Vote tally - The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Adhoc vote count started by Durin on Apr 27, 2018 at 3:44 AM, finished with 199 posts and 15 votes.

Tally configuration

Simple majority
Durin
The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up
Post #94783
Post #94981

Block
Yes
Enabled
Enabled
Enabled
Enabled
15
199

  • [X] Plan Three Options
    -[X] In all the below options, use maximum ambushes. Admiral Sarnow is the best at this, and when combined with Divination and the enemy's stupidity this option is better than it normally would be.
    -[X] Option 1: Void War, Vanaheim
    --[X] Use Vanaheim's superior defences along with the Trust's various fleets to defeat the enemy in the void. Will keep the war on the shorter end most likely, provided victory is attained. Ork fleet will be mainly commanded by the stupid warboss, allowing the Trust to maximize its advantage in command, and allows liberal use of diviners. Fleet casualties will likely be highest with this option.
    -[X] Option 2: Ground War, Svartalfheim
    --[X] Svartalfheim possesses a large number of cities with heavy fortifications, and the stupid Warboss could be tempted to split his forces inefficiently, though lesser warbands will likely be beter commanded. Enemy fleet will have to be dealt with gradually, with little damage being done due to weaker orbital defences. Ground casualties will be highest with this option.
    -[X] Option 3: Middle Ground, Avernus
    --[X] Decent orbital defenses coupled with strong ground defenses and militia splits the difference between the above options. Smaller number of cities than Svartalfheim, but more hives. Wildlife may be helpful, and could present opportunities to divert Ork forces into foolish moves. Planet may react if the Orks are perceived as a threat, though that can't be guaranteed nor should it be made the case intentionally. Fleet and ground casualties split.
    [X] Volunteer Avernus
    [X] Avernus will contribute 75% of the regular forces, 60% of the psykers, and all naval assets.
Back
Top