Vote tally - Warhammer Fantasy: Divided Loyalties - an Advisor's Quest

Adhoc vote count started by BoneyM on Jan 31, 2018 at 9:43 AM, finished with 129 posts and 31 votes.

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Boney
Warhammer Fantasy: Divided Loyalties - an Advisor's Quest
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Post #1772

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  • [X] Plan Stick To Work Now, Be Blushing Maiden After Work
    -[X] Discuss the latest infiltrators with Van Hal, focusing on what they might be and what their objective could be.
    --[X] On their nature, they are clearly as intelligent as any human, do not seem to be significantly impaired by sunlight and are superhumanly swift. Yet they are common enough to employ in numbers, considering you found at least two in rapid succession, if the things discovered in the walls previously weren't more of their kind.
    ---[X] It would be difficult to pick them out without some kind of supernatural tell, you only caught the first one because he tried to use a personal acquaintance of yours for his cover story, and the second one when she tried to pick the lock to the sealed room.
    --[X] On their objective, if their main mission was assassination, you fear they could have long accomplished that by drugging the food and drink, so you suspect it's mainly information gathering, as servants pass unnoticed.
    -[X] Discuss countermeasures for cases of future infiltration.
    --[X] Most of the key staff in the castle are without personal security. While your can't feasibly be escorted everywhere and still do your job effectively beyond getting some security for interviews, the others should not be too impeded. Particularly those without much personal combat ability.
    --[X] Some way of relaying messages covertly between the council would be valuable. However, that turns up the issue of what if they were compromised like the past Marshal and the code leaks. Maybe if the cipher was regularly changed?
    [x] Apologize. We should have had greatswords on hand during our interviews in case someone tried to kill us when discovered, and messengers that we had personally recruited who couldn't possibly be infiltrators, and shooting Berthold was just... really, appallingly stupid even as an accident. We've been making up way too much of this spymistress thing as we go along and it's his County that pays when we screw up.
    -[x] We're five years younger than the next youngest Journeyman to ever leave the Grey College and he deserves someone better. Someone whose training is actually done. We almost killed ourselves with those stupid Shyish swords, too, and who knows how long it would have taken for someone to find our body.
    [X] Stand there in increasingly awkward silence for twenty-seven minutes.
    -[X] Then break down and give your report. Sir Berthold has no particular dirt on him, although his friends are noted as overzealous to the point of beating peasants that do not know the catechism and his Sigmarite chapter house was very obstructionist. You don't like the sound of that, but you swear that wasn't why you accidentally knocked him unconscious. Sir Jungfreud is skillful and leads from the front- at all times. Very popular with young men. His outrider barracks was obstructionist and also bruised your nose. Otto of Nuln may be a genius, and likely took the post to practice some of his more extreme weapon designs out in the country where an explosion or two wouldn't be minded quite so much as in Altdorf. Likely to be expensive, but potentially revolutionary.
    [X] Write in: Try to ease the awkwardness by making small talk, like telling each other what you do in your free time, and swapping stories.
    -[x] Share experiences, stories, get to know each other better. How does he prepare for battle and possible death? Any ideas what fast but not tough infiltrators might be? We don't get much non-report-giving face time, so let's use it.
    -[x] Tell him we plan to fight from Shadowhorseback if it becomes necessary. Prepare for Mathildeface.
    -[X] Then give your report. Sir Berthold has no particular dirt on him, although his friends are noted as overzealous to the point of beating peasants that do not know the words of all the Hyms, or follow other gods and his Sigmarite chapter house was very obstructionist. You don't like the sound of that, but you swear that wasn't why you accidentally knocked him unconscious. Sir Jungfreud is skillful and leads from the front- at all times, even when it might be better that he doesn't. Very popular with young men. His outrider barracks was obstructionist and also bruised your nose. Otto of Nuln may be a genius, and likely took the post to practice some of his more extreme weapon designs out in the country where an explosion or two wouldn't be minded quite so much as in Altdorf. Likely to be expensive, but potentially revolutionary.
    -[x] Adjust clothes to be comfortable as possible in preparation for a fight.
    [x] Deliver your report regarding the Marshal candidates (write in the report)
    [X] Stand there in increasingly awkward silence for twenty-seven minutes.
    -[X] Then break down and give your report. Sir Berthold has no particular dirt on him, although his friends are noted as overzealous to the point of beating peasants that do not know the catechism and his Sigmarite chapter house was very obstructionist. You don't like the sound of that, but you swear that wasn't why you accidentally knocked him unconscious. Sir Jungfreud is skillful and leads from the front- at all times. Very popular with young men. His outrider barracks was obstructionist and also bruised your nose. Otto of Nuln may be a genius, and likely took the post to practice some of his more extreme weapon designs out in the country where an explosion or two wouldn't be minded quite so much as in Altdorf. Likely to be expensive, but potentially revolutionary.m
    [X] Hide the body in your room, clean vomit and blood, its better to do it yourself but if absolutely needed, as a last resort, get a couple of guards or trusted servants to do it, pay them then erase their memories discretely, take a bath and change clothes.
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