The Choice of the White Howlers (Werewolf the Apocalypse)

[X] The Purity way : Great ceremony of thanks for Gaïa and the others spirits, very solemn with planting of hallowed trees on this ground while your shamans lead the cleansing ritual.
 
Perhaps. What's sure is that the Bone Gnawers, the Uktena, the Croatan, the Silver Fangs and the Fianna would love it.
 
[X] The Cunning way : Great scathing satires of the Wyrm and his minions will be sung, bitter jokes at your expense and the Corrupter's. The manner with which you were sent from the fight will be a centerpiece.
 
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Vote tally:

[X] The Purity way : Great ceremony of thanks for Gaïa and the others spirits, very solemn with planting of hallowed trees on this ground while your shamans lead the cleansing ritual.
No. of votes: 4
Finagle007, Sol Mark-1, Captain Hunt, veekie

[X] The Balance way
No. of votes: 1
AbZHz101

[X] The Glory way : A great feast with honor, howling for the fallen, great songs and revelry
No. of votes: 1
Dark Abstraction

[X] The Cunning way : Great scathing satires of the Wyrm and his minions will be sung, bitter jokes at your expense and the Corrupter's. The manner with which you were sent from the fight will be a centerpiece.
No. of votes: 1
Chimeraguard
 
[X] The Purity way : Great ceremony of thanks for Gaïa and the others spirits, very solemn with planting of hallowed trees on this ground while your shamans lead the cleansing ritual.

Not going to win us all the friends but probably the best plan for the situation.
 
Purity Ritual
Purity Ritual

Glorious was your victory this day even though it could have ended in tragedy. You could have rushed across the portal to the dark lair of the Wyrm itself. There you would have lost all you are and emerged as a blasphemy against all you revere. Not only you did not do that but you gathered the tribes and led the offensive. Two Maeljins have fallen to your combined arms, two monsters banished from the world and sent screaming to Malfeas. Songs are sung of lesser victories, legends are made of lesser fights, heroes are revered for far less a deed.

However your spirit is troubled by the Wyrm's curse on your tribe and kin. Now the Corrupter hates you with all the passion of its dark spirit. Your land will be defiled again and again as long as a single Howler lives for what the Wyrm loathes he strikes with all the forces at its disposal. Thus you are not in the mood for a great and raucous celebration when you ought to be thanking the Emerald Mother for being alive and able to fight for her another day.

There's still a feast of course. The Fianna would not have it otherwise and you don't want to anger your closest neighbors. Still it's a more solemn affair than one could have imagined. You send the dead to their way, you howl in prayer, you stand vigil with the rest of the tribesmen that admit having been tempted by the portal and its dark secrets. None of the others tribes begrudge you even if the Get and the Fianna are surprised by your new restrained behavior. Some are even happy with your decision and you speak many hours with the representatives of the Uktena and Shadow Lords on the aftermath of a powerful Wyrm-Servant's defeat.

At dawn their shamans join yours in the cleansing of the site and you are grateful because the extent of the task frightened you. The portal sat in the heart of a network of caves hewn in a northern mound where nothing lived. With Gifts and lupine strength you erase the place from existence quite decisively. Ithaeurim call the nearby river to drown the hallways and carry the filth that remains to the raging sea, while some of your own collapse these corridors that lead to depth you prefer to leave undisturbed. Runes exalting your victory are clawed in the stone walls while spirits of the Moon Choir accept to stand vigil alongside some of your tribesmen who consider themselves too tainted to continue to live. The Fianna help you lay them to rest, preserving their lives until an intruder would come. The Black Furies, Children of Gaïa and the Stargazers see to the mending of the Gauntlet in the central chamber, healing reality and realigning the place to Pangea rather than Malfeas.

All in all, it is a day of backbreaking work but you sense the sixteen tribes are strengthened by it. The future look brighter for you than it did in a long time.
 
Systems
So while this quest will use the CKII system, it will be with slightly different characteristics (mostly name changes)

No-Moon is your cunning, intrigue and subtlety
Crescent Moon is your ability to learn the ways ofn spirits, to understand Gaïa and magic
Half-Moon is your ability to manage your territory, to identify threats, to rule in peace
Gibbous Moon is your ability to impress others, to talk them into what you want them to do
Full Moon is your ability for war strategic thinking, and the like

Prestige will play a role and will be divided in five
Cunning
Wisdom
Balance
Glory
Purity

As an high ranked werewolf you roll 5d5 and add 10 to it to manage your stats. But that will be the next post.
 
Character Sheet
Character Sheet : Mogh Maugh Scorns-The-Wyrm, Chieftain of the White Howlers

Deviant Art : Ebony Night

Stats
No-Moon: 10+13=23
Crescent Moon: 10+11=21
Half-Moon: 10+15=25
Gibbous Moon: 10+12=22
Full Moon: 10+10+10=30


Current Renown as Chieftain
Cunning: 0
Wisdom: 1 (Rift-Mender)
Balance: 1: (Turtle-Friend)
Glory: 2 (Rage-Breaker, Wyrmfoe)
Purity: 3 (Rift-Mender, Wyrmfoe,Unconquered)


Traits
Werewolf:
The warriors of Gaïa of high Renown are most powerful than most mortals : Base Stats of 10, roll 5d5
Rahu: Warrior of the Full Moon, may none find you wanting : +10 in Full Moon
Totem Caern Rattler: The spirits of your ancestors are with you warrior, listen to their wisdom and heed their advice well: Special Personal Action, Memories of the Time Before
 
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Which faction of White Howlers are you a member of?

[] Boderia : The Silent Ones link between the dead and the living
[] Mactire: Untiring protectors of the wild places
[] Toutates: Protectors of the Kinfolk Tribes

In unrelated matters, the quest take place in 395 A.D at the beginning of the end of the Roman Empire. As information on Scotland in this period is not forthcoming, I will be forced to make up nearly everything.
 
Not familiar with the parameters of these factions, but this one sounds interesting.

[X] Toutates: Protectors of the Kinfolk Tribes
 
Ok so Toutates win.

I need to check up a few things on the situation in 395 but I think the White Howlers will number 1000 counting human Kinfolk.
 
Due an apparent botch in internet ressearch turning nearly no useful results for even a decent map of Scotland in late Roman period and as the tribebook is not very informative on things like major caern locations and the like, this quest is dead/in indefinite hiatus.

If some good soul finds decent sites with geographical information on Caledonia in 395 CE, I'll resume because I could at least imagine roughly where things are.

So sorry, if the White Howlers had been a French tribe I could have easily made-up something but informations on parts of Europe not belonging to the Roman Empire is apparently not easy to find.
 
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