[X] Plan: all-in
-[X] Demonstrate everything, to maximize chances at the group portions, but it means everyone in your team will know your solo capabilities.
-[X] Death Magic Purification - April, unknowingly, is cursed with Death Mana (and is the only reason she can use it). You could work on purifying it from her before she gains Infernal traits. However, it must be a slow and spread out process. (Ongoing: Has 30% Curse Progress. Each turn stops progress and decreases it by 5%.)(Possible side effects and complications if you take this every turn. Current Progress per turn: 3%)
-[X] Luck of the Goddess - You cannot teach her the grand secrets, but you can ensure that she finds the right books, of course. (Increase April's luck for a turn. More likely to learn a power from observation, increase a skill, of course.)
-[X] Mana Boost - Boost her mana power in general by 25%.
-[X] Send Dreams of the Compact - April should have been taught this, but wasn't. (200 pts)
-[X] Attend a Class - The Path of the Sage: You did pick a specialty. All of them have some classes, although some are tricker than others.
-[X] Attend a Class - Knowledge: Take a class on some bit of knowledge. Write in the type of knowledge.
--[X] History of Sorcery
-[X] Attend a Class - The Wilderness: Take a class on survival, recognizing where you are, moving stealthly, etc.
-[X] Attend a Seminar - The Path of a Sorceress: Learn basics about your class and being a good seeker of knowledge. Contains random skills, but includes, more effective study and training.
-[X] Attend a Class - Combat: With a firm foundation, you could learn more options for combat.
-[X] Attend a Class - Utility: Any sorceress needs to have a good understanding of the utilitiarian powers they can turn their magic to. (Taken twice.)
-[X] Attend a Class - Defense: The Abbot has recommended you attend this class as a bare minimum, as the power you were taught is flawed, and only good against low magic projectiles. (Taken twice.)
-[X]Common Power Structure Knowledge = With the knowledge of the most common and adept powers, the threshold to improve any of these decreases by 8. (30/105)
-[X]Deeper Mana Understanding - It is possible to learn to absorb and release mana unconsciously, replacing the need to sleep with half the time in meditation. (Gain 1 Evening Action) [10/90]
-[X]Learn Divine Magic - It might be helpful to learn to channel this when you aren't in risk of immediate death, but it will take time. [105/210]
-[X]Perform A Quest - The Alley of Star Seekers has quests and tasks for both the alley and nearby villages. This is good practice, maybe some money, and in any case, is required to do to do the promotion trial to Acolyte.