Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
I think it would be really one dimensional and boring if we needed to conflate every single art with working precisely with fairly limited concepts. FSS might not work entirely as something based around a 'Home' concept (what does this even mean?) but it does work for other aspects of LQ's character. Stop stressing so much about having every art be based around just one concept. No Way is going to be so simple as being just 'Home' or just 'Lonely Music' or whatever. It's going to be multifaceted and much more complicated than that. I get that we all want to grind out the largest advantages we can get, but Cyan is a long way down the road and we have way more important things to worry about right now. We know next to nothing about how Ways actually work. Let's just try to get through Shenhua's challenge and then worry about this stuff.
I am more worried about "Having a clear concept is too simple so let's not worry about character themes and do something all over the place", myself.

There is nothing simple about the various concepts that @Thor's Twin or @BungieONI are talking about, after all. Being limited in concept to me is part of actually trying to see the character and where they are moving, rather than saying "more things means it's more complicated".

No, more things don't mean it's multifaceted and complicated, more things usually mean "Not wanting to do any decisions".
 
I want a coherent art suite for combat, and so that we can actually progress when it comes time for our Domain to start solidifying.
I think this summarizes one of the things that seemed most off to me. Ling Qi's successes have been in far more than combat.

Ling Qi did not bring Yan Renshu low through combat. She did not ruin Sun Liling's faction through combat. Nor did she do so through anything that could even vaguely be shoehorned into being a "support bard".

For that matter, the discussion about divination being diverted into "bardic curses" is increasingly farcical the more I think about it. "I lay a curse on you" is related to Ling Qi in the sense that she uses debuffs, but "I know all your secrets" is something Ling Qi gets cultivation bonuses for, is expected to do as her job, and has already done to great effect. An Art to do it better fits both her character and her role, on top of the cultivation benefits it brings. It might not help in an in-your-face fight with no preparation, but we will be facing those very rarely outside the artificial environment of the tournament - and elsewhere, knowing what we'll be facing before we face it should be entirely worth it for both us and CRX.

Trying to pigeonhole Ling Qi into the "archetype" of a support bard - and the more I think about it, the more pigonholing seems the correct term - would mean discarding a large part of her character progression and achievements to date. Being a support bard is a thing Ling Qi does, but it's not all that she does, and it's not all that she should be doing.

Yes, this will mean that not all of the arts Ling Qi has will be directly usable in every situation. No, I do not consider this a bad thing - and if CRX or Meizhen do bring the same Art suite to every situation, I'll eat my hat.

As for the domain benefits of the arts, I don't consider that nearly as much of a problem as you do. Domain lessons are personalized to Ling Qi - if an Art teaches a lesson Ling Qi can learn, it will fit in Ling Qi's domain. We may not want to slot it, but it will be slottable and it will fit the version of Ling Qi's "Home" theme that exists at the time the art is mastered.. We will need to pick domain perks that synergize, but the fact that the perks all seem to be buffs/auras of a sort means that we may be able to stack the effects of two Arts even if we never use the Arts themselves at the same time.

Again using Meizhen as an example, she has a Domain theme of "Terror" and a set of Earth arts - you know, "the element of acceptance and community". I would be very surprised if she was unable to integrate the two into a single, solid Domain. (Especially since she started training Earth arts before her breakthrough - she was training Earth in Week 17, and broke through Week 20.)
 
Pretty much yeah. Its just...we don't need to artificially narrow it down. Narrowing will happen. Arts change to better fit Ling Qi as she advances. Ling Qi doesn't change to fit arts save for the functions they provide
 
As for the domain benefits of the arts, I don't consider that nearly as much of a problem as you do. Domain lessons are personalized to Ling Qi - if an Art teaches a lesson Ling Qi can learn, it will fit in Ling Qi's domain. We may not want to slot it, but it will be slottable and it will fit the version of Ling Qi's "Home" theme that exists at the time the art is mastered.. We will need to pick domain perks that synergize, but the fact that the perks all seem to be buffs/auras of a sort means that we may be able to stack the effects of two Arts even if we never use the Arts themselves at the same time.

Again using Meizhen as an example, she has a Domain theme of "Terror" and a set of Earth arts - you know, "the element of acceptance and community". I would be very surprised if she was unable to integrate the two into a single, solid Domain. (Especially since she started training Earth arts before her breakthrough - she was training Earth in Week 17, and broke through Week 20.)
Elements are wide. Community doesn't just mean working for others, for example. You can definitely be having a community that's defined by being terrifying.

Taking Meizhen as an example is actually a very good example of someone choosing to define their domain heavily, not someone just stumbling around for it.
Pretty much yeah. Its just...we don't need to artificially narrow it down. Narrowing will happen. Arts change to better fit Ling Qi as she advances. Ling Qi doesn't change to fit arts save for the functions they provide
Ling Qi definitely changes to fit the art. It's not a one way street, here.

I am not even talking about Domain Slotting, btw. Ling Qi has had significant character changes from being Zeqing's apprentice, and part of it were actual spiritual and body changes. Trying to ignore what is happening because "we don't need to think folks" doesn't work.
 
I am more worried about "Having a clear concept is too simple so let's not worry about character themes and do something all over the place", myself.

There is nothing simple about the various concepts that @Thor's Twin or @BungieONI are talking about, after all. Being limited in concept to me is part of actually trying to see the character and where they are moving, rather than saying "more things means it's more complicated".

No, more things don't mean it's multifaceted and complicated, more things usually mean "Not wanting to do any decisions".

You're thinking about character as though a person is defined by having some clear, individual concept. This isn't how character works, however. There are complexities. LQ is a musician, a spy mistress, and a thief. She cares about her friends and family. She cares about having a home (or whatever is actually intended by the home theme). A Way will naturally develop by the time we hit Cyan - we'll end up spending more time cultivating in one of those concepts, and that will be the core of her Way. But that doesn't mean she can't be other things or do other things as well. Stop trying so hard to force LQ to stick to exactly one theme and let her develop organically as a character.
 
I basically want arts that fit to the Domain so that we actually have a solid foundation to stand on. That classic Xianxia worry, which is still in play if you look at our breakthroughs and how we could well have just missed out on some benefits if we rushed up the realm ladder without actually thinking about what we we're doing. (Also the aforementioned, don't want to waste time on arts that have bits too far outside of what Ling Qi uses to actually achieve goals.)

As to the idea of "I feel like 'home' can accommodate anything Ling Qi is interested in", I vehemently disagree. Look at Abyssal Exhalation, Argent Storm, Argent Current, possibly Argent Pulse(we know little about it), Frozen Soul Serenade. All of these have themes and ideas which people have gone "Ah, yeah no, that's not very welcoming or home like". I haven't quibbled on Frozen Soul, but I have quibbled on Abyssal with the pointing out that hunger and greed aren't that far apart and stating that I actually do want to encourage the greed in her Domain because I like the associations with Greed from FMA:B.

Okay, I think this bit is basically what lies at the heart of our disagreement. Let's talk about Frozen Soul Serenade, which is basically the farthest from 'homelike' as is possible in our arts. FSS is basically cold, lonely death, and the end of all things. Nonetheless, it is an extremely useful art, and Ling Qi will most likely master it. I feel confident that should she choose to domain it, it will have something relevant to our domain, without us having to struggle too hard about it. If it has nothing relevant to our domain, we probably won't be able to domain it at all, but we're early enough in our cultivation cycle that we can domain pretty much anything right now.

That said, learning an art is one thing, domaining it is another. Learning only arts that one wants to domain seems far too restrictive.
 
Ling Qi definitely changes to fit the art. It's not a one way street, here.

I am not even talking about Domain Slotting, btw. Ling Qi has had significant character changes from being Zeqing's apprentice, and part of it were actual spiritual and body changes. Trying to ignore what is happening because "we don't need to think folks" doesn't work.
If that's the case, then that's even more of an argument against trying to whittle a living, breathing character down into an archetype - because then throwing out parts of Ling Qi's character build implies throwing out parts of her character as well, in favor of monofocusing on that single archetype.

In fact, that kind of ruthless self-winnowing towards an artificially imposed ideal sounds like a very plausible explanation for why Cai Shenhua is the way she is.

EDIT: To clarify because I know someone will misunderstand, the fact that Arts don't remove parts of a character directly doesn't change anything. If Ling Qi picks all of her arts to be a Support Bard and nothing else, the parts of Ling Qi that aren't Support Bard will get pushed further and further aside as the Support Bard bits grow and grow, until what was once Ling Qi is now Support Bard with a few personality quirks.
 
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If that's the case, then that's even more of an argument against trying to whittle a living, breathing character down into an archetype - because then throwing out parts of Ling Qi's character build implies throwing out parts of her character as well, in favor of monofocusing on that single archetype.

In fact, that kind of ruthless self-winnowing towards an artificially imposed ideal sounds like a very plausible explanation for why Cai Shenhua is the way she is.

I thought Cai Shenhua was a good role model though? She seems to have great taste in fashion.
 
I am more worried about "Having a clear concept is too simple so let's not worry about character themes and do something all over the place", myself.

There is nothing simple about the various concepts that @Thor's Twin or @BungieONI are talking about, after all. Being limited in concept to me is part of actually trying to see the character and where they are moving, rather than saying "more things means it's more complicated".

No, more things don't mean it's multifaceted and complicated, more things usually mean "Not wanting to do any decisions".
This is quite on point to be honest.

Also, @Sampatrick, while I do want to make them fit to Home, that is not all I want to do which is clearly laid out in my posts where I go into the idea that I want them to work together with our arts.

I think this summarizes one of the things that seemed most off to me. Ling Qi's successes have been in far more than combat.

Ling Qi did not bring Yan Renshu low through combat. She did not ruin Sun Liling's faction through combat. Nor did she do so through anything that could even vaguely be shoehorned into being a "support bard".

For that matter, the discussion about divination being diverted into "bardic curses" is increasingly farcical the more I think about it. "I lay a curse on you" is related to Ling Qi in the sense that she uses debuffs, but "I know all your secrets" is something Ling Qi gets cultivation bonuses for, is expected to do as her job, and has already done to great effect. An Art to do it better fits both her character and her role, on top of the cultivation benefits it brings. It might not help in an in-your-face fight with no preparation, but we will be facing those very rarely outside the artificial environment of the tournament - and elsewhere, knowing what we'll be facing before we face it should be entirely worth it for both us and CRX.

Trying to pigeonhole Ling Qi into the "archetype" of a support bard - and the more I think about it, the more pigonholing seems the correct term - would mean discarding a large part of her character progression and achievements to date. Being a support bard is a thing Ling Qi does, but it's not all that she does, and it's not all that she should be doing.

Yes, this will mean that not all of the arts Ling Qi has will be directly usable in every situation. No, I do not consider this a bad thing - and if CRX or Meizhen do bring the same Art suite to every situation, I'll eat my hat.

As for the domain benefits of the arts, I don't consider that nearly as much of a problem as you do. Domain lessons are personalized to Ling Qi - if an Art teaches a lesson Ling Qi can learn, it will fit in Ling Qi's domain. We may not want to slot it, but it will be slottable and it will fit the version of Ling Qi's "Home" theme that exists at the time the art is mastered.. We will need to pick domain perks that synergize, but the fact that the perks all seem to be buffs/auras of a sort means that we may be able to stack the effects of two Arts even if we never use the Arts themselves at the same time.

Again using Meizhen as an example, she has a Domain theme of "Terror" and a set of Earth arts - you know, "the element of acceptance and community". I would be very surprised if she was unable to integrate the two into a single, solid Domain. (Especially since she started training Earth arts before her breakthrough - she was training Earth in Week 17, and broke through Week 20.)
I'm going to need to sleep soon, waking up early tomorrow to go on a long drive, so I'll respond and try to wrap this up.

Yeah, Ling Qi's successes have been in far more than combat. And that is because she is a more complicated person in how she solves problems than is described with just the simplistic term of support bard that I use. This is abundantly clear, and comes from her abilities to troubleshoot. I also don't want to get rid of these examples or abilities, because I like seeing her sneak around. When I am stating "support bard is good" I am not saying "We need to be the center of the battlefield singing and murdering folks". Such a thing is a relatively boring character best used for one offs.

My motives with the divination art were to; refute veekie's idea that total Divination is a fit, and trim it down to past Divination using the perspective of how Ling Qi is often remembered doing things. And it was not in support or against actually attaining a divination art, as that is a separate topic which can draw on this one. Nor was it me taking a position that I didn't like those spy related bits. I wouldn't mind having more and look forward to the entertainment spying we'll be doing, I find it pretty cool to think about.

To clear up the bardic curses thing, I wasn't speaking of juju weird magic, I was speaking of it as it was used historically by fili IRL who satirized higher status individuals and cursed them by exposing their shames and secrets. That's all. It'd be cool if we could transmit information via whispering music or some such, but that's just a bonus when the point is to be able to find information.

Considering how well AM's lesson has been showing itself, basically not at all, I'm somewhat doubtful of the usefulness of lessons from the Argent Arts. Which I know isn't exactly the same as "will they generate lessons that actually fit", but I'm pointing it out for context to show the situation is more nuanced. As to whether they will generate lessons that fit, I figure they will fit, for a while. To explain, there are two facets here; each lesson we learn pushes the Domain in a certain direction and interacts with the other ones, building up on them. And each lesson restricts what we can add to the Domain, according to the domain tutorial in the first thread.

Each dot of domain gives the cultivator three 'slots' in addition to a baseline of two which can be used to gain bonuses when completing certain arts in addition to improving or expanding abilities which are already locked in. Abilities chosen to fill these slots are PERMANENT, and cannot be changed without significant effort and certain rare resources, abilities which complement or stack with one another will be more potent than more scattered bonuses.

Not all arts grant domain abilities on mastery. No art which completes before the third realm will do so, and even among those that do, only ones which fit the user may grant bonuses. At the beginning, with a mostly 'blank' domain most third realm arts will offer these bonuses, but as you progress, choice will become narrower.
Arts will stop providing lessons we can slot as time progresses. Unless of course this is what you meant by "can learn".

We know one Domain lesson out of a possible eight more. They may not all be buffs/auras, we don't have a good idea of the spread that yrsillar is going to want to give us, if there is one.

From Bai Meizhen: Victory she talks about how Earth didn't really help her relationship with her father. I bring it up because I think it possible that whatever lesson she learned from that art, if she has mastered it, might not have actually been accepted by her or has become minor in some fashion in the face of her Bai arts.

Okay, I think this bit is basically what lies at the heart of our disagreement. Let's talk about Frozen Soul Serenade, which is basically the farthest from 'homelike' as is possible in our arts. FSS is basically cold, lonely death, and the end of all things. Nonetheless, it is an extremely useful art, and Ling Qi will most likely master it. I feel confident that should she choose to domain it, it will have something relevant to our domain, without us having to struggle too hard about it. If it has nothing relevant to our domain, we probably won't be able to domain it at all, but we're early enough in our cultivation cycle that we can domain pretty much anything right now.

That said, learning an art is one thing, domaining it is another. Learning only arts that one wants to domain seems far too restrictive.
Something to note here is that I said "people" and not "I" or "Myself" as a specific distancing maneuver, because I don't agree about not slotting FSS because it isn't very home-like. I was transmitting what other people have said which I thought was relevant. I agree that it isn't home-like, but want to slot it anyway because I think it's helpful, I think it's insights on music and the relationship it has provided with our mentor are all important. I also agree that it can probably fit into our domain, though it would be an example of one which we might have had a push to modify if we got it much later, post Green Foundation for example.

A large part of the reason I want to select stuff that is close already and which we can confidently slot is because of time saving, because of Shenhua's task. If that wasn't the case and we could leisurely meander for a bit I'd be a lot less vociferous about the topic.

Anyway, with that, I am going to bed. Night folks.
 
To expand further on how disparate Arts don't have to create a conflicting Domain, let's look at what we currently have and will soon have in our Domain.

Ling Qi currently has an ally buff and perception enhancement.
I'm going to need to sleep soon, waking up early tomorrow to go on a long drive, so I'll respond and try to wrap this up.
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Good points, and I agree with a lot of this. Sorry if I came across as antagonistic - it can be hard to remember exactly who was advocating exactly what when I read most of the argument 12 hours ago.

Also definitely on point about "divination" and "curses" (and maybe we should stop using those words, they don't really fit). I know that for me, "divination" and "curses" suggest "I wiggle my fingers to see the future/put a hex on you", while what I had in mind for Ling Qi is basically your idea of "I found all your dirty secrets, and will now announce them to the world... IN SONG!" (Okay, I hadn't thought of exactly that, but the idea of Ling Qi taking a conspiracy out with a catchy tune is too hilarious to pass up.)

And yeah, the Shenhua time crunch is real. Given that, here's my initial thoughts on domain buff stacking: right now we have an ally buff, a perception buff, and SCS and FVM seem like they could both give us stealth bonuses. Stealth, perception and ally enhancement are good for a support (buff the facepunchers, see what the enemy are up to, don't get detected yourself) and for a spymaster (help your agents, find evidence, don't get caught.) The nuance differs, but I think our domain could grow to work for both. This would leave solely enemy-sapping arts like AE and FSS out in the cold, so shifting our focus away from being a mook meatgrinder (we still could, but it would be more "soften them up for the team" rather than "om nom nom Yellows".)

I also should have been in bed a while ago. See you guys tomorrow.

One last EDIT: Speaking of Arts we should get, I think some kind of investigation Art could pay serious dividends both in sect advancement and sussing out our tournament opponents. Why pay for intel when we could get it ourselves, and a cultivation bonus on top of it?
 
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My motives with the divination art were to; refute veekie's idea that total Divination is a fit, and trim it down to past Divination using the perspective of how Ling Qi is often remembered doing things. And it was not in support or against actually attaining a divination art, as that is a separate topic which can draw on this one. Nor was it me taking a position that I didn't like those spy related bits. I wouldn't mind having more and look forward to the entertainment spying we'll be doing, I find it pretty cool to think about.
I specifically find the past divination thing to be UTTERLY bent out of shape to fit your personal vision. Ling Qi has been consistently uncaring of history beyond how it affects the now. Her look at an ancient tomb focused on the cool loots, weird spirits and weird environment, with a shrug at the dead ancient entombed. She's cautiously interested in the future, but its mostly one big unknown. She mainly lives in the present.

Thats why such a strong reaction is warranted. Ling Qi as she is now would never really take a past divining thing.

She WOULD take a divination art if she had the chance because she's seen that sort of thing being pretty useful, but its not really a focus of hers. She's known to want to poke her nose into the lives of her friends, and into secrets and mysteries in general, it was probably one of the favorite parts of her past looting sprees.

Future omens...well it helps pack more cultivation into her schedule, and she's been at risk before from not picking up subtle hints.

Ergo, good Head arts for her would not be pulling esoterica from history, but highlighting significant details or omens she would have overlooked. Building off of Argent Mirror, she would like to learn more about those who approach her,so she can know whether they can be trusted in her Home. With her family, Zhengui, SuSu and Xiulan, she wishes she could know when to help them when they are in danger of harm.

Thats her Home. A shelter and refuge from the cruel world
 
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Ling Qi is not currently that kind of party person. That doesn't mean she couldn't have been, and it doesn't mean she couldn't still be - just like the fact that Ling Qi was once a street rat with no concern for others and no thought of the future beyond a short-sighted desire for "freedom" doesn't mean she couldn't have become who she is now. Ling Qi has stayed the same in some ways - she's still musical, a greedy girl and a bit of an airhead, and she can still be sneaky when she wants to be - but she's changed dramatically in others, and will continue to do so. Saying we should reject an Art because it doesn't fit Ling Qi's personality as it is right now is basically saying "all that character development we had in the first thread is nice, but we should stop it here." Ling Qi still has plenty of time to grow and change as a person before her Way is set, and trying to constrain Art choice to Ling Qi as she currently is means preventing that growth.

While you quoted me there, I never thought or said that we should reject a divination art, I only said I think a hidden moon one would be more fitting than a dreaming moon art. So I wholeheartedly agree with your statement there :)

One last EDIT: Speaking of Arts we should get, I think some kind of investigation Art could pay serious dividends both in sect advancement and sussing out our tournament opponents. Why pay for intel when we could get it ourselves, and a cultivation bonus on top of it?

Same here, I agree! I think we could have a nice side-business in the intelligence trade, and it neatly fits with adding a divination/perception art.


Regarding the domain discussion, I get the impression that we seem to have a lot of conjecture here, with people trying to argue one way or another why something fits or doesn't fit into the at this point very vague concept of 'home'. I would suggest a different approach, in saying that I expect the domain will fit to the arts we bring in, and start crystallizing into a clearer picture around those concepts pretty much no matter what. I'm happy to give an example, if required, but my main point is, lets see if we can't get a nice elder lesson about "how to domain" or maybe just ask Bai Meizhen as she seems to know what she's doing, to clarify that. My current thinking is that we should build an art suite to meet the various challenges we face: inter-sect tournament, Cai Shenhua's demand, supporting our friends, longterm prospects like a fitting commander art. From there, we pick the arts to slot into our domain, and the concept of home will shift to accomodate what we bring in. Then we have a clearer picture about what our domain is, and have to start thinking about what additions will fit, and what would cause dissonance. Worrying about this right now does seem premature.

And yes, I agree that we should mind Arkeus' concern about indecisiveness, but the flip side is needlessly constricting ourselves to the current options instead of exploring further. As always, it seems to be about finding a middle ground, and I'd argue that we are just on the first day of the inner sect training, so while that doesn't directly change our cultivation progress, we had a whole bunch of new options open up, and I think we should look into the most promising ones.
 
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Regarding the domain discussion, I get the impression that we seem to have a lot of conjecture here, with people trying to argue one way or another why something fits or doesn't fit into the at this point very vague concept of 'home'. I would suggest a different approach, in saying that I expect the domain will fit to the arts we bring in, and start crystallizing into a clearer picture around those concepts pretty much no matter what. I'm happy to give an example, if required, but my main point is, lets see if we can't get a nice elder lesson about "how to domain" or maybe just ask Bai Meizhen as she seems to know what she's doing, to clarify that. My current thinking is that we should build an art suite to meet the various challenges we face: inter-sect tournament, Cai Shenhua's demand, supporting our friends, longterm prospects like a fitting commander art. From there, we pick the arts to slot into our domain, and the concept of home will shift to accomodate what we bring in. Then we have a clearer picture about what our domain is, and have to start thinking about what additions will fit, and what would cause dissonance. Worrying about this right now does seem premature.

And yes, I agree that we should mind Arkeus' concern about indecisiveness, but the flip side is needlessly constricting ourselves to the current options instead of exploring further. As always, it seems to be about finding a middle ground, and I'd argue that we are just on the first day of the inner sect training, so while that doesn't directly change our cultivation progress, we had a whole bunch of new options open up, and I think we should look into the most promising ones.
Yeah. I'd note my push towards unconstricted growth is mainly a counter-action to the push for highly constricted growth, my true stance is moderate(be open to trying new stuff, but at least TRY to stay in themes when we go GET stuff). A stable Way is built on a broad foundation and narrows as it rises, the narrower your Way is the more of a...caricature you start to become, is my impression, going by the advice we got and the elders we've seen, even as you get powerful really quickly.

And note that the very setup of growth in the Inner Sect encourages diversification, contrary to the Outer Sect's almost exclusive focus on facepunch(and a single narrow form of facepunch if you want to get there without Ducal resources or a healthy talent). So from that, I believe we're still in the stages of Green where broadening what your themes are is useful.

So to break down this kind of wibbly wobbly vague stance into point form so its clearer:
Core(all assets must be at worst, neutral to these elements, support these elements and preferably include at least one of these elements eventually):
-Moon Element(the core ones are the aspects we picked for EPC, Moon Sempai had three, so this is a lot more constrained than some seem to think)
--Grinning - Sneaky
--Hidden - Nosy
-Music Element
-Home Domain
--Support Focus
--Argent Mirror Slotted as -> Trust But Verify

Secondary(in the absence of Core elements, these can be useful components, especially if they )
-Moon Element(non-core aspects)
-Darkness Element
-Water Element
-Zhengui

Utility(these are steps needed to fulfill our job scope, and to help our advancement in the Sect, they do not have to contribute to Domain[or even be an Art], though it would be nice if they did):
-Information Gathering
-Combat
-Socials
-Spirits Management
-Social link management
-Economics stuff(to make drugs more wealth efficient)
-Travel stuff(to make adventures more time efficient)

Thus far? Nobody really proposed anything outside of the Core list as something we actively seek out.
So we're still within the acceptable tolerances to my mind.
 
So to break down this kind of wibbly wobbly vague stance into point form so its clearer:

My main bone to pick with this list is that Ice Element/Zeqing is a theme that:
  • The thread enjoys
  • Ling Qi enjoys
  • And is now a large part of the mythos of Ling Qi (mostly due to the infamous prelim)
Then again, it's largely irrelevant for it to be on the list, as we are going to get most of those resources from Zeqing anyways (rather than needing to get them from the Archive) and I expect the thread will lap them up eagerly.

My main concern with Archive picks now is that we want to avoid getting things from the Archive that we think will crash into Arts that the Cai will find for us.
 
My main bone to pick with this list is that Ice Element/Zeqing is a theme that:
  • The thread enjoys
  • Ling Qi enjoys
  • And is now a large part of the mythos of Ling Qi (mostly due to the infamous prelim)
Then again, it's largely irrelevant for it to be on the list, as we are going to get most of those resources from Zeqing anyways (rather than needing to get them from the Archive) and I expect the thread will lap them up eagerly.

My main concern with Archive picks now is that we want to avoid getting things from the Archive that we think will crash into Arts that the Cai will find for us.
Ice falls under Water for us, I think, its in the list. Didn't want to bloat it.

As for Cai loot, also not concerned, its going to be tailored to us, so we just get what we find useful.
Personally hoping for a high quality, non-gross summoning art, but we'll see!
 
Cai loot is more likely to be tailored for what CRX wants us to do (spy mistress) then anything else. So as long as we stay away from from those kind of things we are fine.

EDIT: To clarify because I know someone will misunderstand, the fact that Arts don't remove parts of a character directly doesn't change anything. If Ling Qi picks all of her arts to be a Support Bard and nothing else, the parts of Ling Qi that aren't Support Bard will get pushed further and further aside as the Support Bard bits grow and grow, until what was once Ling Qi is now Support Bard with a few personality quirks.
Well... yes, that is the point of Cultivation at the higher Realms. Things get less human the higher you climb until you become a spirit of you chosen Way. At that point you are your Way and not really human anymore.

So unless we do not want to cultivate any more we kinda have to, at some point start to become X with a few personality quirks.
 
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Yeah. I'd note my push towards unconstricted growth is mainly a counter-action to the push for highly constricted growth, my true stance is moderate(be open to trying new stuff, but at least TRY to stay in themes when we go GET stuff). A stable Way is built on a broad foundation and narrows as it rises, the narrower your Way is the more of a...caricature you start to become, is my impression, going by the advice we got and the elders we've seen, even as you get powerful really quickly.


And note that the very setup of growth in the Inner Sect encourages diversification, contrary to the Outer Sect's almost exclusive focus on facepunch(and a single narrow form of facepunch if you want to get there without Ducal resources or a healthy talent). So from that, I believe we're still in the stages of Green where broadening what your themes are is useful.

I think we are in agreement there. I have some particular ideas that I would like to expand towards, namely intelligence gathering and a "special operations" commander art, but that is all dependant on finding the arts in the first place, so we will see. The base concept of having a broad foundation and then narrowing seems to hold up with everything we've seen so far, and I agree that we are currently at a point where we should see about adding some things to our foundation (as we have lots of new options now) but as you say, not entirely at random.

So to break down this kind of wibbly wobbly vague stance into point form so its clearer:
Core(all assets must be at worst, neutral to these elements, support these elements and preferably include at least one of these elements eventually):
-Moon Element(the core ones are the aspects we picked for EPC, Moon Sempai had three, so this is a lot more constrained than some seem to think)
--Grinning - Sneaky
--Hidden - Nosy
-Music Element
-Home Domain
--Support Focus
--Argent Mirror Slotted as -> Trust But Verify

Secondary(in the absence of Core elements, these can be useful components, especially if they )
-Moon Element(non-core aspects)
-Darkness Element
-Water Element
-Zhengui

Utility(these are steps needed to fulfill our job scope, and to help our advancement in the Sect, they do not have to contribute to Domain[or even be an Art], though it would be nice if they did):
-Information Gathering
-Combat
-Socials
-Spirits Management
-Social link management
-Economics stuff(to make drugs more wealth efficient)
-Travel stuff(to make adventures more time efficient)

Thus far? Nobody really proposed anything outside of the Core list as something we actively seek out.
So we're still within the acceptable tolerances to my mind.

Thank you for putting up a priority list like that, I think it is an excellent idea, because now we can put agreement and disagreement into detail, which I think is helpful. So, here is my criticism (read: the bits where I would sort the priority somewhat differently, not "you are wrong and should feel terrible"), I think the overall shape is pretty close to what I have in mind.
So, without further ado, here is mine:

Core:
-Moon Elements
-- Grinning - Sneaky
-- Hidden - Nosy
-Music Element(s)
-- Support Focus
-Ice Element (Zeqing Arts)
-- Non-Physical offense

Secondary
-Moon Elements (non-core aspects)
-Combat (water/dark/wind/wood)
-- Commander art (focus on group stealth/group movement, with a long-term tendency towards special forces command)
-Information Gathering (additional to hidden moon)
-- Divination (heaven aspect? not sure)
-Movement(wind/dark)
-- flying, mid-range teleport would be neat
-Spirits Management (those we have and future candidates)


Utility:
-Socials (more important than most of the stuff here in general, but not really an art thing imo)
-Social link management (networking, information trade)
-Economics stuff(to make drugs more wealth efficient)
-Travel stuff(to make adventures more time efficient)
-Argent Way (mirror mostly, to be phased out as we find more fitting replacements)
-Formations (not as a heavy focus, but a set of tricks to have up our sleeve)


Argent arts a bit lower, and I think we should have spiritual offence as part of our core, it is part of what makes LQ terrifying (as seen in the tournament). The aspects I've added are really speculative, just as a really rough guide, if we find something else fitting I'd be happy to add it either way. I dropped the domain out of core list, because as I said, I think right now it is malleable enough to incorporate anything. domain compatibility will rise as we add arts to it and a focus emerges, but that is hard to estimate currently, without knowing what arts we will find as we explore.
 
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@yrsillar, what happened to Ling's pill funrance? It doesn't appear in the inventory tab.

(Also, Sixiang character sheet is kind of a mess, Manipulation appears as C rank in attributes, in initiative it appears as A and in spirtual offense it appears as B)
 
@yrsillar, what happened to Ling's pill funrance? It doesn't appear in the inventory tab.

I don't believe there was ever an official vote on the subject, but I recall the general consensus of the previous thread being to leave the pill furnace with Gan Guangli, as Ling Qi isn't much of a crafter, the Inner Sect students should have easy access to their own furnaces, and Gan will need all the help he can get.
 
And yeah, the Shenhua time crunch is real. Given that, here's my initial thoughts on domain buff stacking: right now we have an ally buff, a perception buff, and SCS and FVM seem like they could both give us stealth bonuses. Stealth, perception and ally enhancement are good for a support (buff the facepunchers, see what the enemy are up to, don't get detected yourself) and for a spymaster (help your agents, find evidence, don't get caught.) The nuance differs, but I think our domain could grow to work for both. This would leave solely enemy-sapping arts like AE and FSS out in the cold, so shifting our focus away from being a mook meatgrinder (we still could, but it would be more "soften them up for the team" rather than "om nom nom Yellows".)

I also should have been in bed a while ago. See you guys tomorrow.

One last EDIT: Speaking of Arts we should get, I think some kind of investigation Art could pay serious dividends both in sect advancement and sussing out our
I'd be okay with less mass combat, though when one thinks about it it's evident that we'll likely always be able to board clear the Yellows. The thing of course is that mass combat applications were always going to lessen as our peers and below increase in realm, due to lack of numbers and increasing personal power.

A reason I brought up past divination is because it is basically post-cognition, which is a thing I imagine would be a major part of an investigation art.

I specifically find the past divination thing to be UTTERLY bent out of shape to fit your personal vision. Ling Qi has been consistently uncaring of history beyond how it affects the now. Her look at an ancient tomb focused on the cool loots, weird spirits and weird environment, with a shrug at the dead ancient entombed. She's cautiously interested in the future, but its mostly one big unknown. She mainly lives in the present.

Thats why such a strong reaction is warranted. Ling Qi as she is now would never really take a past divining thing.

She WOULD take a divination art if she had the chance because she's seen that sort of thing being pretty useful, but its not really a focus of hers. She's known to want to poke her nose into the lives of her friends, and into secrets and mysteries in general, it was probably one of the favorite parts of her past looting sprees.

Future omens...well it helps pack more cultivation into her schedule, and she's been at risk before from not picking up subtle hints.

Ergo, good Head arts for her would not be pulling esoterica from history, but highlighting significant details or omens she would have overlooked. Building off of Argent Mirror, she would like to learn more about those who approach her,so she can know whether they can be trusted in her Home. With her family, Zhengui, SuSu and Xiulan, she wishes she could know when to help them when they are in danger of harm.

Thats her Home. A shelter and refuge from the cruel world
Sounds like a good art, though as should be obvious I want to disassociate Ling Qi from the Argent idea and philosophy.
 
alright, locking up in about an hour.

I've also spent some time on the front page. Art keywords are now separated to make it easier to see trainable attributes and skill. Sixiang and Zhengui's sheets have been updated to fit the new advanced skill system, with explanations for their specialized skills placed in the skill tutorial.

I've also added a starting list of things your sect points can buy you.
 
alright, locking up in about an hour.

I've also spent some time on the front page. Art keywords are now separated to make it easier to see trainable attributes and skill. Sixiang and Zhengui's sheets have been updated to fit the new advanced skill system, with explanations for their specialized skills placed in the skill tutorial.

I've also added a starting list of things your sect points can buy you.
Eeeeeeeeeeeeeee Yay! Celebrations! Yess!

I've been thinking for a few minutes about Ren-Ren's monthly party and I got to wondering. Do folks remember Bian Ya, our Wind/Wood tutor with the spirit fox?

I find myself struck with tiny curiosity. @yrsillar do we know where her clan resides?
 
@yrsillar, sorry to bug you about this but the spirit character sheets still have errors.

Sixiang:

1) Base initiative is B20 because Manipulation is written as A.
2) Spiritual penetration is written as C instead of C15 (also, shouldn't power be projection?).
3) In social perception the 'Empathy' should be Subconscious Cues.

Zhengui:
1) Has base speed F5 from the average of D and F.
2) Has physical avoid E from the average of F and F.
3) Has spiritual avoid F5 from the average of D and F.
4) Has social perception of D5 from the average of D and E.
 
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