Okay, I was already gung ho to kill them all and stop this madness for the Greater Good, to stop Chaos, make the world a better place yada yada yada.

But this shit? This shit is personal now.
 
Bloodglade, while the most dangerous option, is also the most tactically sound.

She's holding Drycha in place and should she lose, like she appears to be doing, that twiggy bitch can run and hide and we'd never be rid of her.

The woods are her domain and the Empire is full of them, and if she's allied with Chaos there's a non-zero chance she might even be crazy enough to ally with beastmen, and there's a whole race of the fuckers who's sole mission in life is to wipe out our bloodline down to the last mewling babe.

She has to die, today, and no half measures.
 
[] Durthu - Impossibly ancient, unfathomably powerful. Has decided upon Drycha as a threat. If he were fully free to act, he would crush her easily. But first one would have to get to him, and then aid him.
[] Ariel - Wild, unrestrained, focused on killing the last ringleader of the Wildwood escapees. Bogged down by chaff, but powerful nonetheless. Her sheer mobility makes it difficult to aid her, but would prove valuable in chasing down your target.
[] Bloodglade - The younger dryad is losing, but she fights on to try and defeat the one that invaded her forests. The immediate path, the most dangerous path. But, if Bloodglade falls, then Drycha escapes.
A couple relevant details that should be emphasized: The more assured an option becomes that Drycha dies, the trade-off is it becomes harder to get them to that point. Durthu is the one furthest away and under the heaviest assault, but will assuredly catch and kill Drycha. Ariel is boxed in and focused on leadership decapitation, which limits her ability to wizz around. But her advantage of hypermobility means that there will be combat with Drycha at some point. She's the halfway mark in difficulty and results. Bloodgale is much easier to save and means fighting Drycha right away rather than be on a variable timer, but confronting her then has the fewest advantages.

I am inclined to go for Ariel, for both a balanced result and for character reasons. We've already interjected a few times during the conference and battle, and ending this whole mess by mutually executing the person responsible would make a fitting mark Ariel can never deny. And let's be honest: I like the idea of us dying before she can repay the favor of us shanking Drycha.
 
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[] Ariel - Wild, unrestrained, focused on killing the last ringleader of the Wildwood escapees. Bogged down by chaff, but powerful nonetheless.
sounds like the path that would make the most sense too me
 
I think the most horrifying thing about Drycha is that she really does think she's right. Coeddil was corrupted by Chaos, canonically even (even if it is in the End Times, egh) if not in the exact same manner as within the context of the quest. But Drycha is literally without Chaotic taint, pretty much. She allied, temporarily, with Be'lakor the First Daemon Prince to kick the elves out of Athel Loren. She is just absolutely certain that if she can get the elves out of her forest, everything will be better and fixed. The elves drew in outside problems, and when they're gone, everything will be great again. She will slaughter anyone in her way to get it done, plotting and planning for centuries and more to get rid of them, with zero moral compunctions - as humanity might regard them - as she is an ancient and highly emotional intelligence of distinctly alien nature to not just humans but elves and dwarfs and everyone else. Everything really is the fault of elves, or at least that is the lens she places matters in. And humans and beastmen too, of course, but primarily the elves. She has ever railed against the pact being sworn between the elves and the forest, and normally doesn't even talk to others, just endlessly rants a mantra filled with the names of all the spirits she considers to have been failed by the elves in some measure or another.

And, ironically, there are parallels to the fleshy beings she hates so much.

There are Sigmarite preachers who burn mutants who were otherwise innocent, Witch Hunters who hang whole villages out of suspicion, Cultists of Ulric who steal supplies and destroy homes from people to 'better prepare them' for the final winter, and so on. Heck, the reason Egrimm van Horstmann, one of the most powerful of Chaos servants in canon turned evil was because some Light Wizards wanted to test the 'purity' of children by torturing them. All for the good of the Empire, yes? Extremists of religion and reason alike, and if there was anything that the dryads worships it is Athel Loren. All for the good of The Forest. Everything she does, is in her mind, for the good of The Forest. Losing Coeddil in the manner she did, however, followed by the realization that the army/war grove she had forged out of the Wildwood's prisoners is going to be ground into nothing, plus Durthu rejecting her entreaties? She's a bit cracked, now. More so than before.
 
between poor Eldyra realising that her human friend is probably going to be dead in a few decade and Natasha who would have die without Sunweaver... damn my poor little heart was not ready for this !
 
Ironically, the reason Bloodglade and Durthu were in conference at all was because Bloodglade was trying to perform a Diplomacy Action for Laurelorn. While Durthu is pure destroyer, he is also technically incredibly powerful and strong with magic and such. His authority amongst the wood spirits is quite strong, save for a few i.e. Wildwood and Wildwood sympathetic. Bloodglade's original intention was to get aid from these more powerful Athel Loren wood spirits to rejuvenate Laurelorn and those within it.

Then her diplomatic meeting got interrupted by the Weave screaming first with Ariel, and then again when Coeddil was struck so strongly.
 
Mother fucker.

Save Bloodglade and murdering that rotten mistake of rejected Ikea furniture before they have a chance to run again seems pretty prudent.
 
Shit. Freddy is once again reminded of the helpless feeling of seeing Oskar die. He's angry again...
Meanwhile, in Reality's Bleeding Anus the Realm of Chaos...

"Alright, you splintery cunt, it's Go Time!"

Then her diplomatic meeting got interrupted by the Weave screaming first with Ariel, and then again when Coeddil was struck so strongly.
TFW your ill-timed attempt to Remove Fleshling once and for all accidentally convinces Senpai Durthu that you're the real problem.
 
Whew. That was a hell of a thing. I admit I think my heart stopped a bit when I realized that Durthu was entering the scene.

(Man, if we'd actually managed to convince Ariel to stay behind, Natasha and Freddy would be dead right now)


Inclined towards Bloodglade- she'll die if we don't get her assistance.
 
Okay here are my thoughts.

Bloodglade:
is the lynchpin in the Kill Drycha plan.​
is the most in need of assistance.​
Easiest to get to.​
Last time Freddy met her, she wanted to eat him.​
Least helpful in permanently putting Drycha down.​
Most dangerous to help.​
Bloodglade does know Freddy, so working alongside him is not out of the question.​
Ariel:
Middle difficulty to reach.​
Middle difficulty in help.​
Middling ability to help kill Drycha.​
Most likely to be willing to work with Freddy​
Easiest for Freddy to work with.​
Unknown how well she's actually holding up.​
Easiest time in catching up with Drycha wherever she is.​
Durthu:
Most capable of killing Drycha.​
Hardest to reach.​
Hardest to help?​
Does he even recognize Freddy as a person?​
 
I think the most horrifying thing about Drycha is that she really does think she's right.
Man, 8E really did enjoy leaning into the whole "Psycho tree hippy" thing for the Wood Elves (and accompaniment) didn't it?

(Sorry, I just recently got the old 5E book and the contrast between the elves there and in 8E sort of blew my mind)
 
Oh God, I almost had a heart attack when Drycha reached Natasha. Alright, no shaking fingers. I think our best bet would be to help Ariel - she is mobile enough to reach Bloodglade and Drycha fast after we help her and powerful enough even weakened to fight her. There's difficulty in fighting through the chaff, but I think with help we can manage fast enough for Bloodglade to still be on.
@torroar
Is Eldyra going with us?
 
Man, 8E really did enjoy leaning into the whole "Psycho tree hippy" thing for the Wood Elves (and accompaniment) didn't it?

(Sorry, I just recently got the old 5E book and the contrast between the elves there and in 8E sort of blew my mind)

They did, but I'm also not using everything from 8E. The whole 'now they're just medieval Eldar from 40k' thing kind of peeved me, with the whole 'waystones are soulstones '/specifically Slaanesh being the primary foe of the elves cause it loves their souls more than anything else/Dreaming Wood being a literal Slaaneshi hell portal/dimension that just sort of sits in Athel Loren or whatever. That and the 'we keep daemons in caves and feed people to them' thing was bullcrap. So none of that, at least.

I don't have 5E, actually, only the 6E and 8E WElves army books.

I'd like to think that I've shown the Asrai as a bit less ridiculous than they were portrayed fully in 8E, but if I've failed at that then I guess that I just sort of have.
 
Rule 4: Don’t Be Disruptive
You know what, absolutely fuck these hippie elves!!!

We get called in for a bit of diplomacy so as to keep things calm and it has been one trainwreck after another. We have been ridiculed, dismissed, and given offense by these arrogant knife-ears, the love of our life almost died and some no name minion had to be ordered to help her even after all the effort and sacrifice on our part to help them.

We have these nature abominations passing judgement upon us when they are not worth the kindling to light a fire in a hurricane, a previously mad as squirrels Bitch-Queen Ariel that is still gonna be an insufferable holier-than-though to us mortals even after all we have done for her mark my words.

In essence fuck these arrogant treehuggers. After we finish chopping the treewhore in a thousand pieces I vote to never enter this damned wood again and DEMAND!!!! Some proper compensation from these assholes, I dont care if Ariel or Allariell delivers it but I want something CONCRETE for all that we did here just because I dont like their stupid attitude.

Fuck the Asrai.

EDIT: I am leaning towards Bloodgrail or whatever its stupid name is. Finish it fast and let us get outta here.

EDIT2: @torroar your writing is superb, you are a master storyteller. The fact I am so mad with the current situation is a testament to your skill as a writer. Great job.
 
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I need a quick clarification since I think I misunderstood something. Is Natasha dead or is she merely unconscious?
 
It's cool that Durthu showed up, though, regardless of the circumstances.

Your grasp of the detail, the atmosphere and aura of individuals, is one of the things I adore about this quest @torroar .

From Magnus to the Grudgebearer to Durthu, it shines through.
 
I'd like to think that I've shown the Asrai as a bit less ridiculous than they were portrayed fully in 8E, but if I've failed at that then I guess that I just sort of have.
Nah, you're good.

I'm just ruminating for reasons, including but not limited to the elf-y mood I'm in.
 
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