I thought prepping had WEBMAT, but it looks like it doesn't?
People have been talking about scouting with Eike and Kazador for a while now. Safely blooding Eike, along with an opportunity for Dwarven interaction and Xeno-Affinity or Waaghbane pickup, make it an attractive option- and with the Elfcation in Naggarythe set for next turn, now is the best time to get that extra point in intrigue and scouting proficiency, imo.
I couldn't figure out a way for a member of Web-Mat to conceivably tag along, and it's much more important to me than writing papers or making the Wind Chimes, which I don't think are under the same time pressure.
...Although, just to cover all my bases...
[X] Plan: Preppin with Web-Mat
-[X] Waystone: Build a Waystone (Everyone)
--[X] The Gambler
-[X] Create Orbs of Sorcery solo (requires one of each Power Stone)
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Auditory Seviroscope) Spend 2 CF for a Journeyman with Auditory Magesight to help out
-[X] JOHANN: Explore one of the Wards of Laurelorn (Storms)
-[X] MAX: Receive dictation: Linguistic Drift in Lizardmen Glyphs & The Polyphenic Theory of Lizardmen Society
-[X] Receive training: Scouting with Kazador
-[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
-[X] KAU: Hire educators to teach a language or group of languages to your scribes (Old World Languages)
-[X] Serenity- Write a paper: Aethyric Vitae 1/2
-[X] COIN: The Gambler (Build a Waystone)
-[X] Eike actions (Scouting with Kazador, Explore Laurelorn, EIC action, Auditory Sevirscope)
-[X] Eike Study: (Intrigue training with the Hochlander)
[X] Plan Ithilmar, Enchantment and Exploration Language Edition
[X] Plan: Preppin for the Elfcation
[X] Plan: Morb Completionism with Elfcation Prep
[X] Plan A Morbifying Ore Deal
[X] Plan Ithilmar, Enchantment and Exploration Language Edition (Eike, check out this cool thing I did!)