Titanomachy (Supreme Commander, Horizon: Zero Dawn)

@prometheus110
so on unit size equivalency given we have human forces with normal squishy riflemen and IFV's etc and then we have the fully mechanical FARO swarms. I've yet to play horizon dawn so I'm not sure how the units are hence this question. Are most FARO units on par with a riflemen or more like a light truck, or what? Basically what I'm asking is that how many FARO bots (in a 'normal' mixture one would see in a fight) is a 'standard' (IE IFVs with artillery and other supporting arms) mechanized infantry brigade worth?

Since this can effect how willing we should/can be to allow leakers through future defensive efforts

also updating my vote


[X] Operation Marathon
-[X] Center forces will reform and hold to hold off the charge toward your base and the town. Air and artillery from the firebase will provide fire support to reduce the numbers with a focus on the high value units followed by clusters of enemy units. The battleships will heave as close to shore as possible to offer their support into the swarm at general with a focus on thinning numbers. In concert the left and right forces will drive into the swarm from either side causing a double sided flanking maneuver, with the naval forces cutting them off from retreating down the beach. If possible your factories will continue making units to create a reserve force to fill any breaches with stationery defenses behind the main line being a secondary economic effort.
 
@prometheus110
so on unit size equivalency given we have human forces with normal squishy riflemen and IFV's etc and then we have the fully mechanical FARO swarms. I've yet to play horizon dawn so I'm not sure how the units are hence this question. Are most FARO units on par with a riflemen or more like a light truck, or what? Basically what I'm asking is that how many FARO bots (in a 'normal' mixture one would see in a fight) is a 'standard' (IE IFVs with artillery and other supporting arms) mechanized infantry brigade worth?

Since this can effect how willing we should/can be to allow leakers through future defensive efforts

also updating my vote


[X] Operation Marathon
-[X] Center forces will reform and hold to hold off the charge toward your base and the town. Air and artillery from the firebase will provide fire support to reduce the numbers with a focus on the high value units followed by clusters of enemy units. The battleships will heave as close to shore as possible to offer their support into the swarm at general with a focus on thinning numbers. In concert the left and right forces will drive into the swarm from either side causing a double sided flanking maneuver, with the naval forces cutting them off from retreating down the beach. If possible your factories will continue making units to create a reserve force to fill any breaches with stationery defenses behind the main line being a secondary economic effort.
The most common unit, the Scarab, is roughly equivalent to a modern-day Humvee though there's some variability due to weapon loadouts, and their repair capabilities and ability to leap doesn't really allow direct equivalency. Khopeshes don't really have a direct equivalent to modern tech either as they're more a mobile weapons platform than anything else.
 
So, having read through this quest a couple days ago, I think you guys are really approaching the problem presented here from the wrong angle. The ideal solution to dealing with hordes of rampaging killbots isn't smashing your own hordes of killbots into them. The ideal solution is to just nuke the damn things. I do acknowledge that it wasn't the right thing to do up until this point, with the battles so far being ones with short notice and that starting to throw around city-killers like they're going out of style is probably something we should confirm the locals are okay with before doing.

I can come up with some plausible reasons they didn't do this during the canon Faro Plague. They could well have had fairly small nuclear stockpiles due to arms reduction and limitation treaties. By the time they figured out that the Plague was the threat that it was, it had likely expanded too much to destroy with the arsenal they had on hand, and they didn't have enough time or production capacity to pump out enough nukes to destroy the Plague.

We can build enough nukes to wipe out human civilization in less than a day. We can build enough nukes to sterilize every inch of the Earth's surface inside a week. Is there any reason we shouldn't spend a few days to build up an arsenal to just purge the Faro Plague with nuclear fire? We'll be able to overwhelm any missile defenses the Plague has, as it's defenses will be designed to deal with locals' meager arsenals rather than what we'll be throwing at it. It will be terrible for the environment, but so is the continued existence and expansion of the Plague. There could be some collateral damage in areas bordering the Plague, but anything there is already at huge risk from the Plague itself.

TLDR
We should just build a ton of nuclear missiles and win the quest.
 
The most common unit, the Scarab, is roughly equivalent to a modern-day Humvee though there's some variability due to weapon loadouts, and their repair capabilities and ability to leap doesn't really allow direct equivalency. Khopeshes don't really have a direct equivalent to modern tech either as they're more a mobile weapons platform than anything else.

OK so given a 5000 man brigade has less then 5000 people shooting due to medical, engineering, supply units etc would better tactics (maybe... ) mean 5000 men at arms in a normal combat unit is equal to an equal number of FARO bots?
 
The most common unit, the Scarab, is roughly equivalent to a modern-day Humvee though there's some variability due to weapon loadouts, and their repair capabilities and ability to leap doesn't really allow direct equivalency. Khopeshes don't really have a direct equivalent to modern tech either as they're more a mobile weapons platform than anything else.
I always got the impression that the Khopesh was intended as a main battle tank equivalent tbh.

[X] Operation Bulwark: Attempt to reform your lines and block the FARO 'bots as they charge toward your base and the town beyond. If done well, you should be able to keep them locked in a battle of attrition that favours you.
 
OK so given a 5000 man brigade has less then 5000 people shooting due to medical, engineering, supply units etc would better tactics (maybe... ) mean 5000 men at arms in a normal combat unit is equal to an equal number of FARO bots?
It really depends when in the timeline you're looking at.

At this point in time (December 20th, 2064), US Mechanized Response Brigades on their own will trade ~1:1 with Scarabs and ~2:1 with Khopeshes (in favour of the FARO 'bots). As time progresses, the ratio will change until it reaches ~1:20 for Scarabs and ~1:6 for Khopeshes (in favour of the soldier) by the last stages of the war.

However you should keep in mind that, in the original timeline, soldiers by then were incredibly experienced; equipped with all manner of field-tested anti-tank weapons; wearing power armour complete with energy shielding*; fighting defensive actions outside fortified bases and domes, and supported by tanks and other vehicles. Meanwhile, facing off against them, were literally millions of robots**.

*

**

(From top to bottom it goes: Horus count, Khopesh count, Scarab count)

I always got the impression that the Khopesh was intended as a main battle tank equivalent tbh.

[X] Operation Bulwark: Attempt to reform your lines and block the FARO 'bots as they charge toward your base and the town beyond. If done well, you should be able to keep them locked in a battle of attrition that favours you.
Yeah, MBTs are the closest thing I can think of but the Khopesh is odd enough that it's not a perfect fit.
 
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It really depends when in the timeline you're looking at.

At this point in time (December 20th, 2064), US Mechanized Response Brigades on their own will trade ~1:1 with Scarabs and ~2:1 with Khopeshes (in favour of the FARO 'bots). As time progresses, the ratio will change until it reaches ~1:20 for Scarabs and ~1:6 for Khopeshes (in favour of the soldier) by the last stages of the war.

However you should keep in mind that, in the original timeline, soldiers by then were incredibly experienced; equipped with all manner of field-tested anti-tank weapons; wearing power armour complete with energy shielding*; fighting defensive actions outside fortified bases and domes, and supported by tanks and other vehicles. Meanwhile, facing off against them, were literally millions of robots**.

*

**

(From top to bottom it goes: Horus count, Khopesh count, Scarab count)


Yeah, MBTs are the closest thing I can think of but the Khopesh is odd enough that it's not a perfect fit.

that helps, I just needed a general idea of how this works so when I vote I can decide if letting ANY leakers through is OK or not, or if local human forces should even be considered a useful reserve/backstop.

I was going to assume a human force could fight 1 on 1 defensively, and needs to out number them 3 to 1 to be offensive. Due to a mix of poor kill ratios and the fact that human units need supporting units that eat up numbers that are not killing things.

wait QUICK EVERYONE MAKE SCOUT CARS WITH 30mm GUNS! : P
 
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2:5
[x] Operation Bulwark
No. of Votes: 11
NHO
brainlessdragon
Hazardine
ltmauve
Mechanis
Mik3k
pheonix89
Redhead222
Happerry
hcvquizibo
Ostrich

Gritting your teeth, you decide to lean into your production advantage before hastily ordering your forces to reform under the barrels of the FARO machines' guns. Spitting out order after order, a ripple of activity runs up your warmachines as they instantly react to your commands and begin to flow in toward the gap in your lines. In a matter of moments, the breach made by the experimental's attack is filled by dozens of your units; the semi-autonomous vehicles launching attack after attack on the approaching mass of FARO machines even as they're stripped apart by the whirling mass of nanotech that surrounds them.

Lasers chattering, electron bolters barking, and neutron bombs flashing, your forces lay into the swarm like Caligula's legions attacking the onrushing tide; whole squads of FARO machines simply vanishing as your units play their fire across their lines. Annoyingly unwilling to sit still and take it, the encroaching FARO machines respond with a barrage of their own which falls amongst your units like hail. In an instant, dozens of your units are ripped apart by the attacks, peals of fire leaping into the sky as missiles and railguns sunder armour and tear into vital components. Worse still, the raging swarm of nanotechnology covering much of your line works its magic as it embraces unit after unit and bites into their armour; viciously disassembling them layer by layer until all that is left is a corroded wreck surrounded by toxic metal dust. Growling in frustration, you watch as unit after unit is lost to the FARO swarms, your forces steadily falling under the deadly combination of firepower and destructive nanotechnology even as the river of reinforcements from your factories floods out and reinforces your lines.

On and on the FARO machines charge, the wickedly deadly experimental joining them once more even as your Gunthers rain down a storm of fire across its path and smash its escorts to scrap. Acting quickly, and more than a little fearful of another blast like the last, you seize control of your own experimentals —every last one of them— and order them to target the onrushing lobster-spider-thing with a glare so furious it could melt steel.

For a moment it seems as if your orders come too late as the furious machine smashes into your lines, drill-tipped tentacles smashing Hoplites and Loyalist with equal ease and flicking Bricks high into the sky; and then…

With a boom that rolls across the benighted landscape, your Megalith opens fire; four 800mm shells of hyperdense alloy slamming into the titanic FARO machine in the blink of an eye before exploding in a flash of lemon-yellow light as their deadly cargoes of supercharged protons are unleashed.

Rocking backwards from the force of the blast, the colossal machine seems to screech in pain and anger as vast sheets of semi-molten armour slough off its hull and reveal its sparking, shuddering, and vulnerable internals. Taking advantage of the FARO machine's newfound weakness, you order your forces to focus on the vast rents in its armour; smiling thinly as the construct stumbles away from the storm of fire that rises to greet it and raises its tentacles to shield the chasms. Before the machine can manage even three steps backwards, your Monkey Lords open up on the wounded beast with their own arsenals; spears of ruby-red light sawing through its tentacles in a heartbeat before incinerating it from the inside out.

With a final robotic screech and an explosion of oily smoke, the half-lobster half-spider thing falls to earth and lies still; the shock of its impact sending dozens of smaller FARO bots stumbling to the ground where they're annihilated in an instant by your Bricks and Loyalists. Before the stunned and reeling swarm of FARO machines can even attempt to regroup, a deafening roar rings out and a line of explosions appears in the midst of the rogue warmachines; the sunflower yellow blasts a symphony of destruction which fills the air with smoke, flame, and shrapnel as machines die by the hundreds.

Smiling thinly, you order your experimentals to counter-charge the FARO machines as you spot your skirmishing groups marching towards their flanks; the proton cannons of your Salem's reloading in preparation for their next barrage.

"Well," you say to your Shadow a few seconds later as the FARO charge stalls and splinters under the less-than-delicate attentions of your Monkey Lords, "that was… lively."

In response, your Shadow releases a trill of victory that shoots into your veins like fire. Moments later, the FARO charge breaks completely as the rogue warmachines seem to realise that they're utterly outmatched by your forces and, as if thinking that discretion is the better part of valour, the surviving warmachines whirl about as one and begin to fall back toward the ocean; rockets, bombs, and lasers biting at their heels as they retreat.

"Now for the cleanup," you mutter as you gather your fleets

=============
Five minutes later, the island of Taiwan is clear of everything FARO-related save the smoking, burning wrecks of thousands of rogue warmachines. Surveying the burning and denuded battlefield, you take a moment to bask in the feeling of a total victory before keying your radio.

"Brigadier General Zhāng," you say simply, "this is Lieutenant Colonel Iosef Tómasson."

"You've cleared the swarm," she responds an instant later, not bothering to pretend that it's a question. In the background of the radio channel, lying just under the general's words, you hear a sound like waves crashing over sand —the noise ebbing and flowing seemingly without rhyme or reason.

For a moment, you wonder why on earth the general is on a beach before the noise clicks in your mind and you realise with a grin that you're hearing cheers. Turning your ACU's sensors towards the twin cities of Tainan and Kaohsiung, you see waves of spontaneous celebration ripple out from the city centres as news of your victory passes from ear to ear.

"Yes," you inform the general as you push down on the victorious thrill that runs up your spine. "I have accounted for all four-thousand and ninety-six FARO units that attempted to invade. None managed to slip through my lines or escape. The day is won, general."

For a long moment, nothing but static crackles through your ACU's speakers and you begin to wonder if Zhāng is still there when a languid chuckle suddenly reverberates throughout your command pod.

"Excellent work, lieutenant colonel," says Zhāng a moment later, her relief at the news breaking through her taciturn shell as the cheers in the background of the audio channel redouble in strength.

"The Republic of China owes you a debt of gratitude," she continues, "you've saved uncountable lives tonight."

"Thank you, ma'am," you reply sincerely.


"I'll stay long enough to clear up the battlefield," you continue as you order your surviving units into neat rows with one part of your mind. With another, you watch over your engineers as they begin reclaiming the wrecks of machines left behind —both Cybran and FARO— as well as the patches of mildly radioactive dirt produced by your proton shells and the burned out nanites that litter the ground.

"I can't do anything about the landscape," you add as one after another, the scars of the battlefield disappear in flashes of white light, "but I can reclaim the wrecks and deal with the nanites so no one risks breathing in toxic dust or stumbling onto anything dangerous."

"After that," you say with a smile that you hope is carried through the language barrier, "I'll leave you to your celebrations."

=============
With a loud double-clunk that rings throughout your command pod, your Dragon Fly transport disengages its mag-clamps and releases your ACU. For a moment, you seem to hang in mid-air before, with a crunch of broken pavement, your mech slams to earth. Wincing sharply as a lance of self-recrimination burrows into your mind, you dismiss the feeling an instant later as you order your ACU to open up.

After all, compared to the loss of Hanoi, what's some broken stone?

Clambering out of your mech's command pod, you're greeted by the sight of dozens of men and women approaching your ACU; loud whoops and cheers accompanying the quickly swelling mass of people as pour toward you. Despite their outward enthusiasm and happiness, it doesn't take a genius to realise that these people are on edge at the news out of Hanoi and that they need something grab on to. Forcing yourself to smile, you step out onto your ACU's shoulder and wave at the men and women of Camp Mitian, a loud cheer rising to greet you.

Despite yourself, you feel your forced smile rapidly grow real and you fight to banish the pall of Hanoi's fall from your mind. Saving four million people from certain death is nothing to sneer at, after all.

Glancing up from the crowd, you spot a convoy of vehicles rapidly approaching in the distance; each one doubtless packed full of dignitaries who want photo opportunities or to get you on side, or military officials who want a proper debriefing on what happened on Taiwan.

Sighing, you begin the long climb down the side of your ACU as you think about what you're going to do next.
=============
OOC: Y'all rolled really well with this one and the FARO 'bots did really badly. Also, as far as Hanoi's fall goes, you'll learn what exactly happened regardless of which option you chose but needless to say it did not go well.

As always, please let me know if there are any issues with this post or if you have any questions you'd like answered.

Relations Change:
Shanghai Cooperation Organization: Warm.

Choices:
[] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.
[] Debrief with military officials about the battle of Taiwan.
[] Spend the remaining hours celebrating with the soldiers of Camp Mitian.
[] Something Else Entirely [Write in]
 
[X] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.

Build up political credit
 
[X] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.
 
[] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.
[] Debrief with military officials about the battle of Taiwan.
split between these choices

can we do a mix of these?
an informal debrief while also meeting ppl at the same time?
 
[] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.
[] Debrief with military officials about the battle of Taiwan.
split between these choices

can we do a mix of these?
an informal debrief while also meeting ppl at the same time?
You could vote for it, but it'd have to be a write-in and the effectiveness of it would be... difficult to tell beforehand.
 
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Research priority: convert a Monkeylord's laser into a wide dispersal antinanite beam.

Incidentally, meeting important people is likely the best thing for civilian morale, so it's not just selfish.
 
[X] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.

We ought to throw together a giant strike package of Strat Bombers and ASFs and just start blowing Horuses off the map one by one.

We just saw that the FARO swarm has very limited options against T3 - and NONE other than the Horuses themselves. And Horuses can't do shit when alpha'd out existence.
 
Alright, going back to look at the options... Looks like the PC might be best served going on a infrastructure building spree to replace the losses past Hanoi. Except, you know, with Infinite War level munitions and materials instead of composites and modern explosives.
 
[X] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.

Morale is low, we need some sort of assurance for the populace so that they have some hope
 
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Wait… we do rolls? For some reason I thought this was narrative based. Huh, learn something new every day.
 
[X] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.
 
[X] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.
 
Great update!

Unfortunate that Hanoi seems to have gone very poorly. At least we scored a decisive victory in Taiwan.

[X] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.
 
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[X] Spend the remainder of the night meeting with dignitaries and subjecting yourself to photo-opportunities.

Pretty much what others said. Politics, morale, more people trust us the more we can get on our side we can trust, etc.
 
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