Vote tally - The Dragon Ascendant: NO SV: Welcome To Another Viserys Targaryen Quest (A Ck2 Quest)

Scheduled vote count started by Magoose on Jan 19, 2022 at 3:03 PM, finished with 25 posts and 5 votes.

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Magoose
The Dragon Ascendant: NO SV: Welcome To Another Viserys Targaryen Quest (A Ck2 Quest)
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  • [X] Plan Let´s get down to Business
    -[X] Diplomacy
    --[X]To Maintain the Neutrality: There are rumors and whispers across the East from your spy network that there is another Great age of War coming. Not seen since the Bleeding years, and the Fall of Valyria. Volantis is mustering its Legions, and purchasing Unsullied by the tens of thousands. The Free companies across the East are mustering under a coalition of the Three Daughters, and Pentos and Braavos are this close to yet another conflict. They wish for Westerosi Men and Westerosi Backing. You will refuse them. DC: 60 Reward: You make a great statement and proclamation to the East. Westeros is not interested in fighting in their wars. (25,000 Dr)
    --[X] Alliance and Allegiance: Due to having many of the Kingdom's Children or Heirs here in King's Landing, who wish to either marry in or obtain the friendship of their new king, you may need to meet them, and keep them happy. DC: 50 Reward: You set about to meet and discuss the future with numerous wards of the Crown, and see that they are comfortable with their situation. (2,500 Dr)
    -[X] Martial
    --[X] Bastards' Bane: While the War of the Restoration has officially ended, bandits and raiders still pillage areas of the Crownlands and Riverlands, the Band of Bastards being a particular thorn in the ass. With your blessing, Stannis would ride forth with a small but respectably sized force, and stamp this nonsense out. DC 55, predations upon the smallfolk end, some lords may be annoyed at the imposition. (7,500 Dr)
    --[X] Master and Commander: Stannis has been toying with the notion of a naval academy, an institution to teach sailing and sea-based warfare to any who would learn. The idea has its merits, and it also has its detractors. DC 65. Reward: begin instituting Stannis' naval academy (30,000 Dr)* (locks for 2 rounds)
    -[X] Stewardship.
    --[X] Renegotiate Debts: The Usurper left the realm in perilous financial states, and one way to amend this is to renegotiate the terms of the loan the Crown made from the Iron Bank. DC 65. Reward: possibly renegotiate interest rate and/or repayment schedule. (10,000 Dr)
    --[X] Nests Within Nests: You can't tell much, given the state of recordkeeping towards the end and the nature of those involved, but you do at least know that Petyr Baelish had a bizarre web of influence and ownerships, the boundaries of which even you couldn't begin to guess at. You'll task Ser Harry with trying to disentangle this Meereenese knot. DC 90. Reward: Baelish's 'ledger' becomes comprehensible, a more complete picture of finances and assets gained. (7,500 Dr) (locks for two rounds)
    -[X]Intrigue
    --[X] The Red Keep's Ways: The Red Keep is riddled with secret passages. Everyone knows this. Fewer know the location of even one. Oberyn, with the help of the Sand Snakes, can find them all. DC 60. Reward: gain complete knowledge of the Red Keep's secret passages. (Free)
    --[X] Sins of the Father: Your father's last mad plan never came to fruition, but it left a lot of wildfire scattered around the city, and Jaime doesn't know the locations of all the caches. You'll start trying to quietly track down a paper trail or anyone who knows of something strange. DC 75. Reward: locate the lost wildfire caches. (5,000 Dr) (This project must succeed 3 times to be completed)
    -[X] Learning
    --[X] The Box is Open. Ever since you destroyed the Iron Throne, you have had a great sense of peace, and also dread, as if you released something horrible into the world, that cannot be put back in. You'll have the Grand Maester look into it. DC 80. Reward: gain information about the Iron Throne, ??? (1,000 Dr)
    --[X] On Crowns They Hung the Dragonfire: Three dragons now live in King's Landing, and they are, for now, obedient and under control. DanXy has great instincts, informed by her old book of Valyrian tales and myths, but you would really like additional information, and there must be more out there than just this book. DC 85. Reward: find out more about dragon rearing, training and maintaining (7,500 Dr)
    -[X] Personal (Pick Two)
    --[X] A Dragon in Black: You do have one living relative you know of outside of King's Landing: your ancestrally and geographically distant uncle Aemon, a maester in the service of the Night's Watch. You're told that Rhaegar would exchange letters with the old man, before his death – maybe he'd like to write you? Reward: Contact with Maester Aemon Targaryen, ??? (Free)
    --[X] Return to Dragonstone: You haven't set foot upon the island in fourteen years, and the last time you were there, your mother died in your presence. Maybe it's been long enough, and you can lay some old ghosts to rest? And who knows what secrets and knowledge may lay hidden in your family's ancestral home? Reward: ??? (Free)
    -[X] Daenerys Targaryen
    --[X] Sisters in Scales: Dany has never been one for the traditional route, and neither have you. She's forged good relationships with the Sand Snakes, and they could probably teach her things that would never occur to Ser Bonifer. Martial/Intrigue, DC 40. Reward: increase Martial and Intrigue, may gain combat-related and intrigue-related traits. (Free) (assigns the Sand Snakes to Dany for the round)
    --[X]The Case of a Dragon, and a City: You are starting to think that whenever it comes to the second in line of the Iron Throne, and in this city, you start to think that things will go mad. Like there are reports of a man in armor, jumping around at night, beating up criminals. Egg, do you know anything about this? DC: 40 Reward: You send Egg to investigate this strange occurrence.
    -[X] Garret of Saltpans
    --[X] O Brothel, Where Art Thou?: A funny thing has happened since the Restoration – many of the brothels in King's Landing have been in trouble, their proprietor missing and assets (in every sense of the word) left vulnerable. It's a bit distasteful and lowbrow, but it is the oldest profession in the world, and someone needs to do it. Diplomacy/Stewardship, DC 45. Reward: the Vaeltigar Trading Consurtioumsteps in and gains some, erm…assets. (10,000 Dr)
    -[X] The Kingsguard
    --[X]Rebuilng the Guard: There are only 4 members of the guard at this moment. It needs to be brought back to full strength before anything else. DC: 0 (FREE)
    -[X] The Sand Snakes
    --[X] Task them to Dany (takes Sisters in Scales action)
    -[X]Jacelyn Bywater:
    --[X]Detective Seaworth: Mathos Seaworth is a boy who knew the city, and while he isn't nearly as skilled as his father, he knows how to discover the crime that seeps beneath the surface. DC: 30 Reward: The City Watch gain its first true Detective.
    -[X] Sandor Clegane:
    --[X]Mountian Breaker: Ser Gregor Clegane will be brought before the King, and face your Justice. Sandor will be taking him to the Capital personally. All he needs to do is hear your word. And gather some swords. DC: 40 Reward: Gregor Clegane is Arrested and now sits in a Black cell for his punishment. (500 DR)
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