Depending on who you ask and where you ask it is somewhere between the year 126.M40 and 200.M40. Meiji has been apart of the Imperium for over 5 century's and in addition to over a dozen infantry regiments tithed to the guard a total of 5 of your world's signiture Ultra Heavy Siege Calvary have been fighting across the Imperium and playing critical and important roles in almost every one of them by thier very nature. Now your worlds number of tamed beasts of extraordinary size has grown large enough for the creation of two whole new Guard Regiments.
Over the last few centuries much experience has been gained and much had been learned about the ideal combat roles of Meijis various mega Beasts. You have been granted the privilege of access to this combat data and the ability to more or less build your regiment how you wish to. Within budget and reason if course. A truly rare privilege granted only due to the still highly experimental and unorthodox nature of the regiments as a whole.
You Have 12 pts to spend.
Dominatasaurus Cost:8.5pts Crew:1,800
The Dominatasaurus is one of the largest of Meiji's titanic wildlife. An utterly massive sauropod standing at over 200 meters tall at the shoulder and over half a kilometer in length the beast out weighs, outsizes and nearly outguns even a Emperor Class Titan. The few tamed Dominatasaurus that have been pushed into imperial service were turned into some of the most effective siege platforms known to mankind. Mounted on a gargantuan platform on its back is a powerful void shield generator and a Volcano Mortar (the Mortar equivalent to a Volcano Canon but even more powerful). Also mounted to its back was a battery of Death Strike Missiles and over a dozen other smaller caliber guns and missiles of a variety of types and sizes to be used to deal with a vast array of potential threats. Only in terms of shielding, Mobility, and most especially Armour is the Dominatasaurus found lacking. A trade off most Bio Titans have to make. A properly supported Dominatasaurus and its support elements could effectively shell a medium sized Hive City into submission and/or rubble on their own. A Dominatasaurus unsupported can be caught out be destroyed by enemy Titans, aircrafts, or even enemy infantry costing Humanity a great and extremely expensive asset.
Ultrasaur Cost:3pts Crew:120 (divided between 3 Ultrasaurs)
Standing at 22 meters tall on almost any other world the Ultrasaur would be the largest land predator. On Meiji however, it was merely on the upper middle end of the predator scale size wise. What makes it unique is its high intelligence and the fact that it is one of the few giant beasts on Meiji to hunt in packs. Indeed Ultrasaurs were alwaye deployed to combat in packs of no less than 3. Bigger than a warhound and far more mobile but lacking in terms of defense Ultrasaurs are typically used either as scout's, scout hunters, or raiders. Armed with a variety of Scout Titan Class weapons Ultrasaurs will use thier superior mobility and cooperative nature to ambush enemy scout titans or raid enemy supply lines in addition to being more than adequate scouts themselves. Lacking in shields or armor Ultrasaurs make poor assault or defensive weapon platforms and must rely on their high speed and maneuverability for their size to avoid enemy fire rather than simply tank it.
Waiting Death Cost:4.5pts Crew:400
The Waiting Death is a arthropod native to the desert regions of Meiji so named due to its habit of burying in the sand and waiting for days or even weeks before ambushing prey. Standing at over 40 meters in height and several times that in length this scorpion was the fuel of nightmares for many inhabitants of Meiji and always had a disquieting effect on e even allied non-Meiji Guardsmen when deployed in combat. The Waiting Death was primarily equipped to hunt other titan sized combatants and was thus Mounted with a battery of Voidbreaker missiles to shatter enemy shields and a light Volcano Canon to decimate the enemy's it loves to ambush. Its most unique feature in addition to its impressive burrowing ability was its ability to easily move about most terrains and even climb near vertical surfaces allowing it to set up unexpected Ambushes.
GAC Cost: 3.5pts Crew:250
Standing 26 meters the terrifying crustaceans stalked the coastal plains and some of the deserts of Meiji using its formidable claws to wrestle and tear apart its prey. When said claws are enhanced with a power blade it can prove just as effective at hunting prey of a more titanic nature. Although a melee focused Bio Titan it does still possess a small array of ranged weapons mounted on its back in addition to a void shield like most other Meiji Bio Titans. Unlike most however its carapace is among the tougher known organic materials and nearly a match for the artificial Armour of other Titans of its size. Something that's a necessity given its melee focus. The wild version is referred to as the GEC. For millennia before contact with the imperium the traditional belief amongst the people of Meiji was that the Crustaceans proper name was to only be spoken in the presence of one and only ever yelled for if you saw one it saw you. Exploration of long destroyed early settlement ruins post contact would reveal that it was actually an acronym created by the original settlers of Meiji standing for Giant Enemy Crustacean. Upon learning this Meiji Guard and PDF forces would immediately demand tamed GECs be renamed GACs.
Tusked Behemoth Cost:5pts Crew: 750
At 80 meters tall Tusked Behemoth is one of the largest Mammals on all of Meiji. Greatly resembling Elephants of old Terra they strike an imposing image with their massive Tusks and back bristling with Imperial Ordnance. Rarely found throughout the vast coastal and temperate interior plains and found more commonly in the colder polar plains in the north and south the Tusked Behemoth is one of the more common giant beasts of its size and one of the easiest bred and tamed. It makes up the core of most of the Meiji Bio Titan wielding PDF regiments although they were less common in Meiji's handful of Imperial Guard Regiments. Wielding dual Quake Cannons on their backs and a cacophony of lighter armaments they defend the settlements of the plains, cull down the numbers of the more dangerous beasts and deal Death to the enemy's of the Imperium.
Eruption Snakes Cost:2.5pts Crew:200 (two "snakes" with 100 each)
Despite their name Eruption Snakes are actually amphibians not reptiles but the first part of their name is extremely accurate. They cause great destruction and loss of life across Meiji by burrowing through underground infrastructure. Only a little over a dozen meters thick but over half a kilometer long the serpentine Amphibians were not the largest of Meijis predators but still terrifyingly large considering how quickly they were capable of burrowing through the ground. The "snakes'' have an extremely impressive ability to regenerate. Most of thier body was borderline superficial material and significant portions of the "snakes'' body can be lost without killing it or even inhibiting its ability to move or burrow. The newborn young of the massive Amphibians will spend the first several months of their life burrowed into one of their parents' flesh living off of it. The Guard of Meiji put two and two together and began carving sizable cargo and troop holding compartments into the living body's of the Erupting Snakes and used them as assault platforms capable of breaching directly under enemy defenses while carrying a full battalion of troops. They are however one of the least we'll armed of Meijis Bio Titans. Heavy armament would only get in the way of their borrowing ability. Thus only infantry scale and anti vehicle weapons can be deployed from the holding compartments to support the assaults.
Meiji Infantry Battalion Cost:1pts Crew:10,000
While you could trust supporting and screening of you're Beasts to other allied Guardsmen Regiments previous experience of Meiji Regiments suggests this to not be a good idea and that it's a good idea to include at least 1 or 2 infantry battalions in your Regiments Order of Battle. This option is the sweet and simple battalion of standard Meiji PDF line infantry brought up to Guard standard. Armed with trusty Lasguns, Flak Armour and a dream. These boys and girls of Meiji should do a fine enough job preventing enemy infantry from swarming and overwhelming you're Regiments true assets.
Meiji Mechanized Infantry Battalion Cost:1.5pts Crew:7,000
These boys and girls of Meiji have tanks. A full company of Leman Rus in fact. That's in addition to the assortment of well armed APCs and IFVs that serve to support these well trained lads in their job of supporting the beasts.
Meiji Assault Infantry Battalion: Cost:1.5pts Crew:5,000
Donned in full Carapace Armour these men and women were trained rigorously in the art of assaulting enemy fortifications and armed with a small fleet of vehicles and heavy weapons designed to aid in that process.
Meiji Combat Vet Battalion Cost 0.5pts Crew:2,000
The care of such massive wildlife is not something that the Adeptus Soritas or really any other traditional wing of Imperial battlefield healthcare is truly experienced in. This was a problem recognized early on during the first foreign deployments when several otherwise savable beasts died of treatable injuries. Since then Combat Veterinarian Battalions have become a common sight in Meiji Regiments both PDF and Guard. While primarily to treat the injuries of the valuable living assets they are still given full infantry training and armaments and can function well enough as infantry in a pinch.
AN: I want these votes in Plan form please and thank you.