"-Fuuuuuck!?" Taylor screamed, stumbling away from the eruption of ice. She fell onto her backside before quickly turning over and desperation crawling away. Reaching the backside of the wall, Taylor stumbled to her feet, turning around gingerly to confirm that she had seen what she thought she had seen, that she hadn't imagined all of that.
Massive quartz-like crystals of perfectly transparent ice stabbed out from the wall. Taylor could even see the broken remnants of the glass bottle and brown paper label suspended in the middle of one of the central ice crystals.
A crystal that jutted out so far Taylor realized she hadn't been more than a foot from having her face frozen and or stabbed by that ice.
"Calm down, Taylor," the hysterical girl shrieked, slapping herself in the face. "You're not the hysterical little girl Emma says you are, you can handle the weird fucking ice eruption that nearly took off your head. No biggie."
Taking a deep breath, Taylor forced herself to calm down. Shivering slightly from the winter-like coldness of the now-chilled workstation, Taylor walked towards the ice crystals. It got noticeably colder as she did so, her breath fogging in the air.
Taylor reached forward and poked one of the crystals, hissing as the cold air chilled her finger, which she pulled back and blew hot air on.
"This is crazy," muttered Taylor. "There's no way this is happening. Alchemy? No, no umm... It must be a parahuman creation...right? Those superscience capes, like Armsmaster, right? Tinkers!"
That must be it! Her grandfather was secretly a Tinker that could make ice bombs or something like that. What else would explain this?
But... slowly Taylor walked back over to where she had dropped his journal, picking it up. She had to read more, and figure out what was really going on.
The first potion is of light blue colour, marked with a snowflake. It is a potion of frost. If you were to smash it against a wall, you would have an eruption of ice.
The second potion is of green colour, marked with a dripping blade, it is a Potion of Poisoning. It can be drunk or injected to poison creatures. Obviously, be careful when handling a highly dangerous poison.
"...But the fucking ice one isn't?" Taylor muttered.
The third is a Potion of Healing, with a reddish colour and labelled with a red heart. It is a Potion of Healing that can be drunk or poured on wounds to heal them.
Try out one or two of the potions to see for yourself that they are real and do what I say. Once you've done so, continue to the next page.
"Well, I have already have tried them," Taylor flipped onto the next page.
Now then, allow me to explain how this all began. As a young child, I had always been deeply interested in the occult. Magic, mysticism, mythology, witchcraft and the like. At first, it was just a hobby. However, in the course of my studies to become an archaeologist, I began to look into old books and accounts about alchemy.
Unlike the other countless Occult topics I had looked into, It struck me how much all these various ancient people described the wondrous potions and artifacts they had created and how many of them spoke of similar processes and results. I began to realize it was more than just a coincidence.
The knowledge described in these books must truly work to, or at the very least be related to a real-world process to some degree, one lost to time and thought to be nothing more than legend. I began to study more and more, looking through old archives and libraries for books on alchemy, while experimenting myself.
For nearly a decade I never had much success. I tested out many of the described procedures but had no results. That said, I never gave up, in my heart I knew I was on to something monumental. It wasn't long until my faith would be rewarded. That was until I happened to stumble across an old Native American manuscript that spoke of a divine 'Enchanted Tree'. It was said that from its shade would spring plants that could be ground up and used to heal near any wound.
Pulling on this thread, I found more and more information about this Enchanted Tree until I was finally to pinpoint its location to the area that had eventually become the city of Brockton Bay. I travelled to the city and after months of searching through the grassland, I found it. That 'Enchanted Tree' of legend is the same large Oak you will see in the back garden of this house. Every morning, without any seeds having been planted, dozens of plants will spring up from the ground.
Combining these plants, henceforth dubbed Reagents, with the processes I had gathered from my previous study of Alchemical manuscripts, I finally succeeded in the creation of my very first potion.
For some reason, it seems Reagents are the key to successful Alchemy. Though I will admit, I have no idea why. The most plausible idea I can think of is that some sort of 'magical energy' is required for the Alchemical Process, and that is energy faded from the world somehow, save for relics that had existed before said fading took place, such as the Enchanted Tree and the Reagents it produces. It does sound a bit fantastical, even to my own ears but I can't think anything better. Regardless, that question falls to you now and I hope you'll be more successful in answering this question than I was.
Taylor once more paused her reading, remembering the impossibly emerald leaves of the massive tree she had seen in the backyard of Westport Place. She was expected to believe it was some kind of magical Native American... potion tree? However, what her grandfather was explaining to her really didn't sound like the powers of a parahuman. After all, what parahuman couldn't use their powers until they found a special tree? Maybe there really was something to all this nonsense?
Taylor would just have to keep reading to find out more before she could come to a decisive conclusion. Maybe she could test out the potion-making process her grandfather was no doubt soon to describe and once it didn't work for her (Who was definitely not a parahuman!) she would know for certain.
Beyond the Enchanted Tree, there are three more rooms that will be integral to your Alchemy. The storage basement (Which you may locate through the trap door behind the Potion cupboard) contains a vast number of glass bottles for storing potions, labels, coal, papers, materials writing utensils and a whole lot of other miscellaneous items, as well as artifacts I have encountered on my many expeditions. The second is my library, containing notes, manuals, instructions and other books related to alchemy I have either acquired through research or written myself. It will be indispensable to you in your learning as a new alchemist.
Finally, there is the Potion Lab you are in currently. There is the Potion Cupboard where you may deposit Synthesized Potions, the Workstation area, containing an Alchemical Cauldron, a gas-torch, a Ladle, Bellows and Mortar and Pestle all of which are part of the Alchemical Process I have devised. At the back of the room, covering an entire wall is the most important artifact I have ever discovered, the Alchemy Map.
On the next page I will begin to explain to you the Alchemical Process, but first head over to the kitchen and retrieve the Reagents labelled 'Firebell' 'Waterbloom' 'Terraria' and 'Windbloom'.
Taylor closed the book and put it in the pocket, taking a deep breath. 'Time to put this matter to rest,' she thought.
She turned around, walking away from the Potion Lab and stepping back out into the Entrance Room, walking through the hallway and finally reaching the kitchen. She headed straight towards the cupboards at the end of the kitchen, opening them and looking at all the labelled jars of plants or 'Reagents' as her grandfather's journal had called them.
'There's the Firebell' Taylor thought, her eyes settling on a large glass jar that contained the red tubular flowers labelled Firebell, even as she grabbed it.
'Now Waterbloom... where is the Waterbloom?' she wondered, looking around. They were near the bottom, and as she grabbed them as well, Taylor noticed they looked just like lotus flowers only with five petals and coloured blue instead of pink.
'Terraria...' which was on the third shelf and resembled miniature green ferns, and then... 'Windbloom' which was on the top shelf.
Having gathered all four of the Reagents mentioned. Taylor made her way back to the Potion Lab and stepped inside. She carefully set down the four glass jars on the cupboard and continued to read.
Once you have gathered the Reagents specified. Go to the Alchemical Cauldron. Place into the Cauldron two Terarria and two Waterbloom, the order does not matter. Pay attention to the Alchemy Map on the wall of the room.
Taylor walked over to the large black-metal Cauldron, carrying over the large glass jars of Reagents with her. Unscrewing the lid of the Terraria jar, she pulled out the large green fern-like leaves of the Terraria. She hesitantly held one leaf over the cauldron, which was already full of water and dropped it. As the leafy green touched the water within the Cauldron, it began to rapidly dissolve, greening the water around it. It took less than a dozen seconds to have fully disappeared, leaving cloudy water with a hint of green.
As she did so, ink seemed to appear across the blank parchment paper covering the walls of the room, the so-called alchemical map. First, a circle appeared in its center. Then a line of wavy ink began to protrude southwards from the central circle. Finally, six markers appeared on random spots across the map, a small flame, a snowflake, a glowing sun, a red heart, a blade dripping with poison and a bushel of wheat.
"Wow..." Taylor thought, eyes widening. "Those must be the Alchemical Effects!"
She recognized the snowflake, heart and blade from the three potions her grandfather, had left her, meaning the other three symbols were likely also different Alchemical Effects. A Potion of sunlight? A Potion of wheat? She wasn't exactly sure how that would work, but she was excited to find out.
The more she saw the less she was convinced her grandfather was a parahuman tinker rather than a 'genuine alchemist'. Since when did a power let you make both magic papers and magic potions? All the Tinkers she had heard of over the course of her nerdy cape research could only do one thing, like Armsmaster who could make a bunch of technology fit into a single device or Squealer who could make monstrous death tanks.
Taylor then dropped in a second Terraria, watching as the southwards line extended, simultaneously the Terraria dissolved into nothing. Then the two Waterblooms were added, a wavy eastward line extending from the side of the bottom of the downwards line the previous two Terraria's had drawn. When the final Waterbloom dissolved, the surface of the Potion began to suddenly vibrate, ripples and waves shaking across the previously still surface.
Eyes widening and wondering if she had made a mistake, Taylor quickly turned back to the book.
I'm sure you saw what happened. Every ingredient you added appeared as a pathway on the map. In short, Alchemy is based upon the concept of the four elements, air, water, earth and fire. Adding earth-aligned Reagents will cause your Potion to head lower on the earth-air axis, which the Alchemy Map represents as south, and adding air-aligned Reagents will cause the opposite to happen. The same goes for the water-fire axis and Reagents aligned to those elements, water being shown as east and Fire shown as west.
This is a somewhat inaccurate representation, as what is truly happening is a change in the balance of the four elements with the Base fluid, but as a visual representation of Elemental alignment, direction is a good analogy. Thus, when you added the ingredients, such as Terraria, the Alchemy Map sends the increase in the presence of the earth element and as a result showed a downward pathway for your potion.
By stringing together many different reagents and the pathways they create, you can lead your potion to essentially any elemental makeup. Certain elemental makeups are unstable, however, and should your potion reach them, it will fail. That leads to to the Alchemical Effects themself.
Each Alchemical Effect is an exact elemental makeup or a 'location' on the Alchemy Map's visual representation, and by adding ingredients to reach it, you can Imbue the power of that Alchemical Effect onto your Base Fluid and create a Potion. You'll know you are at the proper elemental makeup of some Alchemical Effect because the Base Liquid in your potion will start to vibrate visibly. Once you have reached this state, two more things must be done.
"Oh, thank god!" Taylor said, letting loose a sigh of relief. "it's supposed to do that."
She really had been worried that vibration meant the Potion was ruined, but it seemed to be a normal part of the process.
The first is stirring. Although all the components have been added, they are not uniformly distributed and have not properly bound together with the Base Fluid. Simply stir with a spoon and the Reagents dissolved in the water will begin to bind, properly allowing your Base Fluid to reach the elemental makeup it needs. The Alchemy Map visibly shows this effect by showing the circle in the center moving along the path created by your Reagents.
Once you are done stirring and the ingredients are all bound together, you will notice the Base Fluid swirling. This is a sign that Alchemical Power is attempting to enter your Fluid. However, it cannot do so while the liquid is in its normal state.
Fire up the gas torch and light the coals below the cauldron(replace after every brew, there is extra coal in the Storage Basement). Once the liquid starts to boil, the Alchemical Effect will start to be Imbued into your Potion. Once this process finishes, crystalline particles will shower out from your potion, and a plume of coloured smoke will puff out of it. The Potion fluid will take on a colour dependant on the Alchemical effect, such as blue-white for ice potions, or light red for healing potions. The crisper, clearer and darker the colour the more power of a potion has been created and the closer you were to the perfect elemental makeup for that effect.
On another note, besides Windbloom, Firebell, Waterbloom and Terreria which simply increase a single element's presence, many Reagents are a combination of two of the element and will lead you 'diagonally' so to speak on the Alchemy Map, or in a different way than these four base Reagents. All the Reagents and their pathways I know of have been marked down in the book called 'Reagents Compendium' in the library and you will certainly find it useful, though you may also simply explore various Reagents yourself to become accustomed to them.
"Thus feels so... Scientific and straightforward, I guess," Taylor muttered.
Her grandfather described the process of alchemy in such a clear formal way, explaining the rules of the processes and how they interacted, it didn't really feel like some bullshit mumbo jumbo like magic in Harry Potter, but like an actual scientific process, no different from chemistry.
Feeling more confident, Taylor grabbed the stirring spoon leaning on the side of the Cauldron and lifted it up, beginning to stir. As she did so, the circle on the Alchemy Map began to slowly slide southwards, following the line traced out by her Reagents, then continuing eastwards. Eventually, it came to rest just overlapping the small red heart marking the Alchemical Effect of Healing.
The water within the Alchemical Cauldron began to rapidly swirl and shake, just as the journal said it would have. By now any doubts n Taylor's mind about the validity of Alchemy had disappeared, she was clearly coming into contact with something real, an actual system of knowledge lost to the world.
Taylor reached to the side of the Cauldron, grabbing the green gas-torch. She turned the nozzle on the top, hearing a sudden whizzing of gas, and then flicked the spark generator, watching as a blue stream of flame leapt from the nozzle of the torch. She ran the flame over the coals below the cauldron, watching as their surfaces turned orange and then red. and black smoke began to pour out of them.
Hesitantly, Taylor reached towards the bellows. She grasped the two handles and pushed together, the powerful gust of air heating the coals below the Cauldron even further until with a second and third pump of the bellow, the Cauldron suddenly shook and the Alchemy Map darkened. The previous cloudly, turbid water within the Cauldron had turned a sharp, crystalline reddish.
Taylor gulped.
This couldn't be real, right? She hadn't just successfully made a fucking magic potion?!
Taylor stood up, her legs shaking and walked over to the glassware cabinet, She opened it, ignoring the two Potions left by her grandfather and grabbing a large but empty glass Potion bottle.
She walked back over to the cauldron, which luckily had a convenient spout she could pour from. Tipping it over, she watched as the reddish liquid sloshed out of the cauldron and into her bottle. After a moment, the Cauldron was empty and Taylor was left with a large filled glass bottle.
Taylor stared down. She had just successfully... made a potion? Or had she? Needing one more test before she was completely convinced, Taylor put a finger in her mouth and bit down, the iron taste of blood-tingling her tongue and a sharp spike of pain stabbing her finger.
"Ahh, ahh! That hurts way more than I thought it would," Taylor hissed shaking her hand. Quickly she stuck her finger in the potion bottle. As the red potion liquid came into contact with her wound, the pain instantly melted away. Pulling her fingers out and looking down at it, Taylor could see the bite-wound was completely gone as if it had never been there in the first place.
As she looked down in wonder at the lack of a wound on her finger, Taylor felt strong jubilation rise up in her. She had done this. Taylor had done this. She had created an actual honest to god magic potion and healed herself with it.
'Take that Emma, you bitch! I bet you can't make goddamn magic potions!'