Title: The Collapse (tentative)
Year Game will Begin: 2120 (100 years after the Exchange)
Tech...
Year Game will Begin: 2120 (100 years after the Exchange)
Tech...
So, just how do we go about submitting an actual application?
Secondarily, 3 months a day as in 3 months IC for every day OOC?
Any idea as to how long a given turn will be? Three months is a yuuuuuuuuuuge amount of time in a post-apocalyptic scenario for a lot of things, but I'm just wondering at what scale to be planning on.Claims thread will be put up when there is enough interest. As for the ratio, three months to one IRL day is correct.
Any idea as to how long a given turn will be? Three months is a yuuuuuuuuuuge amount of time in a post-apocalyptic scenario for a lot of things, but I'm just wondering at what scale to be planning on.
Population will be at 40s/50s levelsWhat kind of numbers are you looking for before starting claims?
Also, what period in the OTL are we looking at for population? There's a pretty big difference between 1950 levels (~550m) and 2016 levels (~740m), not to mention the effect of the apocalyptic scenario that led to the EUCON.
Probably a group of people who mostly maintain and improve on pre-collapse technology. Kind of like the Adeptus Mechanicus, or Word of Blake or the Brotherhood of Steel.
The second Idea is the one i went with for the Original game. I had a new Prussian Monarchy
Going to hijack this question to draft my own ideas. I've got two main ones, and I'm not sure which to go for.
The first would be a relatively 'standard' revolutionary group, though exactly what their drive is would depend on specifics of the EUCON. I'm assuming they didn't call themselves communist, despite the Soviet Union analogue, so that might be an idea ('The New Worker's Revolution'?). That would give me a pretty strong core message, though could be lacking somewhat in adaptability once I settle for a core message.
The second, and the one I'm leaning towards, is a faction looking to 'restore the rightful monarchy of X', with the faction leader being some charismatic leader who has ancestral links to the last monarchy of wherever I start. It does limit me a bit in terms of where I could start, but I think it has a lot of potential. It's also pretty adaptable, since there is all sorts of governments that could fall under the 'monarchy' banner.
Interested.
Gather my congregation! We will remind these heathens of the power of true faith!!!
(I'm leaning towards a Protectorate of Menoth esque religious group.)
Only if you are truly faithful.Would you like to work together? We'll provide you with tech and maintenance.
Thanks!Its three ingame months equals one IRL day. Reports are posted within a day of plans being received. It actually moves quickly despite it being four IRL days to one ingame year. You can get much more done in a single year to compensate for the less quick year progression.