[><] Journey to Enterprise
2:30 in the morning is not the worst time you've ever forced yourself to wake up in the morning, or even be forced to, but it's up there.
An over-too-quickly shower is followed by an over-too-slowly breakfast. You are given food by the Navy this time, and are fed things that taste almost, but not quite, entirely unlike eggs, potatoes, and ketchup. At least the bread tastes like bread, but shockingly cheap bread. The only thing warm is the coffee, which is surprisingly smooth.
You mount one of the new brooms, which has apparently been formally declared the "General Electric W-1 Circe". Takeoff is a simple affair, as Fox indicated. You stick the wand in the slot on the dashboard, power it up, and the propeller whirs noisily to life. You quickly put your leather helmet on, thankful for the built-in ear protection, and the metal helmet that goes atop it. It's a stopgap measure for when the flight uniform to go with the Circe is finalized and sent out, but it's bearable. Takeoff is at 3:10 plus a handful of seconds. You may have to push it a hair past the sedate - sedate! - cruising speed of 300 knots.
Then comes the part of flight operations you always hated in England - long flights over open water, in the dark. What's worse is that this is the middle of the Pacific, not the English Channel. If you go down, your only hope is that the Enterprise stays roughly in place enough for a supply craft to spot you, or you're fucked.
Let alone the fact that even this close to the island, the Pacific is orders of magnitude deeper than the Channel...
It is with a great sense of relief that you spot the pickets of the American fleet. Barely visible in the dark, but most certainly there beyond, were the carriers of Task Forces Sugar and Fox - TF16 and TF17, respectively, likewise respectively consisting of the carriers Enterprise and Hornet, and the Yorktown. This early in the morning, there are no flight operations on any carriers, so the deck is free of obstructions for your landing.
The size of the Circe makes doing so a little awkward. Normally with a broom, you kick out your legs, pull the shaft up to your chest, and land at a jog before going to a stop. There's also the purely vertical landing, but that takes a bit more time, and isn't really a good idea on even the lightly swaying deck of as large a ship as a Yorktown-class carrier. With this motorized broom, you have to come in for a landing almost horizontally - and at a dead run.
You manage, but you can feel the ship's deck lurch upward to meet you just as your boots touch the metal deck. You grunt as you bend your legs, before running to a stop a few meters away from the massive island.
You are quickly ushered into a cramped room full of chairs facing a blackboard - the "ready room", if you recall from your time aboard the Gettysburg. There, you are met by an officer with a mustache and a look as tired as the one you no doubt sport.
"Saitou-Williams?" he asks. You come to attention, recognizing him as a lieutenant commander - equivalent to a major.
"Yes, sir."
"Lieutenant Commander Wade McClusky. I'm in charge of the air wing here on the Enterprise. I assume you know at least a little of what's going to happen today?"
"Yes, sir."
He nods. "Probably thought you couldn't be trusted, on account of you being Japanese," he says with a sigh. He goes on to explain the operation.
Essentially, the plan is to trap the entire Japanese invasion fleet - or at least the carriers, which Nimitz and a few other admirals have concluded will be far more important here in the Pacific - between the iron jaws of TF16 and 17's air fleets, with Midway Island itself as the bait. While a few cruisers and battleships would be nice, the goal is solely to sink Japanese carriers, and for the surface ships to never get close enough to attack Midway in the first place.
"Now, we've got enough witches to cover our own squadrons, but just barely. You're the ace here when it comes to witch squadrons, where d'you think you'll fit in best?"
[ ] Dive bombers - the heroes of Midway OTL, the resounding success of the SBD Dauntless against the carriers of Midway would help bury the Devastator
[ ] Torpedo bombers - The Devastator in OTL was not entirely to blame for its dismal performance at Midway OTL. It was simply too slow, too old, and the Mark 13 Torpedo too much a failure to have any effect besides as target practice for Zeroes. True, this did exhaust the Japanese fleet's barrier CAP, but perhaps a few good witches might put their torpedoes to proper use.
[ ] Fighters - Midway, like many important naval battles of the Pacific, was not one won by fighters. Here is where the bombers won the battle and the war. Still, the Dauntless is only fast and agile by the standards of a dive bomber, and someone will have to keep the numberless Zeroes and IJN witches off them.