[X] Increasing morale and preparing for revelations
-[X] Martial (2 actions)
--[X] Direct Diplomacy
--[X] Bring out the War Machines
-[X] Diplomacy (3 actions)
--[X] Aarvick's Prey
--[X] Friends of your friends...?
--[X] Converse with the Mad Mutant
-[X] Stewardship (1 action)
--[X] Brewing rice wine
-[X] Piety (2 actions)
--[X] Festival of the Sun
--[X] Question the Locals about their faith
-[X] Intrigue (1 action)
--[X] Choose a new Spymaster
---[X] Propose Cunning Sage of Serendipity to take this position (19 intrigue)
---[X] If she refuses, time for mad science Summon an Elemental
-[X] Learning (1 action)
--[X] Mutant Autopsy
[x] Forest taming, and elemental spy
-[x] Martial: Choose 2 Actions
--[x] Patrolling: East
--[X] Bring out the War Machines
-[x] Diplomacy: Choose Three
--[X] Aarvick's Prey
--[x] See what the locals have to trade
--[x] Petty spirits of the air
-[x] Stewardship: Choose 1
--[x] Plant Healing Herbs:
-[x] Piety: Choose Two Actions
--[x] Tame the Gods of the Forests
--[x] Da Wei's aid For Healing Herbs.
-[x] Intrigue: Choose One
--[x] Choose a new Spymaster: Summon an Elemental: Spend Rare Reagent for +10
-[x] Learning: Choose one
--[X] Mutant Autopsy
[X] Horribly named plan
-[X] Restoring the herds (Locked in)
-[X] Bring out the War Machines
-[X] Hatching Griffons
-[X] Aarvick's Prey
-[X] Give a Speech
-[X] Converse with the Mad Mutant
-[X] Terrace Farm Planning (Locked in)
-[X] Plant Healing Herbs (Locked in)
-[X] Found Lumber camp
-[X] Tame the Gods of the Forests
-[X] A Cure for the Spirit
--[X] Use +10 Rare Reagent
-[X] Choose a new Spymaster
--[X] Select from among the People
-[X] Ship of the Air (Locked in)
-[X] Mutant Autopsy
-[X] Enchanting workshop (Locked in)
[X] Horribly Named Elemental
-[X] Restoring the herds (Locked in)
-[X] Bring out the War Machines
-[X] Hatching Griffons
-[X] Aarvick's Prey
-[X] Give a Speech
-[X] Converse with the Mad Mutant
-[X] Terrace Farm Planning (Locked in)
-[X] Plant Healing Herbs (Locked in)
-[X] Found Lumber camp
-[X] Tame the Gods of the Forests
-[X] A Cure for the Spirit
--[X] Use +10 Rare Reagent
-[X] Choose a new Spymaster
--[X] Summon an Elemental
-[X] Ship of the Air (Locked in)
-[X] Mutant Autopsy
-[X] Enchanting workshop (Locked in)