[x] Plan: urgent 2
- [x] (70 RP; The Arbalest and those moving it encounter a fatal accident. After all, there were ice serpents under the lake on the way, or so it's said; 1d20 vs DC 15 for Awareness +5. Enemy effectiveness: degraded.)
- [x] Deplete the fire-wands by having wild beasts attack more often...
-- [x] (80 RP; by 75% - only the four Magi will have firewands, and only maybe once or twice.)
- [x] (O RP; Do Not Interfere with the Patrols; defenders evac at sunset)
- [x] Do Not Knock Down Trees
- [x] (2 AP) "She's right. Some of those druids are likely able to move in this at will. We should set up a pair of sentries and have them rotate in so they don't freeze." (No nighttime encounters)
- [x] Cook a feast fit for true warriors. (-10 RP, -1 AP)
-[x] RP Pool
--[x] Urgent Times Only: Write in. (60 RP)
---[x] Create a new creature. Small sized, fuzzy white gliding snow-monkey. Just big enough to latch onto someones head. They actively target those with aggressive and hostile intentions, using an innate psychic ability to subvert them, thus...often instantly being seen as treasured pets and well fed and taken care of.
-[x] FP Pool
--[x] Set One Good Roll to .. (30/1 FP, 50/2 FP, 70/3 FP) (Specify if it's one of Xiaomei's rolls, or yours. Default: yours)
---[x] buy x3 : 50,50,30
----[x] first 50 is ours, 50 (2) and 30 is xiaomei's
--[x] Change the Fate of a Character. Note that more blatant displays of divine power will increase Awareness and possibly Defiance. (2 FP)
---[x] Our host/vessel. Allow them to survive this battle. Give them greater store of magic powers to last the rest of their lives, and any descendants with good hearts be able to sense gods and become sensitive to their energies.