[x] Plan: A daughter named Karstah
-[x] Write-In a name for your Garazi.
--[x] A Daughter - Karstah
-[x] Gather and Fortify a Goat Herd 194/200 1 Farmer Die
-[x] Fortify one of the Passes 0/150 - East Pass 1 Stonemason 1 Miner 1 Farmer 2 Beardling Dice
--[x] +Extra Tall, +20 to target per Wall
--[x] +Extra Thick, +20 to target per Wall
-[x] Workshop Hall. 0/110 2 Warsmiths 2 Beardling Dice
--[x] +Huge, +50 to target
--[x] +Decorated, +10 to target
-[x] Tavern. 0/60 2 Brewer 1 Beardling Dice
-[x] Runecrafting Hall. 0/90 1 Stonemason Die
--[x] +A Second Guardroom, +30 to target
-[x] Huge, Fortified and Decorated Lower Stairs. 98/120 1 Miner 1 Beardling Dice
-[x] A Feast for the Hold - Daungrumm
-[x] Investigate the Disappearances - Gartrim
-[x] Guard one of the Passes - All throngs to guard their passes.
[x] Plan: A daughter named Karstah Edited version
-[x] Write-In a name for your Garazi.
--[x] A Daughter - Karstah
-[x] Gather and Fortify a Goat Herd 194/200 1 Farmer Die
-[x] Fortify one of the Passes 0/150 - East Pass 1 Beardling Dice 1 Miner 1 Farmer 2 Beardling Dice
--[x] +Extra Tall, +20 to target per Wall
--[x] +Extra Thick, +20 to target per Wall
-[x] Workshop Hall. 0/110 2 Warsmiths 2 Beardling Dice
--[x] +Huge, +50 to target
--[x] +Decorated, +10 to target
-[x] Tavern. 0/60 2 Brewer 1 Beardling Dice
-[x] Runecrafting Hall. 0/90 2 Stonemason Die
--[x] +A Second Guardroom, +30 to target
-[x] Huge, Fortified and Decorated Lower Stairs. 98/120 1 Miner
-[x] A Feast for the Hold - Daungrumm
-[x] Investigate the Disappearances - Gartrim
-[x] Guard one of the Passes - All throngs to guard their passes.