- Location
- Hollister
[X] Plan King's Dominion
SV has a hell of a time with legal reforms. Too much idealistic modernists AND wrong-period anachronists
I see... Well humans learn best by mistakes! Both for us and for our Civ, they'll learn new things through this difficulty.SV has a hell of a time with legal reforms. Too much idealistic modernists AND wrong-period anachronists
So what I'm hearing here is that we need to do a lot moreGeneral combination of laws is immensely unfavorable to local authority figures (only benefit from local enforcement allowance) on the back of a few major city leaders recently stumbling across having exorbitant and ridiculous personal powers, that's going to piss them all off quite a lot. Possible economic(the wealth kind) failure for Maye and revolt (basically everywhere except Gadawa, which specifically has a military garrison led by members of the royal line as the local government).
Local enforcement combined with (Unfavorable Local Authority) management laws will lead to most powerful-unfavorable laws being selectively enforced or unenforced entirely. Effectively cancels any benefit from the law/punishment combination outside of Maye itself.
No fortfiy[city]? Fuck.Military city improvements are possibly a dead action branch, too much local interference and wild upset at using them when the nation has supremacy. Only potential to still perform the action is through the claim of direct ownership of the crown - military improvements almost universally reduce stability during peacetime alongside a strong current position of individual cities.
Hum. So we need to accelerate the Palace and shore up the King's authority before we build local fortifications.Local enforcement/lack of private ownership/personal dispute management means any authority can claim just about anything away from the crown regarding taxation unless a bureaucratic system can crop up very quickly, and any request for clemency from the King is unlikely to even be heard, if it even goes fairly. Very likely to lead to exploitation of the working classes into indentured servitude or serfdom.
Hrm. So the military might've been the better choice for Enforcement with my combo. At least if we don't manage to get a civil war and/or build up our Martial.About the only stopgap to prevent incredible and egregious abuse by local authorities is the King's sole management of disputes. If you're lucky it could lead to a very, very large number of leadership positions spontaneously finding themselves empty and in need of centralized bureaucratic replacements, which would be less prone to most of the above abuses.
So, rush Martial harder?Overall stability - extremely shaky, areas of greatest upset are exacerbated by the allowance of local law enforcement rather than centrally-loyal enforcement. Chance that everything in the air falls in a good setup is very low, with dangerously high chances of most cities breaking away (or outright revolting) as they get their own 'local' warriors set up.
Assuming things fall favorably enough to win should the situation blow up, or the situation becomes more controlled very quickly, Local Enforcement will likely be thrown out in favor of more centrally-loyal local garrison officers.
Hmm... the most annoying set of formal interaction rules, distributed legal judgement, aggressively military...Clearly the best plan was "Plan: Stratocracy." Society needs a fist of copper and bronze to enforce law and order in such horrific times
You can fortify, but it won't be met with smiles. It's actually because the local leadership is raising a stink; you can raise taxes just by adding more soldiers to their tab completely out of their control. They wouldn't be so pissy if they had... anything else to feel good about in the new legal system.So what I'm hearing here is that we need to do a lot more
Fortify[city]
actions and have a unitary state?
No fortfiy[city]? Fuck.
Hrm, @Powerofmind is the reason Military Improvements reduce stability because military improvements essentially increase the power of the Monarchy when centralized and decrease it when decentralized?
Hum. So we need to accelerate the Palace and shore up the King's authority before we build local fortifications.
Hrm. So the military might've been the better choice for Enforcement with my combo. At least if we don't manage to get a civil war and/or build up our Martial.
Although that in turn could have fucked us up with how weak our military currently is.
So, rush Martial harder?
I thought army enforcement of laws paired with the taxes might've spurred local warlordism and military independence from the crown really. The split was somewhat intended to more strongly favour central authority by hamstringing the power of both the military faction and noble/administrative faction.You can fortify, but it won't be met with smiles. It's actually because the local leadership is raising a stink; you can raise taxes just by adding more soldiers to their tab completely out of their control. They wouldn't be so pissy if they had... anything else to feel good about in the new legal system.
And... yeah it probably would have been better to simply accept that last centralizing influence rather than allow locals to do their own enforcement.
Direct land ownership with private work, early modified serfdom model as product never outpaces taxes?
IIRC what happened in historic European serfdom was that the Serfs generally lacked the resources to invest in better tools(because their productivity wasn't great) and the Nobles didn't have a reason to invest in better tools for the Serfs because better Serf productivity didn't increase their tax revenue(because taxes were measured by the size of the land alotted to the serf and in the length of time a serf had to work on the land of their liege).Farm tax plus local enforcement and angry local leaders means high corruption and book-cooking, especially with the aggressive specialization of food-growing regions. Extremely likely to lead to massive losses of Econ income.
It hamstrung the local leaders, but it left them with one tool they could repeatedly use to walk-around most of the restrictions you put on them. Your armies would have actually been significantly safer to empower, since they're all nominally led by members of royal blood (who, while they do have some palace politics going on, are much more sedate thanks to the external election system). It probably wouldn't have been so bad if you had more garrisons already, or if coinage didn't suddenly make Anye very strong (though, good thing you didn't have walls, or they'd have made it even worse).I thought army enforcement of laws paired with the taxes might've spurred local warlordism and military independence from the crown really. The split was somewhat intended to more strongly favour central authority by hamstringing the power of both the military faction and noble/administrative faction.
Plus, military enforcement didn't seem particularly popular at the time.
Also:
IIRC what happened in historic European serfdom was that the Serfs generally lacked the resources to invest in better tools(because their productivity wasn't great) and the Nobles didn't have a reason to invest in better tools for the Serfs because better Serf productivity didn't increase their tax revenue(because taxes were measured by the size of the land alotted to the serf and in the length of time a serf had to work on the land of their liege).
Is our serfdom model relatively innovative beyond finding new ways to avoid tax collection? Or is it more stagnant?
Civ quests are constantly moving eras, so what was a stupid idea that fucked everything up three generations ago is the exact needed cure five generations later.I see... Well humans learn best by mistakes! Both for us and for our Civ, they'll learn new things through this difficulty.
Early (non-chattel)slave plantations. Neat.It hamstrung the local leaders, but it left them with one tool they could repeatedly use to walk-around most of the restrictions you put on them. Your armies would have actually been significantly safer to empower, since they're all nominally led by members of royal blood (who, while they do have some palace politics going on, are much more sedate thanks to the external election system). It probably wouldn't have been so bad if you had more garrisons already, or if coinage didn't suddenly make Anye very strong (though, good thing you didn't have walls, or they'd have made it even worse).
Your serfdom model still hasn't settled the actual method of taxation, but it's going to be less fun for less productive regions (since things are being calculated based on the average/better lands around Gadawa and Dalwa). The only reason it might devolve into serfdom right now is if the local leaders aren't replaced and they get the chance to force people 'into debt' in terms of the food they 'owe' to the granaries.
It's closer to indentured servitude than feudal serfdom... which is arguably worse.
If we had replaced the "[Disputes] The King counsels his Word alone settle disputes between men", with "[Disputes] The King counsels a Priests' Debate settle disputes between men.", would that have made things better, worse, or just as bad?[X] Plan King's Dominion
-[X] [Laws] The King counsels that the moral and sensible laws be used. (the basics AND some hierarchical behavior restrictions - prevents some abuses, etc.)
-[X] [Punishment] The King counsels the Retributive rules on punishment.
-[X] [Disputes] The King counsels His Word alone settle disputes between men.
-[X] [Enforcement] The King lays the responsibility of enforcement on the Leaders of cities.
-[X] [Land] The King counsels that all Land is His.
-[X] [Food] The King counsels that all food is private property that is taxed to the Granaries.
-[X] [Taxes] The King counsels that Leaders of cities must tribute a tax in coin proportional to the warriors that protect them.
It's unlikely. Your religious base hasn't quite pinged onto MANIFEST ALL THE DESTINY, so that sort of imperial ambition isn't a thing.Early (non-chattel)slave plantations. Neat.
Wonder if the "in debt to our granaries" excuse will get wrangled into enslaving foreign tribes who didn't pay tribute. "All land belongs to our King, including yours. Settling it and farming makes you a thief in debt to the Mayep." or something like that.
...we really should have asked/considered which people besides the King were in charge of the armies.
If it's calculated around the average productivity, we might want to settle another agriculturally unproductive region(or regions) along the coast. Reduce the average, make Gadawa/Dalwa more prosperous.
Given that the Econ loss is caused by corrupt local leadership, a garrison in Dalwa might significantly reduce the odds of econ losses too. More central oversight.
Maye itself is probably going to suffer, having neither Econ or Wealth income. But it is our capital city(meaning they have the best access to the King), it does receive tribute and we can still prospect the place for copper(or try to re-establish trade with the Alwethi)...
@Powerofmind is the city tax Econ-based or Wealth-based? Or does it depend on the specialization of the city?
It would have been easier for you directly, and the overall stability if things didn't blow up would be better, since grievances would be managed by a more ubiquitous group of people with a penchant for philosophy and moral debate, but it also probably would be more likely to explode since the priests would be getting involved and pulling the king into matters if the local leaders used their enforcers to stonewall fair proceedings to their favor.If we had replaced the "[Disputes] The King counsels his Word alone settle disputes between men", with "[Disputes] The King counsels a Priests' Debate settle disputes between men.", would that have made things better, worse, or just as bad?