Vote tally - [Warhammer Fantasy: Colony Quest] Your Prize is Responsibility.

Scheduled vote count started by Pillowsperky on May 31, 2024 at 7:49 PM, finished with 42 posts and 14 votes.

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Pillowsperky
[Warhammer Fantasy: Colony Quest] Your Prize is Responsibility.
Post #1158
Post #1199

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14
42

  • [X] Plan: Jungle Booty
    -[X] [Construct]
    --[X] Drainage Pump (1)
    --[X] Drainage Pump (2) (Improve Construction)
    --[X] Forester's Lodge (Jungle)
    --[X] Shallyan Clinic
    --[X] Tavern
    --[X] Adventurer's Booths (Tavern)
    --[X] Dwarven Smelter (Smithy)
    -[X] [Flynn] Begin planning Expedition (Military: Jungle Goblin Rock'n'Roll, with Gus and Else)
    -[X] [Flynn] Send out Quest Bounties (Special: Rescue Klaus!, +20 Magic Advisor. Explore: 'Signs of the Asrai')
    -[X] [Imilar] 'Signs of the Asrai'
    -[X] [Stewardship] Improve Construction (Drainage Pump)
    -[X] [Learning] Investigate/Combat Plague:
    -[X] [Magic] Aid Rescue Klaus!
    [X] Plan: Life in Lustria
    -[X] [Social] The Advisors are always up to counsel.
    --[X] Rapunzel. Talk about adjusting to life in Lustria, and hopes for the future.
    -[X] [Social] One of the Adventurers.
    --[X] Pandora the Pioneer. Talk about adventures, including her Lustrian adventures.
    [X] [Research] Shelters
    [X] Plan: First Bunkerwatch
    -[X]Construct
    --[X]Celestial Viewing Tower (Construction Cost: 1 unit of manpower, 3 units of construction materials, 5 Mo.)
    --[X]Watchtowers (Construction Cost: 1 unit of manpower, 2 units of construction materials.)
    --[X]Forester's Lodge (Construction Cost: 1 unit of manpower, 4 units of construction materials, 3 Mo.)
    --[X]Ambassador's Home ( 1 unit of manpower, 2 units of construction materials, 1 Mo.)
    --[X] Granary (Construction Cost: 1 unit of manpower, 3 units of construction materials, 1 Mo.)
    --[X]Celestial Observatory (Celestial Viewing Tower(Construction Cost: 0.5 Manpower, 2 units of construction materials, 2 Mo)
    -[X] [Research] Shelters.
    -[X] [Flynn] Begin planning Expedition: Diplomatic, Skinks of Itza
    -[X] [Flynn] Send out Quest Bounties: Special: Ransom Klaus! (3 Weeks left.)
    -[X] [Diplomacy] Send Diplomatic Offer to Known faction: Skinks of Itza
    -[X] [Martial] Patrol Perimeter:
    -[X] [Stewardship] Improve Construction:
    -[X] [Intrigue] Investigate Cults/Agents:
    -[X] [Learning] Investigate/Combat Plague:
    -[X]Magic: Aid Diplomatic offer to Skinks of Itza
    [X]Plan: Lizard Learning
    -[X][Social]
    --[X] Leafspeaker Elenia. Go with Rapunzel and Imilar to get as much information to prepare both your expedition and diplomatic venture to Itza. Focus on the hard rules to follow when dealing with the skinks as well as anything that might help improve the odds of continued positive relations.
    --[X] Rapunzel. Both for cuddles and to see what, if anything, her people have recorded that she can recall about their efforts in Lustria and the lands nearby it. Anything that can help you keep your people safe and happy is important.
    [X] Plan: First Bunkerwatch
    -[X]Construct
    --[X]Celestial Viewing Tower (Construction Cost: 1 unit of manpower, 3 units of construction materials, 5 Mo.)
    --[X]Forester's Lodge (Construction Cost: 1 unit of manpower, 4 units of construction materials, 3 Mo.)
    --[X]Lumber-yard (Construction Cost: 1 unit of manpower, 4 units of construction materials, 1 Mo.)
    --[X] Granary (Construction Cost: 1 unit of manpower, 3 units of construction materials, 1 Mo.)
    -[X] [Research] Shelters.
    -[X] [Flynn] Begin planning Expedition: Diplomatic, Skinks of Itza
    -[X] [Flynn] Send out Quest Bounties: Special: Ransom Klaus! (3 Weeks left.)
    -[X] [Diplomacy] Send Diplomatic Offer to Known faction: Skinks of Itza
    -[X] [Martial] Patrol Perimeter:
    -[X] [Stewardship] Improve Construction:
    -[X] [Intrigue] Investigate Cults/Agents:
    -[X] [Learning] Investigate/Combat Plague:
    [X]Plan: Lizard Learning
    -[X][Social]
    --[X] Leafspeaker Elenia. Go with Rapunzel and Imilar to get as much information to prepare both your expedition and diplomatic venture to Itza. Focus on the hard rules to follow when dealing with the skinks as well as anything that might help improve the odds of continued positive relations.
    -[X]Cojoin Action: Improve Construction
    -[X]Magic: Aid Diplomatic offer to Skinks of Itza
    [X] Plan: Jungle Booty
    -[X] [Construct]
    --[X] Dwarven Smelter (Smithy)
    --[X] Forester's Lodge (Jungle) (1)
    --[X] Forester's Lodge (Jungle) (2)
    --[X] Shallyan Clinic
    --[X] Tavern
    -[X] [Flynn] Begin planning Expedition: Military, Rescue Klaus!, with Gus and Johanna
    -[X] [Flynn] Send out Quest Bounties: Rescue Klaus!
    -[X] [Diplomacy] Secure Alliances: Centorean Glade-Stewards
    -[X] [Stewardship] Educate Colonists
    -[X] [Intrigue] Investigate Cults/Agents:
    -[X] [Learning] Investigate/Combat Plague:
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