We kind of just don't use it much u until we use it a lot.For curiosity's sake, what is the opinion of the thread on studying enchanting in the near future?
So I'm not pushed to get better until we next need it.
We kind of just don't use it much u until we use it a lot.For curiosity's sake, what is the opinion of the thread on studying enchanting in the near future?
Well, it's a matter of state diplomacy and how terrified one ought to be towards them.
I'm not in a rush to upgrade our enchanting skills; there's other stuff I'd like to do first. That said, if we get assigned to a project where enchanting is relevant (like building a MAPP room), then yeah, let's bump it.For curiosity's sake, what is the opinion of the thread on studying enchanting in the near future?
Well, the Empire is already pretty terrified. I don't think it's going to come up in the quest, unless Boney surprises us with an expeditionary force.Well, it's a matter of state diplomacy and how terrified one ought to be towards them.
I'd put the next self-improvement action into power stones. It's enchanting adjacent and is more immediately relevant in our AV research.It went into the same category as waystones and Windherder. They probably involve the same discipline, and we need Enchanting to do all the cool things we want to do with basically everything else anyways, so that's where I'd want to put our personal improvement actions.
Very true, just wanted it noted in case of eventualities.Well, the Empire is already pretty terrified. I don't think it's going to come up in the quest, unless Boney surprises us with an expeditionary force.
She has a lot less competition from the usuals (Kragg, Belegar, Heidi, Algard, Regimand - you know, the people we get headpats from) this turn. It's like that one speed skater who won the Olympics because everybody in front of them fell over.Will wonders never cease, Wilhelmina is doing well in a social turn!
I'd like to try and get a diplomacy class in if possible.I'd put the next self-improvement action into power stones. It's enchanting adjacent and is more immediately relevant in our AV research.
Wait a second... Lemme just dig out the old rulebook again.
Yes, as far as I can see there's nothing in the articles that state that familiars aren't allowed to practice Necromancy of their own volition!
Granted, there's nothing preventing other magisters from executing familiars on suspicion of being necromancers and we'll have to use the Coin to convince anyone we aren't the source of Wolf's knowledge, but strictly speaking it possibly wouldn't be illegal!
Also, Skaven loot, why can't you ever be useful? This is twice this turn the cathayan have wasted our time.
I'd prefer to spend favour on a MMAPP room instead tbh.I'm not in a rush to upgrade our enchanting skills; there's other stuff I'd like to do first. That said, if we get assigned to a project where enchanting is relevant (like building a MAPP room), then yeah, let's bump it.