Vote tally - Warhammer Fantasy: Divided Loyalties - an Advisor's Quest

Adhoc vote count started by BoneyM on Jan 28, 2018 at 2:12 PM, finished with 165 posts and 17 votes.

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Boney
Warhammer Fantasy: Divided Loyalties - an Advisor's Quest
Post #998
Post #1162

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  • [x] [Report] We've established a network of informants reporting to us from Wurtbad itself and in the surrounding villages. We should pick up on anyone setting up operations outside of town, unusual travelers, and people hiring on local help for illicit activities. That's not going to catch every vampire or spy coming into town but it should catch the overconfident, careless, or unlucky.
    [x] [Solo] We can write to the Grey College requesting intelligence on his new prospects, though actually traveling to Altdorf to investigate them would leave Stirland without a spymaster for quite a while. There's no guarantee they'll give us anything useful, but we'll be writing them anyway because there's a killer illusion-snake trying to murder us. He shouldn't need to worry about that, but if we're found dead with two suspicious puncture holes in the corpse, he should probably check whether it's vampire fangs or giant snake fangs before making assumptions.
    [x] [Options] Plan League or Network
    -[X] The disappearance of your predecessor is very concerning, especially since he's actively trying to sabotage the hunt for him. He must be found, and I've got a lead: Julbach.
    --[x] Capture of our predecessor could lead to taking over the Stirlandian League for purposes of spying, and give us knowledge of his past actions and whether he's involved with any other threats.
    -[x] The Stirlandian League is a cancer eating at Stirland's economy, and it can be destroyed now that we have the ledgers.
    --[x] The former spymaster has been acting against us. He probably still controls his spies in the league. Destroying it now would deprive of him of valuable resources, but may also destroy possible leads on his location
    -[X] I've got a whole bunch of friends now, but I could always use more!
    --[x] If the Count wants Wurtbad truly locked down, we can focus on expanding and deepening our local network.
    --[x] Our current network is focused around the Wurtbad area. If suspicious activity happens farther afield we don't have any sources in place to let us know.
    --[x] We know that at least one Von Carstein is active. If they focus on the nobility we'll want eyes on Stirland's prominent families.
    [X] Plan Stirland league or Castle Servants
    -[X] The disappearance of your predecessor is very concerning, especially since he's actively trying to sabotage the hunt for him. He must be found, and I've got a lead: Julbach.
    -[X] The Stirlandian League is a cancer eating at Stirland's economy, and it must be destroyed.
    -[X] There is a risk of enemy agents infiltrating the castle staff - they must be watched.
    -[X] The castle staff can be a great source of information and first line of defence - they should report to you.
    [X] [Options] Plan About Time
    -[X] The disappearance of your predecessor is very concerning, especially since he's actively trying to sabotage the hunt for him. He must be found, and I've got a lead: Julbach.
    --[X] You really want to deal with this. It'd allow you to throughly deal with the Stirlandian League next. Not only that, there are very few people who'd have the ability to move the ledgers discreetly like that. The spymaster is one of them.
    -[X] I've got a whole bunch of friends now, but I could always use more!
    -[X] The castle staff can be a great source of information and first line of defence - they should report to you.
    [X] [Options] Plan Stirland league or Castle Servants
    [X] [Report] Your informants now span Wurtbad, Biderhof, Tarshof and Julbach. Its been quiet so far on that end, but should anything happen out there you'd hear of it before things catch fire.
    [X] [One-on-One] In addition to the more public network, you have some of the criminal underground of Wurtbad as your informants. They're criminals, but they love coin and hate vampires as much as anyone else.
    [X] Plan Spymaster
    - [X] The disappearance of your predecessor is very concerning, especially since he's actively trying to sabotage the hunt for him. He must be found, and I've got a lead: Julbach.
    - [X] The Stirlandian League is a gold mine of information, and it must be yours.
    - [X] There is a risk of enemy agents infiltrating the castle staff - they must be watched.
    - [X] The castle staff can be a great source of information and first line of defence - they should report to you.
    - [X] The Wurtbad Thieves Guild is basically a church group right now, instead of an actual organization. If you started throwing your weight around, that could change. Imagine the power you would wield if the criminal underworld reported to you. However, imagine how much more damage they'd do to Stirland if they were united... and you're not sure that Van Hal would be easy to convince.
    [X] Plan Heretek
    -[X] I've got a whole bunch of friends now, but I could always use more!
    -[X] You've got the town of Biderhof eating out of your hand. If you could think of a reason to justify it, maybe all the taxes from it's lumber sales could flow into your pocket instead.
    -[X] Drakenhof. You almost hesitate to suggest it, but... surely this must be investigated.
    -[X] The disappearance of your predecessor is very concerning, especially since he's actively trying to sabotage the hunt for him. He must be found, and I've got a lead: Julbach.
    -[X] The Stirlandian League is a cancer eating at Stirland's economy, and it must be destroyed.
    -[X] Seriously what is up with the East Wing.
    [X] [Options] Plan About Time
    [x] [Options] Plan League or Network
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