You glance down at her. Her dark skin glistens with sweat from some unseen exertion. It's shiny in the sun, setting ethereal sparks dancing across her face like minuscule, crazed fireflies. Her eyes are wide open in madness, and they glow with like embers that draws you in like a moth to flame. Within it you see old, dreadful things: a man with gleaming crimson horns like antlers of blood standing beneath a torrid ocean of smoke and within a sea of flames: a city that stretched on for miles and miles into the distance all burning in fire unquenchable. Even as you lock gazes with her, you feel her reaching into your own memories. The scattered few memories that are in a semblance of wholeness: a kingdom by the sea and the bright, golden sun dispelling every dark shadow everywhere, 'till woke a malice like crows, Shadow Dragon named. The flames of her dress writhed with her own emotions, dancing with frustration and irritation at her growing apprehension. For a moment you're afraid that they would leap up and reach out to wrap you in tongues of pain and flame and charbroil you. But they stay near her, like a protective shell, and the fear vanishes, leaving behind only a dull question of if you'd really felt that fear at all. If you'd really felt a single speck of any emotion whatsoever in this entire encounter..
An emotionless you feel in yourself. It's always obvious, unlike what not having memories or not having hope might've felt like. It's a constant existential non-feeling that blankets you, wrapping you around. It's like a dull numbness, like a limb thrust into snow and left there, but at the same time the numbness threatens to overwhelm all that you are, creeping up to you like a black swarm of little locusts that gnawed at the edges of the your frayed soul leaving behind bitemarks and constant pricks of pain. They're not intent on devouring you, simply nibbling you to taste and sample while licking their lips and wondering what it might be like to finally consume you one day.
So that's what you tell her.
"Myself."
She says naught and does naught. Her only reaction is a sudden calmness, an acceptance of sorts. Her flames die instantly, quenched to cinders, until the dress no longer flickers with fire. It's old and tattered, you realize, coloured a faded black that nearly conceals patches of burnt cloth. When her hands go slack and she rolls over on her back without a word, you don't feel concern for her. But her eyes are only closed and she's still breathing, so you extricate your legs from her fingers and head towards the gathering.
Those gathered have nothing in common. There are men and women and children and strange fae-like creatures with inhuman features like twisted ears and oddly shaped eyes and even no noses or mouths. They're of all colours too, though it is the latter whose colouring ranges from as red as if freshly bathed in blood to such darkness it almost sets off the instinctive reactions from your old memories of the Shadow Dragon. Some wear armour, solidly made plate with gleaming engravings and embossments, painted heraldry of griffons and lions and dragons all proud. Others wear clothes, some made of finest silk with fumes of sorcery practically rolling off the cloth, and some in simpler outfits or even rags. And there are yet more magical apparel, twisted shadows and flames and a dress of glass worn by a woman who was so pale she might as well have been made of crystal herself.
For a long time there is no one to speak up. Only observation, as every man and woman there searched every other man and woman, marking their similarities. An unspoken acknowledgement passed between everyone here.
"You, you're a hero too, just like me, aren't you? You saved your world, didn't you?"
A few disagreed.
"I didn't save jackshit." Yet they were here.
Time passed and the sun began to turn. One by one, every single person lying in the field woke up. A few heroes began to walk around. You didn't really bother: altruism must have been just another emotion. If they really were who they claimed to be, they would be perfectly capable of getting up on their own and making their way over here. Trying to help the helpers was pointless.
At length one woman stood up from the great circle that was forming at the center. She was tall, mature and dark haired — less remarkable than many, but her normalcy and relative physical similarity to the vast majority of the assembled was an advantage to her, if she was trying to bring us all together.
She was.
"You all have seen the same thing, haven't you?" She stood up and called. Her voice was beautiful, carrying both the gentle warmth of motherhood and the strength and fury of a river that could cleave mountains and continents on its path. "The last clear memory all of you should have. Of falling."
Who are you who are you who are you why are you why are you why are you who why are
falling
You don't nod, though see others around you giving their acquiescence. Many are stoic like you, though you see them paying attention nonetheless.
"You saw it all, right? Your world,
my world, and countless other worlds. All of them together in the same sky for one frozen moment. I saw them even before it happened, as they blinked into existence one after another over the skies of my home, Anaxe. Three thousand worlds, each of which one of you call home, no doubt. And then they came together, and crashed into each other and hurled us here."
"I saw it!" Someone in the assembly spoke up, "Three thousand stars in the night. But when they appeared, every
haraden in sight began to scream. They're birds that can be trained to sense future danger to their trainers, you see. And then everything went white and black, and I was falling."
You didn't remember anything clearly before falling, but neither did most around you. They looked at each other, some of them murmuring in low voices, trying to confirm if everyone had the same stories.
"Yes. All of us have the same story" The raven haired woman spoke again, "Peace! We're all together in this. There's no denying what happened, and that our worlds as we knew it no longer exist. Not even in memories do mine exist, for I gave those up on the way here. Many of you gave up your memories too, didn't you?"
"We had to give up
something." You say, quietly. "That was the price demanded for life in this world- no, you can't call this a world." Gazing up at the sky, you see the sun dimming. Purple is spreading across the blue sky like an inkblot on paper, and the edges where the colours met were jagged lines that spewed black and green smoke. At the same time, a long streak of yellow arcs across from another angle, like a comet, leaving a trail of ochre paint behind it over the blue canvas. "Nothing in is this place is like a real world. It's some kind of facsimile."
"A facsimile." The woman says, "Yes. It is. I believe this was
deliberately done. And if it was done, it can be undone. We are all saviours, whether of people, empires or world. And there are three thousand worlds for us to save here!"
"Hear, hear!"
"We are all equals here, and we must work together. You all stepped up once before, so I implore you: do so once more. Save not just your world, but
all worlds!"
At first you don't move from the spot. What's the goddamn point? There're thousands of other heroes here, some of them probably with accomplishments that dwarf yours. But something deep inside you remembers who you are and where you came from. From the dirt to the saviour of a world. Even if you can't feel anything remotely like pride or a sense of accomplishment or anger at whoever did all this, you can feel a desire to make it right. That's the will of a hero, which still burns inside you.
"I- I no longer have memories. Not even of my name. But I have impressions of who I used to be. Vague shadows at the back of my mind that are fading even now. But I would still introduce myself to all of you great heroes. I was the Matriarch."
Another man stepped up. He wore hulking plate armour. Each segment was unadorned, wrought from what seemed like sheets of gray iron baked together into pieces an inch thick. It felt like the ground shook with each step he took. He was more giant than man, and his face was in full dark by the enclosed helm he wore. The slits were so narrow you doubted you could've seen out of them.
"The Matriarch speaks true." His voice is devoid of any kind of intonation or inflection, completely steady and level like the words of some golems you had heard. In any other time or place, you would've wondered whether he was human at all himself or not. Here, you know exactly he gave up. "I retain my memories. I am Haazen von Berlichingen, Mythria's Hammer. I championed Mythria for thirty years, slew the demon we called Nine Hundred Nights and led the charge against the Ravager Kings of the North. All you spoke of is true. I will stand by my duty, and lead this new charge to save our worlds."
Such a speech and proclamation, and yet utterly devoid of any passion or intention. It was simply a stated goal, like a scribe's archival that would be thrown into a dusty library and left there to grow mold until the whole library was set ablaze. You know this is what your own voice sounds like now, but there's no disappointment or trepidation accompanying that fact. Only acceptance.
Another man stepped up, garbed in armour too. His armour was simpler, just mail of good metal that seemed to ripple as he walked. It was patterned like fish scales, but it was no ordinary scale armour, for the metal of each scale changed colour from blue to silver and purple as they caught the light. His skin and hair were both fair, with his features showing a lankiness of youth that had not entirely matured yet, but was well on its way. A few years past coming of age, perhaps. And like Haazen, his face is set in stone with not one flicker of emotion escaping.
"Mikane, Left Arm of Dawn. I crossed the Skrall Desert to retrieve the Blood of Dragons to cure my sister. My sword can pierce all defense regardless of their thickness, and I put it forwards now."
Another stepped up. He wasn't human, but he hadn't strayed too far from it either. His pale green skin had an ethereal glow like an object enchanted beyond the limits of its material. When he spoke, his voice came out almost like music. It was music, a upbeat tune playing on top of a low melancholy. "So many of you are looking at me strangely. Have you never met a Sylvan? No matter. I don't remember, but I do feel. I will help." His voice was like a forgotten song you could've fit to your memories if only you had the emotions left to feel to connect them by.
One by one, heroes began to call out their names, step forward, and pledge their arms to the cause. The Matriarch stepped back, making her own simple pledge too. Yet amidst all those stepping up, you notice they are all either lacking memories, or moving and speaking with all the fervour and passion of a slab of rock just like you.
Almost a full third of the gathering was quiet and silent. You know what they gave up.
Suddenly, it's time for you to step up and declare yourself. You step forward, and the golden sun blazes even brighter for a split second as your name rings out throughout the glade.
[ ] Lavinia, Last Paladin of Avathar. She-who-rode-to-the-Sun, She-who-slew-the-Shadow.
[ ] Valour, the Last of Old Nekalamere, Hand of White, Dragonbreaker and Sunbringer
So, that was a real narrow vote. While the character's emotionless, he's still retained his memories and willpower, so there's enough to keep him distinct, I think. He'll regain his emotions, of course, over the course of the quest, and there's the opportunity to shape his personality and encounters with his fellows.
Memory would've led to the opportunity to shape his backstory a bit and affect the plot, while Hope would've led to a bit of existential angst, followed by weighted voting with pro-active decisions having like 1/2 or 1/3 the weight, which frankly might've been annoying but I don't think many of you would memevote, but since it didn't win, not a big deal.
The last choice is simply the gender. If you guys want, you can suggest a different name/titles and if I like them I might use those instead. I'll probably lock the vote in a couple days or if a majority appears because ties are :ee when you're getting a quest off the ground