[x] Plan: Healing, Mining and a Wall.
-[x] Gather and Fortify a Goat Herd 103/200 2 farmer dice
-[x] Leadbeard Clan Residences. 59/100 1 Miner 1 Beardling Dice
--[x] +Decorated, +10 to target.
-[x] Barracks. 68/130 1 Stonemason 1 Beardling Dice
-[x] Healing Hall. 0/110 2 Brewer 1 Beardling Dice
-[x] Lower Stairs. 0/10 - 2 levels 1 Miner 1 Beardling Dice
--[x] +Huge, +50 to target...
--[x] +Fortified, +30 to target...
-[x] Fortify one of the Passes 0/150 - West Pass 2 Warsmith 1 Stonemason 2 Beardling Dice
--[x] +Extra Tall, +20 to target per Wall
--[x] +Extra Thick, +20 to target per Wall
-[x] There's a Time for Family - Daungrumm & Gartrim
-[x] Guard one of the Passes - South Throng to watch for signs of an assault from the south. North and West Throngs to stand guard and be ready to reinforce the south if needed.
-[x] Range Out From the Valley - West throng to explore the woods to the west.