Vote tally - Warhammer Fantasy: Divided Loyalties - an Advisor's Quest

Adhoc vote count started by Deathbybunnies on Jan 2, 2024 at 2:29 PM, finished with 866 posts and 65 votes.

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Deathbybunnies
Warhammer Fantasy: Divided Loyalties - an Advisor's Quest
Post #374396
Post #375261

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  • [X] Plan Ithilmar, Enchantment and Exploration Language Edition
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] SERENITY: Write a book : Aethyric Vitae 1/2
    -[X] Waystone: Build a Waystone (Everyone)
    -[X] Waystone: Other Networks Karaz Ankor: Runelord Thorek
    -[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 5 CF for a Magister with Auditory Magesight to help out
    -[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
    -[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
    -[X] COIN: Gambler: Build a Waystone
    -[X] Eike Study: Learn Enchantment at the Colleges 1 CF
    -[X] Eike Actions: Karaz Ankor Network with Thorek, Attempt a Windherder enchantment with Egrimm, Explore the Ward of Storms with Johann
    [X] Plan Pondering Orbs and Nuts
    -[X] Create Orbs of Sorcery solo
    -[X] Waystone: Build a Waystone (ALL) (The Gambler)
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[X] Study an artefact: Ghyran Nut with Panoramia
    -[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
    -[X] SERENITY: Aethyric Vitae Part 1
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
    -[X] COIN: The Gambler
    -[X] Eike Actions: Ghyran Nut study, Karaz Ankor network, KAU action
    -[X] Eike Study: Infiltration and Tradecraft with the Hochlander
    [X] Plan Pondering Orbs and Nuts (no Eike on KAU)
    -[X] Create Orbs of Sorcery solo
    -[X] Waystone: Build a Waystone (ALL) (The Gambler)
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[X] Study an artefact: Ghyran Nut with Panoramia
    -[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
    -[X] SERENITY: Aethyric Vitae Part 1
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
    -[X] COIN: The Gambler
    -[X] Eike Actions: Ghyran Nut study, Karaz Ankor network
    -[X] Eike Study: Infiltration and Tradecraft with the Hochlander
    [X] Plan Ithilmar, Enchantment and Exploration Vlag Edition
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] SERENITY: Write a book : Aethyric Vitae 1/2
    -[X] Waystone: Build a Waystone (Everyone)
    -[X] Waystone: Other Networks Karaz Ankor: Runelord Thorek
    -[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 5 CF for a Magister with Auditory Magesight to help out
    -[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
    -[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Karak Vlag Archives)
    -[X] COIN: Gambler: Build a Waystone
    -[X] Eike Study: Learn Enchantment at the Colleges 1 CF
    -[X] Eike Actions: Karaz Ankor Network with Thorek, Attempt a Windherder enchantment with Egrimm, Explore the Ward of Storms with Johann
    [X] Plan Redshirt v1: Infrastructure Focus
    -[X] JOHANN: Lovely Laurelorn (Ward of Storms), with Eike/Wolf
    -[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Sevirscope, bring in a wizard with auditory windsight with CF as needed)
    -[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] Waystone: Build a Waystone (Everyone)
    --[X] COIN: The Gambler
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[X] EIC: Assist in the creation of the magical route through the Schadensumpf, both personally and with the EIC's influence and resources
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes: Old World Languages (Khazalid, Estalian, Bretonnian, Kislevarin)
    -[X] SERENITY: Write a book : Aethyric Vitae 1/2
    -[X] Eike Actions: Karaz Ankor Network, Storm Ward Exploration, Schadensumpf Magic Route, Sevirscope
    -[X] Eike Study: Enchanting class at the Grey College (1 CF)
    [X] Plan: Preppin for the Elfcation
    -[X] Waystone: Build a Waystone (Everyone)
    --[X] The Gambler
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] Explore one of the Wards of Laurelorn (Ward of Storms)
    -[X] Receive training: Scouting with Kazador
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
    -[X] Serenity- Write a paper: Aethyric Vitae 1/2
    -[X] COIN: The Gambler (Build a Waystone)
    -[X] Eike actions (Scouting with Kazador, Explore Laurelorn, EIC action, Karaz Ankor network)
    -[X] Eike Study: (Intrigue training with the Hochlander)
    [X] Plan A Morbifying Ore Deal
    -[X] COIN: The Father
    -[X] Attempt to bring a non-Order magical tradition into the Waystone Project (Bretonnian Damsels)
    --[X] After building the Waystone prototype (if possible)
    -[X] Waystone: Nexuses (Forest of Shadows) (Aksel, Ostland Hedgewise, Ostermark Hedgewise)
    --[X] Personally ask the Ostland and Ostermark Hedgewise for help in the hope that the Father face of the coin will earn their cooperation.
    -[X] Waystone: Build a Waystone (with literally everyone)
    -[X] Waystone: Other Networks (Karaz Ankor, with Thorek)
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] KAU: Begin copying the full corpus of a Partner Library (Aquila Academy of Nuln)
    -[X] EIC: Attempt to establish a trade route with the Eonir (ore)
    --[X] Attempt to broker a deal between Kislev and the Eonir. Personally work with Kalita worshipping Kislevite traders if possible.
    -[X] Eike Actions: Damsel Negotiations, EIC action, Morbing
    -[X] Eike Study: Study intrigue and Tradecraft with the Hochlander
    -[X] Serenity: AV book 1/2
    [X] Plan A Morbifying Ore Deal (ore deal not included)
    -[X] COIN: The Father
    -[X] Attempt to bring a non-Order magical tradition into the Waystone Project (Bretonnian Damsels)
    --[X] After building the Waystone prototype (if possible)
    -[X] Waystone: Nexuses (Forest of Shadows) (Aksel, Ostland Hedgewise, Ostermark Hedgewise)
    --[X] Personally ask the Ostland and Ostermark Hedgewise for help in the hope that the Father face of the coin will earn their cooperation.
    -[X] Waystone: Build a Waystone (with literally everyone)
    -[X] Waystone: Other Networks (Karaz Ankor, with Thorek)
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] KAU: Begin copying the full corpus of a Partner Library (Aquila Academy of Nuln)
    -[X] EIC: Assist in the creation of the magical route through the Schadensumpf, both personally and with the EIC's influence and resources
    -[X] Eike Actions: Damsel Negotiations, EIC action, Morbing
    -[X] Eike Study: Study intrigue and Tradecraft with the Hochlander
    -[X] Serenity: AV book 1/2
    [X] Plan An Enchanting Study Date with Panoramia
    -[X] Create Orbs of Sorcery solo
    -[X] Waystone: Build a Waystone (ALL) (The Gambler)
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[X] Study an artefact: Ghyran Nut with Panoramia
    -[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
    -[X] SERENITY: Aethyric Vitae Part 1
    -[X] EIC: Assist in the creation of the magical route through the Schadensumpf, both personally and with the EIC's influence and resources
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
    -[X] COIN: The Gambler
    -[X] Eike Actions: Ghyran Nut study, Karaz Ankor network, KAU action, EIC action
    -[X] Eike Study: Learn Enchantment at the Colleges 1 CF
    [X] Plan Pondering Orbs and Nuts and More Orbs
    -[X] Create Orbs of Sorcery solo
    -[X] Waystone: Build a Waystone (ALL) (The Gambler)
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[X] Study an artefact: Ghyran Nut with Panoramia
    -[X] Write a paper: Aetheric Vitae 1/2
    -[X] SERENITY: Aethyric Vitae 2/2
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
    -[X] COIN: The Gambler
    -[X] Eike Actions: Ghyran Nut study, Karaz Ankor network, KAU action
    -[X] Eike Study: Infiltration and Tradecraft with the Hochlander
    [X] Plan Sorcery and Waystones
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] Waystone: Build a Waystone (Everyone)
    --[X] COIN: Gambler on building a waystone
    -[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
    -[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
    -[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 5 CF for a Magister with Auditory Magesight to help out
    - [X] Attempt to gain control of one of your Arcane Marks (Mantle of Mist)
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] Begin copying the full corpus of a Partner Library. (Imperial Gunnery School)
    -[X] SERENITY: Write a book : Aethyric Vitae 1/2
    -[X] Eike Actions: Build a Waystone, Explore the Ward of Storms with Johann, Windherder enchantment with Egrimm, acquiring and selling Ithilmar
    -[X] Eike Study: Grey magic spells to finish up her basics
    [X] Plan Train Eike Personally
    -[X] Waystone: Build a Waystone (Everyone)
    --[X] The Gambler
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    - [X] Attempt to gain control of one of your Arcane Marks (Mantle of Mist)
    -[X] Train Eike (Enchanting, tool-free enchantment)
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
    -[X] Serenity: AV part 1
    -[X] Eike tag-along: Karaz Ankor network, KAU action (so she can develop her language knowledge)
    -[X] Eike Study: (Intrigue training with the Hochlander)
    [X] Plan Sorcery, Waystones and Backlogs
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] Waystone: Build a Waystone (Everyone)
    --[X] COIN: Gambler on building a waystone
    -[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
    -[X] JOHANN: Study an artefact: enchanted Kurgan weapons
    -[X] EGRIMM: Study an artefact: Kurgan Shrine
    - [X] Attempt to gain control of one of your Arcane Marks (Mantle of Mist)
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] Begin copying the full corpus of a Partner Library. (Imperial Gunnery School)
    -[X] SERENITY: Write a book : Aethyric Vitae 1/2
    -[X] Eike Actions: Build a Waystone, Explore the Ward of Storms with Johann, Windherder enchantment with Egrimm, acquiring and selling Ithilmar
    -[X] Eike Study: Grey magic spells to finish up her basics
    [X] Plan: Morb Completionism with Elfcation Prep
    -[X] Waystone: Build a Waystone (Everyone)
    --[X] The Gambler
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] Write a paper: Aetheric Vitae 1/2
    -[X] Explore one of the Wards of Laurelorn (Ward of Storms)
    -[X] Receive training: Scouting with Kazador
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
    -[X] Serenity- Write a paper: Aethyric Vitae 2/2
    -[X] COIN: The Gambler (Build a Waystone)
    -[X] Eike actions (Scouting with Kazador, Explore Laurelorn, EIC action)
    -[X] Eike Study: (Intrigue training with the Hochlander)
    [X] Plan Orbs, Stones and Scopes, Ithilmar, arcane marks, Enchantment and Exploration
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] SERENITY: Write a book : Aethyric Vitae 1/2
    -[X] Waystone: Build a Waystone (Everyone)
    -[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
    -[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 5 CF for a Magister with Auditory Magesight to help out
    -[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
    -[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[x] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Aquila Academy)
    -[X] COIN: Gambler: Build a Waystone
    -[X] Eike Study: Learn Enchantment at the Colleges 1 CF
    -[x] Eike Actions: Attempt a Windherder enchantment with Egrimm, Explore the Ward of Storms with Johann
    [X] Plan : Strike while the Ithilmar is Hot
    -[X] Waystone: Build a Waystone (Everyone)
    --[X] COIN: Gambler
    -[X] Create Orbs of Sorcery solo
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[X] Enter into negotiations with the Druchii delegation to Laurelorn
    -[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] SERENITY: Write a book : Aethyric Vitae 1/2
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Library of Mournings)
    -[X] Eike Study: Khazalid, Enchantment (College class : 1 CF)
    -[X] Eike Actions: Orbs, EIC, KAU
    [X] Plan Apparition
    -[X] Create Orbs of Sorcery solo
    --[X] COIN: Gambler
    -[X] Waystone: Build a Waystone (Everyone)
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Sevirscope, bring in a wizard with auditory windsight with CF as needed up to 5)
    -[X] WEB-MAT: Hunt an apparition with a member of WEB-MAT (Johann, Whispering Darkness)
    -[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
    -[X] SERENITY: Write a book : Aethyric Vitae 1/2
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Karak Vlag Archives)
    -[X] Eike Study: Enchanting class at the Grey College (1CF), lessons in Khazalid (1CF)
    -[X] Eike Actions: Karaz Ankor Network, Attempt a Windherder enchantment with Egrimm, EIC
    [x] Plan Knight of the Ithilmar Road
    -[X] Waystone: Build a Waystone (Everyone)
    --[X] COIN: Gambler
    -[X] Create Orbs of Sorcery solo
    -[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
    -[x] Codify the spell Knightbringer
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] EIC: Assist in the creation of the magical route through the Schadensumpf, both personally and with the EIC's influence and resources
    -[X] SERENITY: Write a book : Aethyric Vitae 1/2
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Karak Vlag Archives)
    -[X] Eike Study: Enchanting class at the Grey College (1CF), lessons in Khazalid (1CF)
    -[X] Eike Actions: Karaz Ankor Network, EICx2, KAU
    [X] Plan: Preppin with Web-Mat
    -[X] Waystone: Build a Waystone (Everyone)
    --[X] The Gambler
    -[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
    -[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 2 CF for a Journeyman with Auditory Magesight to help out
    -[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
    -[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
    -[X] Receive training: Scouting with Kazador
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
    -[X] Serenity- Write a paper: Aethyric Vitae 1/2
    -[X] COIN: The Gambler (Build a Waystone)
    -[X] Eike actions (Scouting with Kazador, Explore Laurelorn, EIC action, Auditory Sevirscope)
    -[X] Eike Study: (Intrigue training with the Hochlander)
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