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You play as an Ork in Warhammer 40k, with looted Gamer powers, on a planet on the fringes of the galaxy. See what your WAAAGH will be able to do, see the gits of other factions fall beneath your cunning brutality and brutal cunning, see the galaxy buckle beneath your boots.
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Adhoc vote count started by VoidofEyes on Dec 2, 2022 at 9:41 PM, finished with 10 posts and 5 votes.

  • [X] Plan: Welcome To The Jungle (Goff Rocker Cover)
    -[X] Jungle World
    -[X] Death World
    -[X] Imperium Presence
    -[X] War-Torn
    -[X] Not merely war-torn, this planet is completly consumed by war!
    -[X] Goffs
    -[X] None
    -[X] Green: 11 + 2 + 1 + 1 + 2 + 15 = 32
    -[X] Black: 10 + 1 + 1 + 1 + 2 + 10 = 25
    -[X] White: 10 + 1 + 1 + 1 + 10 = 23
    -[X] Red: 8 + 5 = 13
    -[X] Blue: 8 + 1 + 5 = 14
    -[X] Yellow: 9 + 15 = 24
    -[X] Purple: 7 + 1 + 1 + 5 = 14
    [X] Plan Green and Mean
    -[X] Jungle World (+2 Green, +1 White, +1 Purple)
    -[X] War-Torn(+1 Green, +1 Black)
    -[X] Not merely war-torn, this planet is completly consumed by war! Multiple Ork Waaaghs and other factions are fighing each other in a bloody brawl of epic proportions(+1 Green, +1 Black, +1 White)
    -[X] Snakebites( +2 White)
    -[X] None ( + 2 Green )
    -[X] Green: 11 + 15 + 2 + 1 + 2 + 1 = 32
    -[X] Black: 10 + 10 + 1 + 2 + 1 = 24
    -[X] White: 10 + 15 +1 + 1 = 27
    -[X] Red: 9 + 5 = 14
    -[X] Blue: 8 + 10 = 18
    -[X] Yellow: 8 + 5 = 13
    -[X] Purple: 7 + 5 + 1 = 13
 
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There was an error in the plan format, but everyone wanted the same thing anyways.
Adhoc vote count started by VoidofEyes on Dec 7, 2022 at 8:23 AM, finished with 8 posts and 7 votes.
 
Quick Vote on Special Oddboy.
Currently typing from my phone, as I am waiting for my professor to get here, but I am working on the next update. Was busy with work and a project yesterday, so I only got some rolls and a little bit of writing down then. I rolled up the Greenskin spawning happening, and got a decent amount of them from the rolls. The Oddboyz chance roll was a nat 100, so I am thinking about making one of them a bit better or special, but don't have a solid decision on that yet.

I haven't gotten to the Jungle exploration yet, so we will see what happens with that. I do have a couple ideas for it, but depending on how the dice feel, some may not happen.

If you would like to get a special Oddboy, please vote for one of a Mek, A Dok, or a Weirdboy. If you would like me to save that crit's effect for a later roll of my choice, please vote No.

Get a Special Oddboy.
[ ] Yes
-[ ] Mek
-[ ] Dok
-[ ] Weirdboy

[ ] No
 
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Adhoc vote count started by VoidofEyes on Dec 15, 2022 at 10:11 PM, finished with 12 posts and 7 votes.

  • [X] Time for Hunt!
    [X] Time for Hunt!
    -[X] Secondary Weapon
    --[X] Slugga
    -[X] Mushroom Distribution
    --[X] 'Ard Shrooms: All Orks but the Under-Boss gets one, and then the rest stay with the MC.
    --[X] 'Zerker 'Shrooms: All Orks with Choppas get one, and then the Under-Boss, then the MC.
    --[X] Hidin' 'Shroom: Stay with MC.
    --[X] Lucky 'Shroom: All go to the Deathskulls Weirdboy Yoof.
    --[X] Shielding 'Shroom: Go to the Deathskulls Weirdboy Yoof.
    --[X] Steel 'Shroom: Go to the Runtherd, to be used on a special or unique Squig.
    --[X] Fang Stabbas: 1 goes to Under-Boss, 1 goes to Evil Sunz Dok Yoof, 1 goes to Deathskulls Weirdboy Yoof, 1 goes to Runtherd.
    -[X] Fighting the Big Beasty
    --[X] Orks: Those armed with Shootas spread out and start shooting it. The ones with Choppas try to get to its side or on its back, then start hacking away at it. Choppa Orks use both an 'Ard Shroom and a 'Zerker Shroom. Weirdboy eats a Lucky 'Shroom and Shielding 'Shroom, then tries to do something with the WAAAGH to blast the beast or buff the Choppa Orks.
    --[X] Grots: Those with Grot Blastas do the same thing as the Shoota Orks. Those with Stabbas do the same as Choppa Orks.
    --[X] Squigs: Runtherd gets the 'Splodin Squigs to charge in before the rest of the Melee Troops, then the Attack Squigs with the rest of the Melee Troops.
    --[X] Snotlings: Swarm it and stab it.
    --[X] MC: Use the Leapin' Talisman and jump onto its back, then try to cut off its head with the Vorkal Choppa. If that doesn't work, try to shoot its eyes or cut off limbs. And scream WAAAGH when charging at it.
 
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Adhoc vote count started by VoidofEyes on Dec 26, 2022 at 10:16 AM, finished with 9 posts and 6 votes.
 
Example/Pre-made Loot Distribution Plans
[ ] Best stuff to the Boss (Runtherd Gift)
-GamOrk gains: Beast Skull Pauldron, Stony Beast Heavy Arma, and Bandolier of Holding, along with all Rage Jerkies, Scaled Saver, and two Rock-Melt Acid Sacks.
-Underboss gains: Arma-Breaka Smasha, Jungle Lizard Light Arma, and one Jagged Bug Choppa, along with two Rock-Melt Acid Sacks.
-Runtherd gains: The other Jagged Bug Choppa, for its commanding of the Squigs.
-Materials go to the Dok for them to repair the Jungle Lizard Light Arma, and then back to the GamOrk for later uses.

[ ] Best stuff to the Boss (Dok Gift)
-GamOrk gains: Beast Skull Pauldron, Stony Beast Heavy Arma, and Bandolier of Holding, along with all Rage Jerkies, Scaled Saver, and two Rock-Melt Acid Sacks.
-Underboss gains: Arma-Breaka Smasha, Jungle Lizard Light Arma, and one Jagged Bug Choppa, along with two Rock-Melt Acid Sacks.
-Dok gains: The other Jagged Bug Choppa, for its healing of the Boyz.
-Materials go to the Dok for them to repair the Jungle Lizard Light Arma, and then back to the GamOrk for later uses.

[ ] Spread out the Loot a Bit
-GamOrk gains: Beast Skull Pauldron, Stony Beast Heavy Arma, one Rage Jerky, and two Rock-Melt Acid Sacks.
-Gragger gains: Bandolier of Holding.
-Underboss gains: Arma-Breaka Smasha, Jungle Lizard Light Arma, one Rage Jerky, and two Rock-Melt Acid Sacks.
-Runtherd gains: One of the Jagged Bug Choppas, for its commanding of the Squigs.
-Dok gains: The other Jagged Bug Choppa, for its healing of the Boyz.
-Weirdboy gains: Scaled Saver.
-Choppa Boys gain: One Rage Jerky each.
-Materials go to the Dok for them to repair the Jungle Lizard Light Arma, and then back to the GamOrk for later uses.

All the plans give the GamOrk better armor and defense, along with "grenades" for it to use. They also give your Underboss the same, to a lesser degree.

BSTTB(RG) gives the Underboss a back-up weapon in the Jagged Bug Choppa, and a main melee weapon in the Arma-Breaka Smasha. It gives the Runtherd the other Jagged Bug Choppa to reward the Ork for its critical role of commanding the Squigs in the Harmantdo Fight.

BSTTB(DG) is the same as the previous, except the Dok gets the second Jagged Bug Choppa, to reward it for healing the Boyz.

SOTLAB spreads out the loot a good bit, as in the name. It does the rewarding of the other two plans, to try and keep both the Runtherd and the Dok around, but doesn't keep as much stuff for the GamOrk for a later time.

There will be a 3 Hour Moratorium on the votes, to allow for people to think about things and make their own plans if they wish to do so.
 
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