I know I would be delighted to read your take on highlights some time. And given the length of some of the comments we make and the facts that Boney has told us that he reads every single comment (!!!) and reacts positively to chapter breakdowns and reaction posts, I believe you are safe when it comes to overshooting your planned word counts.
Well if that's how it is, lemme take a deeeeep breath. These won't be in any particular order; this is because I do not have control over my life.
The Sylvania Campaign - As starting arcs go, Stirland was fascinating; it ensured that Mathilde couldn't be passive and turtle up, which is a common problem I've observed in questing as a medium; players often give in to the urge to not take risks, and stall plot momentum for dozens of updates or, in some cases, literal real life years at a time. But the final attacks into Sylvania really cemented both the stakes on deck and showed Boney to have a deft hand at writing war in a dramatic fashion, wearing only enough trappings of milfic to enhance verisimilitude while keeping emotional investment and tension very high. RIP to Van Hal Senior, man died like a true WHF RPG protagonist: to bullshit rolls on a percentile die.
Reclaiming Eight Peaks - The initial campaign here was likewise fascinating, and it coming on the back of Sylvania had just enough air to let tension ratchet back down before getting it up again. But more than the combat, the way Boney writes the Dwarfs is with far more compassion, nuance, and thought than they get from, let me check my notes, literally everyone. We live in a world where it took Bioware 4 fucking games to let the player date a Dwarf, and here Boney's outdoing AAA games for free. Which then brings us to...
Arc-We - Mathilde is a fairly thoughtful person. It's honestly kinda amusing to see the dramatic irony of Eike, now, going "oh she just bludgeons her way through diplomacy very well" when along this entire journey she's weighed pros and cons of getting involved with this particular person or that one, showed remarkable foresight about the consequences, and often gotten things done by engaging the shadowy machinery of her networks, business contacts, and favor-trading. But with the We, the dramatic irony is on the other foot, and I wonder if Mathilde will ever truly understand her legacy here. Yes, this started as Mathilde deciding to try and do something unambiguously good, and I love that for her - she knows when and where to be a Professional Mother Fucker - but now, as she's patiently cultivated this relationship and prepared the We to join a world full of peers and fascinating new people, her thought is turned to how the Split-We ensure the immortality of her own legacy in the library...but arguably the greater, and more glorious legacy was found far earlier, when her allies admitted that they would have just killed the We. In front of the Ancestor Gods and everybody else, Mathilde gave peace a chance, and Karak Eight-Peaks will be reaping the rewards of that decision for an amount of time even Dwarfs find appreciable, and telling everyone who comes or goes from there why it happened, and what they learned. From a single act of kindness...
Guess You Had To Be There - This isn't so much a moment as a persistent strength of the writing, one I got done selling another new reader on earlier (RIP my friend, she's got the same million word death march I just went through); the writing never forgets anything, and as a result we get to see how a Wizard ends up with a batshit insane life from the inside. Why is this woman with the approximate size and body weight of a Smurf using a Greatsword? Every choice on the way made perfect sense, and yet it is insane. Why is a spider hivemind being employed as the head librarian of a landmark multicultural library? Every choice on the way there made perfect sense,
and yet it is completely insane. Even for things that didn't quite hit me as hard - I'm less madly in love with, say, Mathilde ending up as a divine avatar for the brief period of time - the way they stick around, and recur, and influence her thoughts and life elevates them. Our Heroine is very much made up of the events of her life in a way writers often struggle with.
The Romance - Panoramia my
FUCKING BELOVED. Despite the relationship being somewhat out-of-focus during this arc, given the distances involved, it's great to see how the two of them put in the work to be there for each other, how they meet each other's needs (to wit, Panoramia sees through Mathilde without hostility, and Mathilde lends a voice of practicality that Panoramia sometimes struggles with, among other things), and the warmth that exists here. I would kill and die for Panoramia, lost my mind when I was finally caught up and went to look at the fan art so I couldn't be spoiled here. And just like, for the record? For
the record? I had to be sold on Panoramia, on my way to being current I'd actually been holding a torch for a Roswita romance & Boney hit me with this druid so hard that I got fucking isekai'd. I hope she can come back into focus soon(ish).
I could probably think of more if prompted but it's 3 AM and I gotta go update my own Quest, those are the strongest ones in my head at the moment.