[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*
[X] Annals of Battle - For half a decade the Wardens fought, gaining more and more understanding of battle with each passing second. Now they understand the nature of war more than they ever have. And they are stronger for it. *+10 Legion Combat*
[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*
[X] Warden Kill Teams - One of the critical reasons for the war's success, the kill teams of the Legion allowed daemons to be engaged with numerical superiority. Combined with the heroics of many, enemy champions will learn how well the Wardens can fight. Especially when supporting their own champions. *Kill teams become a permanent part of the Wardens. If no proto or hero is present, they will engage enemy champions with a +25. Heroes and proto heroes gain a team to assist when they face champions providing a +20 that may grow with time.*
[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*
[X] Warpbane - It is one thing to fight daemons, it is another to fight them on a daemonworld. Yet, the Wardens did that. They fought on daemonworlds for years, and they have learned much about how to fight their most hated foes. *+15 Anti-Daemon*
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*
[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*
[X] Annals of Battle - For half a decade the Wardens fought, gaining more and more understanding of battle with each passing second. Now they understand the nature of war more than they ever have. And they are stronger for it. *+10 Legion Combat*
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*
[X] Warden Kill Teams - One of the critical reasons for the war's success, the kill teams of the Legion allowed daemons to be engaged with numerical superiority. Combined with the heroics of many, enemy champions will learn how well the Wardens can fight. Especially when supporting their own champions. *Kill teams become a permanent part of the Wardens. If no proto or hero is present, they will engage enemy champions with a +25. Heroes and proto heroes gain a team to assist when they face champions providing a +20 that may grow with time.*
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*
[X] Cousins in Arms - Together, the Imperium is stronger. Without the Iron Warriors, without the White Scars, without the Ultramarines this victory would not have been possible. Victory was achieved through the power of cousins. The Wardens understand this, and with their cousins in arms, they will fight ever harder. *+10 when fighting with another Legion (stacks with the number of Legions)*
[X] Annals of Battle - For half a decade the Wardens fought, gaining more and more understanding of battle with each passing second. Now they understand the nature of war more than they ever have. And they are stronger for it. *+10 Legion Combat*
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*
[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*
[X] Cousins in Arms - Together, the Imperium is stronger. Without the Iron Warriors, without the White Scars, without the Ultramarines this victory would not have been possible. Victory was achieved through the power of cousins. The Wardens understand this, and with their cousins in arms, they will fight ever harder. *+10 when fighting with another Legion (stacks with the number of Legions)*
[X] Annals of Battle - For half a decade the Wardens fought, gaining more and more understanding of battle with each passing second. Now they understand the nature of war more than they ever have. And they are stronger for it. *+10 Legion Combat*
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*
[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*
[X] Warden Kill Teams - One of the critical reasons for the war's success, the kill teams of the Legion allowed daemons to be engaged with numerical superiority. Combined with the heroics of many, enemy champions will learn how well the Wardens can fight. Especially when supporting their own champions. *Kill teams become a permanent part of the Wardens. If no proto or hero is present, they will engage enemy champions with a +25. Heroes and proto heroes gain a team to assist when they face champions providing a +20 that may grow with time.*
[X] Cousins in Arms - Together, the Imperium is stronger. Without the Iron Warriors, without the White Scars, without the Ultramarines this victory would not have been possible. Victory was achieved through the power of cousins. The Wardens understand this, and with their cousins in arms, they will fight ever harder. *+10 when fighting with another Legion (stacks with the number of Legions)*
[X] Cousins in Arms - Together, the Imperium is stronger. Without the Iron Warriors, without the White Scars, without the Ultramarines this victory would not have been possible. Victory was achieved through the power of cousins. The Wardens understand this, and with their cousins in arms, they will fight ever harder. *+10 when fighting with another Legion (stacks with the number of Legions)*
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*
[X] Warden Kill Teams - One of the critical reasons for the war's success, the kill teams of the Legion allowed daemons to be engaged with numerical superiority. Combined with the heroics of many, enemy champions will learn how well the Wardens can fight. Especially when supporting their own champions. *Kill teams become a permanent part of the Wardens. If no proto or hero is present, they will engage enemy champions with a +25. Heroes and proto heroes gain a team to assist when they face champions providing a +20 that may grow with time.*
[X] Warpbane - It is one thing to fight daemons, it is another to fight them on a daemonworld. Yet, the Wardens did that. They fought on daemonworlds for years, and they have learned much about how to fight their most hated foes. *+15 Anti-Daemon*
[X] Warpbane - It is one thing to fight daemons, it is another to fight them on a daemonworld. Yet, the Wardens did that. They fought on daemonworlds for years, and they have learned much about how to fight their most hated foes. *+15 Anti-Daemon*