[x] Plan: Getting the new folk settled in
-[x] Market Hall 120/170 - 1 Noldor Artisan 1 Stonemason Dice
-[x] Fortified and Decorated Guest Residences. 174/190 - 1 Noldor Artisan Die
-[x] Riding Grounds. 0/30 - 1 Warsmith Die
-[x] Establish an Orchard. 0/50 - 1 Noldor Farmer Die
-[x] Huge, Fortified and Decorated Engineering Hall. 130/190 - 1 Engineer 1 Beardling Dice
-[x] Upper Stairs. 0/0 - 5 Levels - 1 Noldor Warsmith 1 Warsmith 2 Beardling Dice
--[x] +Huge, +50 to target
--[x] +Fortified, +30 to target
--[x] +Decorated, +10 to target
-[x] Establish a Major Iron Ore Mine, 0/50. - 2 Miner Dice
-[x] Stables. 0/50 - 1 Noldor Farmer 1 Stonemason 1 Beardling Dice
--[x] Huge, +50 to target. +5 Wood per die
-[x] Storehall. 0/100 - Sulphur West peak - 2 Brewer 1 Noldor Artisan Dice
-[x] Build Housing 0/100 - Guest housing - 2 Farmer Dice
--[x] +Huge, +50 to target, +5 Wood per dice
--[x] +Fortified, +30 to target, +3 Wood per dice
--[x] +Decorated, +10 to target, +1 Wood per dice
-[x] The Blood of Thungni
-[x] King Gisilhari - Gartrimm
--[x] Write-In a subject an Apprentice King must learn. - Properly managing oaths, and repaying debts and grudges as a king.
-[x] A Feast for the Hold - Daungrumm
-[x] Guard one of the Passes - South and north
-[x] Gather Lumber - West
-[x] Range Out From the Valley - East throng & Eotheod to range out in search of survivors of Fram's folk and bring them to safety.
[X] Plan: Getting what we need
-[x] Market Hall 120/170 - 1 Noldor Artisan 1 Stonemason Dice
-[x] Fortified and Decorated Guest Residences. 174/190 - 1 Noldor Artisan Die
-[x] Riding Grounds. 0/30 - 1 Warsmith Die
-[x] Establish an Orchard. 0/50 - 1 Noldor Farmer Die
-[x] Huge, Fortified and Decorated Engineering Hall. 130/190 - 1 Engineer 1 Beardling Dice
-[X] Under-Armoury. 0/50. 2 Beardling Dice
--[x] +Decorated, +10 to target
--[x] +Huge, +50 to target
--[x] +Fortified, +30 to target
-[X] Armoury 0/50 1 Warsmith Die, 1 Noldor Warsmith DIe
-[x] Establish a Major Iron Ore Mine, 0/50. - 2 Miner Dice
-[x] Stables. 0/50 - 1 Noldor Farmer 1 Stonemason 1 Beardling Dice
--[x] Huge, +50 to target. +5 Wood per die
-[x] Storehall. 0/100 - Sulphur West peak - 2 Brewer 1 Noldor Artisan Dice
-[x] Build Housing 0/100 - Guest housing - 2 Farmer Dice
--[x] +Huge, +50 to target, +5 Wood per dice
--[x] +Fortified, +30 to target, +3 Wood per dice
--[x] +Decorated, +10 to target, +1 Wood per dice
-[x] The Blood of Thungni
-[X] Learn Rohirric
--[X] The Mountain Tongue, +10 to Challenge Level
-[x] A Feast for the Hold - Daungrumm
-[X] Guard one of the Passes - South and East
-[x] Gather Lumber - West
-[X] Range Out From the Valley - East throng to range out in search of survivors of Fram's folk and bring them to safety. (And Eotheod)