Vote tally - Warhammer Fantasy: Divided Loyalties - an Advisor's Quest

Adhoc vote count started by BoneyM on Mar 14, 2018 at 5:52 PM, finished with 396 posts and 81 votes.

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Boney
Warhammer Fantasy: Divided Loyalties - an Advisor's Quest
Post #8855
Post #9250

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  • [X] Plan Protector Of Stirland
    -[X][Intel] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
    -[X][Watch] Expand the Watch into a new county or barony (choose which) (No Budgetary Impact due to expanded Gong Farming)
    --[X] Drakenhof
    -[X][Free] Abelhelm left you with a list of notarized names. Pass them on to your Master and let the fireworks fly. (does not take an action)
    -[X][Personal] As above, but insist on being a part of whatever happens.
    -[X][Free] It may be a moot point, but you can still send off the entirety of information gathered on undead types in Sylvania to your string-pullers. (does not take an action)
    -[X][Free] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X][Personal] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
    -[X][Personal] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned (choose which trait; can be taken multiple times; will be more effective if you've used the trait a lot lately).
    --[X] Martial
    --[X] Diplomacy
    -[X][Personal] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Ranald is the God of Thieves, yes, but he's also the God of protecting the common folk. It's worth a shot, right?
    ---[X]Ranald's Blessing
    -[X][Overwork] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Set up saltpeter production facilities and call in favours to bring a dwarvern expert in. (-1 Budget Point, -2 Dwarf Favours) (NEW)
    -[X][Social] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
    --[X] Kasmir
    [X] Plan Mistress of Shadows
    -[X] Trade Delegation: Convince Wilhelmina to partner your network with the EIC based on the value of market information. Especially likely to work since Wilhelmina will soon be losing her position of power in Stirland's government.
    -[X] Verena is the Goddess of Justice. Enshrine her as the patron goddess of the Stirland Watch.
    -[X] As above, but insist on being a part of whatever happens.
    --[X] Ranalds Blessing
    -[X] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned (choose which trait; can be taken multiple times; will be more effective if you've used the trait a lot lately).
    --[X] Diplomacy
    -[X] Attend the Elector's Meet yourself, to take any opportunity that arises to manipulate events in your favour.
    -[X] Spend time with Gustav, securing his subordination to you.
    -[X] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
    -[X] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Set up saltpeter production facilities using headhunted experts from Nuln. (-2 Budget Points) (NEW)
    --[X]Overwork
    -[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
    --[X] Anton
    [X] Plan Improving Mathilde and the Watch
    -[X][Intel] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
    -[X] Set up saltpeter production facilities using headhunted experts from Nuln. (-2 Budget Points) (NEW)
    -[X][Free] Abelhelm left you with a list of notarized names. Pass them on to your Master and let the fireworks fly. (does not take an action)
    -[X][Personal] As above, but insist on being a part of whatever happens.
    --[X] Ranalds Blessing
    -[X][Free] It may be a moot point, but you can still send off the entirety of information gathered on undead types in Sylvania to your string-pullers. (does not take an action)
    -[X][Free] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X][Personal] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
    -[X][Personal] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned (choose which trait; can be taken multiple times; will be more effective if you've used the trait a lot lately).
    --[X] Martial
    -[X][Personal] Learn magic, but flip a coin and trust in Ranald for which magic to learn
    --[X] If heads Read the Liber Mortis. (NEW)
    --[X] If tails Qhaysh Juice: Whatever it is, it's dripping out of the box at a steady rate. You've got several gallons of the stuff and it's still coming out. It's got to be good for something.
    --[X] If other Your experience with the so-called Fog of War has given you a lot of ideas for new applications of Ulgu. (NEW)
    -[X][Personal] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Grungni, the principal Dwarf Ancestor God, actually has some following among the Stirlandian populace - and he is their Lawgiver to boot. Bring in a few priests to make it happen. (-1 Dwarf Favour)
    -[X][Social] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
    --[X] Anton
    [X] Plan Loyal to Van Hal
    -[X] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
    -[X] Set up saltpeter production facilities using headhunted experts from Nuln. (-2 Budget Points)
    -[X] As above, but insist on being a part of whatever happens.
    --[X] Ranalds Blessing
    -[X] Spend time with Anton, possibly talking about how good a candidate he would be - local support, known to external powers, and a few powerful friends supporting him, and so forth.
    --[X] Make sure both of your loyalties still ultimately lie with House Van Hal.
    -[X] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Verena is the Goddess of Justice. Enshrine her as the patron goddess of the Stirland Watch.
    -[X] Attend the Elector's Meet yourself, to take any opportunity that arises to manipulate events in your favour.
    -[X] Your experience with the so-called Fog of War has given you a lot of ideas for new applications of Ulgu.
    -[X] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
    --[X] Kasmir
    [X] [Plan] Forming a group
    [X]Plan No Gods Only Guns
    -[X][Intel] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
    -[X][Watch] Expand the Watch into a new county or barony (choose which) (No Budgetary Impact due to expanded Gong Farming)
    --[X] Drakenhof
    -[X][Free] Abelhelm left you with a list of notarized names. Pass them on to your Master and let the fireworks fly. (does not take an action)
    -[X][Personal] As above, but insist on being a part of whatever happens.
    --[X] Ranalds Blessing
    -[X][Free] It may be a moot point, but you can still send off the entirety of information gathered on undead types in Sylvania to your string-pullers. (does not take an action)
    -[X][Free] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X][Personal] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
    -[X][Personal] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned (choose which trait; can be taken multiple times; will be more effective if you've used the trait a lot lately).
    --[X] Martial
    --[X] Diplomacy
    -[X][Personal] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Set up saltpeter production facilities using headhunted experts from Nuln. (-2 Budget Points)
    -[X][Social] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
    --[X] Kasmir
    [X] Plan Morally Grey Wizard:
    -[X] Trade Delegation: Convince Wilhelmina to partner your network with the EIC based on the value of market information. Especially likely to work since Wilhelmina will soon be losing her position of power in Stirland's government.
    -[X] Verena is the Goddess of Justice. Enshrine her as the patron goddess of the Stirland Watch.
    -[X] Abelhelm left you with a list of notarized names. Pass them on to your Master and let the fireworks fly.
    -[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X] Your debt to Stirland is recorded in a handful of documents in the Archives, and the current Steward is leaving the position. If said documents were to be slightly altered at the right time, nobody would notice in the handover and your debt could evaporate.
    -[X] Though the Haunted Hills have always technically belonged to the Elector Count, they've suddenly skyrocketed in value. If you could backdate some purchases from the Elector Count, you could make a killing reselling them, and still retain your own slice of prime grazelands.
    -[X] There's never been less oversight on spending. Embezzlement now would be impossible to trace later. Scrape up whatever funds can still be found in the treasury, and pocket them.
    -[X] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
    -[X] Your experience with the so-called Fog of War has given you a lot of ideas for new applications of Ulgu.
    -[X] Spend time with Anton, possibly talking about how good a candidate he would be - local support, known to external powers, and a few powerful friends supporting him, and so forth. (Overwork)
    -[X] Spend time with Gustav, securing his subordination to you. (Overwork)
    [X] Plan for Abelhelm and Stirland
    -[X] Trade Delegation: Convince Wilhelmina to partner your network with the EIC based on the value of market information. Especially likely to work since Wilhelmina will soon be losing her position of power in Stirland's government. (NEW-ish)
    -[X] Grungni, the principal Dwarf Ancestor God, actually has some following among the Stirlandian populace - and he is their Lawgiver to boot. Bring in a few priests to make it happen. (-1 Dwarf Favour)
    -[X] (1)As above, but insist on being a part of whatever happens.
    -[X] It may be a moot point, but you can still send off the entirety of information gathered on undead types in Sylvania to your string-pullers. (does not take an action)
    -[X] (2)Concentrate the gathered information on undead types in Sylvania into a single dense tome and publish it. It's likely to be of some use and interest to Morrites and Amethyst Wizards. Not ground-breaking, but a nice feather in your academic cap nonetheless.
    -[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X] (3) Spend time with Anton, possibly talking about how good a candidate he would be - local support, known to external powers, and a few powerful friends supporting him, and so forth.
    -[X] (4)Attend the Elector's Meet yourself, to take any opportunity that arises to manipulate events in your favour. Try to put Anton on the throne.
    -[X] (5)Information Network: Work alongside to Julia to administer the network. Choose another Organizational Action for the Network.
    --[X] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
    -[X] (ADDITIONAL)(6)Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Attempt to hire administrators and clerks from Altdorf and Nuln.
    ---[X]Ranald's Blessing
    -[X] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action) Wilhelmina
    -[X] (ADDITIONAL) (7) Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
    [X] Plan What We Do In The Lack of Official Oversight
    -[X] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
    -[X] Expand the ranks of the Watch, so that they're able to start covering even the poorer parts of their covered area. (-1 Budget Point)
    -[X] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned.
    --[X] Diplomacy
    --[X] Martial (Overwork)
    -[X] Abelhelm left you with a list of notarized names. Pass them on to your Master and let the fireworks fly.
    --[X] As above, but insist on being a part of whatever happens.
    --[X] Ranalds Blessing
    -[X] Attend the Elector's Meet yourself, to take any opportunity that arises to manipulate events in your favour.
    -[X] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Set up saltpeter production facilities and call in favours to bring a dwarvern expert in. (-1 Budget Point, -2 Dwarf Favours)
    -[X] Thieves Guild: It's currently little more than a church group, albeit of a very unconventional god. If it could be expanded under your aegis, it could be a powerful tool.
    -[X] Free actions:
    --[X] Free Time: Kasmir
    --[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    --[X] It may be a moot point, but you can still send off the entirety of information gathered on undead types in Sylvania to your string-pullers. (does not take an action)
    [X] Read the Liber Mortis.
    [x] Plan Training & Power Grab
    -[X] Trade Delegation: Convince Wilhelmina to partner your network with the EIC based on the value of market information. Especially likely to work since Wilhelmina will soon be losing her position of power in Stirland's government. (NEW-ish)
    -[x] Ranald is the God of Thieves, yes, but he's also the God of protecting the common folk. It's worth a shot, right?
    --[x] Ranald's Blessing, if allowed
    -[X] It may be a moot point, but you can still send off the entirety of information gathered on undead types in Sylvania to your string-pullers. (does not take an action)
    -[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned.
    --[X] Diplomacy
    --[X] Martial
    -[X] Attend the Elector's Meet yourself, to take any opportunity that arises to manipulate events in your favour.
    -[x] Read the Liber Mortis. (NEW)
    --[x] Ranald's Blessing, if not used on Watch action
    -[X] Thieves Guild: It's currently little more than a church group, albeit of a very unconventional god. If it could be expanded under your aegis, it could be a powerful tool.
    -[X] Spend time with Gustav, securing his subordination to you.
    --[X]Overwork
    -[x] Free Time: Anton
    [X] Firming up the Foundations
    [X] Plan Mo Money Mo Magic
    -[X] Open a dialogue with Zhufbar, offering an information exchange.
    -[X] Set up saltpeter production facilities and call in favours to bring a dwarvern expert in. (-1 Budget Point, -2 Dwarf Favours) (NEW)
    -[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X] Visit the Amethyst Wizards in Altdorf and ask what the hell they were playing at.
    -[X] Though the Haunted Hills have always technically belonged to the Elector Count, they've suddenly skyrocketed in value. If you could backdate some purchases from the Elector Count, you could make a killing reselling them, and still retain your own slice of prime grazelands.
    --[X] Ranalds Blessing
    -[X] Attend the Elector's Meet yourself, to take any opportunity that arises to manipulate events in your favour.
    -[X] Enchantment: You're naturally talented at enchantment; so far, this just amounts to being able to make your desk meow for about an hour. See if you can improve on that, or at least figure out a way to make that useful.
    -[X] Your experience with the so-called Fog of War has given you a lot of ideas for new applications of Ulgu. (NEW)
    -[X] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
    -[X] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
    --[X] Wilhelmina's kids
    [X] Plan Mistress of Shadows
    -[X] Trade Delegation: Convince Wilhelmina to partner your network with the EIC based on the value of market information. Especially likely to work since Wilhelmina will soon be losing her position of power in Stirland's government.
    -[X] Verena is the Goddess of Justice. Enshrine her as the patron goddess of the Stirland Watch.
    -[X] As above, but insist on being a part of whatever happens.
    --[X] Ranalds Blessing
    -[X] Though the Haunted Hills have always technically belonged to the Elector Count, they've suddenly skyrocketed in value. If you could backdate some purchases from the Elector Count, you could make a killing reselling them, and still retain your own slice of prime grazelands.
    -[X] Attend the Elector's Meet yourself, to take any opportunity that arises to manipulate events in your favour.
    -[X] Spend time with Gustav, securing his subordination to you.
    -[X] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
    -[X] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Set up saltpeter production facilities using headhunted experts from Nuln. (-2 Budget Points) (NEW)
    --[X]Overwork
    -[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
    --[X] Anton
    [X] Plan: Second Things Second
    -[X] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
    -[X] Set up saltpeter production facilities using headhunted experts from Nuln. (-2 Budget Points)
    -[X] As above, but insist on being a part of whatever happens.
    --[X] Also ask our master if there's any chance he could put his weight behind Anton while we're there. He's a good candidate with love for Stirland.
    --[X] Ranalds Blessing
    -[X] Spend time with Anton, possibly talking about how good a candidate he would be - local support, known to external powers, and a few powerful friends supporting him, and so forth.
    --[X] Make sure both of your loyalties still ultimately lie with House Van Hal.
    -[X] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Grungni, the principal Dwarf Ancestor God, actually has some following among the Stirlandian populace - and he is their Lawgiver to boot. Bring in a few priests to make it happen. (-1 Dwarf Favour)
    -[X] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned.
    --[X] Martial
    --[X] Diplomacy
    -[X] Free actions:
    --[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    --[X] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Wilhelmina. (does not take an action)
    [X] Plan Mistress of Shadows Without the embezzlement
    -[X] Trade Delegation: Convince Wilhelmina to partner your network with the EIC based on the value of market information. Especially likely to work since Wilhelmina will soon be losing her position of power in Stirland's government.
    -[X] Verena is the Goddess of Justice. Enshrine her as the patron goddess of the Stirland Watch.
    -[X] As above, but insist on being a part of whatever happens.
    --[X] Ranalds Blessing
    -[X] Attend the Elector's Meet yourself, to take any opportunity that arises to manipulate events in your favour.
    -[X] Spend time with Gustav, securing his subordination to you.
    -[X] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
    -[X] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
    --[X] Set up saltpeter production facilities using headhunted experts from Nuln. (-2 Budget Points) (NEW)
    --[X][Overwork] Expand the ranks of the Watch, so that they're able to start covering even the poorer parts of their covered area.(-1 Budget Points)
    -[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
    --[X] Anton
    [X]Plan SPEND SPEND SPEND
    -[x] Expand your information network into another county or barony (choose one)
    --[x] The new territory
    -[X] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
    -[X] Trade Delegation: Convince Wilhelmina to partner your network with the EIC based on the value of market information. Especially likely to work since Wilhelmina will soon be losing her position of power in Stirland's government. (NEW-ish)
    -[x] Expand the Watch into a new county or barony (choose which) (No Budgetary Impact due to expanded Gong Farming)
    -[X] Set up saltpeter production facilities and call in favours to bring a dwarvern expert in. (-1 Budget Point, -2 Dwarf Favours) (NEW)
    -[x] Verena is the Goddess of Justice. Enshrine her as the patron goddess of the Stirland Watch. (overwork)
    -[X] Abelhelm left you with a list of notarized names. Pass them on to your Master and let the fireworks fly. (does not take an action)
    -[X] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
    -[X] Your debt to Stirland is recorded in a handful of documents in the Archives, and the current Steward is leaving the position. If said documents were to be slightly altered at the right time, nobody would notice in the handover and your debt could evaporate.
    -[x] Attend the Elector's Meet yourself, to take any opportunity that arises to manipulate events in your favour. (overwork)
    -[x] Information Network: Work alongside to Julia to administer the network. Choose another Organizational Action for the Network. x2
    -[x] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch. x2
    -[X] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
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