There is no emotion... (A Jedi Order Quest)

There is no Chaos (Mission Report 3950 Q3)
[x] Plan: Measures in moderation:
-[x] One Student, One Teacher (2/5)- One Master, one Padawan. One to offer wisdom, the other to seek it. (Bonus to stats for new student)
-[x] Recruitment (3/5)- The most basic forms of detection of Force sensitivity-- Force Sight, the few holocrons you have left, etc. (gain consistent recruitment stream)
The boy stands before you. He is young, and he is scarred, and he is emaciated, but there is fire in his eyes, the fire of a Jedi you knew long ago, who gave everything to march for freedom-- a woman, who saw injustice and fought it; who could not forgive herself then, but in the end found peace through the forgiveness of others. He is dressed in simple fashion-- a simple tan tunic and brown pants.

"Kador Shirot." Brianna's voice cuts through the nearly empty chamber. "Your family is wealthy. You could live a life of ease and of luxury-- run back to Axxila, safety, and peace. Instead, I am told you would claim the life of a Jedi-- of responsibility, and sacrifice, and few pleasures. Why?"

"If you had seen what those animals did, you would not ask me 'why would I dedicate my life to fighting that?' You would instead ask 'how can so many not fight?'"

"Very well, Kador. Please wait, while we deliberate."

He bows at the waist and heads out.

"I like him."

"Of course you do Atton, he's like--"

"Masters."

A woman's voice interrupts you. How did she get in here without any of you noticing, you're smarter than that--

And then you feel it. Her power-- she is...powerful, indeed, for one untrained-- already the Force within her is leaping out, running around, stretching and spreading-- and all of this, only learned through what she has seen from Visas and Mical, and the lessons they had given her in their traveling.

She is no Jedi yet, but she will be, in time-- or perhaps, something far worse, if you fail her. Many battles in that one's future.

"Masters, I feel I must apologize." She folds her hands behind her back and looks you both in the eyes as she does. "I was weak. Uncertain. I allowed the hearsay of others to turn me from the right path, and served the enemy. I cannot apologize for that in words, but only by honoring the teachings you would give me-- if you would have me."

"We do not seek that you honor our teachings, soldier." Visas speaks "We ask that you live them."

"Then...?"

"Yes." You get from your seat, deliberation over, speaking for the first time. "You and Kador alike-- you will be Jedi, this I promise you." You step towards her, and clasp her shoulder. "All here wage battle with their pasts, Breda Sunguard. For now, I would ask that you and Kador follow current arrangements-- travel with the masters who discovered you, learn from them, and you will need fear nothing."
--
Mission 1 (Brianna and Mira, Core)
We almost missed it-- it is...difficult to hear, to trace, to track through the Force in this place-- the thrum of life drowning itself out. It was like a single voice among a chorus.

But Mira has heard it. Something stirs in the core, and we will find it-- and dispatch it, if necessary.
--
Mission 2 (Visas and Mical, Mid-Rim)
We have...nothing. Nothing has happened recently.
--
Mission 3 (Atton Rand, Outer Rim)
I could not tell you what, except "something stupid", or when except "soon", or who except "probably not great people", but both my gut and the Force are screaming at me that something is going to happen out here soon. Even the kid can feel it!

Seems I need to make preparation.
--
Mission 4
One of the workers found something-- a computer console, hidden in the room where we found Mical. Seems it's connected to a separate, hidden mainframe, one which only the masters had access to.

One slight problem: it seems it's designed to self destruct if the proper security codes are not entered; and at a guess, I'd say Kreia killed the last three people who knew it.

Seems like I'm going to have to do something weird.
--
Mission 1 (Brianna and Mira, Core)
Steering, guided by the Force, we made our way through the stars, cutting through hyperlanes, leaping again and again. I do not know that we stopped for more than mere minutes on each world as we moved, inexorably, towards our destination, not knowing what would lie at the end of the path.

In the end we arrived at the world of Nulkata IV, a young Echani colony-- it reminds me, greatly, of Dantooine in climate. We arrived near an abandoned lake, where we saw what looked like a shrine. Examining it, we found there was Holocron laid on it, though we do not know from what Jedi or who they are.

It has not opened, nor revealed it secrets yet. I am meditating on it, while Mira keeps watch; we will switch, if I cannot open it.
--
Mission 2 (Visas and Mical, Mid-Rim)
We have decided to take this opportunity to train Breda-- we spoke to the Captain, and he agreed to clear out one of the storage rooms for us to spar in, so as to practice with her. It is unfortunate that she has not yet built her saber, so as to gain more fully from the experience, but it is the most we can do at the moment.
--
Mission 3 (Atton Rand, Outer Rim)
[Blaster fire periodically punctuates the recording]
"- And tell his deadbeat dad that if he wants the kid so damn much he should have not let- ow, damn it- those slaving filth get him in the first place!"
[A growing whistling noise disrupts the recording]
"Oh, you gotta be fuckin' me-"
[Explosion, transmission ends]
--
Mission 4 (Bao-Dur)
Like I thought, I'm gonna have to do something weird.

I'm writing up a program which should essentially sever the console from the mainframe temporarily, let me brute force the code without letting it successfully transmit the self destruct.

The process is really simple, actually I just needed to--

Now that I think about it, it was the kind of mouthful that might be better served by writing it down, rather than diction. Still, I'll make sure to include the process for later Jedi in my files.
--
Mission 1 (Brianna and Mira, Core)
The holocron has finally activated revealing its maker: Arren Kae. For the first time in my life, I have seen the face of mother...knowingly, anyway.

It should...it should be a boon to the order as we rebuild. There is much knowledge of the Old Order there-- I doubt it will run fallow any time soon.

I am sorry for the brevity of my report, but... I need time to think.
(+20 Knowledge burst, gain Holocron of Arren Kae(can be permanently studied when a Jedi Historian is appointed))
--
Mission 2 (Visas and Mical, Mid-Rim)
She learns quickly, this initiate of ours.

That is to say, she arrived to sparring today holding a lightsaber, ready to try and cross blades. It is an...adequate thing-- far from perfection, certainly, but for a first effort? Impressive.

I do not foresee, in any case, her failing out of the order for lack of talent. I have given her the title of Padawan-- a full member of our Order.
(Breda Sunguard becomes Jedi Padawan (All Stats currently 1))
--
Mission 3 (Atton Rand)
So I survived. They did not.

The Bounty Hunters, I mean. The kid is fine.

So, they tried to kidnap the kid-- apparently he managed to slip away after mind-tricking the stupid one, except I didn't know that, so I blocked their way to their ship. I tried to lean on my lightsaber to convince them to stand down, but the stupid one started shooting, and I couldn't very well run into the crowded port so I was sort of stuck there, batting bolts back, until one of them tried to shoot me with a rocket.

I leaped out of the way, so it hit the ship. Ten minutes later, my ears stopped ringing and bits of flaming starship stopped falling down on us-- it's a really good thing I wore my cloak today. I got up, and the kid had a blaster pointed at both of them.

Miraculously nobody died, and we convinced the Hunters to admit they were working for the Hutts, and we found out a few things as well.

See, turns out Kador's dad? Less "Moderately successful, pretty damn shady merchant" and more "very successful Exchange leader." Seems the Hutts have figured out that after Goto's lead, the Exchange seems to be making significant fraction of its money by either directly stealing from the Hutts, or muscling them out of rackets. They haven't stopped after his destruction because, while they don't give a damn for rebuilding the Republic, Goto's plan is making them all money hand over fist and why mess with a good thing?

Because that's what the galaxy needs-- a gang war between Hutts and Exchange, which almost dragged us into it.

Before you get too mad at the kid, seems he didn't know either.

There is a little bit of good news, at least-- seems they worked with Sith during the Jedi Civil War, and had a few Jedi artifacts as trophies; and they were wanted on Coruscant in connection with some big shot Admiral's kid, so we're at least making some friends.

Even if I do need to replace my cloak.
(+10 PP, +5 Knowledge)
--
Mission 4 (Bao-Dur)
It is an ugly, barely functional kludged together thing I have done, but it worked well enough. We now have access to the secret archives--most importantly, a number of blueprints of the Enclave as well as proposed expansions, dating back before the Mandalorian Wars.

They also included something I think might end up being helpful- a list of the families of Jedi from Dantooine-- you know, parents, grandparents, siblings, nieces and nephews, that sort of thing. That should help when we're looking for Initiates.
(+40 Dantooine, +1 Progress to recruitment)
 
There is no Chaos (Mission Report 3950 Q4)
Mission 1 (Mira and Brianna, Core)
Brianna has been so worked up about the Holocron that it's distracting all of the crew-- and me, for that matter.
(Failed response)
--
Mission 2 (Visas, Mical and Breda, Mid-Rim)
The Republic warship Vigilance has sent out a distress call, and we are in range to respond.

How unfortunate for the Vigilance and her crew that we and Admiral Onasi alike know of no such vessel in the Republic Navy. That we do know that a Foray-Class disappeared from Onderon at about the same time frame when Vaklu was plotting with the Sith to overthrow his cousin. Perhaps most importantly for them, how unfortunate that Mical and I can hear them, and they have nothing worth listening to.

Admiral Onasi is preparing the Marines and the gunships to reclaim the vessel-- apparently, though, if we weren't here, the plan would have been to blow it to hell.
--
Mission 3 (Atton Rand, Outer Rim)
I didn't discover anything in my patrol, but I was in the neighborhood, so I decided to help out around Khoonda. Turns out the mercenaries left plenty of unexploded munitions lying about. You know, mines, traps, nonsense like that. Figured I would deal with it before somebody loses a leg or something.

Kid's a little frustrated, but it is how it is.
--
Mission 4 (Bao-Dur)
The scavengers are preparing to head off-world; seems they've finally figured out that we aren't leaving, and they don't get to steal anymore. The whispers I've heard suggest they're running off to Korriban, to act like locusts there instead of here.

Before they do, I want to make a run on their supplies-- buy back what I can.
--
Mission 2 (Visas, Mical, and Breda, Mid-Rim)
Surprise, surprise, as we expected it wasn't a Republic crew. One of the old Sith Lords from Malak's time-- how many more are there?-- gone pirate. He saw a chance to add a Hammerhead to his fleet and leaped on it. Unfortunately for him, we were there. Visas infiltrated the Hangar, and opened it for us-- and so we and a company of Republic soldiers made our way in. Fighting has proven one-sided so far-- the only place we're having trouble is the bridge, where the Sith is waiting for us.

We're going to cut our way in and reclaim the ship.
--
Mission 3 (Atton Rand, Dantooine)
Pure Pazaak! I've managed to disarm most of the mines-- no more raining Iriaz bits every five seconds cause they wander a bit too far from the herd. Some of the farmers gave me some things they bought off the scavengers-- most of it's worthless, but there were a few datatapes and journals with old lesson plans.

Also, the kid got his last Lightsaber part-- ironically enough, from one of the mines. He constructed it already.

I figure it's pretty damn unlikely he'll manage to get kicked out for incompetence at this point, so I figure it's fair enough to call him Padawan.

(+20 Dantooine, +5 Knowledge, Kador Shirot advances to Padawan)
--
Mission 4 (Bao-Dur)
I managed to buy off all the old supplies from Ralon, who managed one last big score before they left-- they managed to break into the Master's Chambers. Codes from Master Tokare and Vrook alone would have justified it-- we should have absolute access to the Old Enclave now, instead of having to finagle about with chipping through the doors or picking the locks. There were also a few journals with training tips-- including an account from the Master who trained Meetra, funnily enough--and part of a set of Hyperspace coordinates. Nothing usable so far, but I have this funny feeling that more parts of it will fall into place; or maybe raw time will allow us to extrapolate it.
(+50 Dantooine, +10 Knowledge)
--
Mission 2 (Visas Marr, Mical, Mid-Rim)
The Sith was more dangerous than we expected- he almost managed to disarm me!

I mean he about hacked through my elbow. If Visas hadn't been there, he would have. But she was here, and we won, and he lost.

Admiral Onasi would have preferred slightly less clean up, but in the end better a little cleanup than his option if we hadn't shown up-- namely, just blowing it all to hell. Bonus, turns out our Sith had a bit of a Jedi collection
(+15 PP, +5 Knowledge)
--
Sorry this is a little short, just not very inspired right now, I suppose.
 
There Is Serenity (Negotiations 3950)
From the earliest eras, the Jedi have been sworn to the Republic-- since Haune Tiar first toured the fledgling Republic, and saw that it could be a bastion of peace, of freedom, of righteousness. But too, the Republic has been sworn to you-- the two of you, Jedi and Republic, have grown together, spiraling in unison, like two trees whose trunks have grown together near each other.

So long as you remember and fulfill your oaths, the Republic will aid you.

The six of you are once again convened on Dantooine, to argue, speak, and make the case for what ought to be done-- one part, trading on your good name; the other part, trading on what you all have done.

You have pretty well shown that the Jedi are returned, the old title reclaimed. You met that mark already, through your deeds-- through the Core, the Mid-Rim, and the Outer Rim alike, they tell of the revenge of the Jedi, how you fell on slavers and Sith and pirates alike-- colonists and soldiers spread stories of you.

Engagement Milestone: 5
Engagement: 19
+20 PP for meeting Milestone, +15 for Bao-Dur, +80 For Mission Results
Available PP: 115

  • Reclaim Coruscant Temple (250 PP)
  • Recruitment Drive-- Recruit 2d5 Initiates (30 PP)
  • Introduce a new Battlemaster, to coordinate with the Republic Army and Navy in case of War (40 PP)
  • Introduce a new Jedi Caretaker of Knowledge (40 PP)
  • Request Republic aid rebuilding Dantooine. (20 PP)
  • Send a Jedi with a Republic archeological expedition(15 PP)
  • Request Republic aid to locate Missing Jedi (0/3 Burnt) (30 PP)
  • Search the Telos Academy (50 PP)
--
This is a bit short-- I just wanted to keep things nice and simple for this first Negotiations post
 
Negotiation Results
Request Republic aid rebuilding Dantooine

(+19)
The Republic is still reeling from many of the wounds dealt to it at the hands of the Sith, and it seems, to start, that there will be no aid to you, except perhaps for a few convicts released on early work release. Too much is being funneled to Telos, to Rodia, and to Axxila, ravaged by Revan's Empire, for them to offer any aid at the moment.

But then Admiral Onasi remembers something, which the chaos of the past five decades had obliterated from the recollection of all the other Republic brass-- there are a number of supply depots, pre-dating the Sith War, which contain the spare reactors for old ships, anywhere from shuttles to cruisers. Most are no longer fit for combat, or for newer, more power hungry designs-- but they function perfectly well as the new power generators for the low intensity demands of these small, Dantooine settlements-- and for the Praxeum, allowing you to begin real construction on the already planned expansions of Masters Zhar, which will greatly transform the shape of the old Enclave.
--
[x] Request Republic aid to locate Missing Jedi (0/3 Burnt) *3

It seems, in many ways, that Katarr truly was the last, gasping breath of the Old Order. Nearly every Jedi was called there-- studious Master Dorak, gentle Master Tokare, wise Master Zhar-- all slain when Nihlus spoke, and every living thing died. Of those few Jedi who survived, Vrook, Zez-Kai Ell, and Kavar were slaughtered at Traya's hand; Lonna Vash...died; and Atris presented herself to you in those chaotic times after Meetra left all of you behind to discover what had come onto Revan-- and you had exiled her, to learn the same lessons as Meetra once had; and perhaps, to learn the same lessons.

Of those few who neither traveled to Katarr, nor were discovered in your travels, the news is scarcely better. Republic records have revealed plenty to you: Dustil Onasi was killed by Bounty Hunters looking to collect before Meetra returned to the Galaxy. Yuthura Ban had been last seen on Nal Hutta, leading a slave uprising against the Sith-backed masters of that world; Vima Sunrider personally slew an army of Sith, protecting the Jedi Temple on Coruscant. Republic records and agents have confirmed these, as well.

But there are those whose fate is in question. The traveling companions of Revan have not been seen since the defeat of Malak, except for Bastila's brief visit to Telos when Nihlus attacked. Juhani has disappeared entirely, and the only trace of Jolee Bindo in all the galaxy recently is that you found his robes on Korriban, which is not the most heartening sign.

But, the Republic has opened certain records to you-- and among them, something caught your eye. A number of lightsaber parts have been shipped to the world of Talravin-- of course, under disingenuous names, but long before you were a Jedi you were an engineer, and you know damn well that Tokana brand--

Right, not important. What is important is that they were all headed to the same place-- the capital city of Pujarest. You hardly need the Force to figure out what that means-- but it does help.
--
Mira let you borrow her freighter, one of those fancy new swept-winged Burkada Models-- on the condition that you bring it back undamaged.

Atton is tapping his fingers on the arm rest, looking down at the oval, open topped starport--a sure sign that something is on his mind, and not just how uncomfortable he finds the robes he's wearing.

"Something the matter?"

"For some particular reason, I'm not crazy on running to a woman who decided she'd let the galaxy burn."

"Atton, there aren't enough of us to not seek out as many Jedi as possible."

"Is she one of us? Really? Ignoring the fact that she's one of Atris' stock, and believe me, that's ignoring a lot, I can't imagine you or me, or Visas or Mical, or Brianna or Mira sitting out the war, at least not once the Mandalorians really got into it."
--
Talravin is a funny world, actually. Unlike so many planets, it's profited from the wars-- a foundry world, credits went there in droves as PSFs rapidly transformed into an army, and bought all the weapons they could find. Big blasters, small blasters, armor, shields-- anything an infantryman could need. Most of your kit in the Mandalorian Wars came from Talravin, in fact.

Anyway, plenty of refugees ran here-- but unlike Nar Shadda, where government-- at best-- is an affair of local crime lords, the government here saw an opportunity; and so did plenty of real estate companies.

Ideally, you are never made a refugee-- but if you must be, here is where you will first run. It's still not great, but you will receive food, paying work, and most importantly, housing.

For instance, the housing you're looking at right now. An apartment building, three stories high-- hugging the ground. A low, mundane thing, it does not seem right that this place, which so many wander by, should home Jedi.

And yet it does.

It seems Bastila Shan has hidden here.

"I think they're starting to figure us out." Atton looks around. "I'm getting some looks-- not all of them friendly. We should probably get inside."

The two of you enter, pushing open the door to a small lobby where a red-skinned Twi'Lek sits, reading a cheap magazine, and doesn't even look up. "What can I do for you two?"

"We're, uh, looking for a buddy of ours from before the War. Woman, human, Coruscanti accent, kind of short?"

Atton pulls on your sleeve and you turn around to see Bastila, in a relatively normal black tunic and white wool leggings. And then she starts running away.

"Never mind, I think we found her!"

You are a blur, weaving through parties and around people, pushing where you have to. She is fast, as well, and constantly slamming doors shut, but you and Atton have a system worked out-- he blows open the door, traveling a bit more slowly behind you, while you keep your eye on the prize.

The halls are short, and soon enough you've made your way to the deserted top floor. She's running and running-- and then all of a sudden she's turning around, her lightsaber springing to life in her hands even from out of nowhere two blue blades come flying at you, eating the distance in seconds. You slide under hers on the tile floor, even as Atton is knocking the others out of the air. You turn on your lightsaber and manage to block the follow up strikes.

And so the four of you, now, are left sitting in the hall, panting.

"We're Jedi. We're here to talk."
--
The apartment is small-- a kitchen, split off from a living room, leading into a bedroom, though the view is spectacular-- you can see out to the edge of the city and beyond, the Culthor mountains cutting the sky jagged.

You and Atton are awkwardly standing in said living room. There's a boy-- a Padawan? In any case, he's staring at your arm wide-eyed.

"He's my son. Not Force sensitive."

The Cathar-- Juhani-- and Bastila are both sitting at the small kitchen. Juhani is regarding you with a look that could kill, meanwhile Bastila is slowly drinking tea, which smells wonderful from where you are.

"I wondered when you would seek me out. I imagine you must be wondering what I was doing as the Sith were hunting us like animals."

Well, it all starts about three years before Meetra's return. The Purge had just begun-- our already too low numbers were being nibbled at, towards the edges. At this point I was coordinating, warning, telling Jedi where things seemed to be worse and recovering from labor. But things seemed slowly to fall apart, despite my best efforts, despite the warnings, despite everything.

Then, just before the meeting on Katarr, I received a distress call from Juhani, broadcasting from Donoran, a small world off the beaten trail. I went there, and found her battered, bruised and broken-- but victorious-- over no less than a dozen Sith."

"They had appeared from nowhere," the Cathar says, breaking her silence, "all shadows and darkness becoming men in an instant. They fell on me with a fury-- but I was all together their superior."

"I took her to safety, tended to her wounds-- and received reports that the delegation on Katarr had been destroyed. She was wounded, and I had a son to take care of-- it seemed wiser, to me, to lay low, and wait for whatever was left of the Council to send out the call for the counter-attack.

Except only it never came-- or at least, not soon enough. I did not realize the full gravity of all that came to pass until Nihlus attacked Telos-- and by then it was much, much too late to contribute. So I spoke to Carth, then returned here, where I have been helping her heal ever since.

But now, I think it is time we return. The galaxy has need of us. I will report to Dantooine for assignment within the month, I promise."

You make to go, but Atton interrupts before you can, "they say he traveled with three Jedi. What happened to Jolee Bindo?"

Bastila closes her eyes, breathes deep, and then exhales. "He died as befits a Jedi-- defending the weak."
--
Gain Jedi Knights Bastila Shan and Juhani!

Gain 40 Knowledge from their more traditional training and access to old Jedi Secrets!
--
 
Year in Summary 3950 BBY
Year in Summary-

Reclaimed Dantooine
65 PP
110 Knowledge
One Student, One Teacher (2/5)- One Master, one Padawan. One to offer wisdom, the other to seek it. (Bonus to stats for new student)
Recruitment (4/5)- The most basic forms of detection of Force sensitivity-- Force Sight, the few holocrons you have left, etc. (gain consistent recruitment stream)
2 Initiates
Recruited Bastila Shan and Juhani
Kador Shirot, Breda Sunguard advance to Padawan
Dantooine:100+189=289/300
Discovered Holocron of Arren Kae
19 Engagement

--
Turns out there was an error with my math on Dantooine, and a big one. I'll fix it right now.
 
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Jedi Order Patrol Routes 3949 BBY
Kador and Breda step through the main doors, walking into the council chamber to receive their next assignment. The six of you are seated in that great circle, looking at the returned members of your order.

Breda bends the knee. "What is thy bidding, Master?"

Available Jedi:
Grandmaster Bao Dur
Councilor Atton Rand
Councilor Mira
Councilor Visas Marr
Councilor Brianna
Councilor Mical
Councilor Bastila Shan (C4 W4 S3 D3 V3 H3)
Councilor Juhani (C5 W3 S1 D3 V2 H5)
2 Padawans (All 1)


Assign Jedi to these Patrol Routes:


[] The Core: To be honest, this is likely the safest part of the Galaxy. You'd be surprised if anything more threatening than a few gangsters show up here anytime soon, and not very threatening ones either. Still, whatever does happen here, the entire galaxy knows about it, so if you just want to fly the flag, so to speak, this would be a good place for it.
([] Assign Jedi to patrol, needs 4 Vigilance)

[] The Mid-Rim: Wealthier than the Outer Rim, but without the commiserate military force, a surprising amount of Jedi patrols have always been focused here, being pirate bait and all. This is likely where combat, if it takes place, will take place. Sending some real muscle out here would be a wise plan.
([] Assign Jedi to patrol, needs 6 Vigilance)

[] The Outer Rim: A sparsely populated collection of agri worlds, you don't see too much trouble coming here, if it weren't for the Mandalorians. On the other hand, this is likely to be where the majority of your apprentices come from for the time being, so perhaps those more in tune with the Force would be a wise plan.
([] Assign Jedi to patrol, needs 2 Vigilance)
 
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Mission Report (Q1, 3949 BBY)
Mission Report (Q1, 3949)

Mission 1 (Bao-Dur and Mira, The Core)

We're receiving a distress call from the Dexterity, one of those new-type Hammerheads; it's supposed to be faster and more heavily armed, so that what happened in the Battle of Dxun can't happen again.

The distress call hasn't mentioned any specifics, but from the garbled transmission, I would say it involves some serious radiation-- three guesses where you're going to find that in the sort of quantities needed to mess with these new comm systems, and the first two don't count.
--
Mission 2 (Juhani, Atton Rand, Visas Marr, and Kador, The Mid-Rim)
For the past seven years, the wookiees have led a rebellion against Czerka and other outsiders and slavers. The Wookiees haven't won because they are technically outmatched by Czerka, and outgunned as well. Czerka can't win because the Wookiees are a stubborn bunch, and refuse to kneel to slavers again.

The Republic has not managed to decisively intervened and solve it from the outside due to a startling ignorance of the facts on the ground-- and they can't arbitrate because the wookiees have told nearly every kind of outsider to take a long walk out the airlock.

For some strange reason, though, they do trust the Jedi. More importantly, they trust Bastila and Juhani, who fought with Revan when he exposed Czerka's evil. They have agreed to allow the Republic to send a fact finding mission, as long as the party they send consists only of Jedi. We're on our way.
--
Mission 3 (Brianna, Bastila, Mical, Breda, Outer Rim)
Something is out here. I could not see it at first, so dim was its light; but now every moment I close my eyes all I can see is it. A place of learning, of knowledge, a fluttering candle in the dark-- but still, so all the dark in the universe could not have smothered it. The others are trying to interrogate people for its location, but I do not think any will know. I think it will be found only in one way, and no other.

For now, I navigate through the Force.
--
Mission 1 (Bao-Dur and Mira, The Core)
Never would have thought a Jedi would be performing tech support--

We located the Dexterity in the Ord Vantal System, slamming into a good sized asteroid, slowly speeding towards the system's star. Seems something messed with the navicomputer and the sublight engines-- they've spent the past day on a one-way trip into the heart of a star. It was an easy enough fix, though, with Mira's help; she fiddled with the engine controls on the bridge, even as I was trying to regain control of the navicomputer through a pretty nasty virus.

We managed to fix it with about an hour left before the Dexterity was irrevocably trapped in the star's gravity well. But something's not right-- I'd swear, this reminds me of something, but I can't quite put--

Wait.
--
Mission 2 (Juhani, Atton Rand, Visas, and Kador, Mid-Rim)
Well, we've made planet fall. The Czerka mercs and the wookiees are both trying to get us on side-- and by us, I mean everybody besides me. I, on the other hand, am currently stowed away on one of the Czerka shuttles; you know, just had to see what wasn't on the guided tour.

I'll have about a day before everybody else gets back-- let's see if I can't find some stuff they wouldn't want me to see.
--
Mission 3 (Mical, Bastila, Brianna, Breda, The Outer Rim)
More visions! Many Jedi, all gathered in one place. Wherever we're going, whatever we're looking for, this station was a place of power. I sense many Jedi once walked its halls; they gathered here, looking for...something.
--
Mission 1 (Bao-Dur and Mira, The Core)
Czerka. Of course it was Czerka. After the Sith ran away, and took all those lucrative contracts with them, their profits have been tanking. Rather than try and compete fairly, they wanted to make Rendili look bad by making their new ship design destroy itself, and kill a few hundred people in the process. Fortunately for us all, Czerka's right hand always forgets what the left has done-- back on Telos, they used a similar virus to try and sabotage the Ithorian's efforts, and I managed to beat it then, though I could never prove.

Unfortunately, there's no strong proof of it-- only the Force screaming in my ear-- so officially, the cause is still sabotage by an unknown agent, likely Sith. Unofficially, I expect the Republic will be asking some very pointed question; and if I were the involved Czerka officials, I'd start sleeping with one eye wide open, if I slept at all.

On a lighter note, we also found another Force Sensitive-- a Rodian, traveling on the Dexterity as an engineer. He isn't the strongest, no, but it does flow through him-- and a Jedi is more than raw power.
(+30 PP, +1 Initiate)
--
Mission 2 (Juhani, Atton Rand, Visas, and Kador, Mid-Rim)
I'll give Czerka this-- they and the Sith were a match made in hell. I looked around, after we landed, and found some sort of secret Czerka lab-- it must have been at least three floors deep. I only managed to make it through the first floor-- I've attached images of what I found there.

I wouldn't look while you're eating.

In any case, they were experimenting on the Wookiees. Permanent adrenal fixtures, non-consentual cyborgification, and things I couldn't even begin to describe. I managed to convince the Wookiees to trust me-- the robes helped-- and then I bust them out of their cages, or freed them from their experimentation tables.

And it's a good thing I did, because not five minutes later, an army of Czerka mercs bust through the door to cleanse all the evidence.

Have you ever seen an angry wookiee in a fight? Because let me tell you-- if it was anybody else, I might have felt bad about what happened.

After that, the rest arrived-- suffice to say, the Czerka Rep was surprised to see the lab still as it was.

I expect there will be some real questions, real quick.

Oh, and Juhani seems to have made a friend-- she's been stuck in conversation with one of the Wookiees, trying to keep him from ripping the Czerka rep's head from his shoulder. Couldn't be me.
(+40 PP, +1 Initiate)
--
Mission 3 (Mical, Bastila, Brianna, Breda, The Outer Rim)
We have found what we were searching for-- Exis Station. Having been stuck in Sith Space for so long, the exact coordinates to the station were lost for some time; as well, of course, there was the problem with determining exactly which station in the Teedio system was the Exis Station.

In any case, we entered not knowing what to expect-- but I don't think any of us thought it would be someone throwing themself at Brianna's feet, asking her to kill them.

After she made it clear that she would not be doing that, he told us all his story-- he was an adventurer, who entered Exis Station seeking to plunder ancient artifacts; but instead something in the Force twitched, and he was enlightened. He saw his evils, his failures, his deceptions, thrown into the light of day-- no lies to shield him, no darkness in which to hide-- only the uncompromising light of truth. Legends speak of such things being performed by ancient Jedi, but I do not know who would do such a thing here.

All he claimed to see was a dark woman, and then the painful truth.

Brianna has promised to teach him to become a Jedi, to overcome this thing; meanwhile, the rest of us are searching for artifacts. We have already found one of no little worth-- the Holocron of Master Arca Jeth.
(15 Knowledge, gain Holocron of Master Jeth, +1 Initiate)
 
Mission Report 3949 Q2
Mission Report (3949BBY, Q2)

Mission 1 (Bao-Dur, Mira, and 1 Initiate, the Core)

-Master Bao-Dur-
We've received reports of ships disappearing in space, near the edge of the Deep Core. Normally I'd think it was just the Hutts and the Exchange having at it, but these are next to worthless on the black market-- it's bulk grains, food staples, that sort of thing. They're headed to Telos, but on one of their stop-offs their freighters are disappearing. Independent captains are beginning to refuse to go, and if they don't then Telos dies.

After everything, I am not going to let that happen. Even if I have to kill another army of assassin droids.
--
Mission Report 2 (Juhani, Visas Marr, Atton Rand, Kador, and 1 Initiate Mid-Rim)
-Master Juhani-
After the revelations from last month, the Senate has told Czerka to leave Kashyyyk, unless and until the Wookiees welcome them back-- I have my doubts we shall see such a thing any time soon.

The Wookiees have requested we escort their new Senator to his post on Coruscant-- they are somewhat frightened that Czerka may arrange to kill him, as revenge for the Wookiee's deeds. It would be a foolish thing to do, I think-- but not altogether beneath them to try.

So now we are traveling on a diplomatic shuttle. Personally, I would have preferred one of the new Hammerheads and its contingent of marines, but I can deal with this, I think.
--
Mission 3 (Mical, Bastila, Brianna, Breda, and 1 Initiate, The Outer Rim)
-Master Mical-
We've lain out a number of salvage beacons and alerted Republic forces near the area of the station's significance, but we must leave Exis Station for now-- for any number of reasons, the most pressing of which being the distress signal we recently received a distress call from the small world of Altooine.

We heard blaster fire, and of course the nearest Republic reinforcements are weeks away-- so it looks like it's up to us.
--
Mission 1 (Bao-Dur, Mira, and 1 Initiate, the Core)
We finally arrived at the way station. It's in orbit around the planet Tojora, a planet only good for a gravity well-- it's surface is clouded by an impenetrable storm, but it was positioned in a good spot to build a space station.

Or at least, that was the case, according to the charts from about fifty years ago. Because I'm looking down now-- and what I'm looking at seems like a pretty normal temperate planet. But I can already sense the Force in this place. It's...calm.

I think I know what happened.
--
Mission 2 (Juhani, Visas Marr, Atton Rand, Kador, and 1 Initiate, Mid-Rim)
Things have been mostly calm.

There was an incident-- it seems Czerka managed to bribe a few of the technicians on board to try and take out the Senator.

Then they saw that I was a Jedi. And Atton was, too. And Visas. And Kador. And the other two are wookiees.

After that, they made the wise decision and surrendered and confessed. The captain is pumping them for information as we speak; I expect we will know some very interesting things by the time we reach Coruscant and present our full report.
--
Mission 3 (Mical, Bastila, Brianna, Breda, and 1 Initiate, The Outer Rim)
Altooine was a part of Revan's empire-- it had a training academy for Sith Troopers; and that seems to be part of the problem. It is a little like Dantooine, really-- the troopers have gone mercenary, and are currently being paid by Ghost Star-- a minor, wannabe Crime Lord-- to shake down local settlements. For some strange reason, the local commander does not seem to want to help deal with the issue.

So it is, as usual, up to us to save the galaxy.

They outnumber us ten-to-one; but we have the Force on our side, and they do not.
--
Mission 1 (Bao-Dur, Mira, and 1 Initiate, the Core)
The Light Side is strong here, incredibly so-- it feels like the gentle warmth of a summer day, the calm cool rain which washes away the dirt of yesterday and leaves open the soil for tomorrow, like life as it should be.

This feeling caused the curious freighter captains to become overwhelmed, and lose track of time. When I told them it had been a month, they all very quickly moved to leave-- they should arrive at Telos only a little late.

If, and when, we begin building our own enclaves, I would suggest this place.
(+30 PP, Discover Tojora--may be colonized)
--
Mission 2 (Juhani, Visas Marr, Atton Rand, Kador, and 1 Initiate, Mid-Rim)
We have arrived at Coruscant, none the worse for wear-- Vyndaar should be well capable of taking up his new position.

As to the assassins, Czerka has just barely managed to weasel out of immediate trouble-- it was done through the intermediary of a "retired" exec, who was, of course, motivated by the death of his protege to seek revenge-- ignoring, of course, that they spoke maybe twice. Nobody is buying it at this point, but the Senators Czerka's blackmailed, pressured, or outright bought have managed to...not stop it, exactly, but slow down the wheels of justice.

Still, I would be shocked if Czerka is still here five years from now, and not dismantled by the Republic.
(+15PP)
--
Mission 3 (Mical, Bastila, Brianna, Breda, and 1 Initiate, The Outer Rim)
They were many, and we were few.

We won. They came in their many, and we struck them down. The fighting was hard-- these troopers have lost whatever edge they once had, but they outnumbered us ten to one. We were injured-- and I expect I will be limping for the time being; but. But. We walked away. And they didn't.

We captured Ghost Star-- he's currently in an Altooine jail cell, waiting to be picked up by the Republic.

The Admirals were quite interested to hear of Commander Nordo's apathy-- and very thankful that we picked up the slack.
(+10PP)
 
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3949 Q2 Research
You have gathered much knowledge, learned much from the Holocron of Arca Jeth-- you can advance in leaps and bounds, this year, much more than last, with the knowledge that Bastila and Juhani can offer to you.

You are still much less than you once were-- but you can become more.


100 Knowledge->20 Points of Research, to be distributed as desired.

Training Doctrines- The methods by which you train new Jedi-- how and to what purpose. (These are mutually exclusive)
Many Students, One Teacher (0/5)- There aren't enough of you for you to teach only one student each. For the moment, at least, you need to be training multiples. (Bonus to recruitment Quantity)
One Student, One Teacher (2/5)- One Master, one Padawan. One to offer wisdom, the other to seek it. (Bonus to stats for new student)

Combat- While a Jedi's first recourse should be words, this is a dangerous galaxy-- the capacity to defend yourself is vital.
Force Combat I (0/5)- The Force is not a weapon, but it may be used in the defense of yourself and of others. (Jedi Consulars may use Wisdom bonus in Combat checks against mundane opponents)
Form 7 (0/10)- While only the most martial Jedi could hope to use it, Juyo is one of the more useful combat forms-- if, perhaps, dangerous. (Bonus to Combat for Guardians, Weaponmasters)

Infrastructure- Recruitment, lost or abandoned Temple Worlds such as Ossus or Jedha, and other miscellany representing your Order's most important resources.
Recruitment (4/5)- The most basic forms of detection of Force sensitivity-- Force Sight, the few holocrons you have left, etc. (gain consistent recruitment stream)
Ossus (0/15)- Examine the world of Ossus, determine if it is now safe for habitation, and reclaim the Temple. (Open Ossus to Expansion)
 
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3949 Q2 Research Results+ Recruitment and Progress
-One Student, One Teacher (2/5) +3
-Force Combat I (0/5) +5
-Form 7 (0/10) +10
-Recruitment (4/5) +1
-Ossus (0/15) +1


You and Juhani square off, staring each other down. A bead of sweat falls down your face, stings a bit near your eye. The sun is shining, lighting the Enclave. Dust has been kicked up from your earlier bouts, coats your clothes, your face, your everything. The others sit, watching you, taking it all in. The hum of your lightsabers is the only sound, hers blue, yours green.

And then-- you move. The Force suffuses your muscles, your limbs, propelling you forward even as Juhani lunges at you, too. Your blades clash, staccato bursts, ribbons of green and blue light constantly clashing, constantly meeting, buzzing off each other, whining and singing as strike at each, wheeling them around your body, only to shift to stabs at the final moment-- the dust rises up, coats you both and blocks you from view--light parry-- cut-- slash, figure eight, chop, thrust, kick--

and then you are leaping over her attack, let her blade bounce off the stream of energy that is your arm, and with a final blow by your palm knock her to the ground. You point your blade at her throat, and then shut it off, before offering her your hand.

It felt... it felt good. Every moment felt like you were letting go of a little bit of your anger, a little bit of your fury-- instead of letting it stay inside, and rot, and decay, and fester, until it destroy you, until you are reduced to its level. That, the Holocrons said, was the difference between Form VII, Juyo, as the Sith practiced it-- they emptied themselves out in their fury to gain power from it; the Jedi, meanwhile? They kill their anger, and burn its body to power themselves.

You expect only Guardians, the greatest of your warriors, will make widespread use of Juyo. Beyond any philosophical questions of where one gains the fuel for their aggression, their power in battle, it is simply a more demanding Form, one which requires months to master even the utmost basics to a satisfactory level, as opposed to angry, unfocused flailing. Oh, it's not impossible that any Sentinel, ever, or even any Consular, would wield it; but by and large, there are better forms for their jobs, ones which require less time and emotional maturity and development.

There is other news, as well. You've finalized your basic recruitment and training strategy-- given that times are, relatively, peaceful, you have decided to continue with the old council's policy of one Master, one Apprentice-- Masters will be teaching a single Padawan learner, though the basics can still be given to multiple students-- that is to say, all the first Initiates are likely to learn basic combat from either you or Juhani, and then work with their master to determine which Forms they should focus on.

On another note, you've worked with the Republic to begin testing the likeliest Force sensitives-- the first crop arrived today, and you've been working to cut through the chaff.
(Recruitment: 5 Initiates)
Of a whole shipful, only five managed to pass muster-- a human, three twi-leks, and one who looks a lot like Master Thon.

Finally, there is the matter of Ossus. For a world purged in solar fire not even fifty years ago, it has recovered remarkably well-- it can already sustain life, by which you mean "is not so radioactive that it will kill you dead within seconds of landing". Perhaps it is some sort of echo of the power of the Jedi who first settled that place, to keep it clean of that taint?

Still, to be on the safe side, any sort of long term habitation on Ossus would need shielding--it will take more precise readings of the planet before you can even begin to consider designing said shielding. Too, of course, there is the question "what is to be done if you do reclaim it?" There is an argument to be made for repairing the damage done, in so much as you can repair it--or in leaving the damage as is.

Still, questions for later. For now, all you need to worry about is heading on patrol.
 
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