[x]Plan Gunpowder
-[x] Eotheod Apprenticeships: 2 Eotheod, Shatterspears
-[x] Charcoal Pits. 0/50 – 1 Engineer 1 Eotheod Dice
--[X] +Fortified, +50 to target, +5 Wood per dice
-[x] Barracks. 0/120 – Kazad Urbaz – 1 Miner 2 Beardling Dice
--[X] +Fortified, +30 to target
--[X] +Decorated, +10 to target
-[x] Extensive North Pass Fortification, 117/240. – 2 Farmer Dice
-[x] Powder Hall. 0/100 – West peak - 1 Stonemason 2 Beardling Dice – Take a Beardling dice from here if Barrows wins
--[X] +Huge, +50 to target
-[x] Storehall. 0/100 – Powder, west peak – 2 Brewer Dice
-[x] Amend an existing, completed structure. 0/60
--[x] Fortify Greatmantle Clanhall – 1 Warsmith
--[x] Clan Tombs for Greatmantle – 1 Warsmith Die
--[x] Expand Leadbeard Clanhall – 1 Stonemason Die
-[x] Send out Sniffers. – 1 Miner Die
-[x] Constructed Rune: A Shield
-[X] King Gisilhari
--[X] eading a throng with a focus on how to delegate, the importance and when to do it.
-[X] Assuage a Clan - Ironplough - (Daungrumm)
-[x] A Trade Agreement - Gatrimm to travel to Mithlond
-[X] Range Out From the Valley
--[X] The Northern and Eastern Throngs Rangers plus the Eotheod Riders are to, stealthily and carefully, keep their eyes on the Urki in the Eotheod lands. Especially those in Framsburg.
--[X] Western Throngs Rangers are to try and find out what the Trolls to the west are doing, and whether they are mustering alongside Urki to attack somewhere
-[X] Guard Urbaz
--[X] South Throng is to split its men between their pass and Urbaz. While Guarding Urbaz they should try and chat up those that visit the Trading post for news on recent events. A few of the Eotheod will also guard Urbaz and act as translators if needed and they can.
[X] Plan: Incoming Carpenter Clan and looking for sulphur
-[X] Lumber Yard. 0/50 (1 Engineer, 3 Beardling)
--[X] +Fortified, +50 to target, +5 Wood per dice
-[X] Extensive North Pass Fortification, 117/240. (2 Warsmith, 1 Stonemason)
-[X] Huge, Fortified and Decorated Upper Stairs, 104/140. (1 Brewer)
-[X] Eotheod Apprenticeships: 3 Eotheod, Shatterspears
-[X] Storehall. 0/100 - Wood - West Peak - (1 Stonemason, 1 Brewer, 2 Farmer)
--[X] +Huge, +50 to target
--[X] +Fortified, +30 to target
--[X] +Decorated, +10 to target
-[X] Send out Sniffers. (2 Miner)
-[X] Constructed Rune: A King's Panoply - Armor - Klad Karaz Duraz (Armor of the Old Stone)
--[X] Rune of Fortitude, Rune of Stone, Rune of Stone
-[X] King Gisilhari
--[X] Commanding a Throng
-[X] Assuage a Clan - Ironplough - (Both)
-[X] Range Out From the Valley
--[X] The Northern and Eastern Throngs Rangers plus the Eotheod Riders are to, stealthily and carefully, keep their eyes on the Urki in the Eotheod lands. Especially those in Framsburg.
--[X] Western Throngs Rangers are to try and find out what the Trolls to the west are doing, and whether they are mustering alongside Urki to attack somewhere
-[X] Guard Urbaz
--[X] South Throng is to split its men between their pass and Urbaz. While Guarding Urbaz they should try and chat up those that visit the Trading post for news on recent events. A few of the Eotheod will also guard Urbaz and act as translators if needed and they can.
[X] Plan: Ballistae
-[X] Beyond the Passes Barracks – 2 Stonemason dice & 1 Beardling dice
--[X] +Huge
--[X] +Fortified
--[X] +Decorated
-[X] Extensive North Pass Fortifications – 2 Farmer dice & 2 Beardling dice
-[X] The Long Riders – 1 Eotheod die
-[X] Eotheod Apprenticeships Shatterspear – 2 Eotheod dice
-[X] Fixed Batteries Bolt Throwers on the Nothern Peak Entrance Hall Towers – 1 Engineering die
-[X] Huge, Fortified and Decorated Upper Stairs, 104/140. 1 Miner dice
-[X] Establish a Minor Coal Mine – 1 Miner die
-[X] Clan residences for the carpenters west peak 2 Warsmith & 2 Brewer diece
-[x] Constructed Rune: A Shield
-[X] King Gisilhari
--[X] Commanding a Throng with a focus on how to delegate, the importance and when to do it.
-[X] Assuage a Clan - Ironplough - (Daungrumm)
-[X] Try to get a trade agreement with Mithlond - Gartrim
-[X] Range Out From the Valley
--[X] The Northern and Eastern Throngs Rangers plus the Eotheod Riders are to, stealthily and carefully, keep their eyes on the Urki in the Eotheod lands. Especially those in Framsburg.
--[X] Western Throngs Rangers are to try and find out what the Trolls to the west are doing, and whether they are mustering alongside Urki to attack somewhere
-[X] Guard Urbaz
--[X] South Throng is to split its men between their pass and Urbaz. While Guarding Urbaz they should try and chat up those that visit the Trading post for news on recent events. A few of the Eotheod will also guard Urbaz and act as translators if needed and they can.
[X] Plan: Incoming Carpenter Clan
-[X] Lumber Yard. 0/50 (1 Engineer, 3 Beardling)
--[X] +Fortified, +50 to target, +5 Wood per dice
-[X] Extensive North Pass Fortification, 117/240. (2 Warsmith, 1 Stonemason)
-[X] Huge, Fortified and Decorated Upper Stairs, 104/140. (1 Brewer)
-[X] Eotheod Apprenticeships: 3 Eotheod, Shatterspears
-[X] Storehall. 0/100 - Wood - West Peak - (1 Stonemason, 1 Brewer, 2 Farmer)
--[X] +Huge, +50 to target
--[X] +Fortified, +30 to target
--[X] +Decorated, +10 to target
-[X] Establish a Minor Silver Mine, 0/50. (2 Miner)
-[X] Constructed Rune: A King's Panoply - Armor - Klad Karaz Duraz (Armor of the Old Stone)
--[X] Rune of Fortitude, Rune of Stone, Rune of Stone
-[X] King Gisilhari
--[X] Commanding a Throng
-[X] Assuage a Clan - Ironplough - (Both)
-[X] Range Out From the Valley
--[X] The Northern and Eastern Throngs Rangers plus the Eotheod Riders are to, stealthily and carefully, keep their eyes on the Urki in the Eotheod lands. Especially those in Framsburg.
--[X] Western Throngs Rangers are to try and find out what the Trolls to the west are doing, and whether they are mustering alongside Urki to attack somewhere
-[X] Guard Urbaz
--[X] South Throng is to split its men between their pass and Urbaz. While Guarding Urbaz they should try and chat up those that visit the Trading post for news on recent events. A few of the Eotheod will also guard Urbaz and act as translators if needed and they can.