Vote tally - Warhammer Fantasy: Divided Loyalties - an Advisor's Quest

Adhoc vote count started by BoneyM on Aug 11, 2021 at 1:56 AM, finished with 1327 posts and 161 votes.

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Boney
Warhammer Fantasy: Divided Loyalties - an Advisor's Quest
Post #253480
Post #254806

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  • [X] Plan WEB-MAT & Culture
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Golden Arm
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Don't Ignore Engrim
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Golden Arm
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[x] Investigate how the Vitae reacts with Divine Magic.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Redshirt v2 with Divine AV
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] Investigate how the Vitae reacts with Divine Magic.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Redshirt v2 with Divine AV with nice living space
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[X] Furnish the living spaces of the Waystone Project HQ (300gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] Investigate how the Vitae reacts with Divine Magic.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan WEB-MAT & Max Research
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Golden Arm
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Redshirt v2
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[X] Experiment with integrating the Vitae into enchantments.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [x] Plan Windherding: Crawl now, Run next turn
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[x] EGRIMM: Work with him using windherding to combine Dazzle and Bewilder in a spell combo.
    -[x] WEB-MAT: Attempt to recruit someone to WEB-MAT (Bright Magister Hugo Bann)
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[x] Investigate how the Vitae reacts with Divine Magic.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Full Cultural Immersion 2.0
    -[X] Overwork (Slot 1)
    --[X] Explore the wonders of the ancient and beautiful city of Tor Lithanel
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[X] Explore one of the Wards of Laurelorn (specify which: Storm, Rain, Frost)
    --[X] Storm Ward
    --[X] Rain Ward
    --[X] Frost Ward
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[X] The Night Prowler
    -[X] SERENITY: Observations on the Windfall north of the Dark Lands (FADING)
    [X] Plan Putting Down Roots
    -[X] WEB-MAT (2 AP + 1 free)
    --[X] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    --[X] EGRIMM: EGRIMM: Study an artefact: Golden Arm
    --[X] WEB-MAT: Attempt to recruit someone to WEB-MAT (Bright Magister Hugo Bann)
    -[X] normal (3 AP + 1 overwork)
    --[X] Furnish the living spaces of the Waystone Project HQ (300gc for nice)
    --[X] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    ---[X] COIN: The Gambler
    --[X] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    --[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[X] free
    --[X] SERENITY: Observations of Karag Dum and its unusual guardian
    --[X] EIC: Have a blackpowder factory built in Wurtbad.
    [X] Plan: AV and Culture requires roughing it.
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Golden Arm
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] Investigate how the Vitae reacts with Divine Magic.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Set Up, Build Knowledge, and Fading Papers with gold arm
    -[X] EGRIMM: Study an artefact: Golden Arm
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] MAX: Receive dictation: specify which. Must be taken with a 'dictate' action. (free WEB-MAT AP)
    --[X] Observations of Karag Dum and its unusual guardian (FADING)
    --[X] Observations on the Chaos Wastes in the western Great Steppes (FADING)
    -[X] Attempt to bring a Karak's Runesmiths into the Waystone Project (specify which): Karak Azul
    --[X] The Gambler
    -[X] Personally scrutinize a Waystone as thoroughly as you possibly can
    -[X] Dictate papers: select which two, must be taken with Max's 'receive dictation'.
    -[X] OVERWORK: Furnish the living spaces of the Waystone Project HQ (specify how much: 100gc for adequate, 200gc for comfortable, 300gc+ for nice (no cap on how much can be spent, because Elves)): 400 gc
    -[X] SERENITY: Observations on the Windfall north of the Dark Lands (FADING)
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    [X] Plan Redshirt v2 with Windherding
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[x] EGRIMM: Work with him using windherding to combine Dazzle and Bewilder in a spell combo.
    -[x] WEB-MAT: Attempt to recruit someone to WEB-MAT (Bright Magister Hugo Bann)
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Don't Ignore Egrim with nice living space
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Golden Arm
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[X] Furnish the living spaces of the Waystone Project HQ (300gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[x] Investigate how the Vitae reacts with Divine Magic.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Redshirt v2 with nice living space
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[X] Furnish the living spaces of the Waystone Project HQ (300gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[X] Experiment with integrating the Vitae into enchantments.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Set Up, Build Knowledge, and Fading Papers
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones. (NEW)
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] MAX: Receive dictation: specify which. Must be taken with a 'dictate' action. (free WEB-MAT AP)
    --[X] Observations of Karag Dum and its unusual guardian (FADING)
    --[X] Observations on the Chaos Wastes in the western Great Steppes (FADING)
    -[X] Attempt to bring a Karak's Runesmiths into the Waystone Project (specify which): Karak Azul
    --[X] The Gambler
    -[X] Personally scrutinize a Waystone as thoroughly as you possibly can
    -[X] Dictate papers: select which two, must be taken with Max's 'receive dictation'.
    -[X] OVERWORK: Furnish the living spaces of the Waystone Project HQ (specify how much: 100gc for adequate, 200gc for comfortable, 300gc+ for nice (no cap on how much can be spent, because Elves)): 400 gc
    -[X] SERENITY: Observations on the Windfall north of the Dark Lands (FADING)
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    [X] Plan WEB-MAT & Culture with library and nice living space
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Golden Arm
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[X] Furnish the living spaces of the Waystone Project HQ (300gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Don't Ignore Engrim
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[x] EGRIMM: Work with him using windherding to combine Dazzle and Bewilder in a spell combo.
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[x] Investigate how the Vitae reacts with Divine Magic.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan: AV, Enchantment Training, and Culture requires roughing it.
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Learn a skill - Enchantment, whether basic or advancing existing knowledge (Costs 1 CF)
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] Investigate how the Vitae reacts with Divine Magic.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan WEB-MAT & Culture no meme living space
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Golden Arm
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[X] Furnish the living spaces of the Waystone Project HQ (300gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Set Up, Build Knowledge, and Fading Papers with windherd
    -[x] EGRIMM: Work with him using windherding to combine Dazzle and Bewilder in a spell combo.
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] MAX: Receive dictation: specify which. Must be taken with a 'dictate' action. (free WEB-MAT AP)
    --[X] Observations of Karag Dum and its unusual guardian (FADING)
    --[X] Observations on the Chaos Wastes in the western Great Steppes (FADING)
    -[X] Attempt to bring a Karak's Runesmiths into the Waystone Project (specify which): Karak Azul
    --[X] The Gambler
    -[X] Personally scrutinize a Waystone as thoroughly as you possibly can
    -[X] Dictate papers: select which two, must be taken with Max's 'receive dictation'.
    -[X] OVERWORK: Furnish the living spaces of the Waystone Project HQ (specify how much: 100gc for adequate, 200gc for comfortable, 300gc+ for nice (no cap on how much can be spent, because Elves)): 400 gc
    -[X] SERENITY: Observations on the Windfall north of the Dark Lands (FADING)
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Aetheric Vitae
    -[X] MAX: Write a paper: Observations on the Chaos Wastes in the western Great Steppes
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Sharing (Research) is Caring (About Research)
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Aetheric Vitae
    -[X] MAX: Write a paper: Observations on the Chaos Wastes in the western Great Steppes
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
    -[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
    [X] Plan Don't Ignore Engrim but See the Sights
    -[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
    -[X] EGRIMM: Study an artefact: Golden Arm
    -[X] MAX: Go through every library of the Colleges you can access for any scrap of information about Waystones.
    -[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
    --[x] COIN: The Gambler
    -[x] Furnish the living spaces of the Waystone Project HQ (600gc)
    -[x] Explore the wonders of the ancient and beautiful city of Tor Lithanel
    -[x] Investigate how the Vitae reacts with Divine Magic.
    -[x] EIC: Have a blackpowder factory built in Wurtbad.
    -[x] SERENITY: Observations of Karag Dum and its unusual guardian
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