[X] Plan Raise Periscope
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
-[X][NAVY] Enemy air supremacy and foul weather, in shallow-drafted boats with no deck armor? Yeah, no. Pull your gunships back, and await a better opportunity. Time plays to your advantage with both of these problems. The army can endure, but every ship you lose is precious.
-[X] Write-in: You don't know what the other half of the Victorian army is doing. Make it a priority to get some reconnaissance information on the situation south of the defense lines on the south side of the city, by whatever means seem feasible and not needlessly dangerous. This may include naval action after the weather clears, but not air action with the handful of planes you have left.
[X] Plan Force Preservation
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
-[X][NAVY] Enemy air supremacy and foul weather, in shallow-drafted boats with no deck armor? Yeah, no. Pull your gunships back, and await a better opportunity. Time plays to your advantage with both of these problems. The army can endure, but every ship you lose is precious.
[X] Plan Burn The Land & Boil The Sea
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
[X] Plan Raise Periscope
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
-[X][NAVY] Enemy air supremacy and foul weather, in shallow-drafted boats with no deck armor? Yeah, no. Pull your gunships back, and await a better opportunity. Time plays to your advantage with both of these problems. The army can endure, but every ship you lose is precious.
-[X] Write-in: You don't know what the other half of the Victorian army is doing. Make it a priority to get some reconnaissance information on the situation south of the defense lines on the south side of the city, by whatever means seem feasible and not needlessly dangerous. This may include naval action after the weather clears, but not air action with the handful of planes you have left.
[X] Plan Burn The Land & Boil The Sea
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
[X] Plan Raise Periscope
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
-[X][NAVY] Enemy air supremacy and foul weather, in shallow-drafted boats with no deck armor? Yeah, no. Pull your gunships back, and await a better opportunity. Time plays to your advantage with both of these problems. The army can endure, but every ship you lose is precious.
-[X] Write-in: You don't know what the other half of the Victorian army is doing. Make it a priority to get some reconnaissance information on the situation south of the defense lines on the south side of the city, by whatever means seem feasible and not needlessly dangerous. This may include naval action after the weather clears, but not air action with the handful of planes you have left.
[X] Plan Raise Periscope
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
-[X][NAVY] Enemy air supremacy and foul weather, in shallow-drafted boats with no deck armor? Yeah, no. Pull your gunships back, and await a better opportunity. Time plays to your advantage with both of these problems. The army can endure, but every ship you lose is precious.
-[X] Write-in: You don't know what the other half of the Victorian army is doing. Make it a priority to get some reconnaissance information on the situation south of the defense lines on the south side of the city, by whatever means seem feasible and not needlessly dangerous. This may include naval action after the weather clears, but not air action with the handful of planes you have left.
[X] Plan Force Preservation
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
-[X][NAVY] Enemy air supremacy and foul weather, in shallow-drafted boats with no deck armor? Yeah, no. Pull your gunships back, and await a better opportunity. Time plays to your advantage with both of these problems. The army can endure, but every ship you lose is precious.
[X] Plan Raise Periscope
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
-[X][NAVY] Enemy air supremacy and foul weather, in shallow-drafted boats with no deck armor? Yeah, no. Pull your gunships back, and await a better opportunity. Time plays to your advantage with both of these problems. The army can endure, but every ship you lose is precious.
-[X] Write-in: You don't know what the other half of the Victorian army is doing. Make it a priority to get some reconnaissance information on the situation south of the defense lines on the south side of the city, by whatever means seem feasible and not needlessly dangerous. This may include naval action after the weather clears, but not air action with the handful of planes you have left.
[X] Plan Burn The Land & Boil The Sea
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
[X][NAVY] Keep them out. The Vicks are already far fewer, they've burned some ammo, and they'll be strained by the dogfight. You have AA on the boats. The weather is more risky, but you think being able to keep artillery tubes hitting the onshore Victorians is more important than preservation at this stage.
-[X] Write-in: You don't know what the other half of the Victorian army is doing. Make it a priority to get some reconnaissance information on the situation south of the defense lines on the south side of the city, by whatever means seem feasible and not needlessly dangerous. This may include naval action after the weather clears, but not air action with the handful of planes you have left.
[X] Plan Raise Periscope
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
-[X][NAVY] Enemy air supremacy and foul weather, in shallow-drafted boats with no deck armor? Yeah, no. Pull your gunships back, and await a better opportunity. Time plays to your advantage with both of these problems. The army can endure, but every ship you lose is precious.
-[X] Write-in: You don't know what the other half of the Victorian army is doing. Make it a priority to get some reconnaissance information on the situation south of the defense lines on the south side of the city, by whatever means seem feasible and not needlessly dangerous. This may include naval action after the weather clears, but not air action with the handful of planes you have left.
[X] Plan Burn The Land & Boil The Sea
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
[X] Plan Raise Periscope
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.
-[X][NAVY] Enemy air supremacy and foul weather, in shallow-drafted boats with no deck armor? Yeah, no. Pull your gunships back, and await a better opportunity. Time plays to your advantage with both of these problems. The army can endure, but every ship you lose is precious.
-[X] Write-in: You don't know what the other half of the Victorian army is doing. Make it a priority to get some reconnaissance information on the situation south of the defense lines on the south side of the city, by whatever means seem feasible and not needlessly dangerous. This may include naval action after the weather clears, but not air action with the handful of planes you have left.
[X] Plan Burn The Land & Boil The Sea
-[X][AIR] The air force is shattered, its pilots badly burnt out. Stand them down and give them a break. In the unlikely event that you need to piss away four planes at a later date, you can always call them back up again. It's not like their odds of making a dent will meaningfully improve by staying geared up.