Voted best in category in the Users' Choice awards.
I've been partial to "the Sword of Gazul" as a reference. Just, not the name of his sword itself.

Other possibilities might be... I dunno. Vengeful Shadow or Shadows? In English, I mean. "Shadow of Vengeance" might be really good though.

Or perhaps Mhornvengryn, to play off the name of Gazul's sword?

Hm. If we're also trying to think up a Dwarf name or title or descriptor or reference for it too, I do like the sound of Mhornvengryn.

However, we could also try to tie it into the name of the mountain itself in some way. Karag Nar, Sunrise Mountain. Vengeful or Shadowy Twilight or Dawn in some way? Vengeful Light? Because it's having the light in the sky that makes the mountain so dangerous.

Alternatively, I'm thinking back to how Gunnars was first described at his first appearance; "This Dwarf does not tend a garden as the Morrites do, nor does he embrace the fatalism of Shyish like the Amethyst College. He is a sentry guarding the entrance to the Underearth, where the Ancestors reside. He stands ready against all those that would prevent the honoured dead from safely entering, be they wraith or daemon or necromancer."

'Sentry' and 'guarding.' Guarding an 'entrance.' The shadow of Karag Nar now fulfills the role of guarding the entry to Karak Eight Peaks. So perhaps something like "Shadowy Guardian." Or Warden perhaps. Gateguard of some sort? Vengeful Guardian?
 
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Quick question, is Mathilde employed strictly as the court wizard, or is she also intrigue/spy?
 
Quick question, is Mathilde employed strictly as the court wizard, or is she also intrigue/spy?
Court Wizard. We had the opportunity to be an Intrigue adviser and passed it up.

That said, this thread keeps trying to do the entire council's job.
Dwarves don't seem to have a set role for the intrigue/spy individual like other Empires.
Yeah; they have two Martial advisers with separate spheres of responsibility, instead.
 
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It's worth bearing mind that Boney's last word on the subject is that he couldn't find anything in canon supporting the existence of Ancestor Spirits.
In point of fact, there is proof in the lore that Dwarven Ancestor Spirits can affect the living world.

Gotrek and Felix, in one of if not the first in the series, shows Gotrek and Felix journeying to Karak Eight Peaks in person and meeting a King Belegar who had no one and nothing to aid him but Clan Angrund itself.

There, in the ancient depths of the Karak, Gotrek was visited by the spirits of the Ancestors of Karak Eight Peaks. They begged Gotrek for help, because an ancient evil had desecrated there tombs and forced them back to the lands of the living.

After a great fight, Gotrek slays the Chaos Troll that had taken up residence in the Tomb of the Ancestors. As an army of Goblins close in on the pair, the Ancestral Spirits rise up as one, forming an army of Dwarven Ghosts that slaughter the Grobi and finally leaves the tomb peaceful at last.

They then tell Gotrek of how his doom waits for him, far greater and more terrible than he could ever imagine. Then they vanish, allowed finally to rest once more.

Dwarven Ancestor Spirits are known. They are real, and they are quite possibly the Only Undead type that won't be turned to evil. Even in death, they are still Dwarves. Nothing and no one will break there will.
Looking at BoneyM's quote, he actually said weaponized ancestor spirits.
Regular ancestor spirits could be a thing, but its not very dwarfly to deliberately weaponize your ancestors like that is it?
See, a big chunk of the stuff Mathilde's been doing to help the reclamation? The scouting, the assassinations? That's Eshin's bread and butter, and a force this size will have a decent number of assassins within its ranks, any one of whom could potentially do to the Karaks what Mathilde did the Orcs. The fact that they're going to be much harder for us to go assassin on ourselves to boot is just the icing on the cake.
Do keep in mind that full fledged Eshin Assassins are about as rare as Grey Magisters proportionally. I don't expect more than a pair.
"Fire. Lots of fire. Lots and lots and lots of fire." <--- somebody who heard about Mournguls, probably

It's said to be something borderline between living and dead, and "a thing of shadows and icy fog." Hard to see even in daylight, "like an evil mirage." Even harder to see in the dark. Can slip unseen through the darkness. Might actually be Ethereal. Not counted as a "Large Target" despite being a Monster. Hard to hit with shooting attacks and magic missiles and direct damage spells. Enemies around it are slowed by its frost, and it's immune to the cold. Heals itself by feeding on the enemy. If we're unlucky, it also has further shadow powers and shadow resistance than 'just' being super hard to see and to land a hit on.

It's strong and tough and terrifying. So... 's a Wendigo. If a Wendigo were a borderline Frost Elemental, Shadow Elemental, and Undead. Well I mean, it's Undead. But. It's got frost and shadow themes mixed into it too.

So... The prescription is probably lots of fire and light. Probably lots of Hysh and Aqshy. Shyish too. But it's hard to nail down with ranged attacks or direct damage magic, so. I dunno. Really decked-out people in runed armor and runed weapons? With lots of light and fire and some Wizard support too?

...the bit I bolded, we suddenly talking about Mathilde now? :p
Only immune to cold instead of fire.
It's an Ice Dragon. Despite what the thread appears to have decided, that neither a) automatically means it can use magic and b) doesn't automatically mean it's old enough to be the equivalent of an Emperor Dragon. It could 'just' be an Ice Dragon that's a couple centuries old. It'll almost certainly be hard to defeat, but an Emperor Dragon is the sort of thing that kills armies.
Pretty sure a younger dragon wouldn't be so cold that the snow line is visibly lower than it should be.
Slap dragon out of sky with Red Tower, turn WMD up to eleven and let it eat burning shadows until it tries to cast a spell on us then laugh and laugh and laugh as the belt burns millennia of knowledge out of it.
FYI, Burning Shadows is AMAZING at killing armies, because it hits a massive area and KEEPS hitting it round after round for as long as the shadow lasts.
It doesn't do a lot of damage to singular targets, and while Gazul's rune might have made it hit a fair bit harder, its not going to 'swat' a dragon, it's going to be "severely irritate a dragon".

You want to hit a dragon with something, try the Penumbral Pendulum.
If volcanic soil was the primary source of agricultural fertility but we have soil depletion impacting our crops now, which based on what Panoramia's said I think we do, that implies that our agricultural productivity isn't going to be able to match historical Karak Eight Peaks values. Heavy application of ghyran might make for healthy crops but I don't think mass-restoring minerals that simply aren't present anymore after three thousand years of exhaustion falls in its wheelhouse, so if it does substitute we'll be achieving that productivity by a completely different means than the original Karak did.

In any case, if the Tarn is receiving enough replenishment (via rainfall and snowmelt, presumably) to support our crops on its own, and it's situated on Karagril so it's getting only one peak's worth of precipitation for that replenishment, doesn't that reinforce the idea that the Karak is receiving a lot of rain and snow? Otherwise the Tarn simply wouldn't refill as fast as we tap it to water sufficient crops to feed fifty thousand residents. (Or more; seventy thousand? We have ~45,000 in combat-ready forces alone but I don't see civilian numbers anywhere.)
Note the minerals hadn't gone anywhere, its just that its now green and trying to kill you.
The slime should let us convert orc into cow poop into fertile soil again.
From a quick search, it seems the caldera is a result of the volcano collapsing, not exploding.
Technically volcanoes don't explode in a way that forms a caldera anyway.

The eruption inflates it into a dome, then breaches the top of the magma chamber to vent the magma and volcanic gases, so once the pressure subsides and the magma goes back down, the resultant dome collapses when its not supported by pressurized magma anymore, and the magma subsides too fast(as the gases escape) to cool significantly.

Theres often still a central uplifted peak, because thats where the magma would have the longest to cool as it drains away.

That vacation trip to Mount Aso was surprisingly educational. AND scenic
That may something bad about Dreng rather than good about Johann. Note this:

Hubert Denzel, Journeyman of the Celestial Order​
Armament: Sword and lightning​
Speciality: ???​
Mission: Glory​
Martial: 17 - Eager for battle and skilled with a blade.​
Learning: 14 - He's not dumb, but he has no affinity for book learning.​
Magic: 3 - Hubert has yet to fully embrace the gift of magic.​
and this:
Gretel Maurer, Journeywoman of the Amethyst Order​
Armament: Summoned scythe​
Speciality: ???​
Mission: Wealth​
Martial: 16 - Her talents in combat have begun to blossom.​
Intrigue: 20 - She's small, thin, and quiet. It's not easy to look past those explanations to the genuine skill underneath.​
Learning: 17 - She's whip-smart and very well read in the Lores of Shyish and Morr.​
Magic: 3 - She has superb control, but not a lot of power.​

Dreng has worse Martial than two Journeyman probably less than 20% his age.
We know Dreng is a very good Ranger and leader of Rangers. I think he's probably acting at Martial 20 for the purpose of Ranger tasks, 18 for Ranger-adjacent tasks and 15 for general high commandy stuff.

Who knows, maybe his fortification ability is merely adequate for a dwarf, but dwarfness wins out.
That seems to be the assumption Panoramia and the Halflings were working from.
This might be the best next magical megaproject - an Aqshy powered still with a Rune of Valyra to purify water from the depths.
Why use Aqshy when Ghyran can directly purify water though?
Bonus: something that does not eat and crushes things, but not so much that trolls can't get up later and stumble away.
That does seem plausible, such a thing would leave the orcs and skaven starving to death or bleeding to death, with their everything broken, while the trolls get up after a few minutes, but why didn't the dwarfs find it?
mmm why an Aqushy tower?

Surely a Hysh tower would be best?

Or does the Hysh and Uglu interact weirdly?
The Aqshy tower refers to the Aqshy spell here:
Inextinguishable flame: Makes one flame inextinguishable. Duration depends on Magic, up to one year

The Tower would allow it to burn as long as the tower stands without need for additional fuel.
Why is this important?
Magnesium flares burn extremely fast, like, a big pile of the stuff could be expected to burn through in minutes. Now this is good for illumination because its HELLA bright, basically white, and bright enough to cast a distinct shadow with a mountain.

Apply the enchantment, the fire now burns indefinitely without using up its fuel.
But the fire itself is not magical, the magic only goes to keeping the fire alive.
Using Hysh would mean the tower sprays Dhar everywhere potentially, which is like, so not good.
 
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Pretty sure a younger dragon wouldn't be so cold that the snow line is visibly lower than it should be.
I've actually since been corrected on that point. But there's no way of knowing that. For one, the dragon might just live at the edge of the snow line anyway, and extend it like that. For another, the difference is apparently not particularly easy to spot. No one noticed it until the Ranger's scouted and found the dragon or evidence of it, and then someone went 'oh look, the snow line is also lower' so it's probably a fairly small difference.
 
I want to call the tower the Dawi equivalent of Cozy Blanket of Death.

Because it's so warm underneath, you'll melt into eternal sleep!
 
I've actually since been corrected on that point. But there's no way of knowing that. For one, the dragon might just live at the edge of the snow line anyway, and extend it like that. For another, the difference is apparently not particularly easy to spot. No one noticed it until the Ranger's scouted and found the dragon or evidence of it, and then someone went 'oh look, the snow line is also lower' so it's probably a fairly small difference.
Nah.
"Ice Dragon," Dreng confirms.
[...]
- Information Mathilde would know: frost dragons are the 'normal' dragons with pale blue scales and freezing breath. Ice dragons are the name for Emperor Dragons of that sub-type, the largest, oldest, wisest, and most powerful of dragons, who are often spellcasters as well. Ice Dragons that cast magic use Hysh, the Lore of Light.
We don't know if it can cast, but it's definitely an Emperor Dragon.
 
I've actually since been corrected on that point. But there's no way of knowing that. For one, the dragon might just live at the edge of the snow line anyway, and extend it like that. For another, the difference is apparently not particularly easy to spot. No one noticed it until the Ranger's scouted and found the dragon or evidence of it, and then someone went 'oh look, the snow line is also lower' so it's probably a fairly small difference.
Even if they are living on the snow line, budging that line requires such intense cold that they can't be young regardless. Consider just how much stone needs to be cooled.
 
Even if they are living on the snow line, budging that line requires such intense cold that they can't be young regardless. Consider just how much stone needs to be cooled.
Not that much. Like, if the stone is right by the line anyway, then it's not going to be very warm anyway, and the mountain is carved out. It's not like trying to lower the snow line of an actual mountain. There's also the fact snow lines vary based on a bunch of factors, including time of year and aridity. and all of that assumes physics is responsible, instead of just snow magically forming on surfaces near Ice and Frost Dragons.
 
Not that much. Like, if the stone is right by the line anyway, then it's not going to be very warm anyway, and the mountain is carved out. It's not like trying to lower the snow line of an actual mountain. There's also the fact snow lines vary based on a bunch of factors, including time of year and aridity. and all of that assumes physics is responsible, instead of just snow magically forming on surfaces near Ice and Frost Dragons.
A younger dragon would move PART of the snow line. But the whole line? That requires either a very active dragon circulating along the perimeter, or an old and powerful dragon in the middle, or a VERY old and ridiculously powerful one at the top.
 
Mhornvengryn. Sword of Gazul. Shadow of Gazul. Gazul's Shadow. Shadow of Zharrvengryn. Heh. That last one has all 3 of: *shadows, *flames, *vengeance.
Note the minerals hadn't gone anywhere, its just that its now green and trying to kill you.
The slime should let us convert orc into cow poop into fertile soil again.
So you think that the reason the soil isn't super-fertile from volcanic ash, is because the Orcs and Goblins kept on exhausting it the whole time? Using it up each time, preventing it from building up and becoming super-fertile? ... Jesus, that means a lot of Orcs though. Thousands of years, and with land so fertile like that...
That does seem plausible, such a thing would leave the orcs and skaven starving to death or bleeding to death, with their everything broken, while the trolls get up after a few minutes, but why didn't the dwarfs find it?
Or it find the dwarfs, yeah.

Hm. Maybe it's something that's only active at certain times? Whether of the day or the year.

Did the Rangers do all their scouting during specific time-frames? Like only during the day, or only at night, or what? How much time did they spend in Karag Mhonar, anyway? And how much time did they spend inside it at any one time -- i.e. did they only stay in it for less than 24 hours at a time, or did they go exploring for days on end? ... ... Did they ever sleep in there? I don't know if that makes any difference, but.

Hm, who knows. Maybe it's a Bonegrinder Giant or something. It wakes up every once in a while, goes over to another mountain for a snack. I think the Dwarfs would have noticed something like that, though.

Or, hmm... What do Trolls fear? Would they fear fire? Maybe there's a Balrog in there, who knows.
 
A younger dragon would move PART of the snow line. But the whole line? That requires either a very active dragon circulating along the perimeter, or an old and powerful dragon in the middle, or a VERY old and ridiculously powerful one at the top.
That's an assumption you're making, which has what evidence? I mean, we know dragons get more powerful as they get older (generally, there's probably exceptions for sickness and such) but that doesn't mean young dragons don't have the power to do this.
 
Would it be possible to call in the Supreme Patriarch for this? He's already got one dragon for his zoo, I don't imagine he'd easily turn down a second different type of dragon if he can subdue it.
 
Maybe it's something that needs a mind to work on. Like that thing out of Orcslayer. Or alternatively, something that can totally control something not very smart -- like Trolls -- but can only drive insane (or paranoid? or mad?) smarter beings. Hence, Goblins and Skaven would murder the hell out of each other; but Trolls wouldn't be smart enough for that.

... Maybe it's something that causes fear and terror. Drives you mad with fear/terror. Trolls just beat at each other for a bit and run the heck away, and their Regeneration lets them tank it; and they then just stay away, because it's scary. Goblins and Skaven would just die though.

Maybe it's Cursed Mummy Gold! Things smart enough will fight over the gold, but Trolls are dumb and just leave it be. Who the heck knows.

I favor the Wendigo idea, as it feels the neatest of explanations. But we don't know quite enough yet, not for sure anyway. Guessing is kind of fun though! :)
 
I imagine there's also a fairly large difference between "Ah yes, I see you've met my dragon son who I raised from birth" vs like busting down the door to the dragon retirement mountain and being like "I'm grandpa prime now shitlord!!!"

Someone with a bit of world experience is probably a lot less enthused about being stuck in a zoo. :V
 
Would it be possible to call in the Supreme Patriarch for this? He's already got one dragon for his zoo, I don't imagine he'd easily turn down a second different type of dragon if he can subdue it.
It'd be much, much harder. He got the Imperial Dragon as an egg and has been personally raising him ever since. The dragon here already seems to be ancient; they don't exactly take to being told what to do well.

Frankly, a dragon at that level, with the potential that it's also a powerful Hysh caster, probably has a good shot at beating Dragomas.
 
That's an assumption you're making, which has what evidence? I mean, we know dragons get more powerful as they get older (generally, there's probably exceptions for sickness and such) but that doesn't mean young dragons don't have the power to do this.
Geometry and energy output. If its putting out enough energy to move the snow line by a meter thats more energy output then our tower superweapon is, unless the snow line is very near the top.
 
Ideal Scenario for the Ice Dragon:

Negotiate with the dragon and have it agree to swear to be one of Belegar's "Thanes" (we just established precedent!) with Zilfin as its territory, a lot of authority within that mountain, and permanent right to its lair there as long as it retains its office. The benefit to the dragon is that it can access stuff like entertainments and goods and people to bring it news and otherwise live a more interesting life than squatting in a dank hole for 99% of its time with absolutely no intellectual stimulation.

In return, it agrees to serve in Belegar's military against his enemies and maybe even let some dashing warrior ride it if they're into that.

On the dragon's treasure hoard, the dwarves can take anything that is "unmistakably dwarven"; that is, items with runes and manufacturing marks and such, but the chain of province of stuff like raw gold and silver and coins is considered broken... maybe most of it was originally stolen from K8P but at least some of it might have been seized by travelers and traders and other sources and over 3000 years who can say for any particular coin? Dwarves compensate the dragon for "recovering" thier lost treasures for them.

Like I said, that would be my ideal "Natural 100 Critical" result on negotiation.
 
I'm not sure energy output is the correct term, here. Either for the tower or for the dragon.

But that's certainly a lot of heat it's making go away, yeah.
 
Geometry and energy output. If its putting out enough energy to move the snow line by a meter thats more energy output then our tower superweapon is, unless the snow line is very near the top.
Again, that assumes physics instead of magic. Also, please provide proof. Of the snow line moving by a meter if nothing else, because that wasn't mentioned in the update. And again, the temperature is already going to be what, -20°C anyway? And a meter isn't going to make a huge difference to that temperature.
 
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