Vote tally - Tiberium Storm (A Mass Effect and Command and Conquer AU Xover)

Scheduled vote count started by Warmach1ne32 on Jan 5, 2021 at 4:35 AM, finished with 36 posts and 19 votes.

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Warmach1ne32
Tiberium Storm (A Mass Effect and Command and Conquer AU Xover)
Post #31
Post #66

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  • [X] Before the release of the Confession to the world, a Nod warlord, who is suspected to be a descendant of a Nod field officer during the 3rd Tiberium War, secretly offered a deal with GDI InOps. In return for amnesty, renouncing the Brotherhood of Nod religion, and signing a defensive alliance, the Liberated will help GDI hunt down rival Brotherhood splinter groups that continue to be loyal to Kane along with giving GDI access to various Nod technologies that they can use however they see fit. With the deal struck the new Liberated faction renounced Kane as an uncaring and ruthless mastermind that created the Brotherhood to serve his own plans, not the betterment on humanity. This caused the Brotherhood to have a massive schism with only a small number of minor warlords are antagonistic towards GDI. The rest either join the Liberated or surrendered into GDI custody.
    [X] Mountainous, plenty of tall mountains and hills that makes this an ideal mining colony. You'll most likely have to be careful with this one, Tanks can't jump over sheer cliffs like the infantry yet so I advise investing with Mobile Infantry, VTOL Aircraft, and Hover vehicles to be able to maneuver around the area effectively.
    [X] Heavily Forested, with lots of alien trees and wildlife that the scientist are itching to have a look at. I would recommend investing in Vehicles and Infantry for this planet due to the very tall tree canopy making Air Strikes nearly impossible with how thick these trees are.
    [x] In the decade after the release of the Confession, GDI is able to gather detailed information on a majority of the Nod factions through disillusioned followers, giving GDI commanders the locations of a majority of the major Brotherhood faction's underground base of operations. In a series of underground skirmishes, GDI have successfully eliminated the Brotherhood as a major power with the deaths of many of Nod's warlords, the destruction of many of the underground network, and the occupation and relocation of many of the underground towns Nod has set up inside the tunnel network.
    [x] A Plains world
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