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The last dragon's ancient eyes, loomed above the charred remains of his enemies corpses...
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Prologue char creation

Dragonbomm

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The last dragon's ancient eyes, loomed above the charred remains of his enemies corpses.

Tattered banners of battles, that once belonged to his foes littered the flame wrought ground. Broad black smears etched across the fallen castle, that once held a healthy abound of both men and wildlife, who seemed to reside in the flame ridden area before the dragon had dawned his last flight. The dead were indiscreet in its indulgence, plastered with men, women and children brought to heel due to their attempt to flee the flames that descendended to every corner. If they escaped the flames, they lay incapacitated by the sunken stones of scorching embers. The stones that once were their home and safeguarder, were now their greatest enemies.

In a cruel twist of faith, the tapestries of song stood undisturbed by the recent carnage. Works befitting the heavens, they all where.

The dragon grimaced in pain.

The wounds that his enemies had graced him, where of grievous bodily harm.

He could feel his very life source draining in the limelight. His wings were broken and disheveled , tainted by the formidable archers of Ilcar. Behind him the wind withered serenely, untouched by the foreboding dwindling dragon.

The dragon heaved with excruciating pain, as death touch tightened its unbreakable grip.

"Bringer of terror" A voice filled to the brim with grating mirth encompassed his line of hearing.

The condescending laughter sent his excruciating pain, into useless rage. "The dragon of song and curses, has finally succumbed to the terror that marred his every flight" The white clad looked at his wings "Or should I say path" The white clad violet eyed man, eyed him with an encompassing gaze of untamed malice.

"I do not like your insolent tone." The dragon rumbled with such force, that the earth rumbled with it.

The man guffawed, with false amusement.

"You simply do not like, that I won our little game"

The dragon frowned with molten gold eyes of hatred.

" One hundred years, I played this game with the gods." He paused, grimacing as the feeling of losing awareness filled him with foreboding dread.

"No, I destroyed there chosen people"

"But, my sweet overlord your species have been wiped from the face of the earth" His voice punctured the Dragon, like a Thuerges enchanted steel.

Sudden treks of sweat, ran down the dragon's snout.

The rumble of anguish, penetrated the very heavens. Leaving only wanton despair, for the visibly distraught dragon. The realization that he had led himself asunder, was the true cry that rang with despair.

The dragon turned away, he could not accept he had lost the game. He had led his people to victory, broke the chains that saundered his people. He had defeated the gods, the cords of fate had been toppled. By his hand, the gods chosen people were broken and scattered. Decimated. Not even a remnant of a remnant remained. He had won.

His pain receded, to be compensated with blatant derilousim. The dragon could not see anything, his vision clouded. The white clad dissipated into smoky mists of foreboding repute. The only image that he had any grip on, was the image of his fellow dragons eyes. Condemning him..Blaming him. The endless depths of blame, punctured his mind. He could not flee from his subjects. Even if he felt weak he could never look weak.

The cackling laughter, sets you aflame. How could such a petty specimen defeat you?
The dragon roared defying the very fabric of reality. Denying the inevitable, of death.

The creature drew from his own power. Unaided by his kin, it was a maelstrom of chaos. In his hubris, he had decimated his kin. Leaving him utterly alone...

He would not accept this...

He could not abide failure..
He did not lose to anything or anyone...

And he would not lose to death...

Without warning he clung desperately to the source, ebbing for a way to escape the old ones.

The very sky turned to scorching flame, light cascaded his line of sight. The torrent of power could have easily punctured an old one. The earth quiverved setting the dragon's soul ablaze. Beasts of terrifying refute, were obliterated like dust. The winds brayed with infinite swords of force, the once mighty trees were now slatterns of smoke. From thousands of feet, heat cascaded the earth leaving countless embers of smoke.

From the ocean to the underground, lightning and fire both penetrating the earth in equal measure.

The mark of the dragon, that spawned such devastation vanished from the earth. Leaving only destruction in its wake.

The dragon drifted through the abyss..

And the dragon held on..A remnant of a remnant of power, was the only thing that remained. This unbeknownst to the mortals of man, still held far more power that a sorcerer supreme could ever dream of. With grating desperation, the dragon has reached through space and time. Puncturing an unmistakable hole in space, and he has found a new home...


ANS: Welcome to a CK2 dragon quest. The basic premise is that Ulkar the most notorious dragon in Placeto's history. Cheats death and uses all his power, to be given a second chance in life. So obviously it's a reincarnation quest, in a relatively modern setting. We will take control of a dragon soul character from age seven. Please note that this my first quest, and there will be mistakes. A lot. You as the players will guide the character that you will create and fledge, we may become an evil dictator if we play our cards right.

For the mechanics I will be focusing on both CK2 mechanics, and also Dungeons and Dragons with some tweaks.

Now let's go to Character choosing..

[X] Brandon Bacckas: You are truly the devil, in sheep's clothing. Blessed with an uncanny knack for manipulating and befriending people since birth. Many people have both cursed and blessed you, because of your knack for getting into some bizarre predicaments. Equally caused by your penchant for mischief and your awesome powers.

Bonuses:
Easier time abusing your powers for personal gain.

Descendant of a Chance demon, greater chance of extreme luck.

Natural Grade A bullshitter.

You share an abundance qualities with your draconic incarnate.

Hinders:

Greater visibility to higher powers, due to your rebellious tendencies.

A greater chance of extreme failure, due to your Chance demon blood.

Have harder time controlling your powers.

Higher chance of becoming a delinquent.

Parents are not really aware of the supernatural.

You despise losing any game...

[X] Bill Sanders: A lonely boy, with precocious tendencies. You fear your power with every member of your being, you have been taken away from your parents. And sent to a government facility for the untamed supernatural.

Bonuses:

Easier time killing.

You can control your powers more, due to scientific research.

Strong starting knowledge. Due to the government giving you top tier education.

You can hide your powers more.

Hinders:

High chance of depression.

Bad social skills.

You do not share much of your personality with your incarnate.

Have Traumatised Trait.


A lot..

[X] Write in.




 
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Mechanics Rules
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Rules

Every single character has their base stats in social, mental and physical. And also personality traits and Skills, gained from experience. The average human has their base stats at ten.

Skills are basically things that you have learned to do, over a long period of time. They go from 1 to 100000, and when you undergo an action that can require a skill. You add + or - depending on your skill level. For example a level 1 person, has the number 200 on his skills. So the person gets +20 to his D20 roll, and if any skill is related to it you can add +5 to +30.

Traits are the personality characteristics a character has. They can determine how you will undergo an action, or can add or minus to some of your points in skills. Note that your personality traits, determine how far you will be willing to go for a certain action. While it will also determine how easy it would be to do something that can be morally questionable, so if a character has obvious objections to some action. You would have to roll a d100 to see if they would actually do it, however if it is to character defying the roll will be nearly impossible to pass.

When undergoing combat, characters both roll their skill in the area. If a character rolls higher then you, he or she gains +20 to their next roll and if they lose the next roll and the severity of the damage, it goes back down or worse then before, and with something like decatapation they automatically lose.
However, you should note the circumstances of the fight might affect the rolls. So if say a person was utterly hammered, and then fights a weaker opponent she or he, will have higher amounts of penalties.

If it's an army you add boons and hinders, to their morale and skill of the troops.
Outstanding morale +40 to all direct fighting.
Excellent morale +30 to all direct fighting.
Good morale +10 to all direct fighting.
Standard morale +5 to all direct fighting.
Poor morale -10 to direct fighting.
Dismal morale -30 to direct fighting.
Utterly dismal -50 to direct fighting.


Base stats:
Physical:
Strength: Governs how much damage you can force onto an opponent. Great for close range combat.his
Resilience: How much you can tolerate physical pain and wounds, and physical strain. Good for all round physical.

Damage: Is how much your resilience is times ten, and tells you how much blows you can take before dying. For every wounds you take, you minus five to all your skills. And also minus two base stats. It varies at severity.

Mental:
Intelligence: This measures how well you can solve problems and remember information taken in from learning. Important for mostly everything.
Wisdom: The quality of having experience, knowledge, and good judgement; the quality of being wise. This is important for your common sense and judgement in certain situations.
Willpower: Measures how well you can focus, and retain your drive after any form of stress.
Perception: Measures how well you can see,hear and be aware of things through your senses. Great for investigation.

Social:
Openness: Measures how well you want to share your experiences with others, and express yourself in various different environments. Good for making allies and friends.
Awareness: This measures how well you can react in different social environments, and modify your interactions with other people to get the best results. Essential for manipulating and extorting people.
Charisma: An innate ability that inspires devotion and love from others. Essential again for manipulating people.
Reputation: The public opinions and beliefs about you as a person. Good for credibility with strangers.

Xp Gain:
You gain these through a lot of ways. By performing a ordeal that requires certain skills, you will roll 1d100 and will be added to the related skill. Other ways to do this is by completing various ambitions and tasks, and the harder the task the more points you get. Things like stealing a candy bar will only get you 200 points, while infiltrating a government based facility will get you 1,000 points.

To distribute these votes, there will be a vote every month in game.

Omakes
Will be awarded that's all that I can say.
 
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