Virtually real

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Chapter 1

Also releasing this on RoyalRoad

Eventually, though, technology will progress to a...
chapter 1

bor902

professional illiterate
Location
wherever i am at the moment
Chapter 1

Also releasing this on RoyalRoad


Eventually, though, technology will progress to a point where the first virtually immersive game will be created. It won't be good, but it will be the start of the end for games that use other platforms such as computers, consoles, and phones.

Because the gaming industry does not really make its money from casuals, who buy a game and occasionally play it on the weekend for a scant few minutes. These people never enter the community and spend money on in-game items, boosting or unlocking new content.

The industry makes its money from 'gamers,' people willing to spend their entire time and capital fleeing reality into a game where they hope to be challenged, hope to become the elusive top 0.1% of a community. All these gamers will flock to virtual reality games once made fully realistic like a moth to a flame.

Some will leave immediately after, because stabbing someone in what is basically a second reality will be too much for them. But most will stay. And the new industry will bloom, while the last one will suffocate.

The games don't have to be good. Real virtual games, games where you get dropped off into a foreign world with nothing but your wits, status page, beginner village, and maybe some friends have been popularized by media for decades.

Everyone interested in gaming has been dreaming of this for the past forty years. And soon, these dreams will become reality.

-/-


Ergarth was lying down in his room when the call came. The slightly obnoxious ringing of his phone filled the room, forcing him to stand up with a sigh. He was still tired from his workout.

He accepted the call and made his way onto the balcony, where he watched the sun rise from behind the mountains as he and his bookkeeper exchanged the usual greetings.

One would think they would be above that after seven years of working together, their fortune entwined like a complicated knot. But they weren't. The age difference proved to be too much.

"Are you sure you want to do this? Even if it is a declining market, you are still one of the best in it. Making money for the next decade still isn't entirely out of question." Ergarth gazed out at the stars that were fading slowly now that the sun was coming out. Like scared animals fleeing after the predator came out to hunt.

"I think we both know the arguments by heart at this point. I will start the 'Project' anew in virtual reality," Ergarth said, and heard a sigh from the other end. "If I don't start with everyone else, doing so will in a decade put me so far behind I will never be able to catch up. Catch up in any meaningful way, at least." He felt as if Arthur was going to continue the argument, so he cut the man off. "Trust me on this, Watts."

Silence reigned for a while before Arthur grunted and answered, "I will, I guess. You know more about games than I ever will. Doesn't mean I have to like it though. The fact that Ori isn't releasing any information about the game expect for a few cutouts and the fact there will be no health point system in place is concerning."

Ergarth nodded, then noticed that the bookkeeper couldn't actually see him. "To you and me both, but we already exchanged stocks and sold the last of my accounts in LoA." He shrugged, more to himself than anyone else. "I know myself. If I leave myself an option I'll chicken out. The only way forward is forward."

"True, it's too late." Arthur hesitated, "I just wanted to talk to you, and wish you good luck. The servers are going up in an hour. Try to have fun, Ergarth. Goodbye."

"Bye." A beep resounded through the quiet morning. Ergarth turned his phone off and put it aside.

An old thing. People often mocked him for it… until he told them that he had built it himself to be untraceable. Then they mocked his paranoia.

Well, he hoped it was untraceable at least, it was slightly outdate. He at least hoped there had been no new technology created allowing people interested in spying on him being able to do so.

But using things that you had built yourself was just so satisfying. He imagined it was like having children, just less intense. He didn't know how other people managed to live without creating anything at all.

They managed it through necessity. Arriving before the Immersion Chamber, he scowled at the glossy silver capsule. He hadn't built his immersion chamber himself either, though not for a lack of wanting too. He just hoped he would one day become proficient enough to modify it to some degree.

He booted the thing up and took off all his clothes. Almost as an afterthought, he removed all of his jewelry, an armband here and there and a necklace woven crudely together out of noticeably old leather.

Ergarth hated the fact you had to be naked to enter virtual reality. So drafty. He opened the chamber, the insides looking more and more like a demented exam table you would find at the doctors', only it was filled with a blue jelly and you had to close the lid over yourself. Not something he imagined to be fun for claustrophobic people.

After laying down and activating it, though, he forgot the unease that still hadn't gone away, even after three months of using the thing. It was just so mesmerizing.

Lay down, activate it, and suddenly you weren't lying down anymore.

You were standing up in a white space, the only thing occupying it your own body and small orbs floating around that represented the programs you had available to you. He grasped firmly at the one with the logo of a game company on it. Once he held it in his hand, Ergarth let his body sink into it. How that worked, he didn't know. What he did know was that he was suddenly in the game, with a bright red countdown being transmitted onto pitch black surroundings.

Server going up in 29 minutes and 38 seconds.

[System: Would you like to create an account?]

"Yes." Ergarth knew it was necessary so that the game company had a recording of you agreeing to their terms and conditions, which were included in the question of 'do you wish to create an account.' But he still couldn't help but roll his eyes.

He was anxious of what was to come though. The game developers hadn't revealed much information whatsoever before the release.

[System: Choose race.] His eyebrow twitched as the entirety of one available race appeared before him. Human. He picked it... if you could refer to the action as such, since there was only one choice.

[System: Would you like to deviate your body? Up to 15% is possible.]

This was where Ergarth hesitated. He could make himself taller, bulkier to make himself a better warrior. Smaller and thinner to make a better rogue or mage.

He entered the creation box and changed his facial features a bit. From a slightly bearded, blue eyed man with short, cropped brown hair… to a noticeably younger version of himself with dull brown eyes, slightly longer than normal hair and no beard. Some people who had known him back then might recognize him, but those weren't the people he wanted not to know who he was anyway.

Hesitating for a while longer, he finally exited the body creation box with a sigh. He was going to take the advice of his friends. Mauve had more experience with virtual reality than he had. Heck, the guy even used it for the same purpose he was about to, namely combat.

[System: Pick a class.]

Several words appeared before him. Archer, warrior... he stopped at rogue after giving the others a cursory glance. Ergarth knew games, and while this one promised to be a second reality, even if all myths came to life and people had access to status pages, it was still, in the end, a game.

Tanks, Carries, Supports, and Bruisers.

All the games he'd played had a particular pattern, even if most of them had been first-person shooters and MOBAs. He hadn't dabbled in MMOs much but he still knew that the pattern carried over.

In the beginning, the easiest classes were the strongest. But an easy class didn't have much variety in its play style. One year after release, Carries became strong, assassins especially. People needed some time to learn to play them, after all. And he did have some experience with the class, so the learning process should go faster for him.

Ergarth didn't think this game would be any different. He picked rogue.

Another reason he did so was because people were willing to pay more for guidance on how to play a hard class. And assassins always did have a habit of attracting the more... enthusiastic gamers.

[System: Please pick two skills. You will gain access to more, either from skill books, NPCs, or every five levels from your own skill tree.]

This, he thought to himself, was where it got complicated. Numerous skills flashed before his eyes as he scrolled through them like a shopper scrolling through different pieces of clothing, wondering what would fit him best. Suffice to say, there were a lot of them. Fifteen, even if some were simply the same skill but only differentiated by the fact that they were passive and active.

Like stealth. You could either have it as an active, blending with your surroundings and making hiding attempts more likely to succeed for one minute. Or you could have it as a passive, which made all effects of trying to stay hidden slightly more effective. The same duality was also seen with backstab and with some other skills.

The decision was hard, as always. He glanced at the countdown that was still blinking in the background. Ten minutes.

Ergarth picked backstab (active) and back slide. One would allow him to deal a burst of heavy damage if he managed to sneak up to someone. The other would allow him to run away from slow enemies when he eventually fucked up. He didn't really know much of what he was doing in virtual reality, after all.

He didn't think the game company would let him fight quick enemies right off the bat. Slimes and Goblins were the most likely. But the developers could surprise him.

Maybe he didn't know much about real life combat, but he knew much about games, and therefore other gamers. The combination of skills most likely to be picked by other thieves were stealth (passive) and backstab (passive). They all thought that by slowly grinding the skills up they would become late game monsters, completely ignoring the fact that people who rushed forward early on were very likely to stay ahead. Looting harder areas earlier, killing the boss monsters, and finding all the unique quests.

Ergarth couldn't really fault them, they were just playing for fun. He, however, had been playing games as a job for many years now. It would be an embarrassment if he didn't know more than some casuls.

Maybe his build would be the one that failed.

Only the future would tell.

"Can I see the starting skills of the other classes?" Ergarth asked into the void. He still had eight more minutes left if the countdown was correct. He could start learning more about the other classes instead of just waiting there and staring blankly into space. The information would be useful; he couldn't really imagine a game with no Player vs Player (PvP) function whatsoever.

[System: Affirmative.]

He suddenly had a thought and his mouth asked before he could think about it. "Wait what about stats? Shouldn't I distribute those?" he blurted out.

A list of skills that seemed to span all classes suddenly spread out before him, and he absent mindedly muttered a thanks.

[System: The status page will be accessible and customizable after finishing the first scenario.]

The newly christened rogue nodded as he quickly scrolled through the skills, trying to soak up as much as possible while he watched the countdown near zero out of the corner of his eyes.

After reading through it, a few scant seconds remaining, he asked, "What first scenari-?"

The question got stuck in his throat as a sudden change in scenery assaulted his senses. Suddenly finding himself in a cave, he stumbled around for a few seconds, disoriented by the swap and the text before him, floating in the air.

Before he could actually try to read it, a soft sound from behind startled him, and he drove around only to find that the cave held the entrance to a small lake where water droplets were periodically dripping from the stalactites above.

Calming down, he noted that for the first time in virtual reality he actually felt a cold wind run over his body, making his hair stand on end. Looking down, he noted that he was still naked.

He read the text still stubbornly floating in front of him, which informed him about the existence of an inventory. "Inventory." A colourful arrangement of boxes appeared in the air. Four of them contained something. He immediately pulled out the pants, boots, and shirt of the beginner cutthroat set.

Cute.

He pulled on the clothes, an action that was interrupted by them just teleporting onto his body, which he was glad for. He walked over to the lake, a lake he could somehow see without any visible lighting.

It actually looked like daytime. Well, a game would suck if you couldn't even see anything, he thought to himself as he looked at his reflection in the water.

Only to not recognize the person within. The face was… different. And the clothes didn't really cover much.

Done with looking at himself, Ergarth hesitantly pulled out the dagger still in his inventory. It was his first time holding such a weapon. Curious as to what would happen, he pricked himself in the thumb.

A red bar flashed over his head, which he saw in his reflection and in the corner of his eyes. The bar contained an infinity symbol. Did that mean he was immortal in this tutorial? He furrowed his brows and cast backstab while holding the blade before him menacingly.

Nothing happened.

Well, there was no enemy in the area, so the result was expected. What about back slid-

Ergarth was rudely interrupted by his body deciding that it really didn't like the place it was in at the moment. He flipped, torqued, and slid backwards for a few moments, his heart beating madly as he stopped, feet skidding on the ground. He caught his breath.

That had been uncomfortable. And disconcerting, considering the fact that he knew his real body was strapped down inside of a immersion chamber and did have not have the ability to move like that.

The cooldown refreshed automatically, as rogues didn't use mana, but he imagined that his mana bar would have been left untouched as well. Ergarth grinned.

He knew that the few minutes would be, if not boring, at least monotonous. But you had to do what you had to do.

He started backsliding.

-/-

Getting every small advantage that you could eventually accumulated into one big advantage, which was basic addition. You just had to be able to perceive periods of time where you could grasp these miniscule advantages.

There was always a trade-off, however. In this case he let the other players, or more like his competitors, get a ten minute head start on actually exploring the new and realistic, but also dangerous world that the game developers had promised them.

But skill was always preferable to having a slightly higher level or a piece of equipment that was slightly superior. Well, in this case knowing how to use a skill that one already possessed more effectively.

Which was also skill. And it wasn't like the time given to competitors mattered in this situation.

Ergarth looked around the cave he was in, paying special attention to the one exit from the cave, and then for the second time that day started undressing himself. If you could call simply unequipping his clothes and putting them back in the inventory undressing. He stared confused at the loincloth that he was unable to remove, though. Then he shrugged; it wasn't like it particularly mattered, and it was understandable that while Origin maybe spoke of unlimited violence and realism, they didn't necessarily want their players being flashed or sexually assaulted.

That would be pretty stupid.

Turning around, Ergarth looked at the small lake, if you could call it that, at the edge of the cave. Then he ran towards it and dove in head first.

The water felt real. It also felt very cold. Before managing to do anything he was forced to resurface and take a large gulp of air as the icy sensation covering his body made him gasp.

Then, after getting used to it, he dove in again. He opened his eyes and confirmed his suspicion: he could see perfectly well, even when underwater. The light was only slightly murkier and not as clean.

He dove further and further, not seeing anything, having to come up to get air and try again several times until he finally reached an entrance to what looked like an underwater cavern.

The red bar of his health was flashing, but not lowering. He confirmed that he wasn't actually capable of having his health depleted in this tutorial. The cooldown of his backslide skill had been refreshed every time he used it after all. And in the end, HP was just another resource.

Entering the cave, he was glad that there was air in it. Holding his breath hurt, and breathing in water hurt even more. He had already tested it out. Even if uncomfortable, it had still confirmed the fact that this was more realistic than any game had a right to be, which excited and scared him at the same time.

The cavern he'd entered wasn't big, only large enough to encompass one small treasure chest that caused Ergarth to rush over to it like a moth to a flame. "Jackpot."

Fumbling with the treasure chest, he unlatched it (it would certainly had been ironic if it had been locked) and opened it.

Revealing nothing.

"Motherfuc-"

[System: Congratulations on being one of the first players to unlock the cold resistance skill. This skill will accompany you in all stages of the game, and as a passive will grow with you while you are exposed to increasing levels of cold, or ice magic damage. You also unlock one free attribute point.]

Ergarth narrowed his eyes at the words used, 'one of the first.' He wasn't the only one to have the idea, then, and neither was he the fastest. Instead of whooping in joy, he jumped back into the water as means of celebration.

Every second counted after all, apparently.

-/-

Ergarth looked into the room that came after the cave he was originally brought into. He tried to come to terms with what he was seeing. It was a little green thing? Probably only reached his navel, clothed in a simple pair of pants, carrying a small dagger.

A level one goblin apparently. One of the most cliché creatures in fantasy genres, except maybe orcs. But it would be pretty weird of Origin to expect the new players to be able to hold their own against a seven-foot-tall mountain of green muscle. The newbies, to gradually get used to the game, got this knobbly hill of green flab.

So it was slightly weird but not unexpected that the rogue's heart was beating faster than ever before. Well, almost ever.

He licked his lips for no other purpose than to distract himself from the fact that he was going to be fighting this monster in the very near future. Just because the reality was, technically virtual, didn't make it any less real.

Ergarth wondered if he should maybe stop with all this silliness. Computer games still had some time left… only he'd burned that bridge, knowing he'd be having these thoughts.

He sighed and stepped into the goblin's range of sight, not even trying to hide in a nook or cranny. The goblin was his tutorial; he didn't think he'd learn much if he sneaked up behind it and killed it before it could react. Being sneaky was something that could be practiced in real life. Killing? Not so much.

The thing's droopy eyes opened widely, as if it was very surprised to see him. It looked so... real. Ergarth raised his dagger defensively as the thing gathered itself, stood up, dropped its weapon, picked it up, and started running towards him on its short stubby legs.

Entering a player's mindset, Ergarth considered the best way to reach his goal, which in this case was kill the little goblin and learn something while doing it. His reach was longer, so he let the thing come closer to him, its dagger outstretched before he extended his arm with his weapon pointing at its chest area. He wasn't confident on hitting any other target.

The hit connected. A red bar appeared above the monster's head, quickly depleting to two-thirds. The goblin recoiled, shrieking, but did not stop attacking. As an experiment, instead of repeating his strategy Ergarth grabbed the goblin dagger with one hand and stabbed it with the other.

Another third of its life vanished, some of his too, but it came back up instantly. Disarming the goblin, he also laid his weapon aside and forced the goblin onto the ground.

The he punched it in the face. Its HP bar fell slightly. Ergarth did it again, and again and again. The goblin didn't resist anymore, only whimpering pathetically with its big teary eyes, its mouth open and assaulting him with its bad oral hygiene. Ergarth stopped punching it, manhandled the little green creature onto its front, picked up his discarded weapon, and performed a backstab. The last of the goblin's HP bar disappeared and the body fell apart in motes of brown light. They went into the ground, leaving but one thing behind.

A bottle of red liquid.

Ergarth picked it up. A health potion yes; it would regenerate 50 HP once drunk and had a cooldown of five minutes. He raised an eyebrow. That was a big cooldown.
He put the thing away and stood up, brushing dust off of himself. He didn't need it at the moment since his health points seemed to automatically regenerate in this 'tutorial.'

He walked up to the ridged wall which was the only way forward and looked down at his hands. Killing wasn't that bad. They were only monsters after all, and the pain of the knife cutting his hand had been only a slight sting as well. Players should be able to deal with the pain.

He had been worried. He hadn't earned money the normal way in the last games he'd played. And he didn't imagine that player-killing was a non-occurrence in a game touted as the closest thing you could get to living in a real world. That moral dilemma was resolved now.

Ergarth looked at his surroundings, no shortcut in sight. He stepped back a bit to judge the distance between himself the wall, and the ridges besetting it. Then he turned around and activated backslide, his body completing acrobatics completely impossible to him normally. He threw out a hand midair, just as he was about to crash into the wall, catching himself on a spike jutting out.

It was fun, now that he was used to the move. Sad that there would be an imposed cooldown once he finished this tutorial. But he'd also learned something. The move didn't account for terrain, making his body automatically latch onto it, which made the move a bit of a double-edged sword. Flat landscapes weren't really the most common of ground, except for deserts and plains.

Swiftly climbing, he felt wind brush over his arms, slowly getting stronger. And soon enough the wind was in his ears, a haunting melody. But it had something beautiful about it.

Ergarth pulled himself over the edge of the cliff and looked out of what looked to be a hole in a very, very big and very, very high wall. The blue sky filled his eyes, and so did the land that seemed to be miles beneath him. Lush green forests, interspersed with lakes and a few villages that only looked like tiny specks on the ground.

"Beautiful."

A roar resounded, drawing his eye to the cause of it. A giant red dragon flew high in the sky, its tail leaving a trail of fire behind it.

The fire formed itself to the words.

Welcome to Pangaea

I have some chapters of this already written, releases will be slow though.
 
chapter 2
Chapter 2

I bet you thought you'd seen the last of me, bitch.




Ergarth noted that the tutorial had taken him 23 minutes, which meant he had three and a half hours before he would be forcefully ejected from the game.

His thoughts were interrupted by the system.

[System: Your statistics have been calibrated. You now have access to your status page.]

Ergarth refrained from scratching his head in confusion, then realised that he had underestimated virtual reality. Of course he couldn't just assign the starting stat points himself. That would be ridiculous. The body he had now was him, and how would it feel like if he suddenly became twice as strong or twice as fast in real life?

He wouldn't be able to control his body. Now he also understood the reason behind the slightly weird tutorial. It was there to discern his physique and to assign numerical values to it.

He wasn't able to hold his curiosity in check and so he called up the status window.

Name: (Insert Name)

Level: 0

Title: None

HP: 70/70

Strength: 6

Constitution: 7

Agility: 6

Intelligence: 5

Wisdom: 5

Stat Points To Assign: 2

He furrowed his brows. Apparently, one was still the measurement for a stat point, and if you took 10 to be the maximum a human could reach in the evaluation, raising a strength stat of 6 to an 8 would mean that you would suddenly become 1.33 times stronger than you were before.

Unless, he guessed, after the first stat assignment, they became worth much less. It didn't really matter. This wasn't really an issue he would have to deal with. If there was a problem he trusted Ori to have it repaired immediately. Games that didn't do so didn't survive.

He set his name to "Tranquil," like in every other game, and started reading through the description of each stat. It was all fairly self explanatory, nothing surprising. Intelligence would probably be the stat he would upgrade the least.

Ergarth halted at Wisdom though

It came last and had a... confusing description to say the least. Wisdom raises the likeliness to resist mental crowd control effects and under the correct circumstances can affect interactions with unknown objects and people.

It didn't really matter that much. Ergarth had a plan and it was a plan that required him to be fast. He would waste his time trying to understand the game mechanics later, when the chance for him to gain achievements from being the first to do something was gone.

Glancing at the cold resistance among his skills, he nodded, as reassurance to himself mostly. After all, there was already proof that being the first was rewarded handsomely.

He looked down at the ground from his position high on the wall. Everything below him looked unbelievably tiny. Now the first question was, how did he get down from here?

There weren't any hidden passages in the cave he'd gone through, so there was only one possibility left. Ergarth hesitated for a second, the downwards view making him dizzy, and then jumped.

...Only to sprawl to the ground a second later, not even getting the chance to start screaming.

He got his shit together, sprung to his feet, and looked around, dagger at the ready. After seeing the same scene of about a dozen other people sprawl to the ground in what appeared to be the middle of some village, he calmed down, put the dagger away, and truly took in his surroundings.

Judging by the fact that by turning in four directions he could see the entire wooden fence surrounding the place, it was indeed something that could be referred to as a village. He could faintly hear the sound of a river in the background, and the way the houses were built, second floors bigger than the first ones, meant that the game company had also tried to go for historical accuracy.

He just thanked the gods they didn't add too much realism. He was all for history, but if that meant his nose would be permanently harassed by the way the medieval times stank… Let's just say he would rather not.

The players around him were dispersing slowly. Which didn't actually reduce the amount of them by much, since ones were arriving constantly. He would have to be careful to not be left behind by his peers, the ones who had completed the tutorial fairly quickly and were brave, or smart enough, to jump of the cliff immediately.

"Never thought I'd describe jumping of a cliff as smart and brave," Tranquil muttered at himself as he walked towards one of the two exits in the wooden fence around the village. He noted that the only thing he could actually see of the other players was their name (a particular 'Newbstamperxd' came to mind), their HP bar, and level. The last of which was 0 for everyone.

The classes were easy enough to deduce. Everyone had gotten class-specific clothing after all. He wondered if later on in the game he could dress as a priest to sneak up on people better. But that might mean he would miss the attribute-specific effects that equipment of his class would likely provide.

Could be worth a try though.

He arrived at the entrance of the village, which he still didn't know the name of, and saw exactly what he wanted to see.

Two guards just standing there. Very easily discernible as NPCs mostly due to the fact that they possessed a normal hair colour, unlike the players, most of whom he'd seen sporting a mane of white, red, or bright green.

And also because one was Level 34 and the other a whopping 49, which was a lot. They were facing out of the village, so he walked out of it between them and then turned to speak with them. Didn't want to spook them after all.

He turned to Roegen, who was older, if the beard and streaks of grey in his hair were any indication. He was also the higher-levelled one. "Good day to you, honoured guard." He then performed a slight bow from the waist.

The guard blinked at him. It made Ergath wonder… Had Ori failed to flesh out their NPCs? Ergarth had assumed that a "realistic world" also meant the people in it. After all, the unimportant NPCs like guards didn't really need to be entirely fleshed out; what was important was the gameplay.

Then the guard replied, relieving him of his worries about the game's quality. "None of that fancy shite lad. Just shake hands like real man, no bowing like those noble fops." Roegen held out a hand that Ergarth grasped and shook, slightly afraid the man would break it with his strength. He needn't have worried. It was a normal handshake, strong and firm. He also felt the textures of the guards hand. He almost shook his head... Way too realistic, actually.

"So what can I do fer ya boy." He glanced him up and down. "I wouldn't recommend leaving the safety of the village the way you are now. Why don't ye skedaddle to the village elder to get some gathering quests so you can afford better equipment."

The guard seemed to have a staggering amount of self awareness. Ergarth just hoped he would let him leave if he insisted. "I just want to know where the dangerous beasties in the area are so I can avoid them. Feel free to point me to the weakest ones as well." Ergarth shook his head. "Gathering quests don't make a warrior."

By the way Roegen laughed out loud, he seemed to like his answer. The other guard chuckled a bit as well. Roegen pointed behind the Rogue, causing him to turn around to see a river with a healthy amount of stony beach. "There you find crabs. Easy creatures, taste pretty good," The man pointed in the other direction, the forest. "There I would not recommend. Bears, wolves, moose, and the occasional goblin, which yer gun find if you follow the road to try and reach the neighbouring village." Roegen grimaced. "Annoying little green shites, have been stifling trade for a few months now. Those skeletons appearing ain't helping either."

The man then shrugged. "Not much else I can say." Ergarth thanked him and turned to walk towards the river before hearing the man exclaim one last thing. "Oh, and if you see little purple flowers with a red stem, just pick them up. Our healer is needing them."

"Thanks." Ergarth waved at the guard as he made his way across a small stretch of flatland to reach the river. He picked up one of the aforementioned flowers along the way. The Red Stem Flower, it was named. How original. He wondered if by picking these things up he was participating in some kind of quest. And also, if he'd continued the conversation with Roegen, and enquired about the goblins, would he have gotten a quest pertinent to them?

Hell did quests even exist? He had been informed of the need for Red Stem Flowers, but there was no system message that would indicate it being a quest.

He walked on with similar thoughts, worrying ones mostly. He was slightly on edge.

Upon reaching the river he looked around and found no other players in sight. He started looking for crabs. There was a reason he went for the crabs, even if he had to ask himself why they were present at a sweet-water spot like a river.

It was because it was far likelier to get a first kill on a creature such as a crab. He couldn't imagine that all the players in the game would be brought into this particular village, nor did he think that all other villages had a river beside them that actually contained crabs. Also, he was less likely to die against a crab than the wolves and bears in the forest.

That was his thought process, until he actually saw a crab. His face paled; the thing was huge. It reached up to his knees, was as wide as his torso. The name "Monster Crab" hovered above its head in yellow, which by traditional gaming conventions meant it was higher leveled than he was. The carapace would be a problem as well. He hid behind a boulder and quickly decided on a plan. He didn't have to fight it head-on.

Hell, he was leaning on a part of his strategy. He searched the ground and lifted a few heavy stones onto the semi-flat boulder he had just hid behind and then hopped onto it. He tossed a smaller stone up and down as he took aim, and threw...

He missed the crab completely.

That was fine. He had time. After two more tries he actually hit the Monster Crab. The stone pinged off its bright red carapace, and a health bar appeared over its head. Seemingly angry, the thing ran towards him, clicking its pincers. When it reached the boulder, it turned to look up at him. That was the point it got its first really heavy stone dropped on it.

One fourth of its life bar disappeared as the crack of the stone colliding with its carapace resounded through the riverside. Its body was smashed to the ground, its legs unable to support the weight.

Not to be deterred, the crab got up again, and while Ergarth was hefting another stone up, it attempted to climb up the boulder. Unsuccessfully, of course. He had picked this boulder perfectly knowing that there were no handhol- err, crabholds? No. No holes. No holes in the boulder for the crab to climb up and have a go at him. Seemingly also noticing this simple fact, the crab started laboriously scuttling away. Its intent was clear.

Before it could start running, though, Ergarth dropped another stone on it, crushing it to the ground once again. The stone took away more of its life, and a limb possibly, if the crunch he heard was anything to go by. The crab, however, was not to be stopped. It got up, set its remaining legs, and got pushed into the ground once again as a heavy human landed on its back, stabbing it, dealing minimum damage.

Ergarth rejoiced as he discovered the new mechanic. So, the damage system wasn't so straightforward. Attacking the carapace directly with a stabbing weapon, instead of a blunt weapon, did indeed deal less damage. He pricked the crab in one of the spaces between carapace plates, dealing more damage than he had with his backstab skill. To further prove his understanding, Ergarth stood up and stamped harshly on the crab's exposed head, depleting the rest of its life.

This was troublesome. The difference of blunt, stabbing, and probably slashing damage added another level of complexity to the game. He'd also just proven his theory that there was no invisible defence stat. You carried armour to protect that specific part of your body.

Another worrying thing: He hadn't gained an achievement for the kill. Which either meant that there was none available, or that there was a different one. Maybe for the boss of the species, if such a thing existed. God damn this game and its sparse information.

Well, it was too late to start doing anything else anyway. He got back onto his boulder, this time remembering to pack the heavy stones into his inventory instead of carrying them. He took aim and nailed another crab, a bit further away, right between its beady eyes.


-/-


[System: Congratulations! You are the first user to kill ten crabs, showing that you are the one and only Crab Hater. Along with this title you also gain a special item!]

Ergarth sat down, laying on his back and staring at the unbelievably blue sky. He looked at his game time. One and a half hours left.

Should he continue playing despite his exhaustion to chase the other firsts? He scouted the area around him and duly noted that the time he'd taken to kill ten crabs had been enough for almost every other player to leave the village and start traipsing around.

They were picking up flowers, cutting wood, and occasionally trying to kill a crab… which usually didn't work out that well. The aggressors ran away screaming, or simply died. None of them seemed to get the idea of dropping boulders on the crabs.

Weird, he remembered gamers to be more innovative. But maybe they just hadn't come to term with the fact that this was real. This wasn't one of the old games, where you were unable to interact with the terrain. Here you could throw stones. Break off branches and cut them into spikes. Dig holes in the ground. Do almost anything really.

Ergarth logged off.

After the jarring feeling of once again inhabiting his real body, he exited the immersion chamber, dressed in some simple clothes, and took a small walk from his 'gaming room' to the kitchen. He opened up cupboards, raided the fridge, and abused the spices to create what one could loosely call a fruit salad.

Though the dish was created quite badly the breakfast remained edible and even tasted good because of the sheer quality of the fruit.

Ergarth leaned back on one of the hammocks in the living room/kitchen and turned on the television disguised as a wall. The only way for him to eat thoroughly and slowly was if he was distracted while eating. And this was becoming more important due to the game he was playing right now. An immersion chamber stressed the body much more than any other media, to the point where a young adult like him had a limited use time of six hours, shortened to four hours by Ori if you were playing their game.

After all, slaying monsters and raiding dungeons was a bit more exciting than watching some full immersion movies.

The channels that were recommended to him were still of the last game he played. He had studied it in many different ways after all. He would have to look for Pangaea footage manually.

"Search Pangaea." Nothing terribly interesting came up. The few trailers from the company behind the game that he had already analyzed. A video titled, "Amazing, easy way to slay crabs."

He simply looked into it to confirm that yes, it was a video about smashing crabs with stones whilst staying out of their reach. He scratched his chin in thought. He had considered making a guide on the art of crabslaying himself, and selling for a penny per view.

Chump change, but a start. At least starting up a reputation as a guy who knew how to offer tips in virtual reality. He'd decided it wasn't worth after short consideration. It was more useful to debut with more startling information.

Well that's what Arthur had told him. And he trusted the man to have his best interests at heart. Maybe a video about slaying a boss, or doing a dungeon.

Putting aside his thoughts, he continued to watch the most interesting videos, which were all of bad quality. The fact that the player base existed for (he looked at his watch) about three hours now probably had something to do with that.

A faint sound of a door shutting and creaking wheels tipped him off to the fact that his brother had woken up.

Ergarth turned off the television. He was done eating anyway. He put the bowl in the dishwasher and starting making some tea in the kitchen. It wasn't long until he heard the usual complaint. "You know, if you would just wait for me to wake up, I could make better breakfast for both of us than whatever monstrosity you manage to create each morning," Victor said as he rolled into the kitchen, deftly avoiding all the items strewn on the ground.

Ergarth shook his head as always. "You know I can't sleep for that long, and I don't want to wake you up." He pressed a mug of tea into his brother's hand, who accepted it gladly.

Victor took a sip and sighed in delight. "Its weird how good you are at making beverages and how bad you are at actual cooking," Victor mused.

Ergarth messed up the younger boy's hair. "That's what I have you for," he said as he walked past his brother, towards his room to continue his research in the game's forums.

"When will you let me play that new game with you?" Victor suddenly asked, almost pleadingly from behind him.

Ergarth was glad that he finally had a definite answer. He bent down, looked Victor right into his brown eyes, and poked him in the head. "Don't worry about it little brother, two days, then you can join me."

The words seemed to make Victor's eyes light up in happiness. His younger brother gave him a thumbs up and rolled himself into the kitchen, where he started preparing his own breakfast.

His gaze darkened. Ori had made many a promise. Being in a virtual reality game allowed the use of a perfectly healthy human body, even if it wasn't so in reality.

He had tried to keep the information away from Victor. It wouldn't do for him to be disappointed by false promises once again. But his brother had found out anyway.

They better deliver.


-/-


Ergarth put down the pen he'd been using to make notes about the beginner village, the people within, and the possible quests. He had searched the forums for answers, and the forums provided. He made sure to only write down the most generic of information, not willing to waste his time chasing rumours. He wondered if there was an achievement for being the first to do all available quests.

Probably.

Was it feasible? No.

It was still better to go places where others didn't dare tread.

That's why he sighed. It was probably time to log in again.


-/-


Crab hater: (Crabs are more likely to attack you. Gain buff [Strong Man] when fighting against crabs. [Strong Man]: 5% to Strength)

An interesting title, Ergarth mused. It had a positive and a negative aspect. Another point in favour of the game. Not many bothered to actually go into any kind of pro/con situations, ones where you didn't only decide which buffs you received, but also which debuffs.

He leaned on the counter of the villages pharmacist as he watched the pretty redhead weigh the red stem flowers he'd brought her. "This seems enough to give you a few coppers," she said, smiling at him.

Creepy.

Honestly, the NPCs were much too lifelike. More lifelike than some people he'd met in real life. He was here for a reason though. While others in the village were running around like headless chickens, accepting quests from everybody and anybody, he would rather focus on one NPC. After all, a reputation system existed.

Therefore, there was probably a reward for someone who maxed it out with a specific person first. And the person he'd chosen was Mary. The village's Pharmacist/Alchemist.

He smiled back at her, lightly closed the offering hand containing four coppers and gently pushed it back to her. "No need." He shook his head. "In a small community such as this, everybody needs to do his part to help, and if that's plucking a few flowers from the ground, then so be it." Ergarth watched the NPC's facial expression carefully.

It changed from happy to... happier? Well, it seemed she liked his behaviour.

There sadly wasn't an actual meter with which you could measure relationships. Calling it a relationship system was a bit of a stretch anyway. The NPC's were so humanlike that it made perfect sense to be able to befriend them like other normal people.

Mary clapped her hands together. "That's the correct attitude to have! Humans only survive in this world by holding together!" She pumped her fist enthusiastically. "The power of Friendship!"

He had picked Mary for a reason. In the forums of the village of Fern, the place he was in at the moment, she was the least sought-after NPC, but also one of the friendliest.

As he watched her jump around, talking about the virtues of community, friendship, and holding together, Ergarth couldn't help but feel he should have picked someone else.
 
chapter 3
Ergarth flipped around with Backslide, to test how effective it was with his present Agility. He easily slid backwards in one fluid motion and noted that it was, indeed, very effective.



He opened his Status Screen and assigned one point to Agility, then repeated the process. It became slightly faster. Not by much, though. If he had to assign a percentage to it, it would be 1% faster.



Ergarth added another point to Agility. The result was the same, a minimal increase in effectiveness. He ran around Maria's backyard that she had graciously allowed him to use to test his theories.


Well, there wasn't much of a hypothesis he could create with that information. It probably wasn't even entirely correct. There would undoubtedly be some math whizzes who would dissect the game for him sometime in the near future. He had just wanted to gain a general idea about the rules of Statistics.


Deciding that the one hour of playtime he had remaining was enough time to explore, Ergarth made to leave the seemingly empty village. The other players had probably logged in immediately when the servers came online and used up the four hours made available to them without taking any breaks.



The forest was his target. After a few minutes of looking around, trying to remain unseen, he found an (ironically) lone wolf.



Ergarth wondered how good the wolf's senses were. They couldn't be too bad, since he doubted the game devs would make NPCs so realistic yet forget about the actual enemies… The creatures one would be spending most of their time with.



...Unless you played the game just to be a merchant, or village dweller? He paused. That might actually be a feasible thing to do. After all, the game was so realistic, some might actually use it to replace their social lives. NPCs were predictable, after all. Some might prefer them to real people, and thinking back to Maria, they definitely were capable of being physically attractive.



His lack of focus was interrupted by a small whoosh sound, following by a pained yelp. The wolf he had been tailing had apparently found an enemy. Or more like, an enemy had found him. An arrow that seemed to be made of shadowy essence was now sticking out of its hind legs. Trailing the path the projectile must have taken, he found a fairly well-hidden mage. He must have been, given the magic. He was hiding in a tree overlooking the clearing the wolf had just entered.



It almost seemed like the mage had miscalculated. The arrow didn't do much damage, and the mana cost wasn't particularly low either, Ergarth knew from the forums. At their level he could only have enough mana for two to three shots. And the wolf still had health to spare. Someone smart enough to find a good vantage point, patient enough to wait for what was probably a while, yet not wise enough to make good use of his mana? A smart amateur?



Or, Ergarth thought as he watched the wolf growl at the tree the man was sitting at, the mage didn't know that monsters deaggroed after a while.



Or just maybe, Ergarth was the one underestimating other players he concluded as he saw the man fire another arrow, this time from an actual bow. It was never said you couldn't buy non-class-specific equipment after all.



Ergarth concluded two things. First, he was probably not going to buy a bow. The damage it dealt was too low, at least in the hands of the mage, given the slivers of health he was taking off the wolf. Second, he was going to killsteal that monster.



He started sneaking into a position behind the wolf while the mage kept firing arrows, taking his time to not waste expensive munition by aiming carefully. The mage still missed more than half his shots, as expected from someone probably trying archery for the first time.



The sneaking was exciting if anything. One simple mistake would mean his ruse was up, which meant being in a conflict with the mage and having wasted several minutes of his time on top of possibly leaving empty-handed.



The other fact that made it exciting was, well, this was an actual combat situation. It wasn't playing on a screen, this was him. This was all him. His steps were clumsy, palms sweaty, and leaves were on his sweater already. Detachedly, he wondered if he would unlock a skill for his sneaking. Nobody else had yet, but he could be the first.

This sparked an idea in his mind, but as he watched the health of the wolf fall into the red, the idea was blown out before it formed. He stopped caring about stealth, turned his back to the wolf, and activated Backslide.



He slid towards the wounded monster and ended the movement in several flips, finding himself in the airspace above the wolf. His back acted as a shield for the heavily limping wolf as an arrow thudded into him.



The arrow in his back made Ergarth wince, but he soon regained his good mood when the backstab skill he haphazardly threw out hit the wolf and depleted the rest of its health bar, raising his level instantly. He must have been close before.



Ergarth didn't have time for musings though. He rolled out of the way of an arrow headed straight for his head (the mysterious mage seemed to be a better shot once enraged) and picked up the scraps of fur the wolf had left behind. He turned around to the glaring mage, who was starting to spout vitriol, "Son of the cheapest whore on the fish street crawling inside the tappets of shit that make up your fucking brain..." at an almost blistering pace.



Turning to the man Ergarth meant to run directly under the tree and move around it, making it harder for the player to hit him with a ranged attack, but Ergarth paused as he saw the name of his now-enemy, and so did the mage.



"Tranquil!/Wrast!"



They just stood there awkwardly until Ergarth sheepishly rubbed the back of his head and smiled at Wrast, who now seemed more exasperated than mad. "Fancy meeting you here, Marco," Ergarth said.



Wrast facepalmed, then dragged the hand down his face slowly. "You know, people have been wondering where you've been. Your account suddenly sold to some idiot who's been making a fool of himself in the ladder." Marco glanced at him. "I guess I found you."



Ergarth shrugged. "You know how it is, follow the money." He smiled apologetically. "Sorry about the wolf."



"Don't remind me." The blonde of the pair scoffed, then jumped down from the tree, rolling to absorb the impact and not taking any fall damage. Interesting.



Ergarth drew his knife as they talked. "I'm going to enjoy this fight, you know."



Marco grinned. "Always the opportunist. You know full well my mana is on empty." Despite his words though, he started slowly shuffling backwards while nocking an arrow.



Despite only being a few days since they'd faced each other in the arena of a very different game, Ergarth found himself excited for this fight. Marco had always been one of the best players. He wondered how his ability translated into virtual reality.



"You know, it really is quite a coincidence that we were both apparently sorted into the same star-" Marco started saying, but broke off suddenly. His eyes widened, looking at something behind Ergarth. The man raised his bow and fired straight at Ergarth, the action synergizing perfectly with Ergarth rolling to the left, narrowly avoiding an axe that smashed down on his previous position.



He turned around frantically and was just in time to see the arrow scrape off the shiny, glowy eyed, head of the enemy and be redirected into one of the trees behind it.



Skeleton

Level 3



[System: You have been invited to join Wrast's party, do you accept?]



[Yes/No]



Ergarth mentally pressed yes before throwing himself out of the way of another ferocious axe strike. He decided to finally do something about the enemy and surged forward, stabbing it in the ribcage, just like he'd jokingly practised at home with a kitchen knife.



An arrow impacted against his back, and amazingly enough, the concussive impact threw him closer into the monsters range, letting him narrowly avoid a quite painful-looking haymaker.



"Sorry!" Ergarth heard as he switched his grip on the dagger. He furiously hit the skeleton with the hilt as he clung to the monster. Out of the corner of his vision, he saw the thing's HP bar lightly lower with every hit. Not enough. He tried and failed to untangle himself from the monster as it took a generous bite out of his shoulder. It was more the sensation than the pain that made him scream.



Then the head was suddenly knocked back, a loud crack resounding through the clearing as a bow impacted its skull harshly. Wrast had run in swinging the bow in a way it really wasn't meant to be used. The skeleton was sent reeling and dropped its axe. Not one to miss a chance, Ergarth turned his back to it and Backslid towards it, snapping the hilt of the dagger against its skull as he flew over it. Backstab activated even though his attack wasn't really a stab.



The skull cracked, and the small green lights glowing in its eye sockets were extinguished. The monster crumpled to the ground lifelessly without its health bar even being depleted yet.



Ergarth panted more from mental than physical exertion, walked over to the axe, and tried picking it up. His hand just went through it.

"We're in a party, you ass. We have to roll for it." Tranquil crossed his arms, looked to the side, and pouted.

Wrast sighed. "Just take it."

[Party member has relinquished authority over item: Rusty Axe.]

At his surprised look, Wrast continued. "I know you do this for a living; I don't really need the money." He shrugged awkwardly.

"Thanks," the assassin said as he picked up the weapon and put it in his inventory. He grinned. "For that, I'll give you a chance in our fight."

Wrast scoffed and retreated back a few steps. "What fight? The only thing you could maybe call this is a massacre."

The mage gave a thumbs down, grinning.

[System: You cannot fight a party member.]

"Huh, I forgot about that," Wrast muttered to himself as he entered the options menu, looking for the disband party button.

[System: You cannot disband the party you are actively sharing a quest with.]

"What the fuck?!" He turned to where Tranquil had been standing mere seconds ago, only to find the spot empty. Wrast threw himself on his knees, and his theater years back in school came rushing back to him as he shouted.

"Tranquilllll, you piece of shitttt…!"

-/-



Ergarth threw out a jab at his opponent's kidney. The punch traveled true and landed where it was supposed to.



Too bad it had the same effect as a mouse jumping against a metal wall. His right hand daintily tickled the muscled torso of his sparring partner and Ergarth had to jump back quickly to avoid Mouve's grab and subsequent knee to the face.



He wasn't fast enough. Ergarth dodged the grasping hands coming for his head but wasn't capable of evading the spinning heel kick that nailed him square in the jaw. He once again thanked the existence of sparring gear.



"You know, you're progressing quite nicely. Even if your style is a bit..." Mauve paused, his face probably scrunching up as he looked for the right word. Not that Ergarth could see it; the only thing he was capable of seeing at the moment was the ceiling. Lying flat on your back really wasn't the best vantage point. "Methodical, that's the word." Ergarth raised his shaky fist in a thumbs up.



"If you're a beginner at... something, learn the basics first and try to be as systematic... as possible. Once you progress far enough you can start... making personal variations," Ergarth rasped out as he tried to pull himself up on the ropes of what he assumed to be a standard muay thai fighting ring. Tried being the key word.



He gratefully grasped Mauve's offered hand, and his friend helped him get up, limp out of the ring, and sit down at one of the numerous benches littering Muave's training hall.



Ergarth opened his thermos and greedily gulped down the precious fluid within as Mauve sat down on the mat in front of him and rolled his eyes. The man's sharply defined facial features made the act weird somehow. "You know, not everything is like those games of yours." He gesticulated while also getting something to drink. "I trust you enough with your knowledge of video games. It is your job and hobby after all, but martial arts is something different." Here he put on a serious expression. "And so will this new game, I imagine. You can't find the most efficient style and mechanically power through learning it. You have to find something compatible with you emotionally." The martial artist let his eyes roam over Ergarths slightly pudgy body. It was only starting to bulk up. "And physically."



Ergarth crossed his hands and leaned his head onto them. He pulled his hair back into a ponytail; he didn't enjoy the feeling of sweaty fibres on his back. "You know, I could have probably customized a specific body build that would perfectly suit the class I decided to take on later," he said. Mauve only shook his head.



"Listen to me, Ergarth. I know more about virtual reality than you think. All fighters these days use it to train. The brain is not capable of handling a body that is suddenly different than the last nineteen years of your life have taught it to be. You made the right choice by listening to me, trust me. You have a good build, six feet tall, not to small, not too big."



Ergarth leaned back, probably desecrating the wall behind him with his sweaty back. He opened his mouth, closed it again, and opened it again. "I'm worried."



Mauve heaved himself up, flashing his developed sixpack in Ergarth's face, patted his shoulder reassuringly, and pulled him up and started leading them both to the showers. "You shouldn't be. You have successfully managed to excel at four different games in the past ten years." Mauve shook his head and chortled. "Hell, I think there was only one game where you weren't consistently in the top two hundred on the East-Asian server."



Ergarth's eyes narrowed. "We do not talk about Suncraft."



Mauve laughed.



-/-



After showering and dressing in his casual clothes (too wide, to hide that he was slightly overweight), Ergarth made his way from the training hall towards the library of the small town he lived in.



It was more like a village, actually. But as he watched the expensive cars filled with wealthy people drive slowly past him on the main street, he couldn't really refer to it as a village.



Ergarth passed by the tastefully decorated cafes and restaurants that made up the town square and finally arrived at the library, where the pretty clerk behind the desk greeted him pleasantly. Her long blonde hair bobbed up and down as she spoke. "Good day Mr. Grimm, will it be the usual room with two cups of hot chocolate?" Ergarth nodded, but then paused. He took a closer look at Erika. Something was different about her today.



The slightly older woman tensed at his gaze. People got like that once you took them out of their comfort zone. Ergarth slowly shook his head at her. "No hot chocolate, just bring a glass of milk." He smiled at her, trying to not look creepy. "Also, I like what you've done with your hair, the braids fit you surprisingly well."



The receptionist thanked him politely as he walked past her and into the room he usually occupied. It was a small hovel with an open balcony that let him sweep his gaze onto the beautiful town and mountain scenery stretching out behind it.



He breathed in deeply. What a wonderful place to live. He sipped at the cold milk that somehow appeared next to his armchair while he was looking out into the distance.



Sadly, it was also an expensive place to live. A cost he wouldn't be able to afford in a few years. Unless he struck gold again in this new game. And as always, it was much easier to become good at something if you actually worked on it.



This was why he was in the library, after all. But looking around the room that he was in, which resembled more a gentleman's lounge than the packed building full of students he remembered, he wondered if you could still call it such.



"Bring me the books I was last looking at, DB203." He would call it the library of the rich, yes. The whirring confirmed that the robot was hard at work, even if the company producing them promised to make them soundless. It wasn't their fault he had trained his hearing to an incredible point so that he could hear the footsteps of his enemy through the headphones while playing.



Not a few seconds later, a mechanical arm from above suddenly laid down a pile of books before him. Virtual Reality and Its Neuroscience, Psychological Behaviour of Anonymity, Immersion Chambers Simplified, and Storm of Swords.



It was always good to finish a learning session with some recreational reading, after all. He pulled out his notebooks, one titled "psychology" and the other "virtual reality," and got to work.


Pangea had that pesky restriction that only allowed four hours of playing around in their virtual reality game. One reason was that playing longer than those four hours could negatively impact people in bad physical and mental condition. Suffice to say, he wasn't willing to hire a team of engineers and programmers for several millions to have them try to hack into Pangea's settings or servers.



Spending those millions would make it so he couldn't afford living here in a few months.



-/-



After eating dinner that his brother made, Ergarth once again went to research the game, information about player killing and the ingame auction flying past his eyes, and a plan started forming in his head.



He had surprisingly much time left after he was done researching. It was only nine in the afternoon, an entire hour before his bedtime. It had been quite a while since he had spent more than a few minutes on freetime activities.



He popped open QQ and wrote Wrast a quick message on where to meet tomorrow, and left an innocuous message in the high rank chat group of LoA he was still a part of.



Tranquil: @everyone, if you're playing Pangea contact me, will be forming a guild in the next few weeks.



Then he shut down his computer and went to watch a movie with his little brother.
 
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