Vote tally - Warcraft: A Troll Quest

Adhoc vote count started by Maybe Mike on Sep 1, 2024 at 8:03 PM, finished with 10 posts and 4 votes.

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Maybe Mike
Warcraft: A Troll Quest
Post #262
Post #271

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  • [X] Plan: Prelude to War
    -[X] The Time of Axe and Spear (Free Action) - Military - It is time to set out… You have decided it is time to defend your homeland. Take your army and march against the elves. The Tribe is Outraged at the attack and supports you with all its members DEMANDING war, +4 Successes to all military Might action.
    --[X] Assault the Elves (Free Action) - Combat - Military - You have declared it, the tribe had voiced their support, you must now choose when you will strike out of the Vale and against your enemies. You control the pass, any elves still within the Vale shall be hunted like the rats they are by others, but your Warriors and Headhunters require their order. Choose, Chieftain.
    ---[X] Spring
    -[X] They Shall Not Pass (0 Successes Needed) - Combat - Military - Though lacking in information and unknowing of what exactly you face, Jor'kill has offered to take his Warriors to hold the most likely passes into the vale. You live in high and dangerous mountains that make it exceptionally easy to hold off any ground forces from entering, assuming they enter the traditional way. Whether or not the elves will meet you there is another thing entirely.
    --[X] Jor'kill Delegated (-1 Might Dice)
    -[X] Scour the Vale (? Successes Needed) - Combat - Military - In the aftermath of the battle for Shatterspear Village, the rout and the pursuit of the elves from the vale was a horribly messy affair, as both trolls and elves were caught up in the chaos of the night as they tried to flee the troll's wrath, while the trolls themselves were consumed in their bloodlust. In that rout, the Trolls cannot confirm whether or not the elves were truly forced from the vale. Send out your warriors and headhunters, search the vale high and low for those who might yet be within your jungle. The Headhunter will need assuring the Vale is clear before their new patrol route can properly be used. (3 Might Dice)
    -[X] Lay the Foundation (4 Successes Needed) - Intrigue - The Mask speaks of island far to the north, speaking of them as the origination of your people within these lands… Yet, to reach there you will need a ship. With a war underway, it is unclear if you can truly spare the resources… No, you are Chieftain. You will command the Tribe to bring you wood and laborers, and you will construct a small personal ship for yourself and some guards. You WILL uncover the history of your tribe. (4 Mind Dice)
    -[X] The Other Side of the Mountain (? Successes Needed) - Intrigue - The elves have attacked, what Zalan said was true to an extent, the Elves have now openly moved against your people. Yet still, the Tribe has no knowledge of what is happening within the Elf lands. Answers must be found, no matter the stance taken. Take some Headhunters and find exactly what is happening. You can no longer allow yourselves to turn the other cheek while they brazenly assault your own homes. Focusing more on stealth and stalking through their lands in exchange for less outright information. (3 Mind Dice)
    -[X] New Friends? Pets?! What?!?! (2 Successes Needed) - Bethekk has filled the Stranglethorn Village and Vale with Panthers, populating both in equal measure. Some have forcefully moved into various families' homes, some have joined Voriya within the Shrine to Bethekk. Already Headhunters report the Panther's ability to hunt is well and true. Spend time with them, play with them, attempt to discern what manner of relationship Bethekk intends for you and your people to have with them. (2 Moxie Dice)
    -[X] Apprentice in Need (? Successes Needed)(You may use any number of Moxie dice for this action) - With the oncoming war and the reveal of your order's legacy, it struck you that you would need an apprentice. Now was hardly the time for such, but you cannot guarantee you would survive this war, even if you stayed safe and sound within the village. Already an attack has happened to it, and there is no telling if there won't be another. You, being chieftain, are prime material for being slain to sow discord amidst your people. No, you cannot put this off despite how much time and attention an apprentice would take. Find one, teach one, at the very least the basics so your order can continue. (2 Moxie Dice)
    -[X] Krah'ranik, as Leader of the Headhunters, Krah'ranik would no doubt seek to preserve Troll live while doggedly hunting down Elves wherever they are to be found.
    -[X] Pray to Shirvallah - Ask for the Tiger Goddess for her Guidance for an Action (1 Turn Cooldown)
    --[X] The Other Side of the Mountain
    -[X] Attend the Festival of Bethekk - The festival of Bethekk is a time mainly of traditions and ceremonies. Unlike Vale's Arrival or Festival of Shivalah, the Festival of Bethekk is to remind the Trolls their history and their duties to the tribe and their kin. Some who volunteer, even stay up all day and all night in a ritual that honors Bethekk and one's duty to ever be mindful of the future and the state of the tribe, while the rest of the tribe merely stays up until morning, with the exception of children who often are unable to manage the task. As Chieftain, you will obviously be attending, but will you offer yourself for the duty?
    --[X] Attend as a Ritualist
    -[X] Like a Heart Attack (Free Action) - Jor'kill has loudly and blatantly asked you to your face if you would become his mate, he and the tribe will no doubt be awaiting an answer. The Champion marrying the Chieftain is far from unprecedented; many great love stories of the tribe started as such. No, there is no real defense to say no beyond your own personal feelings… Good Gods, what has this world come to?!
    --[X] Accept - Relationship with Jor'kill changed to Paired
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