A Few Weeks Ago
The shuttle was silent as the crack team approached their destination. The salvage ship Dubious Acquisition floated at a safe distance from the husk. On board was a group of veteran scavengers with years of experience apiece... and one new volunteer who had pretty much no idea what she was doing. Assigned as a backup engineer, it was something of a risky venture to take her aboard, but they would need all the help they could get with the behemoth before them.
"Okay, mission briefing." The leader of their insertion team stood up from his seat and walked over to the front of their compartment. "Most of you know what we're up against, but for the benefit of the person who wasn't born when the Arks were still around..." He visibly winced at that one. "It's been that long? Er, anyway. We're going in to board the Arkon Grand Battleship Glimmer by Day, Flash by Night. It's meaningful in their language, I assure you. This is the last of their ships out there that we know about and haven't salvaged yet, so this is a historic moment. Feel proud, everyone."
Turning up to the ceiling for a moment, he tapped a few buttons mounted above him to show a holographic projection of the remains they were approaching, key areas already highlighted. He pointed to each in turn. "This is our approach vector, this is the armory, this is the reactor core. We can then move on to the engine and bridge sections through these paths, which are judged to be the most stable. You can see it took some hits to the midsection by whats got to be a Zirkoid Annihilator Cannon. Our mission is to power the reactor back up, take control of the bridge and get this thing back to some yards. It's way too large for ol' Dubious to salvage by herself. Simple enough."
As the man sat himself back down, the shuttle lurched suddenly as evasive maneuvers were performed. "We have fire from one of their turrets. I'm turning on afterburners to get behind it, hang on!"
The security specialist sat next to the rookie sighs and turns, muttering something about hazard pay. "Okay then, you're going down there and taking that thing out early. I don't want to deal with it on the way back." Taking out a movement assist system from under her seat, she passes it over to the newly assigned turret clearer. "When we pass its firing arc, I want you to jump down there and disable it. You got training for this, right?" She awkwardly nods while moving to stand up and grab the pack along with a pistol and toolkit. Training meant having a minor degree in engineering and looking up this sort of tech once, but it's pretty easy to just disable something. If all else fails, just blow it up.
Shrugging it on and locking the equipment to her sides, the girl walked over to the rear of the vessel, vents automatically cycling shut as the rear door opened, giving a stable view of pockmarked hull as the transport hovered overhead.
She leaped off, deploying controlled bursts of movement from her pack to close in on the surface and the offending weapon. Soon, the weak remaining artificial gravity took over, and she gently plummeted the rest of the way to the surface. Carefully walking over to the gun, she was soon right next to it. She carefully walked around to some kind of access port, and tried moving it open.
The door slid aside easily enough, to reveal some kind of very angry small robot. It jumped out as soon as it saw a Solar-issue spacesuit, and its prey rearing back in surprise was the only thing that prevented it from slicing a leg straight through her neck. Micro thrusters moved it forward in midair, and it latched on to the girl's arm, cutting her flesh and suit with equal ease. Crying out in surprise and pain, she fumbled with her weapon for a moment as the drone jumped on to her helmet instead. It was about to drive a blade through her skull when she finally brought her pistol up and made three holes in it.
Clutching at the damaged area, she moved inside and shut the door. Beginning to feel the exposed area freeze over, she jumped down the hatch to the ship's innards and rapidly moved through an airlock. Now inside, she breathed a sigh of relief. It was still too cold for comfort, but there was an atmosphere here. Safe, for now.
Putting her pistol back in its holster and taping over the hole in her suit, she proceeded to go back out, climbing up the ladder back to the turret and disabled it. With access to the machine's innards, it wasn't too difficult to see what did what, and a few cuts to important systems left it mostly intact but totally unable to fire. It might be able to blow itself up if ordered to shoot again, but it couldn't get power to the weapon and it couldn't access its targeting systems.
Reporting back to the team, she found that they had also found heavier than expected resistance, and were none too happy about it either. They hadn't expected anywhere near this much trouble, which was why they felt willing to bring her along at all. This was supposed to be a relatively easy job, as most defenses should have degraded into usefulness thanks to the combination of battle damage and no maintenance this thing has suffered. Internal defenses were still expected, otherwise the Glimmer would probably have been brought in already, but no turrets or drones.
It was agreed she would wander around the nearby safe area and wait for extraction, having mostly done her part. She listened in on the exploits of the others over her communications system, hearing them disable defenses, open doors, mark loot and move forward. They entered and secured the well stocked ship armory, and took control of the primary reactor core soon after. It was actually in good enough shape, being intact enough to restart without exploding violently.
As they turned it back on, a garbled message came through over the intercom system, and the massive ship rumbled slightly.
"What was that noise? Does anyone know what's going on now?"
"I think some kind of defense was reactivated? I'm not sure..."
Moving into an open area, the girl feels a shadow pass overhead. Pausing, she looks up. And sees a pair of eyes gazing down on her as a combat walker glares at the invader.
Turning to run, she just about dodges as a massive sword plunges through the ship's hull, attempting to cut her apart. Bursting forward and turning a corner, she feels a wave of heat wash over her as a plasma cannon shot impacts on her original location. The machine turns on its perch, but decides not to chase her. Its automated systems know she is the lesser threat. Her escape from its quick blows is unfortunate, but not a real issue. It decides that it does need to get its systems refitted as a matter of priority, however. That was unacceptably slow.
"Hey, guys, I think some kind of defensive mech turned on!" The girl yelled through her communicator as she kept running. She didn't know or care in what direction, just that it was away from the giant killer robot that had almost turned her to an expanding cloud of atoms.
"Crap! I've heard about this. These things used to keep planetary assault complements to soften up orbital defenses for real transports, but they also used their mechs during battles. We can't leave now, it would probably destroy the shuttle if it popped up. Now what?"
As the group engaged in a heated discussion, the girl stumbled to a halt as she rounded a corner and came across another machine.
This one was human built. She looked up at it in awe, for it towered over her even though it was crouched. Painted blue and with a faded symbol of the military on its right shoulder, it had been abandoned here. She had read about this in the history books. As the conflict drew to a close, despite being on the winning side the Solar forces were suffering heavy losses, and they couldn't replace casualties fast enough. To this end, they more or less recruited every machine and willing pilot in the Mechanized Combat rings they could and sent them out to the front unmodified. They suffered badly, but did fairly well for themselves. This machine must have been abandoned after it suffered heavy damage.
There was no other option, really. This was their only chance to deal with that machine. "Hold on." Her voice cut through the channels clearly, forced calm and determination evident as she began to jump up the machine's side. "I'm going to try something."
___
[COMBAT MACHINE REACTIVATED. SYSTEMS ONLINE. READY Y/N?] The readout was on a partly cracked screen, but it was still easy enough to read. The message blinked off as she tapped the Y, and the machine roared to life. It was replaced with a current status.
Component Integrity:
Head 3/3
Central Body 4/6. The cockpit is here.
Right Arm 5/5
Left Arm 0/5. Left Arm missing.
Right Leg 5/5
Left Leg 4/5
Extent Issues: Thrusters Destroyed, movement benefit removed.
It was surprisingly intact, actually. All the better to defeat another machine with.
Clambering to its feet, the machine stood up, tearing a hole through damaged hull above to allow it to escape. Clambering up to the surface of the ship, sensors locked on to the hostile mech. Analysis began, and the girl looked thoughtfully at the scan before her. A plethora of information was conveyed to her.
1d10 + 2 Engineering (Opening Analysis) = 12! Full information available.
Despite being utterly terrifying when she was running away from it, this thing had a several issues that could be exploited. It was more intact than her machine with all four limbs, but its armor had been basically scorched to uselessness. It was light to begin with, but looked intact. However, it had been warped by exposure to FTL or something, and anything that hit it would go right through. Second, it was clear from the power flow and way it moved that the control center was in the lighter armored head rather than the body. Third, it had two weak spots on its chest that led to its power core. if she aimed for the chest, she could try to destroy its vulnerable reactor and disable it. Finally, its thrusters were intact, but thanks to what seemed to be potential fuel or power concerns it couldn't use them extensively to close or open the distance, limiting the maneuverability gap.
She looked back to other parts of her readout.
Armor: Medium Duraplate, no speed modifiers, 3 damage reduction.
Weapons: Fist, 2 damage.
Combat Knife, 2 damage, 1 armor piercing.
Plasma Burst Cannon, 1d3+2 damage.
Speed = Combined Leg Integrity = 9 Units/turn.
Distance = 5 units.
Satisfied with her equipment, she turned back to face the other mech, which was now circling her. It was time to teach this thing a lesson.
Combat Start!
Turn 1
Movement: Stay still, attempt to stay still relative to opponent, fall back, advance.
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Action: Attack, but how?
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