRESPONDENCE] Continue the Ebon Dragon Investigation
--[X]Look into the Necrotic Artifact Market to see if you can trace their profits (Base Chance 44% + 1/2 Diplomacy + Intrigue)*
-[X][ROYAL VAULTS] Mint the <15 Dureks> Worth of Gold and Silver into new Coins and Put them Into Circulation (Base Chance 70% + Stewardship) (Progress towards resolving Currency Contraction, Advances Royal Propaganda)
-[X][HIGH MARSHALL] Inspect the Levies (Determine Levy Readiness for Action) (Base Chance 35% + Martial + Diplomacy)*
-[X][SECRETS] Rebuild Internal Spy Network (Phase 2 of ?) (No roll required. Each phase opens more [SECRETS] options down the line and improves chances of success of internal spy operations, as well as giving increased chance for intelligence to be 'passively' received)
-[X][SHERIFFS AND REEVES]Start Rebuilding the Roads in the Grand Duchy (Base Chance 56% + Stewardship)* (Costs 20 Dureks) [Process will take Multiple Turns]
-[X][JUSTICE] Investigate claims of ex-rebels taking revenge on pardoned former Syrokis loyalists and exact justice as required. (Base Chance 58% + Intrigue + 1/2 Learning)*
-[X][ENVOYS] Draw up detailed proposals for what Halrun can/should ask for from each possible marriage Candidate for the Queen's consideration (No Roll Required)
-[X][QUEEN] Meet and Greet with Arriving Suitors: Lothar Aldogun & Essinya Serriados (LOCKED, MUST TAKE)
--[X] Greet them as Suitors publicly
-[X][QUEEN] Begin looking for a suitable, secluded place inside the Palace to create a proper Sanctum (Sanctums are places of power for mages where their magics are most potent, they are hardest to kill, and where they can keep their greatest of secrets) (Base Chance: 50% + Stewardship OR Intrigue, whichever is Higher)
-[X][BANDITRY GENERAL] Send General Trins (Rolls will use his Martial and Trait)
-[X][BANDITRY PLAN] Disperse to Cover Major Trade Caravans (Get Merchants to travel in caravan convoys, and disperse to guard them directly) (Medium Casualties at Most) (Base Chance: 57% + Martial)*
-[X][BANDITRY TARGET] The Trade Towns
[X] Plan: Public Suitors and Roads Necromancer edition
-[X][TAX ASSESSMENTS] Eaglecrest 3% Wealth Tax
-[X][TAX ASSESSMENTS] Port Lest 4% Wealth Tax
-[X][CORRESPONDENCE] Continue the Ebon Dragon Investigation
--[X]Look into the Necrotic Artifact Market to see if you can trace their profits (Base Chance 44% + 1/2 Diplomacy + Intrigue)*
-[X][ROYAL VAULTS] Mint the <15 Dureks> Worth of Gold and Silver into new Coins and Put them Into Circulation (Base Chance 70% + Stewardship) (Progress towards resolving Currency Contraction, Advances Royal Propaganda)
-[X][HIGH MARSHALL] Liaise with the Knights of the Golden Throne (No Roll, Improves future coordination with the Knights if they need to be called up)
-[X][SECRETS] Rebuild Internal Spy Network (Phase 2 of ?) (No roll required. Each phase opens more [SECRETS] options down the line and improves chances of success of internal spy operations, as well as giving increased chance for intelligence to be 'passively' received)
-[X][SHERIFFS AND REEVES]Start Rebuilding the Roads in the Grand Duchy (Base Chance 56% + Stewardship)* (Costs 20 Dureks) [Process will take Multiple Turns]
-[X][JUSTICE] Investigate claims of ex-rebels taking revenge on pardoned former Syrokis loyalists and exact justice as required. (Base Chance 58% + Intrigue + 1/2 Learning)*
-[X][ENVOYS] Draw up detailed proposals for what Halrun can/should ask for from each possible marriage Candidate for the Queen's consideration (No Roll Required)
-[X][QUEEN] Meet and Greet with Arriving Suitors: Lothar Aldogun & Essinya Serriados (LOCKED, MUST TAKE)
--[X] Greet them as Suitors publicly
-[X][QUEEN] Begin looking for a suitable, secluded place inside the Palace to create a proper Sanctum (Sanctums are places of power for mages where their magics are most potent, they are hardest to kill, and where they can keep their greatest of secrets) (Base Chance: 50% + Stewardship OR Intrigue, whichever is Higher)
-[X][BANDITRY GENERAL] Send General Trins (Rolls will use his Martial and Trait)
-[X][BANDITRY PLAN] Disperse to Cover Major Trade Caravans (Get Merchants to travel in caravan convoys, and disperse to guard them directly) (Medium Casualties at Most) (Base Chance: 57% + Martial)*
-[X][BANDITRY TARGET] The Trade Towns