Try to survive the Winter: A planquest in Fantasy Colonial America

I think if Union tries to lower the prices through force it will make the Huntsmen more on edge and probably up the DC. Please do not combine ambushing and highwaymen-ery.
 
Sadly no, Andreyas is a tall guy.
Prince are well feed.
We have a blacksmith, maybe we can resize that a bit. Be difficult, though.

I don't think we should sell the beaver fur. Beaver fur was highly prized by Europeans because it's very pliable and waterproof. History they nearly drove Beavers to exintion in the eastern United States trying to satisfy demand.
We can't realistically stop European traders from landing everywhere on the Eastern Seaboard. There's bound to be trade in beaver pelts somewhere, and we can't keep the existence of the species or the value of its fur a secret indefinitely. If we're trying to protect beavers as a species, well, in the short term the main protection is going to come from how ridiculously hard it is to build a sustainable colony around here. In the long term, I don't know, but I don't think we actually get to decide "there will be no trade in American beaver pelts in Europe for all of time, or even for very long" here.
 
So we probably should try to get some form of wool then for this place, maybe sheep? If they have it, also would give us a source of wool as well, for now we might be dependent on trade for that
I think it would be easier to ask the merchant to bring linen or cotton seeds on his next journey. They would work better in our super fertile soil.
 
I don't there really any gurannte of this dude being the same merchant coming back next time and frankly he a scum bag so I'd rathe discourage him from coming back instead some less of a douche coming to trade
Sorry, no livestock on the ship.
The rolls for this where not on your side.
our of curiosty was this event the 2 or the 9? igrone if spoliers
 
I don't there really any gurannte of this dude being the same merchant coming back next time and frankly he a scum bag so I'd rathe discourage him from coming back instead some less of a douche coming to trade

our of curiosty was this event the 2 or the 9? igrone if spoliers
I have an event table, the public rolls where on it for the event.
The 2 was when the ship would come.
I did other, hidden rolls for who and what was on the ship.
 
Sorry, no livestock on the ship.
The rolls for this where not on your side.
Dammit...
I think it would be easier to ask the merchant to bring linen or cotton seeds on his next journey. They would work better in our super fertile soil.
Yeah, but unlike cotton or linen wool is much better suited for cold, and sheep herds also get us get us milk and meat...
I don't there really any gurannte of this dude being the same merchant coming back next time and frankly he a scum bag so I'd rathe discourage him from coming back instead some less of a douche coming to trade
Yeah, but letting other merchants know that we are very interested in livestock and working animals would be pretty useful for future trade.

@OldShadow Do we even know if this merchant plant to ever returning here?

And if he doesn´t plan to come back, can we ask them to tell Europe that we are very interested in trading certain stuff?
 
As is I agree with Woltaire and his plan. The only thing I might change my mind on is the new colonists. Sure we can ensure we get a new pop dice, but now have less of a chance to get more. Is it worth it to risk exposing ourselves? That is up for debate.
We can't realistically stop European traders from landing everywhere on the Eastern Seaboard. There's bound to be trade in beaver pelts somewhere, and we can't keep the existence of the species or the value of its fur a secret indefinitely. If we're trying to protect beavers as a species, well, in the short term the main protection is going to come from how ridiculously hard it is to build a sustainable colony around here. In the long term, I don't know, but I don't think we actually get to decide "there will be no trade in American beaver pelts in Europe for all of time, or even for very long" here.
Thing is, we do not have to. The land is incredibly hostile and the seas are filled with things that the Mistmen worship and supposedly protect them. I do not think any sort of major trade on the Eastern Seaboard is going to happen without the same amount of effort as Spain is putting in.

But you are right, that is not our battle to fight.
 
I think it would be easier to ask the merchant to bring linen or cotton seeds on his next journey. They would work better in our super fertile soil.
Hmm, the main cotton used today is upland cotton, which is native to the Americas, but the problem is it's the part of the Americas south of us. Not sure how cotton growing was in Europe, so that might involve the trader buying it from probably Egypt? Which I imagine would increase prices.

@OldShadow Speaking of which, the Mandate for Clothes, does it refer specifically to fabric-made clothes, or will getting enough Winter Clothes for everyone fulfill the Mandate as well, since we don't really have a local source of fabric?
 
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@OldShadow Speaking of which, the Mandate for Clothes, does it refer specifically to fabric-made clothes, or will getting enough Winter Clothes for everyone fulfill the Mandate as well, since we don't really have a local source of fabric?
Winter Clothes would work.
The issue is more that people in Union have worn the same clothes during three years will doing hard work.
They are well worn and quite patched up.
 
Thing is, we do not have to. The land is incredibly hostile and the seas are filled with things that the Mistmen worship and supposedly protect them. I do not think any sort of major trade on the Eastern Seaboard is going to happen without the same amount of effort as Spain is putting in.
To expand on the implications of this fact, that also means that there isn't going to be any continent-spanning beaver-exterminating fur hunt without our participation if you're right. At least, not for the remotely foreseeable future.

There is no meaningful harm in us selling the modest numbers of pelts we can gather ourselves.
 
Hmm, the main cotton used today is upland cotton, which is native to the Americas, but the problem is it's the part of the Americas south of us. Not sure how cotton growing was in Europe, so that might involve the trader buying it from probably Egypt? Which I imagine would increase prices.
The Aztecs had cotton, so we could buy it from New Spain, though that would mean having to trade with them.
 
I'd rather sponsor our undead pirates to raid them for it tbh. It sounds much more fun.

But anyway, if Winter Clothes will suffice for the Mandate, then getting fabric isn't that pressing, though getting one or two would probably be nice, just so we have it for our weaver to work with.

@OldShadow actually, would it be possible to have a sample of what our weavers could do with fabric (beyond clothes.) Since they'd know what they could do with fabric from Europe, they just don't have the materials to do it.

...Actually come to think of it, if nothing else I feel we probably need fabric to completely repair the Galleon. We need something to be used for its sails after all. Though I suppose we could use the Woodflesh Spider silk, but we probably want that for armor.
 
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...Actually come to think of it, if nothing else I feel we probably need fabric to completely repair the Galleon. We need something to be used for its sails after all. Though I suppose we could use the Woodflesh Spider silk, but we probably want that for armor.
I don't think we do since we didn't have it avaible for when the dead ship mandate was around we prob have other ways around it with death stuff
 
@OldShadow actually, would it be possible to have a sample of what our weavers could do with fabric (beyond clothes.) Since they'd know what they could do with fabric from Europe, they just don't have the materials to do it.

...Actually come to think of it, if nothing else I feel we probably need fabric to completely fix the ship. We need something to be used for its sails after all.
Ropes, sails, nice cloths, cloacks, tents, beddings, blankets....
Also some warded stuff (like the baby blankets).
 
Another thing @OldShadow selling Remaining coins and precious jewelry from Johnstown would cause the union to lower it´s morale?
No
Your people don't really care for coins or gold anymore. Food, steel and gundpowder are worth far more.
I don't think we do since we didn't have it avaible for when the dead ship mandate was around we prob have other ways around it with death stuff
Sails could strenghten the ship, but yes, you can cheat and sail with tathered sails thank to the ghosts of mariners.

Edit : and with this I am going to bed
 
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if we are asking the merchant to tell other merchants other stuff we could want let ask for some plants from west africa that could grow in virginia I know this sounds kind of ridclious but rice for example can grow there and sure there some others too. Plus would help restore the cusine palate for the unchained feel bad for them about that
 
if we are asking the merchant to tell other merchants other stuff we could want let ask for some plants from west africa that could grow in virginia I know this sounds kind of ridclious but rice for example can grow there and sure there some others too. Plus would help restore the cusine palate for the unchained feel bad for them about that
That's too expensive to be worth it. If a ship is sailing to Africa then its either going all the way to Asia or participating in the Triangle Trade.

I don't think we want to be involved with the later.
 
That's too expensive to be worth it. If a ship is sailing to Africa then its either going all the way to Asia or participating in the Triangle Trade.

I don't think we want to be involved with the later.
yah good point we can raid them with our ghost ships later one for it
@OldShadow next turn with the place of death can contact the freed mariners mandate cause we got a free slot for it.
I'd rather wait until the spring to pick up new mandates just to give us time to focus on our other mandates and the our patron the buried king/some time to focus on the settelment too.

@OldShadow unrelated to the current vote but could stomemason workshop and pottery one get us or unlock options for more craft points?
 
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if we are asking the merchant to tell other merchants other stuff we could want let ask for some plants from west africa that could grow in virginia I know this sounds kind of ridclious but rice for example can grow there and sure there some others too. Plus would help restore the cusine palate for the unchained feel bad for them about that
That is too expensive to be worth it, the things that we cannot get here and that would make things much better for us are livestock, work animals, and salt...

Getting sheep, pigs, and horses would make everything much easier for us, and salt is useful for everything...
By the way, I think we shgoul have 2 units of beaver fur here
1 Unit of beavers furs (2 in stocks) : 2
Tribute-Takers actions beyond Union's borders hindered.
New raids actions unlocked.
2 units of beavers furs, 1 unit of Good Steel and examples of the Tribute-Takers occult tradition gathered.
Warrior's Son effect, Swamp-beasts unleashed on Southern Tribute-Takers efforts.
Old Ways trigger, additional food obtained.
 
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Maybe a possible Question to ask is "how can we best satisfy the Huntsman and make him leave without causing demands to be placed on Union either now or in the future?"
I'm looking for something a bit broader actually. Killing the guy could keep us from demands, at least for a while, but it could have severe repercussions later on. I'd also like my question to cover the merchant as well. Still, your idea has helped me figure out my own question, so thanks.
I don't think that necessarily true if words come back that the huntsmen died to some monsters the king fickle eye could move elsewhere or get distracted by what going on elsewhere in the world. Even if it does it gives us crucial time to build up the union more, get more allies ect. Also just fuck this guy he a proto statis agent nothing good coming from trying to appease him can't beleive I am saying this but we should listen to the warrior son dad
He could lose interest, true. However, he also could assume, like the Huntsman has, that the story about "monsters" is utter rubbish and send more Huntsmen with a significantly better armed guard to investigate further. Given that we aren't going to be able to hold off the Dual Monarchy anytime soon, I don't think we should take the risk.

Even if we succeed in fooling Europe, informing them that monsters capable of slaying even the King's Huntsman might not be the best idea. That's the sort of thing that attracts attention.
showing him what he want is a bad idea for reason I said in previous posts so we left with death.
Because he's very much on guard and Union isn't experienced in subterfuge, right? Thing is, the Huntsman is watching out for treason and treason alone. Such single-minded focus blinds people to alternative possibilities. He is not looking for supernatural forces. Hell, given how he dismissed the monsters out of hand, and immediately equated the Tribute Takers to pirates and usurers, two wholly mundane threats, I don't even think he believes in the supernatural. I can definitely see "atheism/skepticism" as traits the Dual Monarchy would encourage in their agents, given the religious tensions.

So hiding the Son's Skirmishers and/or the amount of gunpowder we have is dangerous. However, so long as Jean Bladworth sees nothing supernatural that can't be rationalized, I think we're safe on that score.
To expand on the implications of this fact, that also means that there isn't going to be any continent-spanning beaver-exterminating fur hunt without our participation if you're right. At least, not for the remotely foreseeable future.

There is no meaningful harm in us selling the modest numbers of pelts we can gather ourselves.
Especially if we do a write-in that describes these pelts as the finest we have ever seen in years of hunting the forests of the New World. Pelts we have saved for a very long time in hopes that a trader will come and supply us with needed goods. The harder the stuff seemingly is, the less profit potential backers see in a colony.
 
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