[X] Plan Going Defensive
-[X][Construction] Finish the Drydocks
-[X][Construction] Expand the moat around the new walls. There's very little cost involved, but it will be an enormous amount of labor. (6 actions remaining for defense bonus, increases cost of further expansion)
-[X][Construction] Build a new more advanced charcoal production facility that will also produce wood tar. This is a significantly more complex structure than just a charcoal mound requiring more workers and more infrastructure. 200 Denier cost, 1 unit bricks, 50 Denier upkeep, 100 Denier profit. Allows waterproofing.
-[X][Personal] Recruit one Specialist unit- Shipwright
-[X][Personal] Spend time with Nerissa
--[X] Plant more Saints Blood (Replace Hypno Fruit)
-[X][Hunters] Scout to reduce chance of enemies slipping by.
-[X][Skirmishers] Shadow Footmen 1, try to get a drop on anyone who attacks them
-[X][Footmen 1] Patrol, reduce chance of enemies slipping by.
-[X][Olivia] Assist Footmen 1
-[X][Footmen 2] Shadow Footmen 1, try to get a drop on anyone who attacks them
-[X][Levy] Guard
--[X] The base and sawmill
-[X][Captain] Command ambush troops, raising morale and effectiveness
-[X][Assistant] Recruitment? Footmen and Skirmishers to full (180 and 120 for 300) 65% Hunter 1, 15% Hunter 2 (160 total)
[X][Potions] Surely a few doses won't make much of a difference there, but they could save men here. (Will reduce casualties by 10% hunters 1, 5% footmen, and 5% skirmishers)
[X] Plan Preventing Problems
-[X][Potions] They're all needed on the front, you can hold.
-[X][Construction] Finish the Drydocks
-[X][Construction] Expand the moat around the new walls. There's very little cost involved, but it will be an enormous amount of labor. (6 actions remaining for defense bonus, increases cost of further expansion)
-[X][Construction] Build a new more advanced charcoal production facility that will also produce wood tar. This is a significantly more complex structure than just a charcoal mound requiring more workers and more infrastructure. 200 Denier cost, 1 unit bricks, 50 Denier upkeep, 100 Denier profit. Allows waterproofing.
-[X][Personal] Recruit one Specialist unit (Expert Horse Trainer) These units need special persuasion or negotiation so can't be hired in bulk. (Note this will involve traveling to them)
-[X][Personal] Investigate what's happened with your siblings.
-[X][Hunters] Scout to reduce chance of enemies slipping by.
-[X][Skirmishers] Scout the orc side of the border to see what forces and structures they have, maybe do some opportunistic raiding too.
--[X] Olivia Helps
-[X][Footmen 1] Patrol, reduce chance of enemies slipping by.
-[X][Footmen 2] Guard
--[X] The docks
-[X][Levy] Guard
--[X] The base and sawmill
-[X][Captain] Command troops, raising morale and effectiveness
-[X][Assistant] Recruitment : Replenish loses as far as financialy possible.
[x] Plan Finishing and Low-lying fruits
-[X][Construction] Finish the Drydocks
-[x][Construction] Build an inn so you don't have to house guests in inadequate housing. Granted it won't exactly be profitable right now, but maybe as you get more people passing through it will be better? (1 action, 200 denier, 1 space)
-[x][Construction] To keep your rabbits trapped will require bricks it seems. A brick lined rabbit pit could improve your output. Maybe enough to sell furs as well. (Requires 1 unit of bricks, +50 denier in food, opens tanner, uses 1 space.)
-[x][Personal] Recruit one Specialist unit (Enchanter, Elite, Healer, Potioneer, Expert Horse Trainer, Civil Engineer) These units need special persuasion or negotiation so can't be hired in bulk. (Note this will involve traveling to them)
--[x] Ranger (elite)
-[X][Personal] Spend time with Nerissa
--[x] Could she make a custom designed plant?
-[X] Plants that can specifically attack or repel orks
-[x][Hunters] Train
-[x][Skirmishers] Scout to reduce chance of enemies slipping by.
-[x][1st Footmen] Guard
--[X] The base and sawmill
-[x][2nd Footmen] Guard
--[X] The docks
-[X][Levy] Train with the captain (must be taken with captain action)
-[x][Captain] Train unit (must be taken with appropriate action)
--[x] Levy
-[X][Assistant] Recruitment : Replenish loses as far as financialy possible.
[X][Contact] Any one you know
-[x] your financial wizard sister, ask regarding the war and its financial side. Send her a copy of our finances and expenditures and if she has financial advise for our settlement. Also, if she knows any willing investors businesses that may be interested.