On the continent of Abareu, a gigantic war had broke between the many nations that spills the blood of innocents across the land.
Now it's up to a single person to recruit a ragtag group of people to stop the war. Whether they succeed or fail makes no difference, as the next generation will pick up the mantle and keep the fight. No matter how many generations will pass, they will keep fighting.
For many years the continent of Abareu had been with war and strife between the great and small nations of the continent. Tales tells that after a bloody war that had razed the entire land, a peace treaty was forced upon the Humans, Elves, Orcs and Were-Folk by the gods themselves, who returned from the stars to stop the fighting, or so it's spoken of. Whatever the true events were, it made all of the races keep a semblance of peace, not warring between each other for 400 years, allowing the continent to heal its wounds.
However that peace had finally been broken.
On the Southwest of Abareu lie three kingdoms of the humans: Wietria, Pendon and Craeu. For years there had been wars between these three kingdoms after they all separated from the same imperial entity. After a decade of a cold balance between the three, the kingdoms of Wietria and Craeu attacked the the kingdom of Pendon at the same time, a day before announcing the marriage of the crown heir of Wietria to the youngest daughter of the queen of Craeu.
In mere months Pendon was annihilated and was equally split between the two kingdom, which still remained independent from each other. A year afterwards they started their real campaign, sending their combined armies across Abareu.
Since this war had began you had witnessed horrors upon horrors occurring around you. You decided to take a stand against the war and try to stop it. And if you couldn't you would make sure to put the biggest dent in it that you could, no matter the cost.
But who are you exactly? (Please do plan format)
[] Name
[] Age (Between 18-24)
[] Appearance
[] Magical Affinity (Fire, Water, Earth, Sky, Light, Dark)
Nation of Birth:
[] The Kingdom of Wietria: You are originally from Wietria, a land well known for it's incredibly beautiful cathedrals, dutiful holy knights and guilds that supply jobs and skills for many of its citizens, giving it the greatest craftsmen of all the three human kingdoms. You're a deserter who left the army after witnessing the cruel acts of the holy orders against an Elven settlement, where they burned it to the ground and murdered every man, woman and child that they could find. [Race: Human (+1 to all stats)]
[] The Kingdom of Pendon: You are originally from Pendon, a kingdom known for it's incredible naval capabilities, vast amount of resources and large libraries filled with vast knowledge of the arcane. With your nation in ruin, you escaped for your life without being able to save your families. For months you lived in the woods, traveling until one day you reached an Elven settlement that was under attack by Wietrian paladins. [Race: Human (+1 to all stats)]
[] Kingdom of Craeu: You are originally from Craeu, a land known for its flamboyant fashion sense, skilled and graceful chavaliers, large amount of wineries spread across the countryside and charismatic bards. You're a deserter from the army who left after you barely survived an ambush by the Orcs in the Vakalid Marshes. Seeing your entire unite get wiped out made you hate the war and want to end it. [Race: Human (+1 to all stats)]
[] Republic of Ghremarum: You were born a proud member of the Were-Folk, living all of your life in the Republic of Ghremarum on the Opherus mountain range on the North of Abareu. You were sent with many of your brethren to fight against the invasion of the men of the South. You were preparing to face them any day now on the battlefield and make them regret for ever starting this war. [Race: Were-Folk]
-[] Feline Tribe (+4 Strength, +4 Speed, +3 Defense when transformed)
-[] Wolf Tribe (+5 Strength, +2 Speed, +4 Defense when transformed)
-[] Rabbit Tribe (+2 Strength, +6 Speed, +2 Defense when transformed)
-[] Bird Tribe (+3 Strength, +4 Speed, +3 Defense when transformed)
[] Kingdom of Le'Kan: You were born born in the forests that cover most of the Southeast of Abareu. The Elven Kingdom of Le'Kan is known for being a home of the finest wood in all of the continent and filled with the finest craftsmen of said wood. You spent all of your live in peace, but now there was war and you had to protect your nation from the invading humans. You love your life of peace and you hope to end the war before it costs the lives of many. [Race: Elf (+3 magic, +2 Speed, +2 Skill, +3 resistance, -1 Defense)]
[] Tribal Kingdom of Uraphesh: You were born into the tribal society of the orcs, living most of your life in Northeastern area of Abareu. You were learning to fight since you were a toddler, as the tribe demanded strong warriors. When the humans attacked, many Orc tribes were slaughtered in the Vakalid Marshes, but you joined the force that repelled them out of there. Now you were fighting for month and there was no progress in the fighting. You were honestly tired, but there was so much more fighting to do before this war would end and you knew it. [Race: Orc (+3 Strength, +3 Defense, -1 Magic, -1 Resistance)]
Class:
[] Fighter (High Strength and Defense. Low Magic, Luck and Resistance. Starting Skill- Power Attack: Damage x1.5)
[] Mage (High Magic and Resistance. Low Strength and Defense. Medium Skill and Luck. 5 spells of your chosen Magical Affinity)
[] Archer (High Skill and Luck. Medium Strength, Speed and Magic. Low Defense and Resistance. Starting Skill- Aimed Shot: +20% Crit next turn)
[] Soldier (High Skill and Speed. Medium Strength, Defense and Luck. Low Magic and Resistance. Starting Skill- Double Strike: Two hits in one attack)
Hey everyone. This is my attempt to do a turn-based RPG quest. Honestly, I don't have any map maker to do maps for this quest, so I would rather use imagination to picture the descriptions that I'll give places, even if they are mostly generic fantasy world descriptions. Anyway, don't expect it to last for long, but here is a little tip, a mantra by which I'm going to try to live my life to be more mindful and happy as a person:
If I manage to keep this running longer than any of my quests, I'll be grateful for the attempt.
If I do not manage to keep it keep this running longer than any of my other quests, I'll be grateful for the attempt.
Always be grateful for the experience that you are gaining and for even trying to do something new.
So if by luck I will manage to do this, I would like to thank whoever will decide to participate in this quest and enjoy.