Vote tally - The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Adhoc vote count started by Nurgle on Jul 5, 2017 at 11:55 AM, finished with 169 posts and 20 votes.

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Nurgle
The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up
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Post #69944

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  • [X] Plan Fast Conquest
    [x] Plan Unified Front
    [X] Fast- deploy ten billion men, take the Ork domains in an estimated 23 years, medium chance of something going wrong, estimated 25-50% casualties- The Inquisition, Champion Surt and the Security Council are pushing for this option claiming that urgent action is needed
    [X] Reverse-Engineer Exterminatus Weaponry and then use stealth ships to use as many as possible on Tugozak's Domain- This would take at least a decade of Archmagos Tranth time and require a good deal of high quality materials, if successful it will reveal a great deal about the Imperial Trust capabilities, if successful it will inflict massive damage on Tugozak's Domain and render many worlds uninhabitable.
    [X] Have Muspelheim Fleet harass Tugozak's Domain starting when Ork Domains are conquered, killing what ships and population centers it can- Inflict light damage, suffer light losses
    [X] Have Vanaheim Fleet harass Tugozak's Domain starting when Ork Domains are conquered, killing what ships and population centers it can- Inflict moderate damage, suffer moderate losses
    [X] Have Avernite Elites deployed to sabotage and destroy as much as possible, starting when Ork Domains are conquered- Inflict light damage, suffer moderate-to-high losses, increase any damage done by harassment fleets
    [X] Have High Grandmaster Ridcully spend some time increasing the intensity of civil war in Tugozak's Domain- increases success chance of other attacks, inflicts medium to-major damage, increases strength of surviving Orks, ties up half of High Grandmaster Ridcully's actions for extended periods of time
    [X] Have naval task force set out to inflict as much damage to minor worlds as is practical, starting after local Ork dominions are destroyed- destroy many Ork minor worlds fleet capacity and infrastructure, inflict major damge to most minor worlds populations, light losses
    [X] Have combined armstask force set out to inflict as much damage to minor worlds as is practical, starting after local Ork dominions are destroyed- destroy half of Ork minor worlds fleet capacity and infrastructure, inflict major damage to half of minor worlds populations, light-to moderate losses
    [X] Contact the Eldar and Necrons to warn them about the awakening of the Ork Gods
    [X] Feed Avernite Cultists to Sirens for knowledge
    -[X] Spend 4 opinion each convincing Governor Garp and Lord-Marshal Sigurd to support the proposal.
    [X] Do not warn local Chaos polities about the awakening of the Ork Gods
    [x] Ask Blood Dragons for assistance with Tugozak's domain and minor ork worlds, coordinate strikes with them.
    [X] Abstain on feeding Avernite Cultists to Sirens for knowledge
    [X] Abstain on warning local Chaos polities about the awakening of the Ork Gods
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