welcome to the lost rooms! This will be my first time managing a quest, so there may be mistakes made early on as I get used to SV's interface.
The Setting: based on the backrooms internet lore, expect lethality. Upon character death, a new character will be made to continue exploring.
The System: The system is subject to change at QM discretion. Skills will be given on character start up, and will be a value from 0 - 90. a d100 will be rolled on any skill check, and a pass will be any value Below the skill level. repeating numbers (11 ,22, 33, etc) and 1 and 100, will either be a critical pass or critical fail, depending on whether the roll is above or below the skill value.
The following skills all characters will have, and start at base 20 on character creation
Strength - Check examples: character pushing something heavy, lifting themselves up, or striking something.
Reaction - Check examples: character dodging, how quickly a character reacts to circumstances.
Intelligence - Check examples: Learning new skills, getting information on the unknown.
Intuition - Provides a gut feeling on the unknown.
Perception - How well the character can see irregularities, hidden traps, doors, visible ambushes.
Composure - How well the character handles stressful situations
Stamina - How quickly the character gets tired.
Characters will start with some other skills, based on what was chosen upon character creation.