Vote tally - Who Needs Harmony?: An MLP Empire Quest

Adhoc vote count started by Raptor580 on Feb 9, 2019 at 3:16 PM, finished with 77 posts and 43 votes.

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Raptor580
Who Needs Harmony?: An MLP Empire Quest
Post #4189
Post #4265

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  • [X] Rapid Entrenchment
    -[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.
    -[x] Make the pass into a killing corridor, set up the flamethrowers and pikes/shields up front to keep as much of the army from advancing while we set up cannons up and a little away from the frontlines for damage, furthermore we could have ddogs dig under the enemies and set off explosives and make sinkholes. Have griffs flying above the enemy dropping lit explosives and molotovs, have the yaks ready to rush forward if our lines start to break.
    [X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
    [X] Rapid Entrenchment
    -[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.
    [X] Rapid Entrenchment
    -[x] Use Diamond Dogs or other volunteers to set off explosives in the pass and disrupt Sombra's army
    [X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
    -[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.
    [X] Rapid Entrenchment
    [X] entrench and ambush. Entrench Half the army, position the other half hidden on the flanks, the hammer to the entrenched anvil.
    [x]Write-in: Motti Tactics: Use explosives to block the pass and split up the enemy army into trapped and managable chunks by causing a series of avalanches, then move in and destory the resulting enemy pockets one by one.
    -[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.
    [X] Rapid Entrenchment
    -[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.​
    -[x] Make the pass into a killing corridor, set up the flamethrowers and pikes/shields up front to keep as much of the army from advancing while we set up cannons up and a little away from the frontlines for damage, furthermore we could have ddogs dig under the enemies and set off explosives and make sinkholes. Have griffs flying above the enemy dropping lit explosives and molotovs, have the yaks ready to rush forward if our lines start to break.​
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