[X] Plan: Shine the light in the darkness
-[X] The Velvet Room: Margaret has been waiting for you, trying to… get you to come back so that you and her, and the Captian can speak.
-[X] Investigate the Orphanage Money: You want to see if you can trace how Maroni has so much influence over the orphanage's finances—and why the city hasn't noticed.
-[X] Visit the Police Archives: The GCPD's old records might contain clues about Maroni, Falcone, or other major players in Gotham's underworld. But getting in won't be easy.
-[X] Train with Bullock: The detective doesn't make it easy, but his no-nonsense lessons in tailing suspects and thinking like a cop could save your life.