Warhammer Fantasy: The Shield of the South

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The year is GC 780, or 2304 by the Imperial Calendar. The month is Nachexen, and a chill wind...
Intro Post

Nervos Belli

Don't think this means you've won!
Location
Murica
The year is GC 780, or 2304 by the Imperial Calendar. The month is Nachexen, and a chill wind freezes the breath in front of you as you stare at what remains of your city. For it is your city now, with your father and so many others slain in the great war. For while Magnus the Pious rallied the Old World to stand against Asavar Kul, he arrived too late to save many of your countrymen, your own family among them. But you and yours are no strangers to hardship, for none who live in Kislev are safe from the many threats that surround them. Norscans strike from Sea of Claws, burning villages and seizing ships. Kyazak riders descend from the wastes, tearing through the countryside and bringing the foul taint of Chaos with them. And who could forget the Greenskins of the World's Edge Mountains, who pillage and burn their way through the land when the mood strikes them. To be a Kislevite, Gospodar or Ungol, is to live on the brink of death, for in your harsh unforgiving land, it may come at any time. The task before you would quell the spirits of any soft Southerner, but you are a child of Ursun, of Dazh and Tor, and you shall prevail.

Hello again, SV. I have good news and bad news. The bad news is that Warhammer Ogre Quest is going on hiatus, likely permanently. The good news is that I have a new idea, and I'm feeling more confident in both my writing skills and the setting of this one. As you've likely gathered, you will be taking on the role of a Kislevite noble in the immediate aftermath of the Great War on Chaos, which basically means you get to run a broken down city full of homeless starving peasants who may or may not have been tainted with Chaos. The first step though, is to choose which city you will rule.

[] Erengrad, the great port of Kislev. According to some, it is second only to Marienburg as a trading hub of the Old World, and the quantity and variety of ships in your harbor attest to that. From Araby to Bretonnia, ships from across the Old World come to buy and sell. Your lands were spared the worst of the depredations of Asavar Kul, although many of your men who went to Praag or Kislev City never returned. Still, this puts you in a better position than most of Kislev. (Easy Mode)
Advantages
-Trade: You are a large and bus y port, and money flows into your coffers like a river of gold. +Tariff Income
-Unravaged: Asavar Kul's main army swept through Praag and onto Kislev City. While your fields still suffered, things could be far worse. +Population, limited damage.
-Fertile Soil: A rarity in Kislev, you are far enough South and near enough to water that much of the land around your city is suitable for agriculture. +Farming Income
Disadvantages:
-Black Sails: As the closest port to Norsca on the Sea of Claws, your shipping lanes are a popular destination for Norscan Pirates. Also, Kislev doesn't have a proper navy, so you're limited to what help you can get from the Empire and what ships you can scrape up yourself. +Norscan Raiders, -Navy
-Forests: The Grovod forest is to your Northeast, and to the South lies the vast Forest of Shadows. While the lumber can be useful, the herds of beastmen lurking tend to outweight the benefits. +Beastmen Raids
-The Price of Freedom: Rebuilding Kislev will be an expensive and timeconsuming process, and much of the land is simply too depopulated and ravaged to produce much of value. As one of the few profitable areas of Kislev remaining, your obligation to your brothers and sisters will be heavy +Tax Burden

[] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)
Advantages:
-Tsar's Backing: Tsar Alexi has thrown his full support behind the rebuilding of Praag, and is willing to offer nearly anything to see it done. +Reconstruction Funds, Can Request Favors from Tsar
-No one left to Scheme: The politics of Kislev are as cutthroat as anywhere else in the Old World, but with so many noble families dead, the allocation of titles is basically yours to do with as you see fit. +Land, Internal Harmony
-Guaranteed: Especially after the siege of Praag bought time for Magnus the Pious to assemble his grand army, your role as the bastion against Chaos has never been stronger. When you are attacked, you can count on aid from far and wide.+Alliances, Guaranteed Military Aid
Disadvantages
-Tainted: During the sack of Praag, strange energies were set loose in the city, turning stone to flesh and streets to thorny thickets, and far worse. Even after the land was cleansed with fire, the ground retains the stench of Chaos. +Chaos, Bad things
-Scorched Earth: Even before the burning, the land surrounding Praag was never the most fertile. With the purges that took place, you and your people are left homeless with almost no arable soil. Simply surviving will be a struggle. +Hunger, Cold
-Giant Target: Remember those military alliances? Yeah, you're going to need those. Pretty much anyone who doesn't have a boat and hates the Old World has to pass by you to reach them. And that's a lot of people.+Enemies
 
Character Sheet
Vladimir Rukov
D: 10+1=11
M:11+1+1=13
S:12+1+6=19
I:9+1=10
P:10+1-1=10
L:13+1+1=15
Fortune Builder: +6 Stewardship, +1 Martial, +1 Learning, -1 Piety You recieved an economic focused education, and could easily turn a small business into a flourishing enterprise with a little capital and a few months.
Intelligent: +1 All, Genetic You have always been just a little bit smarter than all your peers, and can outperform the average person at just about anything
Hatred of Chaos: +2 Martial when facing Chaos Aligned Enemies Like all Kislevites, you harbor a burning hatred of Chaos for the crimes they committed during their invasion of your country.
Depressed: -1 All Stats You are still grieving the loss of your father and brothers.
 
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State of the Realm
Military:

Pulk of Erengrad:
3500 Kossars(axes, bows)
Good Attack, Good Defense, Average Mobility
500 Rangers(bows, daggers)
Good+ Attack, Good Defense, Good Mobility
500 Druzhina(swords, mounted)
Good+ Attack, Average Defense, Excellent Mobility
300 Winged Lancers(lances, mounted)
Excellent Attack, Good Defense, Good Mobility
200 Ungol Horse Archers(bows, mounted)
Good+ Attack, Average Defense, Excellent Mobility


Militia:
10,000 Militiamen(spears, improvised weapons)

Very Poor Attack, Poor Defense, Average Mobility

Upkeep:
50 per 10000 Kossars
50 per 2000 Rangers
50 per 2000 Druzinha
50 per 1000 Winged Lancers
50 per 2000 Ungol Horse Archers


Economy:

Treasury: 290 Gold

Income:
Total Income: 1300
Trade Income: 800
Tax Income(Nobles): 100
Tax Income(Burghers): 200
Tax Income(Peasants): 150
Logging Income: 50

Expenditures:
Total Expenditures: 1060
Reconstruction Taxes: 1000
Military Upkeep: 60

Food Situation:
Huge Surplus
Large Surplus
Small Surplus
Stable
Small Deficit
Large Deficit
Huge Deficit

Notable Settlements:
Erengrad: Large City, Major Port
Maja Uvemny: Large Town
Czorne: Large Hamlet
Krone: Large Hamlet, Small Logging Camp

Opinions:
Noble: 6/10 Seems to have things in decent order
Peasant: 4/10 Well at least we're not starving any more.
 
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[X] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)

Anyone who doesn't choose Praag is a little baby-man. This is our chance to make Praag into a true bastion against chaos.
 
[X] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)

Anyone who doesn't choose Praag is a little baby-man

I second this
 
[X] Erengrad

I'd much rather play as Kislev's only city with sea access.
 
[X] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)

Anyone who doesn't choose Praag is a little baby-man. This is our chance to make Praag into a true bastion against chaos.
Ever seen Tikitau's Norscan Dwarf quest? We've done an excellent chop keeping he northern forts up by becoming rich and able/willing to throw resources at our defenses.
 
[X] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)
 
[X] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)

Sugar daddy is wanted.
 
[X] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)

Funnily enough, the best defense here is offense. Kislev faces the biggest issue of a porous border with the Troll Country and a lack of control ovrr the High Pass aND surounding Mountains.

Unfortunately, in Warhammer, especially this far north, Mountains=inhospitable "here be monsters". Nonetheless, a suuuuper long term, and almost win condition, goal I'd control over the mountains.

You know the Great Wall in Cathay? The Worlds Edge Mountains laugh at the puny ant trail.

Basically, Kislev needs to pull a Russia and advance to defensible positions to offset it's horrible positioning.

But if the Mountains are fortified, well, Kislev can hold off an absurdly greater amount of forces than it otherwise should be able.

Really long term though, like more than a century before even being conceivable.
 
[X] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)

Where exactly is our border with troll country?
On the river that goes from the sea to the mountains on the other side of the hills to Praag's northwest? Roughly of course, given how mucked up things are currently.
 
[X] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)
 
Yessss, give me ideas so I have to do less work of my own-

I mean good idea running this! We haven't had a Kislev quest ever since that one from back in the early days of From The Mists.
 
[X] Praag, Fortress of the North. You never expected to be in charge of Praag. According to the one time you bothered to check, you were somewhere around the twentieth in line to inherit the title of Boyar, and that you are now in charge speaks to the losses your city has suffered. Rebuilding will be a long and arduous task, but you have the full support of the Tsar, and can count on aid from many sources should you be attacked again, which you undoubtedly will. (Hard Mode)

Why go for half measures ?
 
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