[X] Plan Ithilmar, Enchantment and Exploration Language Edition
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] SERENITY: Write a book : Aethyric Vitae 1/2
-[X] Waystone: Build a Waystone (Everyone)
-[X] Waystone: Other Networks Karaz Ankor: Runelord Thorek
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 5 CF for a Magister with Auditory Magesight to help out
-[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
-[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] COIN: Gambler: Build a Waystone
-[X] Eike Study: Learn Enchantment at the Colleges 1 CF
-[X] Eike Actions: Karaz Ankor Network with Thorek, Attempt a Windherder enchantment with Egrimm, Explore the Ward of Storms with Johann
[X] Plan Pondering Orbs and Nuts
-[X] Create Orbs of Sorcery solo
-[X] Waystone: Build a Waystone (ALL) (The Gambler)
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[X] Study an artefact: Ghyran Nut with Panoramia
-[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
-[X] SERENITY: Aethyric Vitae Part 1
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] COIN: The Gambler
-[X] Eike Actions: Ghyran Nut study, Karaz Ankor network, KAU action
-[X] Eike Study: Infiltration and Tradecraft with the Hochlander
[X] Plan Pondering Orbs and Nuts (no Eike on KAU)
-[X] Create Orbs of Sorcery solo
-[X] Waystone: Build a Waystone (ALL) (The Gambler)
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[X] Study an artefact: Ghyran Nut with Panoramia
-[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
-[X] SERENITY: Aethyric Vitae Part 1
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] COIN: The Gambler
-[X] Eike Actions: Ghyran Nut study, Karaz Ankor network
-[X] Eike Study: Infiltration and Tradecraft with the Hochlander
[X] Plan Ithilmar, Enchantment and Exploration Vlag Edition
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] SERENITY: Write a book : Aethyric Vitae 1/2
-[X] Waystone: Build a Waystone (Everyone)
-[X] Waystone: Other Networks Karaz Ankor: Runelord Thorek
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 5 CF for a Magister with Auditory Magesight to help out
-[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
-[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Karak Vlag Archives)
-[X] COIN: Gambler: Build a Waystone
-[X] Eike Study: Learn Enchantment at the Colleges 1 CF
-[X] Eike Actions: Karaz Ankor Network with Thorek, Attempt a Windherder enchantment with Egrimm, Explore the Ward of Storms with Johann
[X] Plan Redshirt v1: Infrastructure Focus
-[X] JOHANN: Lovely Laurelorn (Ward of Storms), with Eike/Wolf
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Sevirscope, bring in a wizard with auditory windsight with CF as needed)
-[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] Waystone: Build a Waystone (Everyone)
--[X] COIN: The Gambler
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[X] EIC: Assist in the creation of the magical route through the Schadensumpf, both personally and with the EIC's influence and resources
-[X] KAU: Hire educators to teach a language or group of languages to your scribes: Old World Languages (Khazalid, Estalian, Bretonnian, Kislevarin)
-[X] SERENITY: Write a book : Aethyric Vitae 1/2
-[X] Eike Actions: Karaz Ankor Network, Storm Ward Exploration, Schadensumpf Magic Route, Sevirscope
-[X] Eike Study: Enchanting class at the Grey College (1 CF)
[X] Plan: Preppin for the Elfcation
-[X] Waystone: Build a Waystone (Everyone)
--[X] The Gambler
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] Explore one of the Wards of Laurelorn (Ward of Storms)
-[X] Receive training: Scouting with Kazador
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] Serenity- Write a paper: Aethyric Vitae 1/2
-[X] COIN: The Gambler (Build a Waystone)
-[X] Eike actions (Scouting with Kazador, Explore Laurelorn, EIC action, Karaz Ankor network)
-[X] Eike Study: (Intrigue training with the Hochlander)
[X] Plan A Morbifying Ore Deal
-[X] COIN: The Father
-[X] Attempt to bring a non-Order magical tradition into the Waystone Project (Bretonnian Damsels)
--[X] After building the Waystone prototype (if possible)
-[X] Waystone: Nexuses (Forest of Shadows) (Aksel, Ostland Hedgewise, Ostermark Hedgewise)
--[X] Personally ask the Ostland and Ostermark Hedgewise for help in the hope that the Father face of the coin will earn their cooperation.
-[X] Waystone: Build a Waystone (with literally everyone)
-[X] Waystone: Other Networks (Karaz Ankor, with Thorek)
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] KAU: Begin copying the full corpus of a Partner Library (Aquila Academy of Nuln)
-[X] EIC: Attempt to establish a trade route with the Eonir (ore)
--[X] Attempt to broker a deal between Kislev and the Eonir. Personally work with Kalita worshipping Kislevite traders if possible.
-[X] Eike Actions: Damsel Negotiations, EIC action, Morbing
-[X] Eike Study: Study intrigue and Tradecraft with the Hochlander
-[X] Serenity: AV book 1/2
[X] Plan A Morbifying Ore Deal (ore deal not included)
-[X] COIN: The Father
-[X] Attempt to bring a non-Order magical tradition into the Waystone Project (Bretonnian Damsels)
--[X] After building the Waystone prototype (if possible)
-[X] Waystone: Nexuses (Forest of Shadows) (Aksel, Ostland Hedgewise, Ostermark Hedgewise)
--[X] Personally ask the Ostland and Ostermark Hedgewise for help in the hope that the Father face of the coin will earn their cooperation.
-[X] Waystone: Build a Waystone (with literally everyone)
-[X] Waystone: Other Networks (Karaz Ankor, with Thorek)
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] KAU: Begin copying the full corpus of a Partner Library (Aquila Academy of Nuln)
-[X] EIC: Assist in the creation of the magical route through the Schadensumpf, both personally and with the EIC's influence and resources
-[X] Eike Actions: Damsel Negotiations, EIC action, Morbing
-[X] Eike Study: Study intrigue and Tradecraft with the Hochlander
-[X] Serenity: AV book 1/2
[X] Plan An Enchanting Study Date with Panoramia
-[X] Create Orbs of Sorcery solo
-[X] Waystone: Build a Waystone (ALL) (The Gambler)
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[X] Study an artefact: Ghyran Nut with Panoramia
-[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
-[X] SERENITY: Aethyric Vitae Part 1
-[X] EIC: Assist in the creation of the magical route through the Schadensumpf, both personally and with the EIC's influence and resources
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] COIN: The Gambler
-[X] Eike Actions: Ghyran Nut study, Karaz Ankor network, KAU action, EIC action
-[X] Eike Study: Learn Enchantment at the Colleges 1 CF
[X] Plan Pondering Orbs and Nuts and More Orbs
-[X] Create Orbs of Sorcery solo
-[X] Waystone: Build a Waystone (ALL) (The Gambler)
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[X] Study an artefact: Ghyran Nut with Panoramia
-[X] Write a paper: Aetheric Vitae 1/2
-[X] SERENITY: Aethyric Vitae 2/2
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] COIN: The Gambler
-[X] Eike Actions: Ghyran Nut study, Karaz Ankor network, KAU action
-[X] Eike Study: Infiltration and Tradecraft with the Hochlander
[X] Plan Sorcery and Waystones
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] Waystone: Build a Waystone (Everyone)
--[X] COIN: Gambler on building a waystone
-[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
-[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 5 CF for a Magister with Auditory Magesight to help out
- [X] Attempt to gain control of one of your Arcane Marks (Mantle of Mist)
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] Begin copying the full corpus of a Partner Library. (Imperial Gunnery School)
-[X] SERENITY: Write a book : Aethyric Vitae 1/2
-[X] Eike Actions: Build a Waystone, Explore the Ward of Storms with Johann, Windherder enchantment with Egrimm, acquiring and selling Ithilmar
-[X] Eike Study: Grey magic spells to finish up her basics
[X] Plan Train Eike Personally
-[X] Waystone: Build a Waystone (Everyone)
--[X] The Gambler
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
- [X] Attempt to gain control of one of your Arcane Marks (Mantle of Mist)
-[X] Train Eike (Enchanting, tool-free enchantment)
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] Serenity: AV part 1
-[X] Eike tag-along: Karaz Ankor network, KAU action (so she can develop her language knowledge)
-[X] Eike Study: (Intrigue training with the Hochlander)
[X] Plan Sorcery, Waystones and Backlogs
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] Waystone: Build a Waystone (Everyone)
--[X] COIN: Gambler on building a waystone
-[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
-[X] JOHANN: Study an artefact: enchanted Kurgan weapons
-[X] EGRIMM: Study an artefact: Kurgan Shrine
- [X] Attempt to gain control of one of your Arcane Marks (Mantle of Mist)
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] Begin copying the full corpus of a Partner Library. (Imperial Gunnery School)
-[X] SERENITY: Write a book : Aethyric Vitae 1/2
-[X] Eike Actions: Build a Waystone, Explore the Ward of Storms with Johann, Windherder enchantment with Egrimm, acquiring and selling Ithilmar
-[X] Eike Study: Grey magic spells to finish up her basics
[X] Plan: Morb Completionism with Elfcation Prep
-[X] Waystone: Build a Waystone (Everyone)
--[X] The Gambler
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] Write a paper: Aetheric Vitae 1/2
-[X] Explore one of the Wards of Laurelorn (Ward of Storms)
-[X] Receive training: Scouting with Kazador
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] Serenity- Write a paper: Aethyric Vitae 2/2
-[X] COIN: The Gambler (Build a Waystone)
-[X] Eike actions (Scouting with Kazador, Explore Laurelorn, EIC action)
-[X] Eike Study: (Intrigue training with the Hochlander)
[X] Plan Orbs, Stones and Scopes, Ithilmar, arcane marks, Enchantment and Exploration
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] SERENITY: Write a book : Aethyric Vitae 1/2
-[X] Waystone: Build a Waystone (Everyone)
-[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 5 CF for a Magister with Auditory Magesight to help out
-[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
-[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[x] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Aquila Academy)
-[X] COIN: Gambler: Build a Waystone
-[X] Eike Study: Learn Enchantment at the Colleges 1 CF
-[x] Eike Actions: Attempt a Windherder enchantment with Egrimm, Explore the Ward of Storms with Johann
[X] Plan : Strike while the Ithilmar is Hot
-[X] Waystone: Build a Waystone (Everyone)
--[X] COIN: Gambler
-[X] Create Orbs of Sorcery solo
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[X] Enter into negotiations with the Druchii delegation to Laurelorn
-[X] Attempt to gain control of one of your Arcane Marks (Unnatural Shadow)
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] SERENITY: Write a book : Aethyric Vitae 1/2
-[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Library of Mournings)
-[X] Eike Study: Khazalid, Enchantment (College class : 1 CF)
-[X] Eike Actions: Orbs, EIC, KAU
[X] Plan Apparition
-[X] Create Orbs of Sorcery solo
--[X] COIN: Gambler
-[X] Waystone: Build a Waystone (Everyone)
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Sevirscope, bring in a wizard with auditory windsight with CF as needed up to 5)
-[X] WEB-MAT: Hunt an apparition with a member of WEB-MAT (Johann, Whispering Darkness)
-[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
-[X] SERENITY: Write a book : Aethyric Vitae 1/2
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Karak Vlag Archives)
-[X] Eike Study: Enchanting class at the Grey College (1CF), lessons in Khazalid (1CF)
-[X] Eike Actions: Karaz Ankor Network, Attempt a Windherder enchantment with Egrimm, EIC
[x] Plan Knight of the Ithilmar Road
-[X] Waystone: Build a Waystone (Everyone)
--[X] COIN: Gambler
-[X] Create Orbs of Sorcery solo
-[X] Waystone: Other Networks (Karaz Ankor) (Thorek)
-[x] Codify the spell Knightbringer
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] EIC: Assist in the creation of the magical route through the Schadensumpf, both personally and with the EIC's influence and resources
-[X] SERENITY: Write a book : Aethyric Vitae 1/2
-[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Karak Vlag Archives)
-[X] Eike Study: Enchanting class at the Grey College (1CF), lessons in Khazalid (1CF)
-[X] Eike Actions: Karaz Ankor Network, EICx2, KAU
[X] Plan: Preppin with Web-Mat
-[X] Waystone: Build a Waystone (Everyone)
--[X] The Gambler
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 2 CF for a Journeyman with Auditory Magesight to help out
-[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
-[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
-[X] Receive training: Scouting with Kazador
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] Serenity- Write a paper: Aethyric Vitae 1/2
-[X] COIN: The Gambler (Build a Waystone)
-[X] Eike actions (Scouting with Kazador, Explore Laurelorn, EIC action, Auditory Sevirscope)
-[X] Eike Study: (Intrigue training with the Hochlander)