Probably not Hatterene, I'm pretty sureconstant roiling anxiety would drive them nuts.Or maybe Hatterene? Closer in colour scheme but Mismagius has that sassy witch energy..
Probably not Hatterene, I'm pretty sureconstant roiling anxiety would drive them nuts.Or maybe Hatterene? Closer in colour scheme but Mismagius has that sassy witch energy..
Honestly even in the structured League battles I can't see our strategy being a bad one. Sure, we don't obsess over studying our opponents like the average competitive trainer, but we instead work purely on our strength and the fundamentals of battle.Then there's also the battle itself. In a lot of ways, I think it showcases that Mary isn't a battler - she's a fighter. The way that she's able to inspire her partners to push themselves to their limits, the way that she places so much emphasis on outcomes, even her overall strategy being something that's far less flashy then Nemona's, but prioritises maximising her chances of victory and being something that didn't rely as much on her knowledge of the specific individual she was fighting.
I agree, I'm hoping once we don't need to spend AP to bond with Renne instead of just SP we can use that freed up time to get our PROW and CHRM up. I've already written KNOW off as a lost cause and only want to spend one more KNOW xp action to KNOWmax one last time, but I'd like our other three stats to be relatively even until we find something we truly want to do. Getting PROW and CHRM up to 13 like SKLL would be nice be great.Speaking of which, I really want to see if we can somehow help Elise with her issues whilst we learn some personal combat from her - I was already kinda on this path, but several of the vibes I got this chapter really make me want to invest in Mary being able to do Personal Combat with the goal of being able to fight in sync with our team when things are do-or-die.
Honestly, I suspect that Nemona truly excels in a comparatively low stakes environment (as in, losing does not mean people die) where she can experiment for shits and giggles and has prep-time.Honestly even in the structured League battles I can't see our strategy being a bad one. Sure, we don't obsess over studying our opponents like the average competitive trainer, but we instead work purely on our strength and the fundamentals of battle.
Mariana isn't aiming for the weaknesses of her opponents, she's working on her strengths and closing her own weak points. We give our team a variety of tools to use and the training to use them. It won't be as flashy, it won't have a propensity for advanced keikaku, but it will mean when we battle we aim to win against anyone that may come after us, no matter who they are.
Not that I wouldn't mind some of the stuff Nemona is on, because that combo move with an endless amount of finishers was a work of art. But still, second best isn't bad.
I do love me a little prankster... for your information though Whimsicott is a Grass/Fairy type now, although I bet it's still pretty good at wind. If you want a Grass/Fly supporter I'd look for a Jumpluff. But a Grass/Fairy type would be pretty great too.Which leads me to my main suggestion: Whimsicott.
Wind/air control that could combo with our battlefield control specialty? check. Coverage for Water AND grass? check. General setup abilities that could help our more offensively inclined mons like Roland? Check.
For your consideration: The Puffball
This is true, but I'm thinkign semi-long term and I'd rather get ideas in ahead of time. Also I like speculating in general.I don't really want a fourth mon for a couple of months, tbh. We need to focus on a core team here and the three we've got are already dysfunctional enough. The main thing is, I think, getting Renne's Bond up so we're not fighting with a hand tied behind our back in League battles, and work on coordinating her insane versatility with the others - she can contribute to basically any strategy, but her movepool is so freakishly wide it's going to take practice to find the most effective combinations.
Great, we can name it Emergency Rations.Another option is Milcery/Alcremie, cause fairies are really strong, and it leans into our pokemon as food themes.
U-Turn is definitely something our noodle boy is going to want long-term as part of the mix-up/attrition/control strategy we're doing.On the upside, Pounce likely leads to Lunge eventually, maybe U-Turn as well. Useful move for Roland to have, good potential damage if we can train it up.
No no, this is good, FAIRY just demonstrated that she has good opinions we should follow!I do love me a little prankster... for your information though Whimsicott is a Grass/Fairy type now,
Tauros would be neat, yeah!Befriending a Fighting or Fairy type would be an important long-term plan here. There's a lot of good Fighting types, although personally I'm feeling Makuhita/Hariyama or Paldean Tauros for vibes.
going by the last team member vote, those aren't going to last anyway in the face of the actual critters we'll be offered. compare how the tinkatink group collapsed in the face of Nacli and DrilburI feel like we shouldn't start building factions for what we might catch next until we at least see more options.
I feel like we shouldn't start building factions for what we might catch next until we at least see more options.
On that note though, a tank. Especially for double battles, just having something like Mareanie or Ferroseed just sitting in the middle of the battlefield as an obvious target while the sneaky stuff happened.
Plus I want a flying type.
Yeah and I would love to have it (what would we even name it.... Cassius is sadly not an R name)I now have an urge for a Shiny Female Heracross as our Dark counter. Bug/Fighting with good bulk, can fly, bright pink, and has a heart on it's horn?
Also, don't forget people. We'd had the idea for Healer Lucario.
Eh, we can have more than 6 Pokémon if the list of past protagonists and their lineups are any indication, so I don't see much of an issue.Ireally want to avoid getting ourwhole team in like half a year so I do think jus having 3for most of this year is good for me
That's only after we've gotten 8 badges though, iircEh, we can have more than 6 Pokémon if the list of past protagonists and their lineups are any indication, so I don't see much of an issue.