Vote tally - The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Adhoc vote count started by Dragon_352 on Jun 25, 2019 at 6:15 PM, finished with 131945 posts and 6 votes.

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Dragon_352
The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up
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  • [X] Plan We're Screwed
    -[X] (1) 1st Circle Archangyl: Slow- You could attempt to slow the progress of the 1st Circle Archangyl with your elites and minor heroes, buying time at the cost of letting it get closer to its goal and many of your best troops
    -[X] (2) Target the Elite Angyls of the second 1st circle with Deathstrikes and Hold the Walls
    -[X] (3) Outside Battle: Clear the way- Rather then fighting a battle outside the walls you could focus on clearing a path to allow the Lizardmen to reinforce Dis
    -[X] Ridcully Help with slowing the Archangyl with his divination
    -[X] Have your Seers continues to focus on the defence of Dis
    -[X] Viktor Mineyev and the Black Irons (1)
    -[X] Astartes (2)
    -[X] Wraith Hosts (1)
    -[X] Aspect Host (3)
    -[X] Knights (2)
    -[X] Nulls (2)
    -[X] Psyker Hunters (3)
    -[X] Helguard (1)
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